[ ★ ] — ❝ armageddon.

Just a little fun for when you have time to kill

[ ★ ] — ❝ armageddon.

Postby carpe noctem. » Sat May 11, 2019 11:42 am

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credits : thank you @ amethyst14, @ simonpet and @ cav for allowing us to use your creative
ideas of the marketplace, items and appearance guide. thank you @ snowing for the idea
of a apocalypse based create-a-game, and thank you @ neonpastel for all your creative
ideas. love you all <33

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[ ★ ] — The IRONCLAD

Postby eel. » Sat May 11, 2019 1:03 pm

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Credit to fontmeme

It’s been a while since the Earth started ending, and it still is. But he people of Ironclad won’t have it. No, instead of giving in to the apocalypse, they are determined to survive it.

The people of Ironclad are generally very into the MCU (because Amar, the founder, encouraged them to watch Marvel movies) and take some inspiration from the comics, movies, and characters. For example, they make armor suits similar to that of Iron Man’s, except without any of Tony Stark’s fancy technology. They also give each other code names in public, in case the Infected (zombies) or no good strangers learn them.

The Ironclad will have set their base in the run down streets of the former French capital, France. They will occasionally use the Eiffel Tower as a training tool for climbing or a lookout spot. As they grow, Amar plans to open a base in London and have the Ironclad hold up there.

RANKS:
Stark: Leader
Black Captain: the Stark's leader when they are absent; will chose the next Stark when the Stark dies; IT MAY NOT BE THEMSELVES
Council: the Stark's advisors; there are usually 2-12
Doctors: well, healers/medics!
Avengers: Those who guard and fight against zombies. One is on almost every patrol
Lions: Hunters
Warriors: Those who are Avengers and Lions; will fill in whatever role is needed. They are the main scavengers
Children: Uh, the children
Mothers: The mothers
Justice Members: Avenger trainees
Tiger Members: Lion trainees
Lightning Members: Warrior trainees
Veteran: The elders

All of the food and medicine may be found!

- The Ironclad will be set at Level 2 unless specified otherwise
- Can you use actual pictures for my people? Thanks!
- Could this be my founder and can he have a knife?
- Could noctem. be my mod?
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Re: [ ★ ] — ❝ armageddon.

Postby Eyeris » Sat May 11, 2019 1:11 pm

the black rain syndicate

a ragtag group of misfits known for being the most diverse, out of place bunch this side of the mississippi has ever seen. led by a petite girl known only as yansem, the black rain syndicate has very few goals aside from surviving. in fact, they really have no structure to their group; the only reason yansem is the captain is because she’s the one to have founded the group. there’s really no democracy here - leaders just step up and go unquestioned by the group unless there’s an extremely obvious problem with their leadership.

yansem is twenty years old and has a titanium baseball bat as her starting weapon.
(yansem’s ref isn’t completed yet; it will be plugged into my next post once it is.)
Last edited by Eyeris on Sat May 11, 2019 3:31 pm, edited 1 time in total.
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WE ARE RATS AND WE LIVE IN A SEWER; THE SEWER RATS!
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beer rat; smoking rat; shoe rat; musical rat; taco rat; invalid rat; soft rat; dagger rat; ninja rat; princess rat
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Chernaya Luna Brotherhood

Postby NightWolf950 » Sat May 11, 2019 1:41 pm

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"Stay strong.
Outlast the storm."

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Could this be my founder and his dog


Chernaya Luna Brotherhood, also know as the CL Brotherhood for short, are
strong and intelligent people. They have no room for idiocy, as one minor slip
up can cause be the down fall for the whole group. They love a challenge, but
often do lots of planning ahead before tackling anything major. The group has
taken refuge in an abandoned castle, offering plenty of protection from the
majority of most things. However although sturdy and strong, it is still possible
for zombies to slip inside every once in awhile. To reach lvl. 10 safety barricades
would be needed around the few entrances and even on the bridge. Inside the
castle wall's is a large garden where the group grows the majority of their food,
medicine, and even get their water.

Lead by former Russian Mafia boss, Mishka and his dog Calina. Mishka is willing
to take in anyone in desperate need of a safe place. However he has a simple
system, that makes things run smoothly. Three chances are given to every person.
Three strikes and their kicked out, facing the zombie infested world alone.
Last edited by NightWolf950 on Sat May 11, 2019 10:27 pm, edited 1 time in total.
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► the town of valle muerto

Postby inky. » Sat May 11, 2019 1:56 pm

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the people of valle muerto reside in an abandoned
town in a valley created by two mountain ranges. the buildings are in
surprisingly good shape. they are located somewhere in utah, so the climate is dry.
they get small amounts of rain and rely heavily on food they find while scavenging. their main
form of protection (where the fortification is applied) is a wall they construct around the town.
each family sleeps in their own house, and some sleep outside in makeshift tents.



the people of valle muerto, unable to grow their own food,
resort to raiding nearby towns and stand alone houses. they might be
considered bandits, but the only gain from their actions is their
survival. they are not thieves, and will never steal from each other
or any allies. enemies, however, are fair game.




there are some different ranks within the group:
Captain --> Sheriff
Soldiers --> Scavengers
Trainees --> Cadets
Elders --> Veterans

the rest are the same




may i start off with heath as my founder and isaac as his companion? and may noctem be my mod? difficulty level 2. i'd prefer if you gave me images ^^
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[ ★ ] — ❝the ruin riders"

Postby chaotic creativity » Sat May 11, 2019 3:01 pm

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ᵀᴱᴿᴿᴵᵀᴼᴿᵞ

    georgia, the peach state, has fallen victim to the hoards of the dead. down at the coast lies savannah, a port city, that is connected to dear tybee island. when the dead began to rise, bridgit took her stallion, richter, and fled to tybee. the inhabitants of tybee had left in fear, leaving the island utterly deserted. bridgit has chosen to remain here and survive, welcoming any survivors into her newly formed group. she named the group the ruin riders, because she will always encourage found horses to be brought in. dogs and cats are welcome too, but horses are bridgit's main passion as she believes them to be more useful. their camp is inside an abandoned stable where there were several rooms with beds. the horses stay in the stalls, of course, but some stalls are able to be set aside for more sleeping room if needed. bridgit went through and boarded up all windows and uses chains to hold the stable doors closed. their main hunting ground is along the ocean beach and the river beach, but some small game is found in the inner portion of the island.


ᴾᴱᴿˢᴼᴺᴬᴸᴵᵀᵞ

    the members of the ruin riders are strong and hardy, able to stand a roaring hurricane when it blows through. they've got tempers, but everyone does in the apocalypse. fights are completely forbidden, as this group takes out their anger through races on the beach. they're very warm and welcoming towards survivors, but a single member of the dead can cause the group to pull out their trusty bows and nail-covered bats. they are willing to offer enemies up as bait for the dead, so don't get on their bad side.


ᴬᴾᴾᴱᴬᴿᴬᴺᶜᴱ

    members of the ruin riders are typically smaller in stature as they don't want to burden their horses with too much weight. they typically have blonde or brown hair, but the occasional person comes along with black or red. they are mostly white in skin color as they live in what used to be the united states of america in good 'ole georgia. expect country accents and some good home cookin' when you meet up with them.


ᶜᴼᴹᴾᴬᴺᴵᴼᴺˢ

    horses are abundant in the area surrounding tybee, so bridgit welcomes any and all. while the most common coloration is bay, bridgit only has eyes for the beauties. therefore, she only accepts gruellas, paints, roans, and appaloosas. a solid colored horse is highly frowned upon unless someone brings it with them when they join. even then, they are treated as lesser horses. dogs, when found, are more commonly going to be farm breeds, such as cattle dogs and collies. cats, when found, are more likely to be tabbies or gray as opposed to the more exotic.


ᴿᴬᴺᴷˢ

    captain ↣ lead stallion rider ;; the lead stallion rider is the leader of the people. whether it is a man or woman, they must ride the stallion that is seen as the leader of the herd. whenever the stallion or rider passes, those who wish for the role must let the horses decide who will be the next lead stallion. the lead stallion rider authorizes the daily scavenger patrols.
    lieutenant ↣ lead mare rider ;; the lead mare rider is the second in command, though is viewed as practically equal to the lead stallion rider. the lead mare rider is the one who gives permission for breedings between the animals and also organizes the daily hunting patrols. the lead mare rider rides the mare that the horses view as the lead mare. if the mare or rider passes, the way to determine the successor is for the horses to establish a new lead mare.
    medic ↣ foal whisperer ;; the foal whisperer is the person charged with healing the tribe as well as making sure the horses are well. they are allowed to ignore the lead stallion rider and lead mare rider if they believe it is absolutely necessary, but it is not encouraged. the foal whisperer is not allowed to marry nor are they allowed to have children. they must stay inside at all times unless they are accompanied by a steel rider.
    soldiers ↣ steel riders ;; steel riders are protectors and scavengers. one must be on every hunting patrol and every medicine gathering patrol. entire patrols made of steel riders are simply to scout for survivors or to search for supplies.
    hunters ↣ swift riders ;; swift riders are the hunters. they patrol in groups of three or more when available to protect themselves. they provide food to the ruin riders.
    trainees ↣ soft riders ;; soft riders are trained to be a steel rider and a swift rider. when the day comes for them to join the official rider ranks, they must choose between being a swift or a steel.
    mothers ↣ mares ;; mares are the women who are pregnant or have a child too young to train as a soft rider.
    children ↣ foals ;; foals are children too young to train as a soft rider.
    elders ↣ retirees ;; retirees are those too old to go out and face the dead anymore.


    note ;; might this gal be bridgit?


font credit.
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the coyotes

Postby mukuroikusabas » Sat May 11, 2019 3:25 pm

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the coyotes is a group of mainly teenagers called the coyotes based off of the animals they base their group system off of. there's generally a pair/trio/poly whatever leading the group, subordinates, and of course youngsters. they're mainly teens who are already used to living on the street cause they got kicked out (most, if not all, are lgbt, some are disabled, so on and so forth). they also have a healer who has a connection to "the otherworld" aka spirits of the dead. most of them are witches
most of them were pretty poor before the apocalypse
they have two-part names kinda like warriors but ofc with different words
---
as for their territory, they live in a mostly-abandoned city with outcroppings of forests all around. unused buildings are often used to start fires to keep zombies and other unsavory creatures away. the coyotes, even though they are human, are often described as being animal-like and closer to their animal companions than most. they tend to live in small "dens" made out of whatever they can find. disabled and older members of the group are given priority when it comes to housing, getting the safest spots. prey is anything they can find, ranging from lizards to the occasional deer that wanders into the city. coyotes are often spotted around the group, but interestingly, they have not made an attack yet. most of the coyotes group believes they are their guardians. new initiates into the coyotes are assigned a member of the pack as their guardian. while they are not pets and far from companions, they are watchers -- a spirit link, if you will.
---
i'd like to request that my founder is dark-skinned and a transgender female, but other than that i have no preference. please no images though! my founder's name will be ironclaw. my founder would like a cat as her companion, no preference to breed.
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[ ★ ] — ❝ the demons of night.

Postby carpe noctem. » Sat May 11, 2019 3:44 pm

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𝐀𝐋𝐋 𝐎𝐅 𝐌𝐘 𝐄𝐍𝐄𝐌𝐈𝐄𝐒 𝐌𝐀𝐃𝐄 𝐀 𝐃𝐄𝐂𝐈𝐒𝐈𝐎𝐍 𝐈𝐓’𝐒 𝐁𝐄𝐓𝐓𝐄𝐑 𝐓𝐎 𝐅𝐎𝐋𝐋𝐎𝐖 𝐌𝐄

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When the apocalypse came, many struggled, the planet swallowed by terror and f
ear. Others, a very select few, thrived. The government had fallen, and so had it
’s laws, letting those devilish souls run wild with their desires. Some felt indiffere
nce, seeing the world to be just as harsh as it was before. The lawless and cruel
are the ones who make up Nocte Daemones, a gang filled to the brim with criminal
s. Some would argue it is more dangerous within their walls then outside in the cit
ies, that zombies are merely dumb and aggressive, while the Daemones are articul
ate, cold, manipulative. This is no place for the weak, they are killed without he
sitation if they’re lucky. The Daemones live on the edge of a large city, next to a
forest overlooking mountains. They live in a very luxurious train station, one that
is connected to a hotel that most of the group sleeps in. Others choose to sleep in
the train carts, where they store the weaponry that they don’t keep on hand.

my founder — her canine companion
┌─────────┐











HIERARCHY

commander — captain
adjutant — lieutenant
medic — medic
counsellors — n/a
elite guard — n/a
war general — n/a
fleet overseer — n/a
combatants — soldiers
sentries — soldiers
cadets — trainee
mothers — mother
the youth — children
the elders — elder












└─────────┘
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— ❝ project london — 00

Postby eagle, » Sun May 12, 2019 2:55 am

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in the post-apocalyptic world, humanity struggled for survival, holding on by barely a thread. it was clear that the human
race was no match for the undead, who were immune to the pains of life and wanted only to consume. despite all odds, it
seemed, the living persevered and took the world back from the dead and managed to unite into small communities. these
communities managed to begins repairs and communicated with others like themselves. small springs of hope rose from
these groups, who turned their attention towards big cities, where the highest population of zombies were gathered. teams
were sent out in the united states, to make attempts to recover new york, los angeles, seattle. around the globe, others
sought to follow this lead. in the united kingdom, project london was formed. the goal was simple: reclaim london for the
living and create a stable base in which a new government could be formed.
soon after the teams in project london were sent out, transmissions and communications were lost in new york, then in
rome, dubai, tokyo, and in every other city which once held hope. project london, too, collapsed when teams fell at an
alarming rate to the undead. it was clear that the living were unprepared, and they all began to fall. when communications
cut out, team turned on team, friend on friend, caught up in the chaos and desire to survive. though few did survive, they
began to flee, back towards the outskirts of the cities.
even then, however, some chose to stick to the plan, to regroup. even if they rest of the world has fallen, project london
continues in the hands of the survivors who look to take back the world for their own. the ultimate prize: buckingham palace.

those in project london are a goal-oriented group who like order, strategy, and collaboration in order to achieve their missions.
they are wary of outsiders, but understand the need for numbers, and are very likely to take in those they find along the way,
as they cling to the hope that they can save the world. they are strangely optimistic despite tragedy, but are also world-weary
and understand that this world is more than bashing skulls and looting.
members of project london are expected to be intelligent and respectful of their authorities. while there are many exceptions,
their leader's word is seen as law and the best for the cause.
currently, project london is a highly mobile group, who are looking to reclaim major landmarks in london. they currently have a
main base in london's natural history museum.

prince - leader
commander - second-in-command
doctor - medic
royal guard - head of the fighters
head runner - head of the scavengers/hunters
guards - fighters
runners - scavengers/hunters
trainees - trainees
mothers - mothers
children - children
elderly - elders


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requesting him as my founder along with a sword as his weapon.

Last edited by eagle, on Sun May 12, 2019 7:38 am, edited 1 time in total.
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Gold & Iron Starter

Postby Simonpet » Sun May 12, 2019 7:13 am

𝐆𝐨𝐥𝐝 & 𝐈𝐫𝐨𝐧

Gold and Iron, founded by George Ruben and his family, are a survivors group primarily made of former cops, military, and their families. They live in Lake Tahoe and although they currently travel in circles around the lake to avoid being found by the undead, they expect to eventually be able to settle down and create a permanent camp, or perhaps several groups of connected camps that enable them to spread out without being noticed.

Ranks
While every member is capable of fulfilling all duties required by the Gold and Iron group, there are specific ranks crafted for each specialty needed by the group. It is expected that the ranks will change and expand as the group changes and expands.

Council: The council is made up of George and other knowledgeable adults who make major decisions such as when and where to break camp.
Doctors: Doctors are all people with any medicinal knowledge, from dentists to surgeons to primary care physicians.
Hunters: Hunters are anyone with even a basic knowledge of trapping, tracking animals, or caring for them.
Scavengers: Scavengers are a motley group, made of both people experienced at scavenging and any newcomers to the group who seem untrustworthy.
Soldiers: Soldiers are anyone with police or military experience. Sergeants, who have an "S." in front of their name, lead squads of ten soldiers. Individual soldiers are often assigned to hunting or scavenging groups to ensure their safety.
Teachers: Teachers are assigned to a single trainee to help them learn the ways of survival in this new world. When a teacher believes their trainee to be old enough and mature enough to qualify for assignment to a rank, the trainee becomes an apprentice.
Apprentices: Apprentices are adolescents and young adults who study in-depth within a single rank and are supervised by a full adult of rank. Thus, there are doctor apprentices, hunter apprentices, scavenger apprentices, soldier apprentices, and teacher apprentices. They will graduate to full adulthood when their new teacher decides they are ready, often after two to four more years of study.
Trainees: Trainees are young children who are taught how to survive. When they are old enough, they will choose a rank to join and will receive a new teacher who will then supervise them while they learn more in-depth.
Mothers: Mothers are any women who are currently pregnant or are caring for a child younger than six years old.
Children: Children are younger than six years old.
Elders: Elders are any adults who are too old to participate in active life or have been injured so severely that they are unable to participate in active life.

Animals and Items
Stray dogs and cats are a common sight to see as many of them were abandoned by their owners in the Lake Tahoe area. Birds are also common although few have the patience or the know-how to tame them. Some livestock animals, mainly chickens, goat, and sheep, have started making their way from farms to the forest although it is difficult to properly pen them up. Finally, wolves and foxes are uncommon sights and often avoided or chased away, but would be welcomed in the group if there were a way to tame them.

While horses, cows, and donkeys are known to roam, the farms from which they came are often too far to make it a worthwhile slog in order to attempt to capture one. In a similar fashion, no big cats have been seen in the area as there were no zoos in the area and are likely to never make their way so high into the mountains.

Items of all sorts, but most often medicine, building materials, and food, are found in the Lake Tahoe area. A few houses have swords and/or guns, but the majority have little to be found in them.

Founding Family
George Ruben (founder): ST - B4 / HC - 1 / EC - Hazel
Helen Ruben: wife and doctor
Elizabeth Ruben: older daughter
Raphael Ruben: younger son

George was the first to settle Lake Tahoe and he brought a gun for safety. Each post will take place six months later. This group will have a difficulty level of one, although I will state when it changes in my posts. Additionally, I'd like for all of my people to have traits instead of pictures. Could noctem be my mod?
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