Create a Kennel [ — V.3 ]

Just a little fun for when you have time to kill

Create a Kennel [ — V.3 ]

Postby xi'rika » Mon Feb 04, 2019 2:23 pm

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    ─ ⊰ ★ ─ WHAT ARE YOU ? FERAL OR TAMED
    ┌───────────────────────────────┐





    For a long time dogs resided not only along side humans but in the wild. They thrived and had
    healthy lives away from the humans and leashes, away from the commotion of the cities. All
    of this was only possible thanks to their ancestors who watched over them and guided them in
    their times of need. Not long ago, however, the ancestors stopped speaking to the feral dog
    packs. Many went running right back to the humans, sniveling and whining for their leashes and
    kibble back. The stars are waking - returning to aid the feral dogs.. who will rise to start a new
    pack? Will it be you?






    └───────────────────────────────┘
    ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ ★
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─ ⊰ ★ ── YOU'RE NOW A FERAL
01. follow all of chicken smoothie's rules. 02. this game concept is in no
way, shape or form my own. the original thread, create a clan, is owned
by katrione and this was made with their permission. 03. i will remake t
his thread at 900 pages. 04. please use proper grammar and punctutatio
n here, no need for text talk.. 05. always be kind to your fellow players
and the staff members.. 06. do not requote your post unless it has been
skipped over by a moderator, it can cause unnecessary clutter on the thr
ead. 07. do not mini mod, let the staff do their own job. 08. please mes
sage me, a moderator or katrione if you are confused or if you have any
questions. 09. no begging for new dogs, herbs, allies or enemies. ────
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★★★★★★★★★★★★★★★★★★★★★★★★★
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    ──── ⊰ ★ ────────────── MEET THE PACK
    ┌───────────┐




















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    I'RIKA
    ALPHA
    ── ★ ──
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    OAH
    IRON
    ── ★ ──
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    IAMOND
    IRON





















    └───────────┘
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SSA
BETA
── ★ ──
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IGHT
IRON
── ★ ──
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NAME
ROLE





















└──────────┘
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OCTEM
BETA
── ★ ──
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ADE
IRON
── ★ ──
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NAME
ROLE





















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coding by your friendly neighborhood mod , wade wilson
Last edited by xi'rika on Tue Jun 11, 2019 10:23 am, edited 3 times in total.
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Banned

Postby xi'rika » Mon Feb 04, 2019 3:06 pm

.
Last edited by xi'rika on Tue Jun 11, 2019 10:10 am, edited 5 times in total.
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How to Play

Postby xi'rika » Mon Feb 04, 2019 3:07 pm

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    𝐒𝐓𝐀𝐑𝐓𝐈𝐍𝐆 𝐎𝐅𝐅

    Welcome to CaK! The first thing you want to do before you begin with your kennel is to make sure you have read all of the rules. Once you’ve done that, you’ll want to read this “How To Play” section thoroughly so that you understand how everything works. If you still have any questions, feel free to post them on the fanclub or message one of the CaK mods, all of whom are willing and able to help you at any time!
    xxxYou’ve just stepped into the world of CaK, and you’re going to need some help to get started. In order to begin, you, the player, will write a description of your kennel. This description can be as detailed as you would like, or you can make it simple and quick. It all depends on how developed you would like your kennel to be. Here are a few things you should take into consideration when you create your kennel; How will they act? Where do they live? Where do they speak to the ancestors? Where do they hunt? Do they have a religion? Gods?
    xxxOnce the description is completed, post it on this thread and wait for a moderator to accept your kennel and give you its leader. If you would like, you can also request a specific leader of your choosing by linking an image of your chosen dog with your starting post. They will then assign your own mod, of whom will then decide the fates of your dogs each post, and cause quite the adventure to arise. Continue reading to discover all of the aspects of playing CaK!
    xxxYou may also create a second kennel if you have posted a minimum twenty kennel posts. The second kennel would be the same as any other kennel, but it may not have any connections with your other kennel. You may not be allies or enemies with your second kennel or have forbidden relationships with them. However, if you choose to readopt one of your kennels, you can either choose to restart with six dogs of your choice or put six dogs of your choice into your other kennel.


    𝐆𝐄𝐓𝐓𝐈𝐍𝐆 𝐌𝐎𝐑𝐄 𝐃𝐎𝐆𝐒

    What would a kennel be without dogs? Dogs are the pillars of your kingdoms, and as such, are available to find through patrols, ancestor requests, readoptions, and events. You may chose their name, gender, rank, background, and age unless specific rules apply
    xxxPatrols encountering other dogs tends to be very common early in game play, however, as you advance these occurrences will become decreasing less common. If your patrol does encounter a dog it will most likely be an irontooth, but every now then they will come across a pup-mother, elder, tenderpaw, or pup if your kennel has a nursing pup-mother. Some event dogs can increase the chance of these meetings by guaranteeing a random dog or even a certain type of dog.
    xxxYour leader will be able to speak with the stars and ask for a random or specifically ranked dog once a week. You may also request a dog with a certain picture every three weeks. This will take the place of the weekly request and is not additional.
    xxxRouge attacks, natural disasters, or even treachery may cause a kennel to disband, leaving the members without a home. When this happens a readopt will be posted in the fanclub stating that the dogs are for adoption. You must follow the rules of each readoption, if you chose not to, you will not receive the dog. When you have received the canine you may add them into your kennel in one of two ways: finding them on patrol or adding them directly to your kennel. You may only add up to five (5) of these dogs at a time when adding them directly to your kennel, so chose wisely!
    xxxHaving pups is another way to add members to your kennel and will be defined later.
    xxxThe last way to receive a canine is through events, which will be outlined more clearly later on.


    𝐃𝐎𝐆 𝐁𝐑𝐄𝐄𝐃𝐒 𝐀𝐍𝐃 𝐄𝐍𝐂𝐎𝐔𝐍𝐓𝐄𝐑𝐒

    From the smallest chihuahua to the largest great dane, dog breeds of all shapes and sizes are allowed in the world of create a kennel. You can include which dog breeds are commonly found within your kennel, though it isn’t a guarantee that you will get these breeds each time you get a dog, though we try to make sure that the majority of your dogs are of those breeds.
    xxxHowever, lurking within the shadows lies kin to the dog. jackals, coyotes, maned wolves; they populate this world beside the dog, though few dare venture into the domain of the dog. Yet, some have, from artic wolves of the north to fennec foxes of the south, they can find their way into the kennels —and perhaps even hearts— of a rare few.
    xxxIn Create A Kennel, there is a rare chance to encounter canidae species outside of raffles. The chance of encountering them varies on the species, with wolfdogs having the highest rate of being found and maned wolves having the lowest. Despite some species being more common than others, they are all extremely rare. In addition to this statement, all canidae that happen to be found on a patrol will be infertile. This is the opposite of any raffle canines, which are all fertile and able to breed with dogs.
    xxxSpecies you can encounter:
    xxxwolves, jackals, maned wolves, coyotes, foxes, african wild dogs, dholes, raccoon dogs. this also include hybrids of dogs, like wolfdogs, for example.


    𝐏𝐀𝐓𝐑𝐎𝐋𝐒

    You are able to send up to 6 dogs out on a patrol at one time until you reach 40 dogs. There are only a few things that can happen on patrols: you can find prey, you can chase off a threat, you can find a new dog at the border (however the further along your kennel gets the less likely this is to happen), you will usually only find ironteeth, omegas and tenderpaws but you will sometimes find pups at the border if you have pup-mothers available; and you can find an alpha of a rival kennel that will ask for an alliance that you can accept, ignore or even decide on becoming enemies.
    xxxAfter reaching 40 dogs, you may bring up to 8 dogs on patrols or hunts, which then allows you to hunt and catch prey that is over 6 servings. Mind you, the more servings the more risk involved, so be careful who you send out to hunt these beasts.


    𝐑𝐀𝐍𝐊𝐒

    The leaders, or Alphas as most dogs call them, are the foundation of your kennel. They are the ones who determines pack laws, makes crucial decisions, and most importantly speaks with the ancestors. You might be asking “But isn’t that what the Shaman does?” Well, to answer your question, yes, the Shaman also speaks with the ancestors, but your alpha is the only dog in your kennel who can request aid from the them, such as requesting new dogs.
    xxxSome kennels have more than one leader, or maybe even a group of dogs representing a common goal. It all depends on how you want your kennel structured.
    xxxThe beta is the second in command and most often the one who replaces the leader after death or retirement. Many kennels choose to not have this rank and instead opt for heirs and/or advisors, with the heirs being the ones who succeed the leader.
    xxxThe Shaman is the caretaker of your kennel, ensuring the health of the dogs and providing advice to dogs in power. These Shamans are used for helping with things that no others can help with. For one, a Shaman must be present with birthing mothers or sick dogs - not being present results in a VERY high risk of death. They may also explore the territory for herbs that will help them in their tasks. Shamans will be described in more detail later on.
    xxxThe majority of your kennel is made up of Ironteeth, or your kennel’s equivalent. They’re the ones who hunt, patrol, and fight for your kennel, so make sure they are well taken care of! Sometimes this role is separated into many smaller ranks, depending on what they do. This is okay, as long as the ranks do not become confusing and impede gameplay.
    xxxTenderpaws are dogs learning to become their respective ranks, be it a shaman or Irontooth.
    xxxThe role of the Omega is up to your interpretation, some kennels use this group as demoted dogs, ones who have betrayed the kennels or are somehow not fit for duty.
    xxxPup-mothers are dogs who are pregnant or nursing pups. The aspect of mates and pups will be outlined later on.
    Pups are the young of the kennel and between 0-6 moons.
    xxxWhenever you have a dog who has proven themselves, or is old enough to advance in rank (6 months- pup to tenderpaw, 12-16 months - tenderpaw to irontooth/omega, etc) you can send your alpha to speak with the stars to tell the ancestors of your decision to do a ceremony. You must also do this when promoting a dog to deputy, or retiring a dog to become an elder.
    xxxIf you do choose to change the ranks please keep in mind that copying of unique ranks and/or ideas may be considered copyright. So, to reduce quarrels, please remember to ask beforehand


    𝐁𝐄𝐂𝐎𝐌𝐈𝐍𝐆 𝐌𝐀𝐓𝐄𝐒/𝐇𝐀𝐕𝐈𝐍𝐆 𝐏𝐔𝐏𝐒

    Without pups your kennel will struggle to survive. So, in order to have two dogs become mates, post them going for a walk together and one of them asking the other to be their mate. Your mod will then reply, saying that the female is pregnant. However, sometimes she will fail to become pregnant.This is most often due to chance, but there is a small likelihood that either the male and/or female have a genetic fault. If the lady becomes pregnant she will be due in two moons. After 2 posts pass the female will go into labour, which you will indicate in your third post after the female is said to be pregnant. If you wish for the fae to not have her pups yet, make sure to mention that also. There must be at least 3-4 moons of rest for a mother before she is able to get pregnant again.
    xxxThe world of Create a Kennel is open to the LGBTQ+ community and queer characters will always be accepted. Same-sex couples may adopt an orphan pup or the leader may request a pup if you have pup-mothers present. Any hatred towards the LGBTQ+ community will be reprimanded, oftentimes resulting in a ban or strike.


    𝐀𝐆𝐈𝐍𝐆/𝐃𝐄𝐀𝐓𝐇

    You must age your dog up 1 month every post that you post. If in one post, you had a tenderpaw who was 8 months, then in the next post you would make that tenderpaw be 9 months. In this game, there are 5 possible ways for your dogs to die; being born stillborn, old age, being attacked severally by a dangerous animal/another dog, pup-mothers can die having pups, and not having your injuries treated within 2 days of them getting injured and/or sick.

    𝐇𝐄𝐀𝐋𝐈𝐍𝐆/𝐇𝐄𝐑𝐁𝐒 𝐀𝐍𝐃 𝐒𝐇𝐀𝐌𝐀𝐍𝐒

    The shaman is a crucial part your kennel, providing your dogs with a healer that will aid them when a dog is injured or sick. They go by many names in different kennels, though they all hold a certain air of wisdom and power that earns the respect of many.
    xxxWhen you find your Shaman, you will have the option to choose 5 herbs to start off your medical storage. When you send your Shaman out to find herbs, you can only find 2 every patrol the Shaman takes to find herbs. Once your Shaman gets a tenderpaw, you will be able to find 3 on one patrol. You store your herbs in the medicine store and they can be used to heal sick or injured dogs. Shaman’s must be present with birthing mothers or sick dogs - not being present holds a very high risk of death. This also means they are not allowed to gather herbs when assisting a dog in labour or treating the wounded.
    xxxThere are three options when it comes to the herbs of the kennels. You may choose to use the herbs used the warrior cat novels, which are provided here. Another option is to use the herbs provided by use, which are shown in the post below this, along with the prey. The third option is to use both.


    𝐌𝐄𝐍𝐓𝐎𝐑𝐒/𝐓𝐑𝐀𝐈𝐍𝐈𝐍𝐆

    You will be the one to assign a certain mentor to a certain tenderpaw. Before your tenderpaw is allowed to become an irontooth, they must complete 4 training sessions and they must be at least 12 months old. Your tenderpaw learns a new 'move' during each training session. You can send your shaman to train with the ironteeth tenderpaws but it isn't a requirement for them.

    𝐑𝐄𝐋𝐈𝐆𝐈𝐎𝐍

    This varies greatly from kennel to kennel, from polytheistic monks to atheistic punks. Some like to create their own original religions, while others like to take inspiration from modern or archaic religions for their kennel to follow. You are not required to have a system of beliefs, but it is recommended as it introduces more depth and dimensionality to your kennel.

    𝐀𝐋𝐋𝐘 𝐊𝐄𝐍𝐍𝐄𝐋𝐒

    If you meet a neighboring kennel while on patrol, you can choose to become their ally. Ally kennels usually act friendly towards each other and resolve disputes without fighting. You can give herbs to an ally kennel if they don't have the herb they need but you do and if they are in desperate need of one. If your kennel is under attack by an enemy kennel, your ally kennel can join the fight and defend you as long as the enemy kennel isn't their ally. If your ally defends you in an attack, you have a dramatically lower chance of your dogs dying or being captured.

    𝐄𝐍𝐄𝐌𝐘 𝐊𝐄𝐍𝐍𝐄𝐋𝐒

    If you meet a neighboring kennel while on patrol, you can choose to become their enemy or rival. Enemy kennels usually act hostile towards each other and often argue and fight. You can steal pups, tenderpaws, elders and herbs while raiding enemy kennel camp. You need 4 dogs to do this and the only way the kennel can get these back is if they attack the kennel. Attacks can prove fatal and there will often be dogs injured, captured or even killed during attacks.

    𝐅𝐎𝐑𝐁𝐈𝐃𝐃𝐄𝐍 𝐑𝐎𝐌𝐀𝐍𝐂𝐄𝐒

    Forbidden romances are romantic relationships with either a shaman, or a dog from another kennel. Dogs can form romances with dogs from both ally and enemy kennels and can sneak out of camp to meet them.. However, if the relationship results in pups, they will have to find a dog willing enough to cover up as their father. It is extremely rare, but some dogs may find out that the pups are forbidden and the parent(s) and/or pups could be exiled from the kennel.

    𝐏𝐑𝐄𝐘

    Every post, your kennel will use up two pieces of food. Once you reach seven kennel members, your serving will go up 1. Then the next time you get seven more dogs, your serving will go up by one again. The max amount of dogs you can send out on a hunting patrol is 6 dogs; for every 2 dogs on the patrol, you can get one piece of prey, so the max amount of prey you can get from one hunting patrol is 3 pieces of prey. In the winter and fall you are more likely to get less, even if you have brought six dogs you might only get let's say, two mice on your hunt. You can use six or more types of prey. An example of a set would be; mice, pigeons, voles, rabbits, deer, chicken and squirrels. There must be at least one prey item that is one serving. You can switch out the different types of prey depending on what is normally found in your kennel's territory but don't make it a type of prey that dogs wouldn't normally eat. When you fill in your form after receiving your alpha, remember to fill in the six types of prey your kennel will be using (you may use more, just don't go overboard). Very rarely, the mod who replies to your kennel will give you something outside of those six+. Remember to go hunting often since two pieces are used every post. If you run out of fresh-kill, you have 2 posts to get enough prey back. After 2 posts, a dog in your kennel will die from starvation. Every post after that, 1 dog will die until you catch enough prey.

    𝐒𝐄𝐀𝐒𝐎𝐍𝐒 𝐀𝐍𝐃 𝐄𝐍𝐂𝐎𝐔𝐍𝐓𝐄𝐑𝐒

    Each season will last two weeks, after which a new season will start, going in order from Leafbare to Leaf-Fall. When your mod replies to your post, the mod will write what type of weather your kennel has for that day, which will ultimately effect how things go for you that day.

    Winter- During winter, the chances of catching greencough is higher. If you send the same dog out multiple times in the same post, they are more likely to catch a cold, which is lead to whitecough and greencough so be careful. After your dog catches a cold, don't send them out for 2 posts or their cold will progress to whitecough or greencough. The sun will start to go down early and it will get colder once the sun starts to go down. You will also catch less prey and are more likely to find new dogs trying to hide from the cold.
    — Possible frostbite if sent out of camp too much
    — Blizzards may occur, and can disrupt hunting and gathering.
    — Predators are more dangerous and will attack, also other dogs will be more aggressive due to lack of prey
    — Hunters are after waterfowl, fox, or goats this season. More guns and traps.

    Spring - During spring, pup-birthing will run much smoother and the chances of the pup-mothers or pups dying during birth will go down dramatically. There is also a higher chance of you catch more prey than usual. The chances of catching greencough, whitecough and puppycough will go down. With all the snow melting, it is very likely that your territory will start flooding. There will also be more storms that will contribute to the flooding. The odds of finding new dogs is very high.
    — Some predators are waking up from hibernation to an empty stomach, they are more active during this time. Bears are more likely to be seen.
    — Bird hunters; dove, turkey, etc. Guns mostly present along with occasional bird dog ex: setters, retrievers etc

    Summer - During summer, you will catch a max of 6 pieces of prey. During patrols, you are more likely to run into humans and their dogs, and bandit groups will most likely start to try and settle on your territory so keep an eye out. You are still likely to get floods, but there will be more droughts towards the middle of summer. Your kennel will still receive new dogs but not as much as you would in spring.
    — Loners/rogues escaping heat? Most likely to be seen at water sources or cooled areas.
    — Dogs are more susceptible to having heat-related illnesses, and they tire out easier, making some hunting patrols fail due to exhaustion. If experiencing overexertion, this may trigger the canine to have a heat stroke, especially when it’s in high degrees.
    — Campers, campers, campers! Lots of children and “tourists” present in many territories, mainly forests and plains.

    Fall - During fall, it will start to get colder so the amount of prey you will catch will go down. The sun will start going down earlier and earlier and this will continue into winter. pup-birthings will start to get a little bit harder so make sure to stock up on pupping herbs like fennel, chervil, ragwort leaves and raspberry leaves. You will also run into foxes and possibly badgers more. Herbs are starting to wilt and prey is starting to leave, so it will be harder to find both.
    — Lots of hunters. Big game season - deer, bear, boar. Lots of traps, arrows, guns, hunting cameras, blinds, essentially anything that you can associate with hunting
    — Higher chance of catching prey like deer and boar
    — Predators become more desperate to catch food and become a much larger threat to the safety of the kennels


    𝐏𝐎𝐒𝐓 𝐅𝐎𝐑𝐌𝐀𝐓
    After your first post, you will use the following format in every post to keep track of your kennel. Replace the "link" in the URL with the image of your dog. The coding can be altered as dramatically as you wish, though it should still keep the key information that is provided in the formatting.

    Code: Select all
    [center][size=200]Your Kennel's Name[/size]
    [size=85][b]Number of Dogs:[/b] Here[/size]

    [size=85]Put your post of what your dogs are doing here[/size][/center]

    [center][left][list][list][list][list][size=85][b]Alpha:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Lives: ★★★★★★★★★

    [b]Beta:[/b]
    Name | Age | Gender | [url=link]X[/url]

    [b]Shaman:[/b]
    Name | Age | Gender | [url=link]X[/url]

    [b]Ironteeth:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Tenderpaws:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Pup-Mothers:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Pups:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Omegas:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Elders:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url][/list][/list][/list][/list][/size][/left] [left][list][size=85][b]Ally Kennels:[/b]
    Kennel Name | Username
    Kennel Name | Username[/quote]

    [b]Enemy Kennels:[/b]
    Kennel Name | Username
    Kennel Name | Username

    [b]Borders[/b]
    North | Kennel Name | Username
    East | Kennel Name | Username
    South | Kennel Name | Username
    West | Kennel Name | Username

    [b]Medicine Store[/b]
    Herb | Usage
    Herb | Usage

    [b]Fresh-Kill Pile:[/b]
    Prey | x0 | 0 servings
    Prey | x0 | 0 servings
    Prey | x0 | 0 servings
    Prey | x0 | 0 servings
    Prey | x0 | 0 servings
    Prey | x0 | 0 servings
    Prey | x0 |  0 servings

    [b]Mentors:[/b]
    Mentor | Tenderpaw | No. of training sessions | Moves
    Mentor | Tenderpaw | No. of training sessions | Moves

    [b]Deceased Dogs:[/b]
    Dog Name | Cause of Death
    Dog Name | Cause of Death

    [b]Family:[/b]
    Name and Name | Pups
    Name and Name | Pups[/size][/list][/left][/center]
Last edited by xi'rika on Tue Jun 11, 2019 10:05 am, edited 4 times in total.
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Prey and Herbs

Postby xi'rika » Mon Feb 04, 2019 3:08 pm

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    Bison
    ⤷ worth 18 servings
    Moose
    ⤷ worth 12 servings
    Cow / Yak / Buffalo
    ⤷ worth 10 servings
    Muskox
    ⤷ worth 9 servings
    Caribou / Elk
    ⤷ worth 8 servings
    Mule Deer
    ⤷ worth 7 servings
    Wild boar
    ⤷ worth 6 servings
    White Tailed Deer
    ⤷ worth 6 servings
    Turkey
    ⤷ worth 5 servings
    Donkey / Llama / Mule
    ⤷ worth 5 servings
    Goat / Sheep
    ⤷ worth 5 servings


    Raccoon
    ⤷ worth 4 servings
    Beaver
    ⤷ worth 4 servings
    Large Fish
    ⤷ worth 3 servings
    Large Bird
    ⤷ worth 3 servings
    Small Bird
    ⤷ worth 2 servings
    Rabbit / Hare
    ⤷ worth 2 servings
    Squirrel
    ⤷ worth 2 servings
    Human Food Scraps
    ⤷ worth 2 servings
    Vole / Mouse / Shrew
    ⤷ worth 1 servings
    Chicken
    ⤷ worth 1 servings
    Scavenged Remains
    ⤷ worth 1 servings


    0-6 dogs; 2 servings
    7-13 dogs; 3 servings
    14-20 dogs; 4 servings
    21-27 dogs; 5 servings
    28-34 dogs; 6 servings
    35-41 dogs; 7 servings
    42-48 dogs; 8 servings
    49-55 dogs; 9 servings
    56-62 dogs; 10 servings
    63-69 dogs; 11 servings
    70-76 dogs; 12 servings
    77-83 dogs; 13 servings
    84-90 dogs; 14 servings
    91-97 dogs; 15 servings
    98-105 dogs; 16 servings
    ━━━━━━━━━━━
    Medicine List here
Last edited by xi'rika on Tue Jun 11, 2019 10:04 am, edited 3 times in total.
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Hard Mode

Postby xi'rika » Mon Feb 04, 2019 3:09 pm

━━━━━━━━━━━━━━━━━━━━━━━━━━━

Image
Image
x
X

Image

    𝐇𝐎𝐖 𝐈𝐓 𝐖𝐎𝐑𝐊𝐒

    For any who wish to increase the difficulty of the game, it is recommended you try out hard mode. Hard mode is a reward for achieving 15 kennel posts, and once you have reached that many posts you are given the opportunity to use the hard mode at any given time. However, there are some rules and information you should keep in mind before choosing this.
    xxxFirstly, the credit of hard mode goes to Create A Clan, a similar game to CaK with clan cats. Secondly, once you go into hard mode you must stay in hard mode for one month.
    xxxIn hard mode, the chance of getting a negative roll in heavily increased, which effects gameplay and can make it much harder to thrive and keep your kennel from falling apart. Death is more common, because you are unable to do many things that normal mode provides for you. You can only send out two patrols, and you are unable to skip feeding your kennel. If you don’t feed your kennel in one post the youngest dog in the kennel will immediately die from starvation. As well, the amount of food needed to supply your kennel is doubled. On patrols, dogs you find will not come easily, they will often be aggressive and must be offered food or herbs. Catching large prey is even more dangerous as well, so overall the hard mode is, well, rather hard. If you wish to go into hard mode, simply state it in your post. The hard mode starts the next time you post for your kennel. Best of luck to those who wish to go into hard mode!
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res

Postby xi'rika » Tue Feb 05, 2019 2:39 am

Image
Listed below are all the kennels in the game, and they will be put underneath the mod that they are assigned to.


    DIAMOND SAPPHIRE
    [ total: 09 ]
    the ivory kingdom ⟶ xi’rika
    metal graveyards ⟶ legolas the elf
    mountain men ⟶ panzram
    the imaginarium ⟶ scarlet_wolf #
    halesworth haven ⟶ crumbleless
    the pack of regretful fate ⟶ avenoir.
    the dogs of eidolon ⟶ graveyard gracen

    second kennels:
    the hounds of hell ⟶ w0ah
    the polemistis ⟶ nightwolf950
    xxxxxx
    NIGHTWOLF950
    [ total: 10 ]
    the forgotten ⟶ blurryroses
    the greaven empire ⟶ w0ah
    the crystalline militia ⟶ ossa di cervo
    mountain howlers ⟶ wolveslionscats #
    the night wanderers ⟶ storm rose #
    ghost mountain ⟶ inky.
    lilac estates ⟶ felicity. #
    the amber skies ⟶ mythz

    second kennels:
    kiwanu ⟶ noctem
    WADE WILSON
    [ total: 11 ]
    sundown ⟶ katrione
    demigods ⟶ s8n #
    memento mori ⟶ dea invidia.
    dark leaves kennel ⟶ mistyleaf-she #
    pack of the lost ⟶ mukuroikusabas
    the free runners ⟶ spasticjazzhands
    the house of valois ⟶ razmirz
    the sunrisen ⟶ galipaygo
    regnum ossium ⟶ neonpastel
    anchored by fate ⟶ ravenwhisper’s wish

    second kennels:

    XI'RIKA
    [ total: 10 ]
    renegades ⟶ kazin
    peach valley ⟶ avifauna #
    mount olympus calling ⟶ eagle,
    the imperium ⟶ noctem
    misfit growlers ⟶ jurassic, #
    the queensguard ⟶ lokisaurus
    serendipity ⟶ Lyunaria #
    city haunters ⟶ sharpiesandhamilton
    malakit heimsveldi ⟶ diamond sapphire
    pixies ⟶ senbeat
    blue moon kennels ⟶ princessalexis

    second kennels:
    W0AH
    [ total: 10 ]
    the last sentinels ⟶ solyn
    the ivy scouts ⟶ soccer97
    the northern stars ⟶ nightwolf950
    płonący ogień ⟶ savages #
    the polar kennel ⟶ cattuccino
    the wayfarers ⟶ crutchie_ #
    pomegranate ridge ⟶ vanossgaming
    the forgotten path’s ⟶ mimu
    the children of poseidon ⟶ inky.
    the fallen empire ⟶ chaotic_affection
    clearwater beach ⟶ sky does everything


    second kennels:
    alcmene’s village ⟶ diamond sapphire
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Events

Postby xi'rika » Tue Feb 05, 2019 2:09 pm

new feature coming soon
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res

Postby xi'rika » Tue Feb 05, 2019 2:10 pm

res
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Postby xi'rika » Tue Feb 05, 2019 2:10 pm

res
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Postby xi'rika » Tue Feb 05, 2019 2:12 pm

Y'all can post now
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