by caf. » Sun Dec 23, 2018 2:24 pm
@rose, thank you for entering Moon - it slipped my mind entirely last week that i'd stated myself that RVCTA injuries couldn't incur any required off-time! good on you for remembering, aha.
@OutFoxed, no problem at all with Ash Wine; certainly no reason to rush him along if you don't feel he's quite ready!
as for more involvement, i'd certainly like to find more ways to let everyone do a little more when they want to. of course, i want to keep most of it pretty easy, since we're all busy, but i wouldn't mind having a competition now and again that requires some extra input on your end. perhaps it could be something i implement with the FEI levels, when they come in?
as for what you posited about optional "extra credit prompts," i am certainly amenable to the idea. perhaps each completed prompt would count as an "elimination save" that would prevent the horse from being knocked out of competition? those would be fairly easy to track on the leaderboard sheet, so i don't mind that at all. i would, however, want to make it so that there is a 15-25% chance that a save fails, and that certain events - spooks, bucks, lost shoes, and so forth - aren't applicable to saves. i just want to be careful about allowing players to rack up a huge number of bonuses that prevent anyone else from edging into the winning positions. alternatively, i could put a limit on how many saves any one player could rack up to prevent that? all just ideas, here - let me know what you think!
i'd like to ask real quick about the roleplay, since it seems like it hasn't picked up yet. is it simply that everyone's busy at the moment and doesn't have time for it, or is there something i can improve that would make it more attractive to you all? please feel free to be honest with your criticisms - i haven't really roleplayed in well over three years, so if someone else has better ideas that would draw in more attention i'm perfectly happy to take some input or hand over the project altogether!
another thing i was mulling over last night when i saw your post was FEH/YEH. originally, i wanted those events to be akin to futurities; just a sort of natural progression for young eventers before they enter the official horse trial scene. however, the Beginner Novice competitions and the potential addition of dressage-only or sporthorse conformation classes seems to cover that niche. i wrote up a little something last night on a different sort of FEH/YEH event, and i'd love to know if you all would be interested:
"Future Event Horse/Young Event Horse would be an annual or bi-annual event very similar in form and function to the Mustang Million event, in which players write and draw various training prompts for a horse and later roleplaying a competition. The real-world Future Event Horse/FEH competitions are classes for yearlings and two and three-year-olds, which involve a halter class and a free-jump class for the older horses. The Young Event Horse/YEH classes are for four and five year olds, and involve a halter class, dressage test, and jumping/gallop test. The RVCTA YEH/FEH events would be very similar in structure and form.
The event would begin similarly to Mustang Million in the auction phase; a number of weanling eventing prospects (anglo-arabians, warmbloods, sporthorses, and thoroughbreds, namely) would be auctioned off. These horses would be pre-registered in RVCTA; non-RVCTA members and RVCTA members who wished not to participate would be able to adopt the horses at an increased price. Uniquely, however, the horse's stats and personality would be hidden until age four (as weanlings tend to be gawky and overall difficult to predict); each horse would come with a backstory and a description of its appearance at the sales, which is all the players would have to go off of until they fully matured. Obviously, this does require some involvement from Syd, as she'd have to create the adopts and release the stats.
For each year of the horses' lives, a list of prompts would be released, asking for descriptions of various milestones; sale day, delivery day, first bridling, and so forth. There is no minimum number of prompts, so it is possible for someone to complete the event with no writing or art whatsoever; however, as each prompt yields a certain number of training points, it would be impossible to win any real prizes. At the conclusion of each "year," the horses will compete in a YEH or FEH class respective of their ages and age one year. As the horses grow older and older, the prizes get larger and larger. Any horse that completes the program through age five is automatically qualified for the Preliminary level.
The competitions themselves are partially computer-generated and partially generated by player input. The horse's starting score is determined by its physical stats, personality, and training; however, players will roleplay the competition scenes, which will add bonuses and random events according to the horse's described performance. Players that put more effort into their competition posts will usually receive higher scores.
The contest itself would last around four months, hopefully during the summer. Participation is, of course, not at all required, but highly encouraged (and highly incentivized, with a number of exciting prizes)."
obviously, it's very much a work-in-progress right now. does that sound like something everyone would enjoy, or too much work? i tried to make it a little more structured and a little less work-heavy so that it's not a massive commitment, but of course i completely understand if it's a little much for the association at the moment.
anyhow, show results will be up in just a bit, followed by the official end-of-season awards for our high-point champions! happy holidays, everyone.
caf - they/them - bi
equestrian - vocalist - student
mostly i hang around here for
RVEC nowadays, though i
roleplay on occasion. chat
with me about horses, music,
math, science, or...anything!