Paro wrote:Last year's staff litter thread had 145 pages. This year's barely broke 100.
2015's staff litter? 250.
You can even look at other forum areas. For example, I work as an artist for an adoptable in the Oekaki Adoptables forums. We've seen posts on even simple contests absolutely tank in the last year or so. Things that used to get 30-40 entries now struggle to even get 20. That's a significant difference in activity to me.
raw number wise, even looking at currently active players should say something. we haven't broken the most members online since 2017, despite having the same returning re-release event every year and a site that still registers new members. I don't think we even got above 5000 last year for the 18th, but I don't have any screenshots or solid proof for that, so that's simply just a recollection.
Oh those numbers are interesting, and your right that that is a severe decline... I know you have to be careful about correlation implying causation because it can be a slippery slope, but now I can't help but wonder if maybe I was incorrect in some of my previous thoughts and that discord actually did have something to do with the forums losing activity after all, since a friend of mine reminded me just yesterday that Discord was established in 2015. There's no solid proof obviously which is why one has to be really careful, so it's all speculation at this point, but it also makes me more inclined to agree with Reiemye above that the definition of dying as a website is different for a lot of people. The overall picture is something that we as users probably don't have nearly so much of an idea of because this site is spread out over a huge presence online. It might have been a bit silly of me to get into this discussion in the first place but it has DEFINITELY granted some much needed perspective about how people play the game and how others want to play the game, and how much the forums has been a huge presence ON chicken smoothie, which has passed me by entirely since I only rarely took part.
Paro wrote:-snip because you make good points-
And that's for a multitude of reasons, but it is something the site can definitely find a way to address through re-releases of some sort. Whether that be contests, or c$, or USD purchases.
Otherwise, like you said, people will leave in frustration. And I do honestly feel that the trading atmosphere and incredibly insane player values on some of these pets is contributing to the decline in player activity.
THAT ONE I actually recall, and this is recollection since it was about ten years ago at this point, that the Dec. re-release used to be a fair number of pets (I can't remember exact numbers, I know the first had to be more than a few) but they cut it down to two on a single day because of severe player backlash over the concept. They only just recently started making it more than two available in different rarity brackets, I can't remember how many years it's been now that we've gotten two presents... But I know it was probably within the last three or four years. That or my sense of time is really messed up. It was another thing I missed in the beginning and only saw because of the announcement when I went to get pets.
I don't think anyone wants rare pets to become a pay to win option, especially since that will only alienate and frustrate more people. I'm not going to go into it but just the suggestion of it makes me immediately against that. I do agree that I would love a wider net of re-releases though, and I think almost everyone who plays the game casually would XD And I think it would also help to cut down on the small subset of players that might be tempted to take advantage of younger/inexperienced players, at the cost of shaking up the market (which probably needs shook tbh).
Paro wrote:-Snip because again you make a lot of good points XD-
Also, the site does run ads. I'm fairly sure the ads support the site mainly, not c$ purchases. Not too many general people, especially kids, probably run adblockers, and there's no way through the site (like a premium account upgrade) to disable them otherwise.
I had completely forgotten about the site running ads! I filter them out automatically when I'm playing, hah. I don't know enough about them to say anything for certain on how that might affect costwise so I'll just say you've been lovely in finding some of the cracks in my arguments and giving me something to think about! I know I can get a bit into debates, and your counterpoints were well thought out and very professional! Thank you for taking the time to make them!