Create-A-Fellowship

Just a little fun for when you have time to kill

the elementalists.

Postby noctenne » Mon Feb 17, 2020 4:10 am

Image

      OVERVIEW:
    in the kingdom of ohu lies the legends of the elementalists. the elementalists were first formed by prince, and then king, ohu. the legends say that prince ohu was the first to find the kingdom - a chain of islands in what the others (humans) known as the pacific ocean and that with his tears, he grew the great tree. to defend the kingdom - and all of their kind - king ohu recruited others like him, and they became known as the elementalists. now, years later as those - including king ohu - from the time of legends have passed, the elementalists became myth. but little do they know...all the stories are true, and a new king now reigns over ohu, recruiting and training a new generation of elementalists like him.

      TEMPERAMENT:
    the elementalists are the guardians of ohu. they defend against evil, as they have since the very beginning of their kind, and they welcome newcomers warmly into their ranks. although they are guardians, trained to fight and protect, they prefer to resolve things peacefully rather than shed blood. they are exceptionally protective of their own, and each would defend ohu and those at the great tree with their last breath.

      TERRITORY:
    the kingdom of ohu is in the pacific ocean (or what they call the great sea) made up of a chain of islands. on the biggest island is the great tree, and in their legends it is said that it was grown by prince ohu’s tears. over a thousand years old, it has many hollows that serve as the homes of the elementalists, and other hollows used for things like parliament and the dining hollow. other non-residential hollows include:
    great hollow - one of the main chambers and the location of the great grass harp
    dining hollow - where the elementalists gather to eat meals
    parliament hollow - meeting place of the parliament to discuss important issues
    the island of ohu - the island on which the great tree is, with a beach and thick deciduous forest teeming with quarry

      RELIGION:
    the elementalists don’t have a specific religion, per say. they follow the guidance of the spirits and their ancestors - including king ohu - and therefore do not worship a particular deity or deities. the king, and on different occasions, their healer will go to the moon-stone to speak with the spirits.

      RULES AND PRACTICES:
    one of the practices of the elementalists of ohu is the use of chaws - a squadron within the great tree that specializes in teaching each elementalist a particular skill. there are chaws, and each chaw is overseen by a ryb, or teacher. the list of chaws is as follows:
    weather interpretation (also called weather phenomena)
    search and rescue
    navigation
    tracking
    hunting and gathering
    battle claw techniques
    fire and ice weapons
    the elementalists also keep the soft pelts of their prey in their hollows, whether for decoration to show what one has caught or use for their nests/sleeping places.

    could my leader have wings of some sort?

]i own nothing but the name of ohu and the moon-stones.
all other writing belongs to the guardians of ga’hoole series.
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✧ Magic Kingdom ✧ 000 ✧

Postby [kat] » Tue Feb 18, 2020 1:34 am

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"𝒲𝒽𝑒𝓇𝑒 𝒹𝓇𝑒𝒶𝓂𝓈 𝒸𝑜𝓂𝑒 𝓉𝓇𝓊𝑒..."

Image

The Magic Kingdom. It is rumored to be a beautiful safe haven for cats of all colors, sizes, and mutations. Some of these rumors hold true- the Kingdom is ruled by a fair and just leader, one who cares for their subjects and leads them with courage. But the Kingdom is not alone in their place in the world. Fearsome creatures threaten them from every side, hovering over their every move and watching, always watching, waiting for the chance to strike. Prey may be plentiful but so is the threat of predators surprising an unsuspecting patrol from the shadows. Because of this, the cats of the Kingdom are always on high alert. But they are not afraid. No, in fact, they are strong-willed, determined, and stubborn, whether the case be good or bad. The cats of Magic Kingdom are known to be protective of what they have and are raised to always be grateful. Even though they can be very defensive, they also enjoy welcoming in new fellowship mates wherever they can, as they believe that everyone should have an equal chance at a good life.

The Kingdom's territory consists of many different mini biomes, and their camp is in the heart of the cross section. Parts of their camp are grassy and soft, other parts are rocky and barren of life, and still others are smooth with sand crumbling underpaw. The leader, who is called either the king or queen, sleeps in the grassy section, nestled within the hollow of the biggest tree in the camp. The tree is so large that the roots create a den like shape of their own, in which sleep the leader's courtiers, or advisers. There are usually two courtiers, but in times of great need there may be three. In the event that the leader dies and they have no living heirs (or any heirs are not suitable), the Kingdom will vote between the courtiers to choose the new leader. The herbalist sleeps in the rocky section underneath the largest overhanging stone in the camp, as the back cave of the den is perfect for herb storage. Just next to this den is a smaller overhang where the sick cats sleep while they are recovering.
The mages and elders sleep in the sandy section of camp. The largest den, a hollow that was shelled out and supported using sticks and leaves, is in this section, and it can be expanded at any time to accommodate more mages. The soft ground is easiest on elder bones, and they sleep under a tightly woven den of heather and sticks that hangs from the low branches a nearby tree. The apprentices sleep in the rocky part as well inside a steep dip in the ground that has been thickly covered with ferns and other leafy plants. Even though they are in a dip, the indent is at the highest point of the camp so they don't usually have to worry about rain. Finally, the nursery is in the grassy part of camp and is consisted of a tall, thick tree in the middle surrounded by large leafy plants and other supports to provide cover for nursing queens and their kits. The den is a circle and wraps around the entire tree, but it can only be entered from the side facing the inside of camp (unless, maybe, you're kit sized...).

Ranks
Leader - King/Queen
Courtiers (usually 2 or 3, advisors to the leader)
Herbalist
Herbalist apprentice
Mages
Apprentices
Queens
Kits
Elders


x x
Last edited by [kat] on Wed Feb 19, 2020 4:44 am, edited 1 time in total.
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i𝙋𝘼𝙂𝙄𝙉𝙂 𝙈𝙍. 𝙈𝙊𝙍𝙍𝙊𝙒. 𝙈𝙍. 𝙏𝙊𝙈 𝙈𝙊𝙍𝙍𝙊𝙒.
───────────────────────────────────────

██ Please contact Mr. Johnson in the control tower, ██
──────────────────────────────────────
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✧ 𝙏𝙊 𝘾𝙊𝙉𝙁𝙄𝙍𝙈 𝙔𝙊𝙐𝙍 𝙁𝙇𝙄𝙂𝙃𝙏 𝙏𝙊 𝙏𝙃𝙀 𝙈𝙊𝙊𝙉. ✧
-─────────────────Image──────────────────-








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Starting post

Postby -Fae » Tue Feb 18, 2020 9:24 am

Image
(font)
Territory
the territory is made up of little floating islands and clouds in the sky, some islands are just grass and others can have buildings or trees. Time works differently up in the sky and the sun is only out at night so when the moon is out it is day. (Sunfall and Moonrise). Some of the small islands fall apart or crumble at random, they are known as Falling Islands. Cats can go down to the world below but only if they have wings, if they do not they will probably die from the long fall downwards.
Prey
Birds (2 servings)
Griffins --Hard to catch (2 servings)
Manticores --Hard to catch (3 servings)
Floa(like a mantaray but it floats in the air/glows at sunfall, peaceful creature) (2 servings)
Sky Mice (blue/white mice with feathery wings and sharp talons.) (1 serving)
Scorbits(yellow/red/purple Rabbits, they glide. They have scorpion tails that shoot poisonous thorns) (3 servings)
Dangers
Falling out of the sky if you miss a jump to the next island- Cats without wings
Manticores
Griffins
Falling Islands
Scorbit thorns -- if left untreated for too long
Religion
Regular--Mana Spirits
Sky Guards are selected by the sky rock, a giant pale blue crystal on an island made of stone. The cat must stay by the Sky rock for a full night, no food or sleep,At night there are many dangers so if the cat is alive by the morning,they become a Sky Guard.

Ranks
Leader --> King
Deputy --> Sky Guard
Herbalist --> Herbalist
Herbalist apprentice --> Herbalist in training
Mages --> Mages
Apprentices --> Mages in training
Kits --> Kits
Queens --> Queens
Elders --> Elders

if I've missed anything please PM me!
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Re: Servents of Amser (004)

Postby Springtalon » Thu Feb 20, 2020 4:25 am

Image
ImageImageImage
Image (word font) (dingbat font one) (dingbat font two) Image
Image( population: 08 ) ( next request: 1 moons ) ( mod: kazin )Image
ImageImageImage



Image

Agraz looked down at the four kittens in the nest. Sybil's birthing had gone long, but she had finally finished around
midnight a few weeks ago. Without a shaman, it had been slightly rough, but all four kittens were alive and healthy.
Well...mostly. The firstborn, whom Sybil had named Agnes, was s bit small compared to her siblings. Actually, make
that very small. Agnes, with her red scales and horns was a runt. And that simply wouldn't do. Runts were weak,
pathetic. Unworthy. She would have to go.

And quickly too. Agnes needed to die while the kits were all still young, while it would still look like she was simply
too weak to make it. The others, Oracle, Fleur, and Hyacinth were all strong enough. Agraz had no problem with
letting them continue to live, at least for now. Sybil would still need to die, in the first few days after her kitting,
Sybil had spoken about how 'her old masters would be so proud. Agraz didn't need to know she had been a kittypet
to know she was referring to humans. Only leashed slaves called humans masters.

So Sybil still needed to go. He couldn't kill her just yet, she was still needed. Until the kits were weaned and ready
to eat meat. He had to keep her alive until then. But, as soon as the kits weaned, it would be time. Agnes was but
a kit, he would grant her a quick death. Painless, even. But Sybil...she had lived willingly as a leashed slave. Only
leaving when she felt the Amser-sent urge to find Agraz and his fellowship. Tail flicking as he thought, Agraz knew
that Sybil would need a slow death. She would know just why she was dying, and she would know, with every fiber
of her being that she was unworthy.

But first, Agraz needed to kill Agnes. She deserved no torture, no slow death. She was but a kit, whose only crime was being
born too small. She would die on her own anyways within the next three moons, he was sure. He was simply...speeding
things along. Planting a smile on his face, and radiating warmth from his mind, Agraz turned to focus on Sybil "Your
kits are very strong, and they all take after you. The father must have been quite similar in appearance." Sybil snorted
"Lavender? Nah, she was solid purple, some sort of feather instead of fur mutation. She had these wings..." Sybil sighed
dreamily. "Oracle got her eyes, and Hyacinth her purple. The blue, red, orange, and...well, scales..that all comes from
my side of the family." Agraz nodded, remembering how he had gotten his own horns and coloring from his mother.
"They are all very sweet, and will make fine members of this fellowship. Now that they are able to stand, it is time
for me to present them to Amser, to bless them." Sybil nodded "Of course, Agraz. Can I help you-"

"No." Agraz cut her off, narrowing his green eyes at her, earning a flinch from the gray and white queen. "No. This is
a ceremony to be preformed between me, the kits, and Amser. No others, not even you their mother." It would be easier,
to establish ahead of time that only he and the kits could go out into the endless abyss of the pocket dimension they
all lived in. Agnes wasn't going to be the only runt born into the fellowship, he would surely need to weed out more
as he chose his blessed, and cats chose mates. Of course, he was sure none of his kits would end up runts, he
was worthy, and all of his blessed would be too. Sybil was unworthy, and she had birthed an unworthy, it was
simply logic. Honestly, it was a miracle that three of her kits were born strong. But he would be keeping a heavy
eye on them.

"Come little kittens, let us go meet our guardian protector." Agraz purred, gently lifting Agnes by the ruff and setting
her on his back. His spirit magic was primarily fire based (due to his lingering fire magic) but he could use some
aspects of wind, such as keeping four wriggling kits safe on his back while he flew out of the camp. Lifting Fleur,
then Oracle, and finally Hyacinth, Agraz left the nursery and spread his wings wide.

In a few hours, when he returned, with Agnes's still body in his jaws, the young kitten's sides unmoving, he told Sybil
of how the youngling had ran off during the ceremony. Her siblings were too young to understand, too young to
remember anything of what had happened. None of them would remember Agnes sitting perfectly still, as they'd
all been told to do, even as the wind forced fire through her innards, even as she died.

All because she had been born too small.

As Sybil wept into Agraz's chest, a small smile crept its way onto Agraz's face. Because this only cemented things.
Sybil, just as soon as the other three kits were weaned, would die.

Glancing around the camp, Agraz noted that Oceana had a small frown on her face, and Snapdragon's head was
bowed sadly. Wasp looked impassive, but then, he had barely known Sybil. He had no reason to grieve for the
daughter of a queen he didn't know. Agraz smirked, and turned to whisper to Sybil. "Do not grieve, my child.
Your daughter is in a better place now, protected by Amser. Amser is kind and just, she will forgive your daughter
for breaking the ceremony. Why, I'll bet you that right now, Agnes is suckling from the milk of wisdom that
Amser provides to all her children. All her servants. Though your child was but a newborn kitten, she was as much
a Servant of Amser as you or I. You shall see her again one day, this I promise."

But Sybil wasn't a true servant. Because she was unworthy. But she didn't need to know that. Just as she didn't
need to know that Agnes's spirit was most likely in the shadows of Kimonah's dark wings, underneath the darkness
the King of the Unworthy spread for all who were unworthy.

And Agraz smiled. Because Sybil would see her child again. But it wouldn't be under Amser's great light. Sybil and
Agnes would reunite in eternal darkness. And smiling, Agraz knew that Amser would surely bless him for his actions
this day.



(✧ agnes is killed for being unworthy ✧)
(✧ agraz and wasp go hunting ✧)
(✧ snapdragon and oceana go on patrol ✧)

Image
Image

xxxxx


    ┌──────────Image──────────┐
    king
    agraz | 33 moons | male (amab)
    ↳ spirit (formerly fire)
    └──────────────────────┘
    Image
    ┌──────────Image──────────┐
    blessed
    ✧ name | age | gender
    ↳ element
    ✧ name | age | gender
    ↳ element
    └──────────────────────┘
    Image
    ┌──────────Image──────────┐
    heir
    ✧ name | age | gender
    ↳ element
    └──────────────────────┘
    Image
    ┌──────────Image──────────┐
    shaman
    ✧ name | age | gender
    ↳ element
    ✧ name | age | gender
    ↳ element
    └──────────────────────┘
    ┌──────────Image──────────┐
    knights
    snapdragon | 23 moons | female (amab)
    ↳ nature
    oceana | 32 moons | female (afab)
    ↳ water
    └──────────────────────┘
    Image
    ┌──────────Image──────────┐
    mages
    wasp | 29 moons | male (amab)
    ↳ air
    ✧ name | age | gender
    ↳ element
    └──────────────────────┘
    Image
    ┌──────────Image──────────┐
    pupils
    ✧ name | age | gender
    ↳ element
    ✧ name | age | gender
    ↳ element
    └──────────────────────┘
    Image
    ┌──────────Image──────────┐
    nursery
    sybil | 41 moons | female (afab)
    ↳ fire
    agnes
    oracle(0m, M)
    fleur(0m, F)
    hyacinth(0m, F)
    ✧ name | age | gender
    ↳ element
    ↳kits
    └──────────────────────┘
    ┌──────────Image──────────┐
    inter-fellowship relations
    ✧ obreothia | immortes | ally
    ✧ fellowship | owner | neutral
    ✧ spirits of nature | broken* | enemy
    └──────────────────────┘
    ┌──────────Image──────────┐
    nearby fellowships
    ✧ obreothia | in caves underneath the cave
    ✧ spirits of nature | off the south-western border
    └──────────────────────┘
    ┌──────────Image──────────┐
    prey pile
    ✧ salmon | 0/2
    ✧ trout | 0/2
    ✧ pigeon | 4/2
    ✧ duck | 0/2
    ✧ seagull | 0/2
    ✧ squirrel | 2/2

    └──────────────────────┘
    ┌──────────Image──────────┐
    herb pile
    ✧ herb | use | amount
    ✧ herb | use | amount
    └──────────────────────┘
    ┌──────────Image──────────┐
    loot pile
    ✧ loot | use | amount
    ✧ loot | use | amount
    └──────────────────────┘
    ┌──────────Image──────────┐
    training
    ✧ knight | pupil | 0/5
    ↳ skill, skill, skill, skill, skill
    ✧ mage | pupil | 0/5
    ↳ skill, skill, skill, skill, skill
    └──────────────────────┘
    ┌──────────Image──────────┐
    families
    ✧ sybil | lavender
    agnes, oracle, fleur, hyacinth
    ✧ mother | father
    ↳ first litter
    └──────────────────────┘
    ┌──────────Image──────────┐
    deceased
    agnes | 0 moons | female
    ↳ fire, killed by agraz
    ✧ name | age at death | gender
    ↳ element, cod
    └──────────────────────┘
Last edited by Springtalon on Fri Feb 21, 2020 3:20 am, edited 2 times in total.
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Postby Euthymios » Thu Feb 20, 2020 5:28 am

xxx
𝑁𝑜𝑡𝑒𝑠

- could i change saelithel to anubis?
███ 06. total | 03. brutes | 03. faes ███ 12. total | 2. servings neededii,███
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ꋪꏂꆰ꒤ꏂꇙ꓄꒐ꋊꍌ:
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❖ ❖ ❖
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
𝒑𝒓𝒆𝒚 𝒄𝒐𝒏𝒔𝒖𝒎𝒆𝒅

╞ ▪ 00|01. chipmunk, 00|01. shrew,
╞ ▪ ▪ 00|01. cranes 00|01 hawk
╞ ▪ ▪ ▪ 00|01. jackrabbit, 00|01. hares


𝒎𝒆𝒅𝒊𝒄𝒊𝒏𝒆
herb usage
herb usage
herb usage


𝒄𝒍𝒂𝒏 𝒃𝒐𝒓𝒅𝒆𝒓𝒔


◤ xxx | xxx | xxx ◥
    ◄ xxx | obreothia | xxx ►
      ◣ xxx | xxx | xxx ◢

      ╞ allies. servants of amser
      ╞ neutral. xxx
      ╞ enemies. xxx
      ╞ undecided. xxx

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      ❖ ❖ ❖


























      notes -
      xxxx- saelithel meets erlan and after some persuasion from myrian and tarathiel not to kill the younger cat on sight for trespassing, he assigns the cadet to study under cataegis.
      xxxx- erlan is also revealed to be tarathiel's younger brother
      xxxx- saelithel meets up with castien 'the witch doctor'
      xxxx- castien brought along 1x horsetail, 1x cobweb, 1x dock, 1x broom, and 1x catmint
      xxxx- cataegis, myrian and tarathiel talk about their own secrets.


      ███▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀███▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
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      hunting patrols
      in the deep pine forest.
      by the caverns. saelethil, myrian, tarathiel, cataegis
      the silver lake.

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬i
      border patrols
      ╞ saelethil, myrian, tarathiel, cataegis
      xxx

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬i
      raiding

      xxx

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      herb harvesting
      by the silver lake castien
      xxx
      xxx

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      mates
      ╞ name x name
      xxx
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      training information
      00 sessions. 𝑒𝑟𝑙𝑎𝑛 (under 𝑐𝑎𝑡𝑎𝑒𝑔𝑖𝑠 )
      xxxhunting
      xxx
      00 sessions.
      xxxskill
      xxx
      00 sessions.
      xxxskill
      xxx
      00 sessions.
      xxxskill
      xxx

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      changing ranks
      appointed 𝑓𝑒𝑟𝑟𝑢𝑚 𝑎𝑡𝑟𝑎𝑒.
      appointed 𝑟𝑎𝑡𝑛𝑖 𝑘𝑎𝑝𝑒𝑡𝑎𝑛.
      appointed 𝑏𝑢𝑙𝑒𝑢𝑡𝑒𝑟𝑖𝑢𝑚 .
      new 𝑖𝑛𝑖𝑡𝑖𝑢𝑚. erlan
      new 𝑠𝑒𝑟𝑣𝑢𝑠.
      new 𝑝𝑟𝑎𝑒𝑠𝑖𝑑𝑖𝑢𝑚.

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      ██████████████████████████████████████████████████████████████████████████






























































      ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖
      𝑖𝑚𝑝𝑒𝑟𝑎𝑡𝑜𝑟
      𝑎𝑛𝑢𝑏𝑖𝑠, 28, ♂

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝘩𝑖𝑔𝘩 𝑐𝑜𝑛𝑠𝑜𝑟𝑡

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑓𝑒𝑟𝑟𝑢𝑚 𝑎𝑡𝑟𝑎𝑒

      𝑚𝑦𝑟𝑖𝑎𝑛, 19𝑚𝑛, ♀

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑏𝑢𝑙𝑒𝑢𝑡𝑒𝑟𝑖𝑢𝑚

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝘩𝑒𝑖𝑟𝑠

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      ❖ ❖ ❖ ❖ ❖
      𝑎𝑛𝑡𝑖𝑠𝑡𝑒𝑠

      𝑐𝑎𝑠𝑡𝑖𝑒𝑛, 𝟣𝟪 𝑚𝑛𝑠, ♀

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑎𝑛𝑡𝑖𝑠𝑡𝑒𝑠 𝑖𝑛𝑖𝑡𝑖𝑡𝑢𝑚































      x
      𝑟𝑎𝑡𝑛𝑖 𝑘𝑎𝑝𝑒𝑡𝑎𝑛

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑝𝑟𝑎𝑒𝑠𝑖𝑑𝑖𝑢𝑚


      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑐𝑎𝑙𝑖𝑔𝑎𝑡𝑖

      𝑡𝑎𝑟𝑎𝑡𝘩𝑖𝑒𝑙, 21𝑚𝑛, ♂
      𝑐𝑎𝑡𝑎𝑒𝑔𝑖𝑠, 17𝑚𝑛, ♂































      x
      𝑐𝑎𝑙𝑖𝑔𝑎𝑡𝑖 𝑐𝑜𝑛𝑡.

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑖𝑛𝑖𝑡𝑖𝑢𝑚

      erlan, 6𝑚𝑛, ♂































      x
      𝑚𝑎𝑡𝑟𝑒𝑠

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑑𝑒𝑡𝑒𝑛𝑦𝑠𝘩

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑠𝑒𝑟𝑣𝑢𝑠

      ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
      𝑣𝑒𝑡𝑒𝑟𝑎𝑛𝑠
      ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
      Last edited by Euthymios on Fri Feb 28, 2020 5:30 am, edited 7 times in total.
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      The Founding of The Farm Crown

      Postby Corinnander » Thu Feb 20, 2020 8:05 am

      Image

      “He who has fallen into dereliction, who had lost all he owns and loves to the cruelties of the world, is the only one with the chance to rise from the rubble.”

      The Land:
      The Farm is base camp for those who call the Crown their reigning power. The Farm is a rubbled old farm in one of the tiny towns of Ireland, where the town was abandoned during the Famine. The Farm itself has all for old cobblestone walls, a chimney and fireplace, and a large oak tree growing up through the middle of the home. There are some old shelves and a bed left inside. The entrance faces Galway Bay, a large bay with some intense winds and storms. The entrance to The Farm faces West.

      To the east of The Farm is The Thorncrest. The Thorncrest is a large hill of smoothed black stones and covered with thornbushes and scrubbrush. At the very top, an ancient Celtic monument stands, four tall stones for the four directions and a circle carved into the stone beneath, weaving them together. This is Compass Crest, where the Farmfolk go to commune with the Four Suns and their Maprunners.

      To the west of The Farm is The Burren. The Burren is ledges of the same black stones as The Thorncrest, flat with metre or more deep cracks in them. They butt up to a short grey sand beach and the ocean, where the waves come in huge and brutal.

      To the north of The Farm is The Billows. The Billows is where three other, smaller, abandoned farms are. Each has different crops growing wildly in the old fields, and each has a name associated with it. White Farm is blanketed with unharvested grain and oats. Gold Farm is overrun with white and yellow carrots and thick brambles. Orange Farm is laden with overripe apple trees, sprawling roots, and intense fungi.

      To the south of The Farm is The Village. The Village is a very small town where some humans still remain. There is a fisherman’s shoppe, a few item shoppes, a pub, and a small dock with boats.

      • • •

      The Community:
      The hierarchy in The Farm is extremely strict.
      The King or Queen takes the position of leader. They work to be the face of The Farm, and must be both emotionally and physically strong.
      The mate to the King or Queen takes the other title to themself. This mate must have kits with the King or Queen. The firstborn will take the position of King or Queen next, the others will become Mages, Mystics, or Priests or Priestesses. Therefore, if the King or Queen is attracted to cats of the same sex, they are not allowed to take this title. Instead, a surrogate parent will take the title and position. This is obviously a flawed system and will likely cause problems.
      There is always to be two active Priests Or Priestesses at a time, and up to two Apprentices. They regularly visit Compass Crest, take care of all medicinal tasks, and monitor the Store (fresh-kill pile) in case of disease or rot, which is rampant due to the dampness.
      Mages and Mystics are the defenders and gatherers for The Farm. They hunt for prey, guard their home, and chase off threats.
      Pages are to-be Mages and Mystics. They’re apprenticed at 8 Morn, and will practice: Fishing - Beachhunting - Hillhunting - Gathering - Magic - Combat
      Nobles are the mothers and caretakers. There is always one Noble in the Hearth at all times, whether there are kits to be taken care of or not.
      The Elder Council is the group of experienced former Mages and Mystics and Priests and Priestesses who guide and advise the King or Queen’s decisions.

      • • •

      The Religion:
      The Farmfolk worship the Four Suns and their Oceanrunners. The Four Suns are the four directions. North is described as a pure white cat with black eyes. West is described as a pure blue-grey cat with yellow eyes. South is described as a pure red cat with green eyes. East is described as a pure chocolate cat with grey eyes. The Four Suns each correlate with a season each. North, Winter. West, Spring. South, Summer. East, Autumn.

      The Oceanrunners are the spirits of dead cats. They live on the waves, occasionally can be seen by the living, and are sent by the Four Suns to deliver prophecies and news.

      • • •

      The Philosophy:
      The Farm Crown believes in a dangerous and unforgiving world. If humans can be driven out, who’s to say they cannot be? A fool, that’s who. They are very shady and wary of others, and will always put their family before them, no matter allies or not. They are dependent on one another out of necessity, and any rulebreaking is responded to with utmost punishments.

      • • •

      The Appearance:
      The Farm Crown will accept any cat willing to join if they prove themselves worthy. They are generally put off by those who show traits that might define them as distinctly powerful, as they could pose a threat should they prove to be maliciously intented.
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      Crystalline Island 2

      Postby Simonpet » Thu Feb 20, 2020 8:29 pm

      𝐂𝐫𝐲𝐬𝐭𝐚𝐥𝐥𝐢𝐧𝐞 𝐈𝐬𝐥𝐚𝐧𝐝
      Number of Felines: 03 (02 ♂ | 01 ♀)
      Servings Needed: 2
      Next Spirits Visit: Post 3
      Mod: eagle,
      Ancestors | Families | Herbs and Prey | Mentors | Posts | Worldbuilding

      Amalric was curled up in his nest underneath one of the crystalline trees, trying to preserve his heat in the rain. He had been hunting for crabs earlier that day but hadn't had much success. Maybe he just wasn't used to it or maybe he was just bad. He had been lucky to catch a deer (an odd thing, with gem-like horns) a few weeks ago but hadn't seen anything like it since. He was tempted to travel to one of the other islands but had decided to wait and build up a base here. Exploration had shown him multiple caves, perfect for habitation, but he was too much of a coward to actually enter them. Just in case a dragon was in them. That's what he told himself, at least.

      A shuffling noise made him sit up, instinctively turning himself invisible. It was a relatively new reflex, one that he had trained since he left his original home. He leaped into the branches of the tree, repressing his want to shake himself out. After what felt like hours of waiting, but couldn't have been more than moments, a pair of felines passed under the tree.

      "Someone else is here," said the larger of the two. They immediately tensed up, fur bristling and water coming together around them to form a protective shield.

      Interesting, thought Amalric. They came here and didn't expect someone else to have found it? He ignored the part of himself that pointed out that he assumed that no one would follow him. Still invisible, he dropped behind them, only a few meters from the small ginger feline. The ginger feline whirled around and growled, this pathetic sound that wasn't too far from a whimper. Don't laugh. No. Don't. He couldn't help himself and let out a muffled chuckle-snort.

      "Who's there?" called the larger feline, looking around, eyes sliding past the invisible necromancer. "I know you're here. Come out and I won't hurt you."

      With a mental shrug, Amalric let the invisibility drop and had the satisfaction of seeing the small feline flap their oversized green wings in surprise. They were just too cute. "What are you doing here?" he asked the larger of the two.

      The other feline's jaw closed and their eyes narrowed, ears flattening. "What does it matter?"

      Amalric paused. "I don't need a horde coming here, ruining the island chain. I worked too hard to cover my tracks to be...hurt," he snarled. "So either you have a good reason or you will get out of my territory." He was shaking, now, and could feel his power rising within him. It was a struggle to keep it down and not reanimate the bones of small animals long dead.

      The tiny ginger feline cowered next to the larger, pale feline. "Is having your home destroyed not enough for you?" the larger one growled. "Is wanting some peace and quiet not good enough for you? How about raising my sister's son in peace? We don't have a home or family anymore. Why not start over fresh? We don't even have to be on your territory! The island's big enough for the three of us, I'm sure."

      Silence fell between them. Amalric struggled to say something. Anything. He understood the pain of having to abandon your home. Your family. But his journey had been his choice. Looking into the green eyes of the little feline... He couldn't say the same for the boy. He breathed out, a long hissing sigh. Then, he reared and shifted, blinking his eyes a couple times to adjust to the new perspective and tugging his leather tunic down. The other felines followed suit; the larger one becoming a slender, pale-skinned blonde female and the smaller one becoming a small, light-skinned redhead boy. Amalric took in their ripped clothes, almost rags, and clenched his teeth. Weakness was what it was. But did it matter? Here was a chance to create a new reputation for himself. He might as well take it.

      "I'm Amalric. Formerly of the Followers of the Earth."

      "I'm Mira. And this is Rowan," said the woman, jerking her head to indicate the boy. "Formerly of the Duskwalkers."

      Amalric raised his eyebrows. He'd heard of the Duskwalkers, a clan whose powers primarily centered around water and earth. He couldn't recall them being particularly large or strong, but they had been neighbors of a sort. He vaguely remembered meeting with the leader of the Duskwalkers, a burly brown female with slender horns, many years ago. "It's a new world now. Might as well share it." He smiled at Rowan, hoping it didn't seem too fake. "C'mon. I'll get you some new clothes. I'm sure that doesn't feel very good." Rowan shook his head shortly and clung tighter to Mira. Looking back into Mira's blue eyes, he said: "I've got some stashes of leather that I've been working with. It...won't be too much trouble to repurpose it for the two of you."

      ***
      "She's gone?"

      "It looks that way," Mira confirmed. The three of them were sitting around a small campfire that Amalric had started after some effort. The rain had left too much damp and it had taken time to find some dry fuel. "But the dragons and the wolves kept coming. I don't understand what's holding them together."

      "Land and power," said Amalric glumly. "The Phoenix was only a means to an end. If she's gone, then the balance shifts back in our favor but we couldn't unite even when she was around. I don't have much hope." The last was said quieter with a cautious glance at Rowan, who was playing with some sticks and leaves.

      "What will you do if more people show up?"

      Amalric shrugged. "Don't know yet. If they're willing to help, protect, build? I can find a place for them. It's no use abandoning them if they can be of some use. If they're not willing? I want them to leave. They can mooch off someone else."

      "And would you find me useful?"

      Amalric snorted. "You can hunt. That's useful enough for me."

      "What about Rowan?"

      "I can tell that you two are a package. I'm not leaving the kid out to dry. I can train him. You hunt, I train. I think that's a fair division of labor. Besides, it gets him away from you. Lets him open up a bit. I've found some places he might like to explore and I'm sure he'd appreciate some man-to-man time."

      Mira sighed. "I'm worried about my sister. Rowan and I were out foraging when..." Amalric could imagine. A telepathic bombardment of images telling them to run, far away. Unless the thinker had a particularly distinctive thought pattern, something so frantic couldn't be traced. "So we left. Immediately. I hope she got out." Mira's voice broke and Amalric immediately moved in to put his hand on her shoulder. She shrugged it off and he retreated. No use in antagonizing her.

      "I'm sure she's just fine," he said more flippantly than he felt. "You're both water? Or is she earth?"

      "Both water," Mira confirmed. "Rowan's dad has two primaries: earth and water. We were hoping for a doubled kid, first in our family, but Rowan's plenty strong in the one that he has."

      Amalric smiled, a sad expression that didn't touch his eyes. "And sometimes, that's all you need."

      ***
      Elizabeth whistled softly as she read, occasionally sneaking glances at the table next to her. She smiled tenderly as she caught sight of her little brother, Raphael, sleeping. Their mom had asked Elizabeth to "watch the baby for a few minutes" so she figured that she could get away with just sitting next to him and reading. It was a good book. When she got home, she was going to look for the other books in the series.

      She put out her left hand and gently wiggled a finger into Raphael's hand. Since he was asleep, nothing happened but her smile grew broader. There was a pang in her heart and suddenly she felt sick, yanking her hand away. She was trembling and closed her eyes.

      It's going to be okay, she repeated to herself. It's okay. You don't have to go back. Ever again. Her fists closed and her nails, just long enough to hurt, bit into the skin. Fire briefly flared up around her fists and she forced it down. It's going to be okay. He's going to be safe.

      It was a lie, of course. She knew that. It was never going to be okay. She could never tell her parents what she had done. She felt Cloudy brush up against her mind and grabbed onto him. Together, they helped slow her breathing. Just in time, too, as she heard her mother's footsteps in the hall. She looked up, raising her eyebrows in an expression of acknowledgement. She nervously thumbed the book, flipping through the pages.

      "He's still asleep, mam," she said softly as the door creaked open. "It's so cute." The smile returned to her face, slightly shakier than before.

      "He's not a doll, Liza," her mother said, walking over and sitting on the edge of the bed by Elizabeth's feet.

      "I know, I know. But he's still supercute." Elizabeth flashed a half-smile and went back to her book, looking as though she had no cares in the world.

      [ CONSUMPTION ]
      [ Crystalline Island consumes nothing. ]
      [ Crystalline Island has 1 fasting post remaining. ]

      [ ADDITIONS & RANK CHANGES ]
      [ Crystalline Island welcomes the following newcomers: Mira (hunter) and Rowan (apprentice). ]
      [ Crystalline Island welcomes the following births: none. ]
      [ Crystalline Island celebrates the following becoming apprentices: none. ]
      [ Crystalline Island celebrates the following graduating: none. ]
      [ Crystalline Island celebrates the following retirements: none. ]

      [ PATROLS ]
      [ Mira goes on a hunting patrol. ]
      [ Amalric goes on a scouting patrol. ]

      [ APPRENTICES ]
      [ Rowan trains with his mentor, Amalric. He can learn the following: defense, offense, magic control, climbing, swimming, tracking, or flight. ]

      [ INJURIES & SICKNESS ]
      [ N/A ]

      [ FAMILIES ]
      [ N/A ]

      [ OTHER ]
      [ No one stays back. ]

      [ MOD NOTES ]
      [ Mira's sister, a hunter, can be found any time. ]
      [ The Council of Elders and the Consort are chosen, not found. ]

      [ Please don't injure anyone until the fasting posts are over. ]
      [ Don't kill the following: Amalric, Rowan. ]

      [ PERSONAL NOTES ]
      [ Use the following colors for each element: spirit, air, fire, nature, water, Elizabeth. ]

      [ Finish setting up the Wix site. Pages still needed: Ancestors, Worldbuilding. ]
      [ Finish setting up the Evernote. Notes still needed: Families, Plots. ]

      _____________________________________________________________

        King
        Amalric | male | 31 years | spirit
        ↪ necromancer (p), invisibility (s)

        Consort
        None

        Council of Elders (0)
        None

        Herbalists (0)
        None

        Apprentices (1)
        Rowan | male | 7 years | nature
        ↪ earth (p), healing (s)

        Mothers (0)
        None

        Children (0)
        None

        Elders (0)
        None
      Hunters (1)
      Mira | female | 20 years | water
      ↪ water (p), aura-sight (s)

      Scouts (0)
      None

      Teachers (0)
      None

      Warriors (0)
      None
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      ORDER OF THE ALCHEMISTS |Founding

      Postby Lumos12 » Fri Feb 21, 2020 2:58 am

      Image



      Once upon a time, this order was considered something of greatness, spoken in high value and respect. But then war, disease, the folly of hubris and the constant chase of immortality brought the order to its final standing point before disbandment and disgrace. The order was once located in the grand library of scholars of worlds apart, they were the ones who have discovered the missing link to immorality, and it was heavily guarded secret.

      Now the order is coming back, slowly but surely to return back to their former glory. Of which would bring on the task of discovering things that are not known to them.

      They are a gathering, and science-based group and their focus are teaching and recording everything that is familiar and unfamiliar with the world with the approach of science and wisdom that is required.




      Image



      The monarchy:
      King

      Queen

      Heir

      The coropralki:
      The heartrender: ( superior rank)- can cause harm to others without raising a paw, well versed in healing and combat in order to achieve such a thing.
      The Healers


      Etherealki: The elementals (soldiers)

      Inferni (fire) - can summon combustible gases like methane or hydrogen from the surrounding atmosphere to create flames, but are still required to carry flint in order to form a spark.

      Squallers (Air) - have the ability to create storms and various sizes and strength by raising or lowering the air pressure.
      Tide makers (water) - have the ability to use temperature and pressure to summon and control water.

      Materialki: Fabrikators
      These are basically the ones who have the earth elemental, are sturdy built for hard work, and handling things that relate to the earth. They can manipulate solid materials like steel, glass, and can even handle gentle material such as textiles and gold.

      The school:

      apprentices

      Common folk:
      Queens

      Children

      Elders

      can I request a golden tabby
      Last edited by Lumos12 on Sat Feb 22, 2020 2:44 pm, edited 1 time in total.
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      Re: Create-A-Fellowship

      Postby Guest » Sat Feb 22, 2020 12:54 pm

      ImageImage Image
      Number of Cats: 3 | Next Mana Spirits Visit: 1 week | Mod: Eagle,
      ImageImage

      Patrolling
      ↪ Lola

      Hunting
      ↪ Pyre

      Training/Assessments
      ↪ N/A

      Herb Collecting
      ↪ Alestor

      Newcomers
      ↪ Alestor and Lola

      Witch Doctor Alerts
      ↪ N/A

      Mates/Kits
      ↪ N/A

      Injuries/Death
      ↪ N/A

      Prey Consumed
      ↪ N/A

      Chairman/Chairwoman Requests
      ↪ N/A

      Other/Mod Notes
      ↪ Thank you <3
      " Lola? " Pyre strode from the caves. " Yes? " She chided. " Will you go on patrol? " Pyre asked. " Of course! " She said, sprinting off. " Alestor? Will you go gather herbs? I'm gonna go hunt. " Alestor nodded and headed off.

      This is short cause i've been busy ;-;


              Chairman/Chairwoman:
              Pyre | 22 moons | She | X
              xx ↳ Spirit

              Proxy:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Witch Doctor:
              Alestor | 20 moons | He | X
              xx ↳ Water

              Witch Child:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Charmers:
              Lola | 18 moons | She | X
              xx ↳ Air
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Charms:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Monarchs:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Kits:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Seniors:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

        Prey Store:
        Chrono | 0 | 1 serving
        Ivvish | 0 | 1 serving
        Jesbi | 0 | 2 servings
        Uedi | 0 | 2 servings
        Grog | 0 | 3 servings

        Herb Store:
        Murute Fruit | 0 | Effects: Fruit from the Bemhur tree, juices can be extracted and put on wounds to heal them.
        Puctani | 0 | Effects: Leaves from the Bemhur tree, used to wrap wounds and stop bleeding. ( Soft and absorbent, fabric like leaves. )
        Meissute | 0 | Effects: A small bud with a nut like shell. If bud is eaten it can be used as a pain killer.
        Rorrote | 0 | Effects: A root type herb that can be used as medicine during birth.
        Barstude | 0 | Effects: Long blue vines with glowing buds that normally hang from cave roofs. If bud is eaten wounds will heal.

        Loot Store:
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use

        Training:
        Mentor | Apprentice | No. of training sessions | Moves
        Mentor | Apprentice | No. of training sessions | Moves

        Families:
        Name and Name | Kits
        Name and Name | Kits

        Deceased:
        Cat Name | Cause of Death
        Cat Name | Cause of Death

        Borders
        North | Fellowship Name | Username
        East | Fellowship Name | Username
        South | Fellowship Name | Username
        West | Fellowship Name | Username[/size]
      Guest
       

      Re: Ranmizaki 1

      Postby spookypuff » Sat Feb 22, 2020 6:21 pm

      Image
      Number of Cats: 1 | Next Mana Spirits Visit: Now | Mod: Kazin

      Mizuki heads on a border patrol | Mizuki asks for a herbalist | Mizuki heads on a hunting patrol


              Leader:
              Mizuki | 31 | Female | X
              xx ↳ Water

              Herbalist:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Herbalist Apprentice:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Mages:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Apprentices:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Queens:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Kits:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element

              Elders:
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
              Name | Age | Gender | [url=link]X[/url]
              xx ↳ element
        Herb Store
        Herb | Usage
        Herb | Usage

        Prey Store:
        Prey | 0 | 0 servings
        Prey | 0 | 0 servings
        Prey | 0 | 0 servings
        Prey | 0 | 0 servings
        Prey | 0 | 0 servings
        Prey | 0 | 0 servings

        Herb Store:
        Herb | 0 | Effects
        Herb | 0 | Effects
        Herb | 0 | Effects
        Herb | 0 | Effects
        Herb | 0 | Effects
        Herb | 0 | Effects

        Loot Store:
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use
        Item | 0 | Use

        Training:
        Mentor | Apprentice | No. of training sessions | Moves
        Mentor | Apprentice | No. of training sessions | Moves

        Families:
        Name and Name | Kits
        Name and Name | Kits

        Deceased:
        Cat Name | Cause of Death
        Cat Name | Cause of Death

        Borders
        North | Fellowship Name | Username
        East | Fellowship Name | Username
        South | Fellowship Name | Username
        West | Fellowship Name | Username
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