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by Luscinia » Thu Dec 27, 2018 8:43 am
✦ a ✧ thankless ✧ job ✦✦ Hello there, welcome to form and discussion thread of the roleplay A Thankless Job! ✦ This thread is where you post your character forms, can request reservations, can ask me or each other questions, and discuss other things related to the roleplay, like relationships and plot ideas. As you post, please keep in mind the rules of this site as well as the rules of this roleplay. Have fun, and please be kind to one another, and we'll all have a wonderful time!
✦ Hope you enjoy this roleplay ✦
Last edited by
Luscinia on Thu Dec 27, 2018 2:21 pm, edited 1 time in total.
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by Luscinia » Thu Dec 27, 2018 9:19 am
The Alpha & The Alpha's Partner || The alpha is the original leader of the pack, but once they choose a partner, they have equal power over the pack. They work together to make decisions that are vital to the pack's function and well-being. The alpha and their partner are in charge of keeping in close communication with the police, as they can decide whether or not to accept the police's specific orders. They also are the only ones who are able to approach the police with demands. If there is an ill-meaning member of the pack, the alpha and their partner have the ability to exile them. The alpha and the alpha's partner decide who trains each trainee. There are two inequalities between the two is if the original alpha dies or steps down, their partner returns to their former position instead of maintaining alpha status. If the alpha's partner dies (as they cannot step down unless they break up with the alpha), the original alpha maintains their role if they choose to do so. Additionally, the original alpha is the only one who is able to officially choose the beta, though their partner is allowed to make suggestions.
The Beta & The Beta's Partner || The beta and their partner are the second-in-commands of the pack. The original beta is chosen specifically by the alpha and is usually a close friend or family member. While the alpha and the alpha's partner have a focus on the bigger picture and outside forces, the beta and their partner function a little more internally. They are in charge of dissolving fights, settling arguments, and making sure that everyone is in good health. The beta and their partner are also in charge of organizing the patrols of fighters and hunters. In the event that the alpha steps down or dies, the beta and their partner rise to the rank of the alpha and the alpha's partner. Similar to the alpha and their partner, if the originally chosen beta dies or steps down, their partner returns to their former position instead of maintaining beta status, unless the alpha decides otherwise.
The Medics || The medics are individuals who were specially trained to handle almost any medical emergency thrown their way. It can range from a minor cold to a severe wound, they'll know how to treat it. Their jobs have a heavy weight to it, as the lives of their packmates rest in their hands. They have to be ready at all times to handle an emergency situation.
The Messengers || The messengers work closely with the alpha and their partner, as well as the police because the purpose of the messengers is to relay messages between the pack's alphas and the police. They know the human city like the back of their hand and are one of the very few weredog pack members who frequently go into the city itself rather than the outskirts of it.
The Fighters || The fighters make up a big part of the pack, as their job is to do exactly what their pack was placed here to do: fend off the zombies and prevent them from entering Vidapolis, protecting its citizens as well as their own pack. They are trained vigorously as trainees to be able to fight hard, and mentally prepare them to potentially fight to the death if they absolutely have to. They are greatly respected throughout the pack for their strength, determination, and loyalty to the cause.
The Scouts || Scouts are weredogs who are known for being quick on their feet and stealthy. Their role is to scour the areas around the city for zombies. As soon as they see a possible threat, they are supposed to inform the alpha immediately, so that the alpha can send out fighters to handle the situation.
The Hunters || The hunters are charged with the important job of providing food and various other supplies for the pack. There are so few considering that the police have provided them with basically all that they need for the past several years, but it's a rank that remains, in case certain things are needed in an emergency, and to ensure that the food supply with such a big group of people is stable.
The Trainees || The trainees begin their training at the age of 13, and train until they are 18 years old. Once they turn 18, they receive their full rank within the pack.
The Caretakers || Seeing as the parents are typically busy with their own jobs, the children of the pack are placed in the care of caretakers. Caretakers are particularly protective and parental people, who have enough patience to care for children. There are not trainees for this position. Instead, a pack member can later choose to take up this job if they want.
The Children || Children are kids of pack members or children who were orphaned. Children don't begin their training within the pack until they are 13 years old, meaning they remain with their caretakers from ages 0 - 12 years old.
The Loners || Loners are weredogs without a pack, living by themselves. If found within the pack's territory, they are usually greeted with a form of hostility. They do have the option to join the pack, however, if they choose to do so.
The Chief of Police || The chief of police runs the whole operation of the protection of Vidapolis, including making sure that the weredog pack continues to do as they were asked. The chief is in close communication with the alpha and their partner. In return for their service, the chief makes sure that the weredogs get everything they need at all times, including furniture, food, clothing, medical supplies, and so on.
The Police Officers || The police officers are under the command of the chief. They are sent out on missions to protect the city from crime, and when the pack needs anything, they also help in delivering supplies to them when asked to do so.
The Civilians || The civilians are typical humans with average jobs. These are the people that both the weredog pack and the police seek to protect. They are completely unaware of the very existence of the weredog pack, as the police are the only humans who know of the pack.
Last edited by
Luscinia on Thu Jan 03, 2019 1:34 pm, edited 1 time in total.
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Luscinia
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by Luscinia » Thu Dec 27, 2018 9:24 am
Golden Retriever [NO MORE GOLDEN RETRIEVERS CAN BE MADE] - Arthur, Chance
Irish Setter [NO MORE IRISH SETTERS CAN BE MADE] - Gilroy, Madeline
Doberman [NO MORE DOBERMANS CAN BE MADE] - Xavier, Lunara
Australian Shepherd [NO MORE AUSTRALIAN SHEPHERDS CAN BE MADE] - Kona, Theodore
Labrador Retriever [can be used one more time] - Nafisa
Rough Collie [can be used one more time] - Maisie
German Shepherd [can be used one more time] - Elisa
Akita [can be used one more time] - Ten
Leonberger [can be used one more time] - Winnifred
Presa Canario [can be used one more time] - Jack
Estrela Mountain Dog [can be used one more time] - Hunter
Basenji [can be used one more time] - Tucker
Beauceron [can be used one more time] - Zayne
Siberian Husky [can be used one more time] - Isabella
Border Collie [can be used one more time] - Julien
Shih Tzu [can be used one more time] - Taylar
Bluetick Coonhound [can be used one more time] - Charlie
Dalmatian [can be used one more time] - Veniah
Saluki [can be used one more time] - Noor
Tamaskan [can be used one more time] - Arista
Samoyed [can be used one more time] - August
Northern Inuit [can be used one more time] - Arya
Ca de Bou [can be used one more time] - Kayleigh
Norwegian Elkhound [can be used one more time] - Vernon
Great Pyrenees [can be used one more time] - Delilah
Welsh Springer Spaniel [can be used one more time] - Phoebe
Alaskan Malamute [can be used one more time] - Alexa
Kugsha [can be used one more time] - Alistair
Last edited by
Luscinia on Sat Jan 05, 2019 11:52 am, edited 17 times in total.
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Luscinia
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by Luscinia » Thu Dec 27, 2018 10:20 am
I'VE SHAKEN OFF MY CHAINS
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name || Gilroy Hannigan
age || Twenty-eight years old
gender || Male
shift form's breed || Irish Setter
rank || Alpha
orientation || Bisexual
romantic interest || None; open
personality || Gilroy is quiet and a bit of a loner, making him an unusual leader for sure. However, he is a wonderful negotiator, specifically when it comes to getting something for the pack from the police. Gilroy seems to take life way too seriously, rarely taking time to do things for himself. He has a bit of a temper, particularly when he's stressed out, and can be a little impatient. All of these things said he's extremely loyal to the pack that his father founded, and would do anything to keep is safe and happy, even if it's at his own expense. The same goes for the very few people he's actually close to, he'd do anything for them.
history || Gilroy's father, Murphy, was the alpha before him, the founder and very first alpha of this particular pack. As for Gilroy's mother, Edna, had passed away when he was four years old, leading for him to be raised primarily by a caretaker. Murphy ended up remarrying a few years after her death. When Murphy's first beta was killed, it seemed unanimous that Murphy's oldest child, Gilroy, who was only eighteen at the time and had been training as a hunter, take his place. Little did the pack know that Murphy was terminally ill. Just a year after Gilroy became the pack's new beta, Murphy passed away. The beginning of Gilroy's leadership was rocky, his youthfulness and his lack of experience, combined with his grief, made it difficult for him in the important decision-making process. He considered stepping down for a while. However, by twenty-two, he seemed to gain steady footing and eventually his leadership skills were heading in the correct direction. He's been the pack's alpha for nine years at this point and is now very clearly comfortable with his position.
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BUT I STILL FEEL THOSE SHACKLES
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Luscinia on Thu Jan 03, 2019 5:24 pm, edited 3 times in total.
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Luscinia
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by Luscinia » Thu Dec 27, 2018 1:13 pm
TOO FAST FOR FREEDOM
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name || Elisa Lenz
age || Twenty-five years old
gender || Female
shift form's breed || German Shepherd
rank || Fighter
orientation || Pansexual
romantic interest || None; open
personality || Elisa, despite being a fighter, is actually very laid back and sociable when she isn't working. She loves nothing more than to crack a few laughs with some friends, play a game of some sport, what have you. She is a bit notorious for being a bit competitive, so if you challenge her to something, there's a good chance she'll accept and try. Whether she's doing something productive or not, she's content. She has a bad habit, however, of acting based on her emotions, and not with her head. Because of this, she's rather reckless and easily finds herself in a troublesome situation. She does take her job seriously when she's on duty, and to the surprise of many, she's a fierce fighter.
history || Elisa doesn't remember either of her parents. They were both loners, her father having supposedly being killed by zombies when her mother was pregnant. Elisa was just an infant, just a couple of months old, when her mother brought her to the pack, and by that point, her mother was on the verge of dying of an undetermined disease. The medics did everything they could but were unsuccessful in saving her. Elisa was raised completely by the caretakers. She doesn't know any different, and never really complains about the lack of parents.
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SOMETIMES IT ALL FALLS DOWN
Last edited by
Luscinia on Thu Dec 27, 2018 1:40 pm, edited 1 time in total.
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Luscinia
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by Luscinia » Thu Dec 27, 2018 1:38 pm
I WILL NOT SHUT MY EYES
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name || Noor Samara
age || Twenty years old
gender || Male
shift form's breed || Saluki
rank || Hunter
orientation || Heterosexual
romantic interest || None; open
personality || Noor is optimistic, even in the darkest times. If you need a nice pick me up after a long, hard day, you might want to sit down and have a conversation with this fellow. It's rare you'll find him without a smile on his face. On the downside, though, he's very gullible and trusts people easily. He forgives those who have wronged him way too easily, making it easy for people to take advantage of him. Noor is a sensitive soul, willing to sit down and listen to all of your problems.
history || There isn't much drama to be told about Noor's life, as he's had it pretty normal relatively speaking. He was born within the pack, his parents both fighters. They expected him to become a fighter as well, but instead, he became a hunter. He's very proud of his job, and seems to enjoy being sent out on scavenging missions whenever it's needed.
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NO, I WILL NOT FALL SILENT
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Luscinia
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by Luscinia » Thu Dec 27, 2018 2:14 pm
IF WE'RE ONLY EVER LOOKING BACK
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name || Nishimura May
age || Twenty-nine years old
gender || Female
rank || Police Chief
orientation || Heterosexual
romantic interest || None; open
personality || May is polite and dignified, but many describe her as aloof. She's quite hard to get close to. For someone who doesn't exactly get along with the wolfdog pack's alpha, Gilroy, many tell her that she has some similarities to him. She can be rather bossy and can get easily frustrated when things don't go as planned. May tends to hold grudges to the grave, and it's difficult for her to let go of things that someone might've said or done to her that upset her. She is a determined woman, and once she has a plan, she'll work at it until it's done.
history || May was born in the city, and from a very young age, she knew that she wanted to join the police force. She went through regular schooling, and right after she graduated high school, she attended the police academy, and within five months, became an officer. It surprised many how quickly she rose among the ranks. She very recently, as in a few months ago, became the chief of police of Vidapolis, and has began working closely with the weredog pack.
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WE WILL DRIVE OURSELVES INSANE
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by brokenpancreas. » Fri Dec 28, 2018 7:07 am
"It's not attitude, it's the way I am." Name-- Arista Evergrey
Age-- 18
Gender-- Female
Role-- Hunter
Orientation-- Bisexual
Crush-- Open
Personality-- Arista is a go-getter. She is fiery and often spontaneous, acting purely on instinct and often without reason. She is fiercely protective and is willing to die for those she loves. Arista is not one for jokes but occasionally is known to make a witty or sarcastic remark. Arista is not someone that can be controlled, she'd rather put herself in danger before she would actually follow directions, so she often ends up in predicaments. Arista can easily lose her temper as well.
History-- Arista was born into the pack to a hunter and fighter. Her parents both mysteriously disappeared one day but Arista believes her loner twin brother, Alistair, is responsible. Alistair and Arista grew up very close but when Alistair revealed he was in love with a loner, Arista became outrageous. After revealing her brother's love to her parents, they forbid him from seeing the girl ever again. After Alistair continued to disobey, the girl was killed and Alistair went mad. Shortly after, his parents and Alistair himself went missing. Arista vowed to never let her brother return to the pack and has been hunting him ever since.
Dog shift-- Tamaskan
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brokenpancreas.
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by brokenpancreas. » Fri Dec 28, 2018 7:25 am
" The Bad Boy; always more fun." Name-- Alistair Evergrey
Age-- 18
Gender-- Male
Role-- Loner
Orientation-- Heteroexual
Crush-- Open
Personality-- Alistair is a trickster. He is mischievous and deceitful but still has an alluring charm to him that draws people back. He is described as a flirt, playing with women's hearts whenever possible but never quite settling down. He is not one for fights but will get his hands dirty if he has to. He is quite competitive when it comes to bets, and he's never lost one. His temper matches his sister's though, he is easily pushed over the edge and he become violent and almost feral when pushed. Unlike his sister though, he is much more calculated about carrying out plans and will carry out almost anything for a good deal of money.
History-- Alistair was born in the pack but quickly became curious as to what laid beyond the boundaries. He met a loner girl named Lyla and fell in love with her. After his sister discovered this and exposed his love to their parents, he pleaded desperately with his parents to get them to understand. After they forbade him, his spirit only grew and he began leaving the pack more and more, becoming detached from the pack. After Lyla was found dead, he fought with his father upon returning home and left as soon as he came. He heard about his parents disappearance weeks after becoming a loner. He still hangs around the pack territory, mostly to spite his sister but also because he enjoys toying with the females there.
Dog shift-- Kughsa
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