
As you head back toward the campground, you notice the general atmosphere around has a very soft haze of purple. This place seems to have a "night" cycle (where everything is dark and still) and a "day" cycle, which you are currently about to enter. It's almost the equivalent of a sunrise for whatever enchantment this place is under. The magic moon slowly shifts colors from cream to white and finally to icy blue. Things will be easier to see, soon, and the woods will be cast in a fairy-like blue twilight.
At the entrance to the camp is the figure of Sybil, as if she was waiting for you. She looks smaller than the last time you saw her? Or maybe it's just a trick of the odd light. When she sees lambicorns beginning to return, she rises and heads back to the bonfire for Fireside.


"Welcome back," Sybil smiles at the gathering crowd, as the campground is gradually illuminated in a soft, pale blue. Behind her, everything looks mostly set up. Only... there's definitely a set of tables hovering in the air... upside-down? Underneath the tables scattered everywhere is a whole MESS of papers and various crafting doodads. If you're listening closely past the fire crackles, you'll hear some commotion as a lambicorn–(oh, it's Frenchie from earlier)–comes running over to the tables and mess in a flurry.
Sybil notices some lambies looking and clears her throat loudly, drawing your attention back. The fire roars, growing and changing colors as it did the first "night." She positions herself rather casually in front of the flames, close to everyone's level, "So, I hope you're gotten yourself familiar with the area and the.. time change. As you've likely noticed, this is our 'morning' time, moon-day. The moon brightens and the woods' fae energy is strong, causing these little fairy lights to appear," she motions to a few of the tiny, glowing wisps floating about. "You can snooze, if you'd like, and start things back up at dusk. We really don't need you turning into zombicorns from an all-nighter. Well, unless you are already a zombicorn, I suppose."
She waves a claw at the area, "If you don't want to snooze though, I'd like to say things get a little less, ah, peculiar during moon-day. So it's a good time to relax, enjoy the party and play games. But–" she gestures back towards the distressed Frenchie and the craft table disaster, "–it seems we're starting things off with some more shenanigans. The Crafts Table has been flipped, and we aren't really sure how or who did it. And, the team games supplies are gone... everything from the game gear to the tallyboard." She huffs lightly, but doesn't really seem annoyed—it's amusement.
"And before you ask, no, it wasn't me." Sybil chuckles. She pauses, thinking, and suddenly leans in, much more engaged than before, "You haven't noticed anything... odd, have you? Or found anything? Oooh, I love some good dirt, so do fill me in if so."
If you're one of the more distractable types, looking past Sybil on the other side of the campground, there's a very large, very spooky-looking shadow on the treetops a ways off, and some movement between the trunk juuust past the tents. When you blink, the big shadow is gone. That's pretty spooky... what was it?
☆✼★━━━━━━━━━━━━★✼☆
You can either snooze, break off from the Fireside group to poke around the campground, or fill Sybil in with any details that you might have seen/found! This can be written or drawn, but must be 50 words minimum to count!
This prompt closes tomorrow 10/25, at 10 pm CT!
Rewards will vary based on your snoozings, discoveries or answers! There's no wrong choice, so just pick whatever your lambie is most likely to go do!
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[center][b][i]Twilight at the campground...[/i][/b]
{ Respond with your lambie(s) IC for whatever you decide to do next! }
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