Table of Contents wrote:1 - Introduction (Here)
2 - Basic Info
3 - Two Sides - Two Purposes
4 - I Want to Be in The Room Where It Happens
5 - Origin Story
6 - Fantabulous Q and A


What you don't know won't hurt you. wrote:What many people don't know is Ramill's origin story - but we'll get to that later. But what they also don't know, is that he doesn't harbor violent mood swings - he is quite a mellow fellow. No. But he has Dissociative Identity Disorder, at an extreme level. Ramill - the more common side of the boa - is quite kind and self-conscious. However, the less common side of this boa, Bormir - is the opposite. Doesn't care about himself except for the rooms he houses - to trap souls and the such, for entertainment. He is a pretty cruel prankster, but of course, you've already guessed that - so onto the real reason you're here.
What are the rooms used for? wrote:Just like Ramill has two different sides, the rooms are used for two different things. When Boromir is in control, they search for lost spirits or souls - those who haven't quite made it to The Haven (Boa form of heaven/underworld) yet. They enjoy seeing others suffer, so, when they find them, Boromir catches the soul(s), and not in a way you would imagine. They sing. Yes - sing. Their voice is incredibly enchanting, and has a quality that pulls souls towards it. Once Boromir has an entranced soul, they will stop singing, snatch them, and - quite literally - eat them. But instead of ingesting the soul like they would do with fruit - the soul pops up in the left rooms (Boromir's left. If you're looking at him face to face, your right). The souls have a source of energy that helps Boromir, well, gain energy and strength, which is the main reason he traps them. I mean, strength and energy are very good when trying to edit your alternate personality's writing. However, the souls, despite being trapped and used as an energy source, don;t deplete or grow weak. In fact, Boromir unintentionally helps them in regaining memories of past lives before their current. And the living space isn't bad either, despite having a window that looks out into the real world.
But there is a way for the souls to escape. When Ramill takes control away from Boromir, he lets souls on the right side out as soon as the request to leave. But of course there is the matter of getting into the left side. Because both Ramill and Boromir are literary boas, you have to solve a puzzle to open the door of a room. Only three souls can pass through one door before a new riddle is set using a kind of concussions magic from Ramill. However, he also brightens souls - like really bright - in the night, when he sees a lost soul wandering around. The souls brightened - the ones still trapped of course - love to help guide them towards an entrance to The Haven, as it saves them from Boromir's wrath. However, there is always that time where Boromir suddenly took over and captured the soul - you should have seen Ramill's angry writing for days afterwards! Anyways, Ramill is in touch with The Haven and knows where all the entrances are. He helps the souls still trapped out into the entrances. The rooms were used as power cells, helping the souls grow stronger on Ramill's part - and now they can finally head home.
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