by grey matter » Sat Sep 05, 2020 1:44 pm
[[realized I entirely forgot Lucdust - they've basically got Downgraded Ridley - aka Orion the Soul Watcher and... uh, Well, Normally An Orion Gets Assigned a "Watch The Person You Have Access To And Stop Them From Their Goal" but it doesn't really work with Z so I have no idea what their goal is and I think they managed to get a wild card or something like "Lie that you have a goal and hope it works"]]
"That we are! Unless Lucas wants to give Morgan back to you. In any case," Lazarus cracked his knuckles. "Woah... I actually did that? Um, anyways, let me get to explaining." He inhaled before starting his attempt at a swift and concise explanation. "You try to achieve your goal before anyone else unless it has a special win condition, then there's some end game face offs and/or multiwins, but we can get to that in a bit... Basically, just move and try to achieve your goal, buuuut... You gotta bring interactions into play. If you are in a tile next to another player, you can interact with them, even if it isn't your turn. You are also allowed one extra square of movement during this, either to leave the conversation or get on the same tile as the other player, unless your character or goal has some sort of condition preventing you from doing so. You can basically do whatever during an interaction, from just talking, or challenging them to something or other, or attack them for no real reason, give them vague unsolicited advice... Et cetera. I'll... Demonstrate a turn and interaction with Lucdust!" He motioned toward Lucdust to take their turn, and then to a tile. "We'll go somewhere near there?"
"OKAY," Lucdust spelled, tapping their character card to the Platform.
"Oh, movement is kinda like rolling, but sometimes there's modifiers, and other times... It just depends. Just go with what the Platform tells you."
"4," the Platform chirped.
Lucdust moved their mask four tiles.
"Since there's nothing else really to do there, Lucdust has the choice of ending their turn or announcing if they did anything while they're standing around... which is better suited for tiles in certain sections, which I'll explain momentarily, once I get to random events."
"I END MY TURN."
"Alright then." Lazarus tapped his card to the Platform. "Oh, this can go automatically if you don't feel like tapping or can't, it's just a thing you can do for verification's sake if you'd rather not just ask the Platform for a number."
"5."
Lazarus moved to a tile adjacent to Lucdust's. "I am initiating an interaction," he declared, and the Platform changed colors. "Alright. Hi, stranger."
"HELLO."
"...Uh, so I need to explain something here, time to break the game's immersion, sometimes you'll have actions that you want to decide by chance, juts tell the platform and you can have a rolloff or something, but sometimes you'll want to decide something by roleplay, and you can do that too... But if you disagree, the table takes a vote or the Platform decides for you. Anyways, would you like to demonstrate?"
"N O . (THIS DISAGREEMENT IS FOR DEMONSTRATION PURPOSES.)"
"Alright... Uh, rolloff?"
"ROLLOFF."
"Alright, Platform, I initiate a rolloff for demonstration!"
"... INITIATOR ROLLED EIGHT WITH A MODIFIER OF PLUS ONE, TO GET NINE. CHALLENGER ROLLED 7 WITH A MODIFIER OF PLUS THREE. INITIATOR LOSES."
"...Alright, then. Uh... End interaction?"
"YEAH."
"This also ends my turn. Now, random events-"
"Random event for Player Three! Head directly any tile on the dance floor! Do not roll to move, but you may interact!"
"I'm still holding Morgan, so I will just... Platform, could you set automove on for me for a turn?"
The Platform moved Lucas's piece to the dance floor.
"Okay, so random events and tile areas!" Lazarus started. "There's a decent amount of them. You've got this dance floor, a slightly elevated platform that probably functions as a stage, a snack table that also has drinks, the entryway, the courtyard, a bathroom, and a mezzanine with no purpose whatsoever. In some sets of rules you play with limits per area and per tile, and... We're going with the no limits per area, as many masks as you can cram into a tile is the maximum. Interactions in tiles with multiple people involves all players in that tile. So, if we crammed into one big tile, say, I don't know, that one that takes up the majority of the dance floor where Lucas is, you could have really big interactions. Not saying you want that, but it's a strategy for ending games pretty quickly if you have an Infection goal."
Bon Voidage slightly raised her hand. "...Wait, does that mean in technicality you could shove everyone into the bathroom if it was all under one of the big tiles?"
"I mean, technically, but I don't think they'd all count as being in the bathroom, and the Platform... probably wouldn't set the tiles like that? But in theory, yes? Anyways, where was I... Oh, you can invoke any prop that's depicted on the board that is within the tile... Oh, so I guess, actually, yeah, it would count! You can just... grab soap even if you're standing outside of the walls, in theory... But, uh, that doesn't matter now, but, say you're Lucas right now-"
"I'll demonstrate since I am actually Lucas right now," Lucas said before clearing his throat. "I pick up the small speaker that is sitting on the ground... and then I put it back down. I end my turn."
"Yeah, that's... the most basic form of it. With that, I think that... should be enough to start playing, I'll instruct more once we've reach the end of this round. Not the game, but the actual round. When it gets back to Lucdust. Some stuff happens in between rounds sometimes. I'll bring up anything I've managed to forget if I managed to forget anything. The real gaming starts here!"
[[Woohoo the game]]
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