Ploegy's Character Storage

A place to store your roleplay character information.

Caitlyn || Hockey Thief

Postby Ploegy » Tue Aug 04, 2020 2:08 am

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name; caitlyn eisold
alias; sniper
age; 17
gender; female
sexuality; heterosexual
crush; none
nationality; canadian
d.o.b; february 24th
species; human
fandom; persona 5 oc

hair; long, dark brown hair that she often pulls up in a ponytail to keep out of her way
eyes; small, chocolate brown that are very similar to her hair color
skin tone; relatively pale. sometimes looks quite ghostly, especially in the winter
height; 5'6
weight; 134 lbs
build; moderately toned

persona; yuki-onna
element; ice
gun; sniper rifle
melee weapon; hockey stick
persona skills; -diamond dust (severe ice damage to 1 foe)
-ice age (severe ice damage to all foes)
-heat riser (increase 1 ally's attack, defense and agility for 3 turns)
-debilitate (decrease 1 foe's attack, defense and agility for 3 turns)
-mediarahan (fully restore party's hp)
-riot gun (severe gun damage to all foes)
-dormina (inflict sleep to 1 foe)
-resist fire (reduces damage from fire attacks)

extra; caitlyn excels in ranged attacks, but has lower accuracy. she is balanced between melee and
magic power though heavily prefers melee fighting than magic. she has a very reckless style of
combat proving that she has not truly been trained in an actual fighting style. her gun only allows
for one shot at a time and cannot be fired in rapid succession like others can be making aim very
important for her. her persona, yuki-onna is based on the yokai spirit with said name in japanese
folklore, despite having no connections to japan other than it being her current residence.
yuki-onna is an ice based persona and is heavily magic based rather than physical. she also gains
several debuffing and buffing moves allowing caitlyn to be quite versatile in the way she fights.
her ties to yuki-onna actually are relatively odd as persona's are supposed to be a manifestation
of ones heart. the bond that her and her persona share stems from ice. being from canada, that is
where the connection of cold and ice is made. the other connection between them is caitlyn's
desire to fit in among the japanese culture she is surrounded by thus the traditional appearance
her persona has. her phantom thief outfit on the other hand has clear reasons for being what it is
despite it being odd attire for a thief. given her ties to the sport of hockey, caitlyn's views of a
"hero" are tied to looking up to hockey players as her idols growing up. her outfit may stand out
alongside the others, but she does not mind one bit. she feels it it very suited for someone like herself.


personality; caitlyn is a bit rough around the edges with her never die kind of personality. she is
competitive, athletic and proud at first, but that covers a much softer side of herself. under her
outward mask, is a bit on the soft side and a bit of a pushover at times. even though she doesn't
seem it, she is shy at first, but is relatively quick to opening up once she feels comfortable around
others. most would coin her as the intimidating type at first which she hates and feels as if such a
stigma misguides others of who she really is. while she often wears a rather stoic look upon her face
in passing, she can often be found with a smile upon her face though it is hard to tell exactly what
kind of smile it may be. caitlyn does struggle to fit in among others, especially ever since she has
moved to japan thus making her a loner of sorts. as such she tends to keep to herself unless approached
first and often is not the one to make a first move unless she strongly feels the need to do so. although
being more of the jock type, she does go against the stereotype of being unintelligent. she may not be
the top, but she is certainly above average in terms of intelligence. despite this, she still is quite reckless
at times and doesn't put much thought into some of her actions. she strongly believes in following her
heart and is extremely passionate. this is what has allowed her to become a persona user. her desire to
fight against those who stand in her path and try to put her down fuels her drive to pave her own path in
life and show that she isn't one to be put down. of course it isn't only for her own good though. she hates
to see others being put down as well thus proving that she does care deeply for those around her and
hinting that she has a kind heart. she wishes to be there for others given that others haven't always been
there for her. those she is close with she considers a team and treats them as reliable allies and friends.
she jokes and loves laughing with those she feels comfortable and even can be overly talkative as well.
she may seem a bit rude to her friends given her playful jokes, but she means no harm by them and if
she senses they have upset someone, she is quick to apologize. she does have a habit of saying sorry far
too much given her rather forgiving nature.


other; she wears the number 43 on the back of her jersey along with her alias, sniper, printed on it

art done by acethekidd


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Mato || Nopon Traveler

Postby Ploegy » Sun Oct 04, 2020 5:36 am

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name; mato
age; 17
gender; male
sexuality; heterosexual
crush; none
species; nopon
fandom; xenoblade chronicles (oc)

fur; pale blue with lighter blue patches and darker blue tuff on his head
eyes; black with bluish tints
height; 2'6
weight; unknown. relatively light

weapons; mato uses the popular nopon weapon known as a biter. specially he uses the kaboom nibbler.
this biter is described as a weapon with sharp fangs set in a basilisk head. bitten monsters explode
from within when attacked by this weapon though the nopon are known to exaggerate things.

arts; -sleepy sleep; sends all enemies around mato to sleep as well as himself
-hot hot; causes blaze damage in a circle around mato
-chilly chill; causes chill damage to a single enemy
-safety first; lowers physical damage taken, but decreases attack power of mato. last a whole minute
-naughty naughty; causes brief paralysis to enemies around mato. last 10 seconds
-wacky wack; damages enemies in a circle around the target and increases their aggro
-believe in friends; when allies are severely injured mato can heal them up, but takes damage himself
-no no bad guys; mato blocks all incoming attacks for 20 seconds with no damage taken. cannot do
anything else when this is activated


personality; mato is a carefree and cheerful nopon who desperately seeks adventure and action. he
is ambitious and always ready to explore, even the most dangerous places. he seemingly has no fear
in the world which often gets him into plenty of trouble, especially with his traveling companion
antoinette. while he does cause many problems for her, he is extremely loyal to her and this goes
for anyone he finds trustworthy. unfortunately, he is quick to trust those around him and can be
deceived relatively easily. even so, he is quick to admit when he is in the wrong and always tries
to better himself when he can. he tries to live his life as an honest and trusting nopon. while he
does help antoinette with her research, he is not overly intelligent nor does he understand much
of what she is doing. he simply wishes to explore and visit as many places around bionis as he can
and she is the best way of doing so. despite his inability to grasp her research, he is quite strong on
the combat front. despite his height, he is always ready to fight and protect his allies to the best of
his abilities. mato is very passionate about his friends and loves to boast about them when given
the opportunity. admittedly, he has an extreme soft spot for the high entia, hence why he travels
with one. he also is known to give out nicknames relatively quickly, finding them easier to remember
than other's actual names. this also plays along with his odd speech patterns, though it is something
all nopon have. he tends to speak in short sentences and refers to himself in third person. mato is
also prone to adding "pon" as an honorific to things.


other; be nice to this egg-shaped friendo
he can use his wings to glide/fly short distances, but other than that he keeps them against his neck
doodle by myself uwu


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Melia || Princess of the High Entia

Postby Ploegy » Sun Oct 04, 2020 5:48 am

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name; melia antiqua
age; 88
gender; female
sexuality; heterosexual
crush; none
species; high entia
fandom; xenoblade chronicles

hair; silver
eyes; teal
height; 5'1
weight; 104 lbs

weapons; melia uses a staff to collect ether and cast magic spells on her enemies. without her staff
she can still gather ether to some extent, but it is far less powerful. she has no other weapons
on her person, but could manage using other things if in great need of protecting herself.

arts; -summon earth; reduces physical damage and inflicts poison
-summon flare; grants strength up and causes blaze damage to all enemies
-summon bolt; grants ether up and causes electric damage
-summon wind; grants agility up and inflicts area damage around the target
-summon ice; reduces ether damage and causes chill damage to all enemies
-summon copy; resummon the last summoned elemental
-mind blast; removes enemy auras and inflicts arts seal. extremely powerful, but draining to use
-reflection; reflects enemy attacks


personality; despite her status as the princess, melia is a very humble, modest and kind person, never
once looking down on homs as inferior beings, though this may partially be because she is half-homs
herself. when shulk, dunban, reyn and sharla first meet her, melia slaps shulk for touching her,
suggesting that she was brought up with traditional values. she instantly apologizes and offers to help
the homs in exchange for saving her life. she eventually develops romantic feelings for shulk, although
she keeps them to herself. she is implied to be jealous of fiora, but does not let these feelings of
jealousy get in the way of their friendship. eventually, melia accepts that shulk will never reciprocate
her feelings and is content to remain friends. initially, melia was very reluctant to accept the homs'
help to take down the telethia who killed her comrades, insisting she was perfectly capable of doing it
herself and did not need any assistance. whether this was because of pride, grief over her friends'
sacrifices or a simple desire not to get strangers involved is open to interpretation. however, she
reluctantly accepted their help after chief dunga provided the group with riki, having come to realize
her limits. she was also very skeptical about the monado at first, believing shulk's ability to see the
future was rubbish. only after the group defeated the telethia did she finally grow to accept its power.
being a princess and due to a fairly strict upbringing, melia is partial to polite and formal behavior, and
is one of the most serious members of the group along with dunban. in spite of this, she retains a sense
of humor and does not seem to mind riki calling her "melly". however, when she jokes, she normally
does so with a completely straight face, so people.


other; she cannot fly using her wings like other high entia can

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Angela || Angel of Mercy

Postby Ploegy » Sun Oct 04, 2020 5:49 am

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name; angela ziegler
alias; mercy
age; 37
gender; female
sexuality; heterosexual
crush; none
species; human
fandom; overwatch

hair; pale blonde
eyes; pale blue
height; 5'7
weight; 123 lbs

powers / abilities; with her valkyrie suit, angela is granted several abilities that would otherwise
not be possible for her. the first is flight. with the wings of her suit, she is able to fly
through the air and glide to allies. when this is activated, the wings expand and yellow
"feathers" appear on them. these wings also allow her to slow down any falls. if the wings
are broken, these things would not be possible. another ability her suit grants her is
regeneration. over time she is able to heal any damage done to her own body. the last
ability she has comes from the staff she carries. this staff allows her to not only heal her
allies, but to boost their damage as well, however, she is limited to only healing or boosting
one person at a time.


weapons / gear; -caduceus staff: with this staff mercy is granted the ability to heal and damage
boost her allies. it is her main "weapon" so to say.
-caduceus blaster: a pistol that she carries around for self defense and has twenty rounds before
needing to be reloaded.
-valkyrie suit: her suit that grants her many abilities such as flight and self healing


personality; a guardian angel to those who come under her care, dr. angela ziegler is a peerless
healer, a brilliant scientist, and a staunch advocate for peace. she is one of the most
gifted doctors in the world when it comes to medical technology, and has applied such
technology to her own body; effects have possibly included slowing/halting her ageing
process. she is fond of swiss chocolate and enjoys tea, which she sometimes takes with
a nip of brandy after a life-threatening ordeal. she isn't good at making coffee however—
genji was the only overwatch member who could stand to drink it. after obtaining her
md and phd in switzerland, ziegler rose to become the head of surgery at a prominent
swiss hospital before pioneering a break through in the field of applied nanobiology that
radically improved the treatment of life-threatening illnesses and injuries. it was this
expertise that attracted the attention of overwatch. because her parents had been
taken by war, ziegler was against the organization's militaristic approach to keeping global
peace. ultimately, she recognized that overwatch offered her the opportunity to save lives
on a much larger scale. as overwatch's head of medical research, angela sought to leverage
her work for healing in frontline crises. the result was the valkyrie swift-response suit.
with her suit she was able to fit the "guardian angel" stereotype everyone put on her.


other; none

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Morgana || Phantom Thieves Mascot

Postby Ploegy » Tue Oct 20, 2020 4:46 am

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┏━━━━━━━━━━━━━━━━━━( I'm a shapeshifter)━━━━━━━━━━━━━━━━━━┓

name; morgana
alias; mona
age; unknown
gender; male
sexuality; heterosexual
crush; none
species; a personification of human hope (always called a cat)
fandom; persona 5

fur; mostly black with white accents
eyes; blue
height; bipedal - 2' cat - 1'8
weight; 8 lbs
other forms; cat & car

persona; zorro
element; wind
persona skills; -garudyne (heavy wind damage to 1 foe)
-magarudyne (heavy wind damage to all foes)
-miracle punch (medium physical damage to 1 foe. high critical rate)
-salvation (fully restore hp and cure all ailments of party except for special status)
-masukunda (decrease all foes' agility for 3 turns)
-wind boost (strengthen wind attacks by 25%)
-wind amp (strengthen wind attacks by 50%)
-evade elec (triple evasion rate against electric attacks)

ranged weapon; sling shot
melee weapon; curved swords
extra; morgana's fighting style focuses heavily on a support role although he can pitch in offensively
when needed. his primary objective is to keep his teammates/allies alive and healed up. however,
he is weak to being hit himself which can cause some problems. even with high evasion on his weak
point, it is still possible to take him out. besides his supportive style of fighting, morgana also is relied
on as a mode of transportation since he is able to transform into a car thus making him quite useful
outside of battle. he is a great navigator as well and can quickly learn how to traverse areas and was
once the main source for such among his phantom thieves until futaba joined them. he is also seen as
a mascot of sorts.


personality; while appearing to be a cat-like creature, morgana emphatically insists to be a human,
and sticks with the team as he believes they'll be able to help him discover his origins and regain his true
form. despite this, sometimes he instinctively meows and self-grooms, being able to get used to his
lifestyle as a cat easily. however, he demonstrates a number of qualities which are absent in ordinary
animals - a sense of morality, empathy, and even a sense of style. but even though morgana's intelligent,
he's shown to be out of touch with the modern world. this is conveyed through his unfamiliarity with
technology, and his initial assumption that his knowledge on the metaverse is supposed to be common sense.
morgana is also often incomprehensible, as he often fails to convey his feelings through words properly. he
knows how to be level-headed, and adopts a more realistic and logical mindset, easily prioritizing important
missions over his own personal agenda. he strongly believes in doing the right thing as well, as he's shown to
consider that the ideal person is a hero figure that helps people in need, which leads him to act gallantly at
times. morgana keeps things fair, conveyed by his settling on give-and-take deals. he never goes back on his
word either. in addition, he shows initiative and determination when it comes to facing risks, as demonstrated
by his courage to face whatever consequences might come his way. when executing plans, morgana can be
rather strict with his teammates/allies, making him outspoken and blunt in stating his opinions. he can be rather
irritable, being willing to warn or scold his teammates if they're not careful, and is willing to speak against
injustice as well. though he often keeps his cool during infiltration, he can lose his temper if their plan doesn't go
as planned or if he has little faith he'll be able to correct things through normal means. in addition, morgana can
be quite sassy, often making fun of his friends' mistakes in the case that they seem to accept it and neglect
change, with the goal of ensuring that they never do the same mistake again.


other; given that he will be in his metaverse appearance for most of the rp, everyone will be able to
hear morgana speak rather than being limited to it being only people who have been in the metaverse


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Callie || Dog Thief

Postby Ploegy » Tue Oct 20, 2020 4:46 am

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┏━━━━━━━━━━━━━━━━━━( I'm a shapeshifter)━━━━━━━━━━━━━━━━━━┓

name; callie
alias; grim
age; 13 human years
gender; female
sexuality; asexual
crush; none
d.o.b; march 4th
species; dog (black lab/pitbull mix)
fandom; persona 5 oc

fur; black with large white patches on her chest/stomach and tips of her paws. graying on her muzzle
eyes; chocolate brown
other form; dog form

persona; kyrkogrim
element; bless
ranged weapon; crossbow
melee weapon; sickle
persona skills; -bloodbath (heavy physical damage and inflict fear (low odds) to all foes)
-megaton raid (severe physical damage to 1 foe)
-double fangs (medium physical damage to 1 foe 2x)
-agneyastra (medium physical damage to all foes 1x to 3x)
-makouga (medium bless damage to all foes)
-charge (multiply user's next physical or gun attack damage by 2.5)
-dodge curse (double evasion rate against (non instant death) curse attacks)
-rebellion (increase 1 ally's critical rate for 3 turns)

extra; despite her innocent appearance and old age, callie is a physical force to be reckoned with.
she excels in dishing out damage and keeping the pressure up. while her attack stat is high, she
does suffer in terms of magic thus opting against using it all too much. she relies heavily on her
persona to dish out damage though can make great use of her range and melee weapons giving
her overall strength. her persona, kyrkogrim, is based on the church grims in english and
scandinavian folklore. these beasts were said to protect the churchyard from anyone who was
profane or tried to commit sacrilege against it. such a persona is fitting for one like callie giving
her willingness to protect those around her and keep them safe from those who seek to harm
them. her element, bless, comes directly from her persona's ties to the church. callie herself has
no ties to the element, but stronger ties to what her persona is. it is quite fitting that a black lab
like herself would get a persona based on a black dog as well.


personality; callie is a loyal dog who sticks close with those she trusts. she is protective when things
start to go bad and will step in to assure the safety of those she cares about even at the cost of her
own well being. she is a fiery spirit who won't back down from a fight if she has to, but also knows
how to pick her own battles. she is stubborn and a bit hot headed at times, but she usually means
well. while she can hold grudges on those that have given bad impressions, she can warm up to
them eventually if they gain her trust. callie is also known to have quite the attitude one her. to
those that can hear her speak, she can be quite sassy towards and even make fun of though more
times than not she doesn't mean it. given her old age, she also tends to be a bit on the grumpy side
and doesn't like to be messed with thus will lash out at anyone who gets on her nerves. most times,
she is a gentle dog if all things are going right and she enjoys the attention of those around her. she
is also known to be quite spoiled which has caused her to act in the manner she does. at times she
thinks she can get whatever she wants no matter what though that is not the case. despite some
draw backs to her personality, callie is a worthy ally to have and a strong one as well. while she is
not the best at navigation or creating plans, she does make up for it in terms of strength and ability
to be a distraction. while she hates to be used as bait, she accepts whatever role she must take on
in a team and aims to help in anyway she can. she fears that she might be found useless and continues
to want to prove herself on all fronts. another fear she holds is that her old age will hold her back one
ay and prevent her from being of any use to those she cares about. that is why she fights with
everything she has and even is a bit reckless at times. her goal is to see that she makes use of her life
to the fullest and to prove that you can teach and old dog new tricks.


other; in this rp everyone will be able to hear her speak

artwork done by my friend rache


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Kuno | Adventurous Morpeko

Postby Ploegy » Mon Nov 23, 2020 10:57 am

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name; kuno
age; teen
gender; male
sexuality; heterosexual
crush; none
species; morpeko
team; solace
rank in team; second in command

level; 30
type; electric / dark
ability; hunger switch
moveset; spark, bite, quick attack & power trip

personality; kuno is an oblivious young pokemon who often does not know what is happening around him
but he still does his best despite this. he has a terrible memory, but he is always trying to make
those around him smile. while he loves to be entertainment for others, he does hide his own
feelings and keeps to himself when it comes to such things. even so, his mask is very fragile and
one thing could easily make his emotions come out. he simply wants to do his best to make others
happy and nothing more. while he might be clueless to their feelings sometimes, he still tries to
make them laugh. kuno may seem like low energy, but he actually is full of energy and sometimes
has a difficult time getting all that energy out. because of these things, kuno has found his place
on a rescue team in hopes of not only fulfilling his desire to help others and make them happy but
to also help get out his energy and allow him to relax easier. he also thinks he's just lucky to have
been given the chance to be on a rescue team. admittedly, he has low self esteem and doesn't
often think he is deserving of much. overall, he is trying to do his best and prove himself.


other; artwork done by myself

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Wisteria | Restaurant Owner

Postby Ploegy » Mon Nov 23, 2020 10:58 am

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name; wisteria
age; young adult
gender; female
sexuality; bisexual
crush; none
species; steenee
team; tbd
rank in team; tbd
role; restaurant owner

level; 44
type; grass
ability; sweet veil
moveset; energy ball, play rough, stomp & sweet scent

personality; wisteria is a bold and social pokemon who loves to serve those around her which made her
the perfect fit to take over her family's restaurant. she enjoys her work and is quite happy with it
though she does also enjoy getting out and exploring. when she must go away her favorite excuse
is that she needs supplies and when other offer to get them for her, she often refuses. she is stubborn
and too proud to ask for help too often. she doesn't look down upon those who do offer their help
to her, she simply wants to prove herself as more than capable of fending for herself. she has a hard
time asking for help though she is always more than welling to offer her own help to others. in a way
it makes her hypocritical, but she often ignores this fact. wisteria usually won't take no for an answer
and will run a hard argument against those who try to stand against her. it is difficult for her to back
down, but she knows when to admit defeat though she is not always that happy about doing so. she can
be a bit over the top at times and even a little bossy, but she does her best to work with others though
she is used to being in charge and finds it difficult to step back from that role. still, working in a team
isn't overly difficult for her if others are willing to listen to what she has to say. she may not look it, but
wisteria is quite intelligent and does her best to come up with the best solutions. they may not always
be the easiest to pull off, but they usually are rather creative ideas.


other; despite knowing stomp, wisteria is unable to evolve for some reason though she does not mind

artwork done by myself


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Fiora || Hero Seven

Postby Ploegy » Mon Nov 23, 2020 4:22 pm

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name; fiora
age; 18
gender; female
sexuality; heterosexual
crush; shulk
species; homs (currently has a mechon body)
fandom; xenoblade chronicles

hair; blonde
eyes; green
height; 5'3
weight; n/a (heavier than average due to her mechanical body)

weapons; -twin daggers; fiora wields a pair of daggers that allow her to dish out double the damage.
while the daggers are not as strong as the drone attacks she has, she is still relatively skilled
with them making her a threat while using them.

talent art; -drones: fiora can activate one of four different drones before it goes on cooldown for
five minutes. these include the following:
-cannon drones (deal great ether damage in a straight line)
-gun drones (a 6-hit area ether damage combo)
-sword drones (a 10-hit physical combo on a single enemy)
-shield drones (creates a large shield in front of herself and allies)

arts; -double blade (triples damage as a back-attack)
-spear blade (using this on a fallen enemy triples damage)
-air fang (2-hit combo slash of her dagger)
-final cross (4-hit combo in a frontal cone, forces an enemy to the ground)
-zero gravity (inflicts paralysis in a circle around fiora)
-power drain (lowers enemy strength and increases fiora's)
-double wind (damages enemies in a frontal cone)
-healing energy (removes debuffs, grants regenerate)


personality; fiora has been shown to be a very kind and caring person who wants to help everyone.
she is the primary caretaker for her brother in the year after his injury, and also incredibly
protective of shulk, to the point where she does not even trust reyn with his safety. fiora is
an energetic, cheerful and playful person. she has been shown to be able to read people rather
easily. this trait allows her to get to know every member of their team extremely fast, possibly
indicating that she makes friends easily. the byproduct of this trait is that fiora can convey and
show her emotions easily and does frequently, however she tends to show all of her emotions.
despite being a careful person, fiora does not hesitate to take courageous, self-sacrificing actions
when necessary to protect others, which can lead to dire consequences (most notably her own death).
fiora will do nearly anything to help people, but she often does so without thinking about how
everyone will feel afterwards. it is implied that fiora is in fact very scared about the situations she is
in, but puts on a brave face so she does not feel like a dead weight.


other; this will be based on late game fiora so plenty of spoilers will be
naturally part of her character


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Jett || Rito Scout

Postby Ploegy » Thu Nov 26, 2020 5:00 am

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name; jett
age; 20
gender; male
sexuality; bisexual
crush; none
species; rito
fandom; legend of zelda: breath of the wild

feathers; dark blue with light speckles and light blue accents/belly
eyes; rust orange
height; 5'0 (much shorter than other adult rito)
weight; 113 lbs

weapons; like a majority of rito, jett is skilled with bows and carries a falcon bow with a
supply of regular arrows and ice arrows. while he is trained quite well in this weapon, he does
get quite nervous and is prone to missing his shots. he also carries a feathered edge
with him. he is not the greatest swordsmen, but he has it to allow himself to fight close combat
if needed. he rather keep his distance though.

powers / abilities; as a rito, jett is able to fly about using his wings. he also is able to create weak updrafts
that allow him to gain height faster. his greatest asset though is his vision. he has very keen eyesight
which allows him to be a great scout and this is only heightened by his ability to fly. he is quick to take
in the information he sees and rely it back to others in great detail. his memory is quite excellent though
he lacks much confidence. another thing he has advantage in is his ability to be unfazed by cold temperatures.
this is due to his thick feathers. as such he often doesn't have to wear the warmer rito gear and keeps him
quite light and nimble while flying.


personality; jett is an anxious young rito, who gets scared quite easily. while he is very observant
and has a great memory, he struggles to speak with others without stumbling over his own words. he is far
from being a great speaker and if he can, he rather avoid speaking. it makes his position as a scout a difficult
one for him though he doesn't mind doing the actual scouting. despite his constant fidgeting and nervous ticks,
jett is respectful towards those around him and holds most others in high regards. he doesn't easily hold grudges
towards others even if they treat him poorly. he is easy to take advantage of which often makes him a target
for others to get what they want. rarely will he stand up for himself, but he does his best to help others where
he can, though his quiet voice often gets drowned out by others than are much more vocal than him. jett also
tends to avoid conflict if necessary for he gets too nervous when he's under the pressure to fight someone else.
while he can fight, he feels that words can make things better much faster than any actions would. still he tries
to put on a brave face. this mask easily crumbles the moment something scares him and he often has to rely on
others to do the actual fighting. in many ways, he is cowardly, even though he tries not to be. he wishes he
could be strong, but it simply isn't what he is. he is a much better tactician than a soldier.


other; none

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