Summer
Summer is here! During the summer, your villagers will likely catch even more prey and the odds of deaths during births will continue to drop.
A heatwave stretches across the land, killing most seeds that have just been planted. Farmers and gatherers alike will be disappointed, but hunters will grin as they look at how many prey animals now wander across their land after a fruitful spring. Beware of potential new enemies; it would be wise to play nice and build up reserves for the winter.
Announcements
Welcome to the summer months! I hope everyone enjoyed Halloween. <3 I have a question to ask @everyone: would it be worth it if I made a spreadsheet that people could add to, tracking all known animal lineages? This would be for story purposes only so that people can create in-game breeds.
Villages
Athens | Cyrrane | Dovefeather | Drägen | Iron Rosette | Jurasul | Kanaka Helu | Mekhanikos | Solaris Canyon | The Timesnare | The Wayfarer
Arya22 wrote:
[ Joan gains 1 KP. ]
[ Almtrude's patrol finds nothing of interest. ]
[ Aaron's patrol catches x1 deer, x2 hares, and x2 boars. ]
[ Bargas and Alkhas catch x1 hare. ]
[ Xzavier gathers x1 potato and x1 blueberry. ]
[ Silas and Jorund hit a dead end in their mine and have to back out empty-handed. ]
[ Azelle and Rovi find some evidence that a boat has been near the lake recently. However, there is no easy way of telling if it's a boat from one of the nearby villages, the weyrhold, or somewhere else entirely. As they head back, Azelle trips and falls, scraping her side. It starts bleeding and although it doesn't seem too painful, Rovi insists that Joan looks at it lest the wound gets infected. Azelle will either need 1 post of rest or have Joan look at her before she goes on another patrol. ]
[ The potato seed fails to grow. Tamara is disappointed but knows that the summer heat likely killed the seed before it sprouted. ]
[ Rhys successfully tests fighting. ]
[ Arun successfully tests scouting. ]
[ With the help of Joan, Maple gives birth to one healthy child! Their traits are: ST - E4 / HS - S / HC - 3 / EC - B3 / X / witch. ]
[ The cats catch nothing due to the heat driving out all easily-accessible mice. ]
[ Murdoch and Gertrude successfully breed! Gertrude gives birth to four kittens. ]
[ Cyrrane's yemon balance has been updated! Your items are: x1 vial of medicine, x1 carrot seed, x1 stone dagger, x1 glass jewelry, and x1 iron sword. ]
[ Almtrude's patrol finds nothing of interest. ]
[ Aaron's patrol catches x1 deer, x2 hares, and x2 boars. ]
[ Bargas and Alkhas catch x1 hare. ]
[ Xzavier gathers x1 potato and x1 blueberry. ]
[ Silas and Jorund hit a dead end in their mine and have to back out empty-handed. ]
[ Azelle and Rovi find some evidence that a boat has been near the lake recently. However, there is no easy way of telling if it's a boat from one of the nearby villages, the weyrhold, or somewhere else entirely. As they head back, Azelle trips and falls, scraping her side. It starts bleeding and although it doesn't seem too painful, Rovi insists that Joan looks at it lest the wound gets infected. Azelle will either need 1 post of rest or have Joan look at her before she goes on another patrol. ]
[ The potato seed fails to grow. Tamara is disappointed but knows that the summer heat likely killed the seed before it sprouted. ]
[ Rhys successfully tests fighting. ]
[ Arun successfully tests scouting. ]
[ With the help of Joan, Maple gives birth to one healthy child! Their traits are: ST - E4 / HS - S / HC - 3 / EC - B3 / X / witch. ]
[ The cats catch nothing due to the heat driving out all easily-accessible mice. ]
[ Murdoch and Gertrude successfully breed! Gertrude gives birth to four kittens. ]
[ Cyrrane's yemon balance has been updated! Your items are: x1 vial of medicine, x1 carrot seed, x1 stone dagger, x1 glass jewelry, and x1 iron sword. ]
[ Ackerly gains 1 KP. ]
[ Quaide's patrol gathers x2 apples, x1 blueberry, and x1 blackberry. ]
[ Amicus's patrol finds a hunter. ]
[ Hanna and Rowan find a scout and a gatherer. ]
[ Aoife's patrol catches x3 trout and x1 beaver. ]
[ Ezekiel successfully tests mechanics. ]
[ Custos learns armed combat. ]
[ Rowan learns martial tactics. ]
[ The hopniss, blackberries, and asparagus continue to grow. ]
[ The cats catch nothing. ]
[ The hunter's traits are: ST - G4 / HS - LW / HC - 16 / EC - A8 / X / golem. If you don't want the golem to be a hunter, they can be a gatherer instead. ]
[ The scout's traits are: ST - C8 / HS - HC / HC - 19 / EC - F1 / Y / human. ]
[ The gatherer's traits are: ST - D7 / HS - HC / HC - 22 / EC - D7 / X / human. ]
[ Plot cackles evilly as it sends a human warrior. Their traits are: ST - D3 / HS - S / HC - 13 / EC - H2 / X / human. ]
[ Quaide's patrol gathers x2 apples, x1 blueberry, and x1 blackberry. ]
[ Amicus's patrol finds a hunter. ]
[ Hanna and Rowan find a scout and a gatherer. ]
[ Aoife's patrol catches x3 trout and x1 beaver. ]
[ Ezekiel successfully tests mechanics. ]
[ Custos learns armed combat. ]
[ Rowan learns martial tactics. ]
[ The hopniss, blackberries, and asparagus continue to grow. ]
[ The cats catch nothing. ]
[ The hunter's traits are: ST - G4 / HS - LW / HC - 16 / EC - A8 / X / golem. If you don't want the golem to be a hunter, they can be a gatherer instead. ]
[ The scout's traits are: ST - C8 / HS - HC / HC - 19 / EC - F1 / Y / human. ]
[ The gatherer's traits are: ST - D7 / HS - HC / HC - 22 / EC - D7 / X / human. ]
[ Plot cackles evilly as it sends a human warrior. Their traits are: ST - D3 / HS - S / HC - 13 / EC - H2 / X / human. ]
[ Carmina Abyssi has been founded! Your captain's traits are: ST - F11 / HS - AC / HC - 47 / EC - E8 / X / siren. ]
[ I will be your mod. ]
[ To clarify, your village only accepts sirens with natural skin tones (A-F, 7-11) and any hair/eye colors? ]
[ I will be your mod. ]
[ To clarify, your village only accepts sirens with natural skin tones (A-F, 7-11) and any hair/eye colors? ]