I totally understand! I actually think the ambiguity is a feature, not a bug - it may be healthier for the site if the granular rarities reminded people that nothing is really precise when it comes to rarities.
"Elusive pet for auction" (note: there might be better words to use instead) I think tells you just the right thing -- this pet isn't all over the site, but it's also not extraordinarily rare... so if that sounds interesting to you based on the ballpark rarity alone, open the thread, check out the pet, make an offer!
If you see "Extremely Uncommon pet for auction", the first thing I might think is -- do I have any extremely uncommon pets for trade? Will this person get mad at me if I offer several Very Uncommon pets? Would I be a fool to offer a Rare pet? Maybe it's better if I just avoid this and not offer at all.
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Zeroness wrote:Pyromaniacal wrote:I made a mockup of the "star" rarity bar system using colors and graphics similar to the current rarity bars, plus a potential proposition for colors - though I'll admit I worked this up before seeing Fellefan's colors a few pages ago, and mine are fairly different & a little rough around the edges. More of a proof of concept / general visualization than anything, though at least with the star system if the colors are more similar it matters somewhat less. (There can also be an argument for similar colors suggesting that the different rarity categories are closer to each other than the old/current ones, and encouraging more trading up/down/between tiers.)
This looks very good, but I use the CSDark board theme and there are two problems:
- the black names are very hard to read,
- the half-stars in "common" and "very common" rarities are also rather hard to see, even with other, lighter themes.
So I tried to edit it and the edited version looks like this:
Panne wrote:@Zeroness
I hadn't considered dark mode, since I don't use it, but I don't think the text would be an issue, as it is changed to white in dark mode already. I'm also not too sure about making the background a dark solid color; what about a semitransparent grey?
I also think the common to very uncommon colors needs adjusting in general,theyre too pastel to read clearly on light mode imo. (Though I didn't change it here)Light mode ---------------- Dark mode
UnfathomableDreams wrote: -snip-
Part of that, though, is transparency. We NEED to know what these new calculations will be based off of in order for this to have any meaningful impacts or change. In order to standardize trading, we need to understand what we're working with. New and old players alike need to have a concrete formula to point to to say "there's between 1,000 and 1,500 of this pet, so it is worth roughly the same as your pet of which there are also 1,000 to 1,500." It will let us understand the order of magnitude we're dealing with. If OMG so rare is, for example, less than 100. Well, that shows you how much more valuable 1/100 is than 1/10000. "Are you saying an OMG so rare should be worth 10 rares?" Not necessarily if it's an order of magnitude. If the economy settled on, say, 10:1 for trade ups, that would be 100, 1000, etc.
Of course these are only example numbers, and I can only speak as a player who has never really been involved in the trading community. Not for a lack of want, though. Not for a lack of interest in the site. But for the sheer fact that it is such an inaccessible system that even as someone who was "in on the ground floor" of it, it was impossible to handle or manage in a reasonable way.
UnfathomableDreams wrote:
Part of that, though, is transparency. We NEED to know what these new calculations will be based off of in order for this to have any meaningful impacts or change. In order to standardize trading, we need to understand what we're working with. New and old players alike need to have a concrete formula to point to to say "there's between 1,000 and 1,500 of this pet, so it is worth roughly the same as your pet of which there are also 1,000 to 1,500." It will let us understand the order of magnitude we're dealing with. If OMG so rare is, for example, less than 100. Well, that shows you how much more valuable 1/100 is than 1/10000. "Are you saying an OMG so rare should be worth 10 rares?" Not necessarily if it's an order of magnitude. If the economy settled on, say, 10:1 for trade ups, that would be 100, 1000, etc.
Of course these are only example numbers, and I can only speak as a player who has never really been involved in the trading community. Not for a lack of want, though. Not for a lack of interest in the site. But for the sheer fact that it is such an inaccessible system that even as someone who was "in on the ground floor" of it, it was impossible to handle or manage in a reasonable way.
Lex. wrote:
THIS. I think it's been said before that they won't be revealing the real numbers, but I'm not sure what the reasoning was or if there was reasoning.
I think that adding the numbers along with the new rarities can really help diminish a lot of the grey area when it comes to rarity and demand. I personally don't see [from my standpoint, anyway] what drawbacks there are to making the information public about the exact number of pets "in circulation" [active users].
It can not only help people gauge how hard the pet will be to find, but also how it's scarcity might influence it's value. [Of course, the owners of the pets won't be shared with this information, as it can cause spam in that users inbox or trades.]
But I think it would be nothing but helpful, and it would let the userbase finally get a grasp on things based on facts rather than opinions.
Zeroness wrote:[quote="Pyromaniacal"snip
Wookieinmashoo wrote:My main concern was already brought up; people not trading by rarities to begin with for rare+.
I did have another concern and I had an entire thought process about it, but I'll just be blunt. No rarities will help if we do not know how they are weighted. We still don't know hoe many of a pet needs to exist to be rare compared to the amount of active users. We don't know how many of a pet there is compared to another to make the rarity difference. I think this is important information that is needed to be shared so people are not left in the dark about how many of one pet would equal another.
I feel that this transparency will greatly help lower end trading. For higher end trading, the varying rarities can be determined when something turned rare or very rare. We already have this information, it's just really up to users to actually go by it.
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