(I'm glad you had a chance to enjoy a quiet holiday

it's definitely weird with holidays and 'normal' events not happening, but there are a usually a couple of upsides. It's definitely tricky relating with and getting to know older coworkers at first, but it sounds like you're starting to settle in well! My dog actually had a couple of times he showed that he was nauseous, but he didn't throw up and it's been a little over a week since his last incident. I'm not sure what's going on or if he got some more bad bacteria into him (he decided to pick up both a mouse and a dead squirrel when my dad was keeping an eye on him a couple of weeks back).
I've been trying to think of more things to do with myself since there's nothing to do, and so far haven't come up with much other than technology-related things which I've been trying to minimize lately. I got some seeds from a plant exchange a while ago so I finally started those and have been keeping a better eye on my amaryllis seedlings lately. Have you had a chance to try anything new lately?
On a story-related note, should we start getting the movement alert before or after they split up? Was thinking more of after they split up, causing poor Tripp excess aggravation as now there's something
between them and Zed, plus getting everyone back together in engineering.)
Captain Tubon
Tripp worked to cycle the airlock, opening the door as Mr. Walker and Dr. Kassman walked up. He mulled over the engineer's comment, eventually deciding to offer reassurance as he shut the airlock behind them.
"We'll be separated by about fifty feet, and if we need him or he needs us we'll be able to get to each other quickly." He said, checking his map as he walked to the other end of the airlock. Tripp tried to project confidence, even with all of the thoughts swirling around in his head. He paused a moment, hand on the handle of the airlock as he listened to the pilot's suggestion about the handrail, and nodded in agreement.
"That's a good suggestion, as soon as we get out clip yourself onto the railing." He said, his left hand already checking his patch kit secured to his chest. The hallway beyond was dark, and his helmet's lights flicked on automatically. Tripp couldn't see any bodies floating around, but there was one space further down the hall where he could see stars through a hole in the hull. He looked down to his left and found the hand rail, and immediately clipped himself in. Tripp waited for Mr. Walker and Dr. Kassman to come into the hallway behind him, and made sure to carefully check their clips to see that both of them were secure- he didn't want anyone drifting into a hole's sharp edges and getting a puncture in their suit. As he moved forwards, he heard a few small metallic pings, as if there was a rain of metal hail against his suit. Confused and mildly alarmed, Tripp used the handrail to stop himself, holding up a hand to Mr. Walker and Dr. Kassman.
"Hold up a moment." He said, looking around until his helmet's lights came to rest on a few small metallic spheres spiraling around each other, but hadn't quite stuck together yet. "Take a look at this, the metal liquified when the holes were punched in the hole." He said, holding his helmet's lights on the spiraling spheres for a few more moments before continuing forward. "They'll make some sounds on your suit's helmet but I don't think they're a danger to us, just try not to run into any larger than a golf ball." He said, figuring that it would be relatively easy to avoid those-the ones that had been pinging off of his helmet were just barely big enough to see, while the ones he'd had his lights on were about the size of small marbles. While it would be relatively easy to push the larger ones away, they still had a not-insignificant mass to them, given that they were solid metal. The last thing they needed was for someone to crack or make a hole in their helmet.
Eric Henson
Eric sensed the trepidation in Miles' voice and spoke up, hoping to at least quell his and the others fears.
"The holes in this section are on the smaller side, it's not ideal but according to our imaging scanners none of them is greater than 4 feet in diameter. You should be able to just stick out an arm or a leg to prevent yourself from floating out. That being said, I don't have any data on what the edges of the holes are like, they could be sharp and puncture your suit." He paused, pulling up a ship's schematic that listed some of the safety features. "If you look along the hallway, there should be a railing that will double as a anchor point if you want to clip yourself to it as you move through to be more secure." He said, at least giving them an option to increase their safety. There was, of course, the likely chance that the railing had been damaged at one or more points with all of the impacts that this section had, but at least it was something. The last thing they needed was someone getting a hole in his suit, although admittedly they had patch kits and a doctor literally on hand, so Eric hoped that the overall risk was low. He knew that the Captain had more experience than all of them put together and probably five times over with his service, so if there was anyone he'd want to be with on a spacewalk it'd be him. They did get some basic training in zero-g, but it was fairly cursory as they weren't really expected to get outside of the ship. Eric wondered if they should have more training on that - he likened it to having a scuba diver being taught how to doggie paddle before being thrown into the ocean and expected to work. Eric wondered that if he was to submit a suggestion if it would be taken seriously - it might have more weight coming from the Captain, Miles, or Dr. Kassman than himself as he wasn't the one out there, but it couldn't hurt, more paid training time at least.