WHY PEOPLE ARE QUITTING CS- A Discussion

Suggest new features or changes to Chicken Smoothie.

Do you agree with the things said in the main post?

I agree with everything
124
28%
I agree with more than half
181
41%
I agree with about half
67
15%
I agree with less than half
47
11%
I disagree with all
21
5%
 
Total votes : 440

Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby ShadowKatto » Sun Aug 06, 2023 1:36 am

Bridgy1234 wrote:
♥Princess of Lions♥ wrote:Hi! I noticed the suggestions from this thread are being organized in a way that might get them looked at so I wanted to contribute some ideas that I believe would support trading, reduce inflation, and increase player interest without being too demanding on staff/artists (hopefully).

1. An item you can purchase for C$ that allows you to submit a design for a custom item that can either be approved or rejected. To get more copies you also have to purchase those for C$. Maybe have some limitations on this if it becomes overwhelming to screen.

2. A pound for C$ where you could donate your C$. It could be a thing where only users who don't have any C$ could grab some randomized amount during a "C$ Grab" opening (this way, even players who can't afford C$ actually have a chance of getting some for free). Or it could just be something where everyone who clicks during an opening gets some equal predetermined amount, or some random amount.

3. A special fundraiser for Dec 18 where people donate in C$ and if enough C$ is donated in from the whole playerbase, a fourth Dec 18 gift box gets unlocked for everyone that functions the way the old one did before they were split into 3 separate ones. (I don't think it would be too big of an issue to release a little more lists because with more supply, prices should also lower I think)

4. this one might not be possible but I would LOVE LOVE LOVE some kind of auto sorting feature that would automatically send my hoard pets into a designated folder for me cx

5. also not sure if this would be possible but there are people who can make REALLY nice pet scenes. I would love a feature that allows me to let other people dress up my pet with my items for me.

6. Separate wishlists for hoard pets and collection pets with different colored stars to differentiate.

7. Public sale marketplace to make trades people can offer on.

okay I think I'm all out of ideas for now but hopefully some of these might be appealing/doable or get other people thinkin to come up with more ideas! :) thanks for reading!


Yes I would love an updated wishlist system to wishlist pets as collection pets and/or as hoard pets

I think it would also be nice to update pet groups, specifically adding an option allowing other users to view a group but not offer on the the group or showcase only option, since let’s be honest, not matter how frustrated either side of the showcase vs no showcase gets, players are still going to have show case groups unlocked. So why not make it so the showcase groups can still exist but make it so the pets can not be offered on or won’t show up on the pets on my wish list group.


I LOVE the idea of a C$ “pound!”
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby Ziggy Stardust » Sun Aug 06, 2023 1:47 am

JaeBae333 wrote: -snip- I understand where you're coming from however, staff are in a position of power - I and many users don't want them to do a complete 180 overnight or change their whole entire personality - as someone who's been taught to pretend in order to appease others I know how unhealthy and self destructive that is. It's completely okay AND HEALTHY to communicate how you naturally would. (I encourage it since pretending to be someone who you absolutely arent, destroys you from the inside.) As I said before staff chose to be staff - if they can't handle criticism or find it too stressful they can always quit - because people in positions of power need to expect to get criticism in some way, people in general get criticised.

For example teachers criticise students, however they also encourage their students and usually 99% of the time pair it with something positive or understanding. I'm not asking for sugar coating. I'm asking for understanding I suppose - even just one line of additional reassurance could make a difference to some people like "this probably was just a mistake and that's okay but just needed to let you know" or something along those lines because it's that acknowledgement that can provide reassurance - it shows the user that the staff member understands that the user didn't mean any ill-will. And I don't think a single line of text will completely change someone's way of communication.

And as previously stated by another user it's likely that the messages people receive as warnings are just copy and pasted anyways - so just alter those copy & paste list of messages. -snip-


Encouraging the staff to quit if they can't handle user "criticism" is such a thoughtless and cruel take. Like saying "they chose to be staff" one can just as easily say "you chose to sign up for this website - if you don't like how it's run, you can just quit." Neither of those are helpful and they demonstrate an incredible lack of empathy.
I agree with what some users are saying : that there should be more transparency when you get a strike / warning / etc, so people can know what they did wrong and not repeat the same mistake.
There seems to be a trend in which some users who receive those messages tend to get hurt or stressed because they didn't realize they made a mistake and it is not often clear what they did wrong.
However, the rules on how to conduct oneself on the site, what can/cannot be posted in forums and profiles, is laid out very clearly in the rules. I think there is a large number of users who are polite and respectful and conduct themselves accordingly, so they may not take the time to fully read the rules since they do not expect to break any.
I do not view the staff as teachers and I do not expect them to treat users as students. As users we have a responsibility to learn and know the rules of the site.
I think ultimately, people do not want to and do not like breaking the site rules, and they feel bad when they do, regardless of how the staff responds to the rule-breaking, because that is a natural human response.
Since this is a recurring issue, I feel it would be in the staff's best interest for initial rule breaks (barring anything serious) to be labeled "rule reminders". I think newbies (and older users) would feel a lot less anxious if they received a "rule reminder" instead of a "warning". Reserve a warning message for more serious infractions or repeated breaking of the same rule(s). Since a large number of the user base are still students, warnings and strikes may remind them of school infractions that have more serious consequences than a site warning. A site warning is nothing serious, and is not intended to intimidate, but it can come off that way if users are thinking from the perspective of a student.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby tiredddd » Sun Aug 06, 2023 1:53 am

I see a lot of people saying similar things as in “maybe there’s just not an interest for fourm based sites” and “the player base grew out of it” but as someone who has been playing since 2018 and has only taken one smaller hiatus, I don’t think that applies to most. Yes interest has dies down but look at sites like lioden and flight rising. The interest is still definitely there. This is a thread to improve major issues within the site that will prevent people from quitting due to those reasons and seeing many responses agreeing that it’s the issues driving people away, confirm this.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby tiredddd » Sun Aug 06, 2023 1:57 am

ShadowKatto wrote:
Bridgy1234 wrote:
♥Princess of Lions♥ wrote:Hi! I noticed the suggestions from this thread are being organized in a way that might get them looked at so I wanted to contribute some ideas that I believe would support trading, reduce inflation, and increase player interest without being too demanding on staff/artists (hopefully).

1. An item you can purchase for C$ that allows you to submit a design for a custom item that can either be approved or rejected. To get more copies you also have to purchase those for C$. Maybe have some limitations on this if it becomes overwhelming to screen.

2. A pound for C$ where you could donate your C$. It could be a thing where only users who don't have any C$ could grab some randomized amount during a "C$ Grab" opening (this way, even players who can't afford C$ actually have a chance of getting some for free). Or it could just be something where everyone who clicks during an opening gets some equal predetermined amount, or some random amount.

3. A special fundraiser for Dec 18 where people donate in C$ and if enough C$ is donated in from the whole playerbase, a fourth Dec 18 gift box gets unlocked for everyone that functions the way the old one did before they were split into 3 separate ones. (I don't think it would be too big of an issue to release a little more lists because with more supply, prices should also lower I think)

4. this one might not be possible but I would LOVE LOVE LOVE some kind of auto sorting feature that would automatically send my hoard pets into a designated folder for me cx

5. also not sure if this would be possible but there are people who can make REALLY nice pet scenes. I would love a feature that allows me to let other people dress up my pet with my items for me.

6. Separate wishlists for hoard pets and collection pets with different colored stars to differentiate.

7. Public sale marketplace to make trades people can offer on.

okay I think I'm all out of ideas for now but hopefully some of these might be appealing/doable or get other people thinkin to come up with more ideas! :) thanks for reading!


Yes I would love an updated wishlist system to wishlist pets as collection pets and/or as hoard pets

I think it would also be nice to update pet groups, specifically adding an option allowing other users to view a group but not offer on the the group or showcase only option, since let’s be honest, not matter how frustrated either side of the showcase vs no showcase gets, players are still going to have show case groups unlocked. So why not make it so the showcase groups can still exist but make it so the pets can not be offered on or won’t show up on the pets on my wish list group.


I LOVE the idea of a C$ “pound!”


I like this idea too!
What if it’s like the normal pound but you get a random amount (under 100c$)
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby LunarLights20 » Sun Aug 06, 2023 2:04 am

I saw a post in here and I was wondering if someone could explain to me as I don't do much in the C$ Store, there was an inflation in price of C$?? As in the items in the store or the actual cost of buying C$?
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby rabbit... » Sun Aug 06, 2023 2:06 am

As a 2009er, I have to agree with fellow 2009er iamaqtpie that forum culture is slowly dying and you can see that with people even just suggesting that there is an official discord made instead of keeping in onsite. If people really felt comfortable to chat, they would do it home grown on the site. I really like the bbcode functionalities of the site and CS has a soft place in my heart for teaching rudimentary code to me. I agree that a census needs to be conducted for staff to take a hard took at their demographic and react accordingly. I have a feeling the age base is older than COPPA but still has a healthy number on the young side.

I like tenyangz’s suggestion where there are forums that allow casual chatter, short replies, and the like. It’s just how people usually use discord and it’s been the way communication has changed. I agree that the General Discussion board is too rigid. If it’s not part of a clear question in the title, it gets locked and redirected to another forum that fulfills the over arching idea, instead of just letting that user chat as an individual without jointing the general discussion flow of one post per user/per day.

In the FR general discussion boards, we have “kpop fans?” being the newest, but it doesn’t get locked and redirected. Or there is one called “What are you listening to? Give me recs”. I think the key word is “me”, it’s a personal interaction between a small group of people, not something you just put into the void when I post on “What song are you listening to right now” on CS. There is even a board that says Chicken Smoothie staff are amazing and it got locked for not having a directed discussion topic orz. I think casual chatter is important and will organically help forum activity.

I think pings would also help people reply to each other and create conversation threads as well. Though!! Connect the ping to the id number and not the username because of how people like to change usernames often here.

—-


Given the issue around mod tones though, I feel like people’s interpretation of coldness or bluntness is a byproduct of how many new people who play come from non forum board environments. Those places might be video sites where it’s easier to get tones across, or people can freely use gifs and emojis. I’m a pet site fossil and hard agree with the way ShorahNagi phrased modding on howrse. It’s a time consuming volunteer position where being straightforward is the easiest way to get someone to understand without needing to double back and rexplain it. Maybe the mods can develop a better copy paste in their arsenal. I like the suggestion where mods type out the warning similar to how they would actually text tone wise. They can still be straightforward but not sound robotic.

—-


Gosh this will be really long, I have lots of thoughts now that I’m typing things out.

I really like the suggestion of user made items. It adds more community based development that CS has always been known for to me, but everyone always seems to miss when they just start playing because all they see is the adopt a monthly pet series. I have never been a huge trader but I am a huge fan of the forum boards, user driven activities, and user customization. User made items are HUGE on other sites with FR’s user made accents set. They bring in lots of activity and money for people because dressing up dragons are integral to the site. I am not sure how well it will do on CS with how optional the pet side of CS is. I think people making shops will generate some sort of interest and a secondary market for C$. Many people have a lot of C$ but not enough ways to use them and sink them back into the site.

With FR’s user made accents, each sale of 10 prints sinks 50-66% of the gems back into the site and the artist keeps the remaining portion. Accent blueprints are 2500g for 10, artists usually sell the lot for 5000g, while skins are 5000g and they sell for 7500-8000g per lot. I think this forms a huge currency sink if it’s handled well. There will be growing pains at the start by saying it’s too expensive, but when it settles down, I think it will be fine!

If it goes wrong then!! Oh boy you are in trouble. There obviously needs to be an approval queue, but it needs to be streamlined. Dappervolk bungled this step up with month long queues, so the customization market was dead as soon as it started. The items also need to be tradedable to encourage a secondary market of interaction or else it will grow stagnant too. The items should be easy to purchase and easy to handle for everyone, staff and players. I know a storefront like lorwolf was made after they saw how labourious FR’s system was.

—-

Last big thought, I have taken hiatuses from CS but what always brings me back is the community driven interactions. Closed Species/User made adopts are my favourite aspect of CS and people always seem to overlook that part. It’s just buried in the forums and people who aren’t in the know, never seem to find them, or find them too late. CS has so many free closed species opportunities that I have not seen anywhere else and I would like to see that part grow.

I have seen the popularity of many species rise and fall, but the state of the forums are looking rather sluggish. I think it’s normal for 1-2 big species to dominate at any one time, but would like to see it friendlier to people. It’s a big clique like but that’s only because people don’t apply to adopt these often anymore. Staff Kalons only got a handful of pages for long adopt prompts but 10+ pages for raffles. It’s clear people are still following, just not participating for long adopts. Why is that? What is the barrier to joining? I have always seen closed species as just jump in to join. It’s participating with the communities after that gets a bit dicey.

As an aside, if I wanted to survey people new to closed species, where would I even ask because the oekaki/closed species board is divorced from text only boards. If I wanted to just talk about closed species on CS in general without having a pointed question, where would I do that?

I think it’s interesting that a big closed species adopt, Heartcatch, went discord only a few months ago. Partly because artists didn’t want to work with oekaki. I think revising the rules to be more flexible and allow user submitted images be the oekaki image as the adopt would make it more enjoyable to host closed species community hubs on site. There is a concern for image hosting of these off oekaki art, but maybe they can jump through the hoop of uploading to a photo hosting server like imgur first before linking it to CS.

I saw it brought up here, but I think it’s disingenuous to compare success of closed species vs user made adopts by the number of adopts that are made. That’s just not what they are both about. Closed Species take a lot longer, but it’s the hope that the community develop a full fledged character to use in the long run. Re: why aren’t people entering prompt competitions?Usermade adopts can be about personality, but it’s also about collecting and easily customizing it to the moon and back with items. You can see that with how extensive the item catalogues are, like with Wermz. It’s just not that easy with Closed Species where artists draw items on with oekaki instead of editing it in a different program.

All in all, I would love to see a revamp and revival of oekaki boards to make it more obvious to new players and sweep existing players into the fold who only noticed the pet side and not the forum board side. Easier said than done since this needs coding, but even just finding a space to talk about closed species and invite new people in would be great.


I have been around the block, and CS is doing well compared to other pet sites, 500 users per day is still impressive compared to sites like khimeros, aywas, felisfire, etc. Even the relatively new dappervolk only has 250 users a day. It seems dire because we are in the middle of it, but CS has already weathered a lot. It just needs to keep going and retain its user base!!
FR is just a powerhouse and what I call the international trading pet site because if you trade into FR gems, you can trade out to literally any other pet site that allows it because of how strong it is.
Last edited by rabbit... on Sun Aug 06, 2023 2:11 am, edited 2 times in total.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby tiredddd » Sun Aug 06, 2023 2:09 am

LunarLights20 wrote:I saw a post in here and I was wondering if someone could explain to me as I don't do much in the C$ Store, there was an inflation in price of C$?? As in the items in the store or the actual cost of buying C$?


I believe they are talking about inflation overall like with real world money reflecting how much c$ is worth. C$ inflation is referring to how much pets cost in c$ and how hard it is to get c$ without paying money
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby LunarLights20 » Sun Aug 06, 2023 2:09 am

The idea of an official discord server for Chicken Smoothie could actually be a nice way for people to communicate with one another, and be able to communicate with staff
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby LunarLights20 » Sun Aug 06, 2023 2:10 am

tiredddd wrote:
LunarLights20 wrote:I saw a post in here and I was wondering if someone could explain to me as I don't do much in the C$ Store, there was an inflation in price of C$?? As in the items in the store or the actual cost of buying C$?


I believe they are talking about inflation overall like with real world money reflecting how much c$ is worth. C$ inflation is referring to how much pets cost in c$ and how hard it is to get c$ without paying money

Thank you for the clarification!
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby twilispark » Sun Aug 06, 2023 2:14 am

tiredddd wrote:I see a lot of people saying similar things as in “maybe there’s just not an interest for fourm based sites” and “the player base grew out of it” but as someone who has been playing since 2018 and has only taken one smaller hiatus, I don’t think that applies to most. Yes interest has dies down but look at sites like lioden and flight rising. The interest is still definitely there. This is a thread to improve major issues within the site that will prevent people from quitting due to those reasons and seeing many responses agreeing that it’s the issues driving people away, confirm this.


i think this is SO! IMPORTANT! to point out.

yes, overall forum culture and interest is dying HOWEVER ... there's still a LARGE loyal fanbase to it re: flight rising. cs is the problem
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