Suggest new features or changes to Chicken Smoothie.
by ×Seven of Nine× » Sun Dec 12, 2021 6:30 am
iHolli wrote:gay wrote:⧗наташа⧗ wrote:Oh god no. The pound gets emptied in less than a minute.
It's hard enough getting anything at all with everyone getting ONE pet.
i think you're right, but that's another problem in of itself. the pound used to always open with 1,500 pets, and it used to take a while to drain it, enough so that you could actually double dip at the end even with the limit. at the current state i understand what you're saying, but it shouldn't BE where it is right now in the first place.
{I do definitely agree here! It's nowhere near as bad if the Pound has 1200+ available instead of less than 500, though these days even that clears out quickly. There's plenty of pets in the Pound to do bigger drops, even if a little less often, so this could be resolved pretty easily imo?}
.Holli.
I only agree with put more pets in pound, take away cool down but have a limit of 1 but 2 for items. Sorry but there have been more and more people playing than there used to be and having double dips for the pound will make it worse. @gay
•she/they
•technogender/agender
•mobile player
•Seven•
-

×Seven of Nine×
-
- Posts: 5148
- Joined: Wed May 04, 2016 3:02 pm
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
by vampirebunnie » Mon Dec 13, 2021 3:31 pm
honestly I doubt they will reduce the cooldown. A few years back, the cooldown was 24 hours. The 3 hour rule is, in the grand scheme of things, a pretty recent change.
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
˚₊‧♡‧₊˚
bunnie | he/him
collectable loving adult.
artist for charm dogs.
archivist for sumac towers.
#1 bunny and mlp fan.
looking for cs buns!
▐
▐
▐
▐
▐
▐
▐
▌
▌
▌
▌
▌
▌
▌
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
▌
-

vampirebunnie
-
- Posts: 4097
- Joined: Tue May 27, 2014 8:14 am
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
-
by vampirebunnie » Tue Dec 14, 2021 8:18 am
I honestly like the cool down as we have it now. There’s genuinely no need to reduce it, I do think however that more pets should be added at a time.
There is an issue with that though; the amount of users ACTUALLY donating pets. Without those donations, we can’t put as many pets in the pound. I have no access to that information, but a lot of users make their own pounds as is or just keep the pets for trade fodder.
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
˚₊‧♡‧₊˚
bunnie | he/him
collectable loving adult.
artist for charm dogs.
archivist for sumac towers.
#1 bunny and mlp fan.
looking for cs buns!
▐
▐
▐
▐
▐
▐
▐
▌
▌
▌
▌
▌
▌
▌
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
▐▌
▌
-

vampirebunnie
-
- Posts: 4097
- Joined: Tue May 27, 2014 8:14 am
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
-
by Lanayru » Tue Dec 14, 2021 9:24 am
Support to potentially reducing cooldown OR increasing amount of pets in each drop - neutral on changing cooldown to 'one pet per drop' with current drop sizes. I play on EU hours so an American's experience may differ but atm the 3 hour cooldown is just kind of... useless with how fast the pets clear out lol
(No support to entirely removing cooldown or double dipping - I quite like the current 'one pet per drop' thing)
Click the cat for my FR!
-

Lanayru
-
- Posts: 4209
- Joined: Wed Sep 08, 2010 5:46 am
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
by Rindepie » Tue Dec 14, 2021 10:34 am
i think the cooldown/one pet limit should be for the pound, but for the lost and found it takes some time to fully drain it. why not just reduce the cooldown on the lost and found? its not as competitive as the pound, in my opinion
~~~~~~~~~~~~~~~~~~~~
ᴡᴇ ᴀʀᴇ ᴛʜᴇ ᴘᴏᴡᴇʀ ɪɴꜱɪᴅᴇ,
ᴡᴇ ʙʀɪɴɢ ʏᴏᴜ ꜰᴀɴᴛᴀꜱʏ!
ᴡᴇ ᴀʀᴇ ᴛʜᴇ ᴋɪɴɢᴅᴏᴍ ᴏꜰ ʟɪɢʜᴛ ᴀɴᴅ ᴅʀᴇᴀᴍꜱ!
ɢɴᴏꜱɪꜱ ᴀɴᴅ ʟɪꜰᴇ, ᴀᴠᴀɴᴛᴀꜱɪᴀ!
~~~~~~~~~~~~~~~~~~~~
I have many names depending on where you met me from. Call me Rinde, Mao, Winifred, Ghoul, or Bunny. Hit me up if you play Impressive Title, I'd like to play with someone sometime.
ɪᴛ ꜱᴀʏꜱ ʏᴏᴜ'ʀᴇ ᴀ ʜᴇʀᴇᴛɪᴄ!
-

Rindepie
-
- Posts: 531
- Joined: Thu May 08, 2014 3:13 pm
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
by rioting » Tue Dec 14, 2021 10:35 am
RindePie wrote:i think the cooldown/one pet limit should be for the pound, but for the lost and found it takes some time to fully drain it. why not just reduce the cooldown on the lost and found? its not as competitive as the pound, in my opinion
im actually inclined to agree with this assessment on further examination of what ive been presented!
-

rioting
-
- Posts: 8890
- Joined: Fri Jul 08, 2016 11:48 am
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
by iHolli » Tue Dec 14, 2021 10:44 am
RindePie wrote:i think the cooldown/one pet limit should be for the pound, but for the lost and found it takes some time to fully drain it. why not just reduce the cooldown on the lost and found? its not as competitive as the pound, in my opinion
{oh this is a great compromise, I love this! And I definitely agree, Lost is much less competitive :0c}
.Holli.

holli / rat [king] • adult • blitzwing's conjunx ♡
at work or watching battlebots!
bestie ᓚᘏᗢ • homie ❦

-

iHolli
-
- Posts: 9666
- Joined: Thu Dec 01, 2011 4:45 pm
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
-
by Ebony Stardust » Tue Dec 14, 2021 10:47 am
I think the feature is fine the way it is.
Long story short, one-per-person gives everyone a chance to get something, even something small, and it encourages wise choice-making.
But yeah, maybe the Lost and Found could be changed.
█"So tell your stories
█████And lock your halls
█Build your kingdom
█████As your world falls
█Tell your armies to
█████Guard their walls
███Because war
██████Will rage
When I wake up
████Tomorrow"
Song: War by Livingston
-

Ebony Stardust
-
- Posts: 5016
- Joined: Sun Apr 11, 2021 2:57 pm
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
Who is online
Users browsing this forum: No registered users and 0 guests