Kraken VS Octo-Kun wrote:O_O A $100 for HG!? I know the old DS games from good Nintendo series like Pokemon, Mario, and Zelda go for a lot of money, but I've never seen a used copy of HG/SS for that much! They don't even go for half that! I gave up a bunch of my old games, including Platinum, Diamond, SS, and Explorers of Sky and used the credit to buy Ultra Moon, and later pay for part of my Switch.
Also, is it just me or do video games get increasingly easy as time goes on? I understand that Nintendo wants to appeal to the younger generation by making their games easier, but at the same time, they're losing appeal with the long-time fans. Pokemon FireRed was my first Pokemon game, and while I did get frustrated along the way, all that frustration made beating the game that much more satisfying. I occasionally would rage quit when I was faced with a powerful trainer, but I always got back on and thought up of a strategy, followed by hours of grinding against both wild Pokemon and VS Seeker. But as the series continued, particularly when Gen VI came out, the games were incredibly easy and had very little post-game content. RBY had no post-game content for a reason, they were the first games, there was no National Pokedex, no Battle challenges, so there was no need for post-game content. B//W/B2/W2 had minimal post-game content, but enough to satisfy me. XY had absolutely no post-game content other than the Battle Mansion and Friend Safari, which wasn't really something we hadn't seen in previous games. ORAS's Delta Episode was barely enough to satisfy me, and it wasn't really original. SM had absolutely nothing that impressed me after I'd beaten the game. The UB quests felt more like a chore than amusement, and an easy chore at that. It's incredibly easy to draw out the Ultra Beasts, put a Pokemon that's not a higher level than the UB in the area, but higher than all the normal Pokemon at the front of your party, use a Repel of any sort, UB is the only Pokemon that will appear. I haven't beaten USUM, since I've been focused on beating Dragon Ball Xenoverse 2 ever since I got my Switch on Thanksgiving Day(It was worse than any of my Black Friday shopping experiences, my family actually held off dinner until we got back), and I haven't watched any play throughs, since I want to be surprised at things, and while I'm not normally a completionist, I'm trying to at least beat the records on the Mantine Surfing Spots, and so far I've beaten the ones on Melemele, Akala, and Ula'ula. I'm starting to ramble, but the point is, in my opinion, video games were much harder back in the early 2000's and that's what made it fun. Nintendo is focusing too much on smoke and mirrors to entice us into their games instead of the actual challenge of beating the game. Dragon Ball Xenoverse 2 is an exception for me, since it was not made by Nintendo, it's just been ported onto the Switch. What are your opinions, do you prefer a difficult game with less pizzazz, or an easier game with more pizzazz?
Reaper_Wolf93 wrote:Kraken VS Octo-Kun wrote:O_O A $100 for HG!? I know the old DS games from good Nintendo series like Pokemon, Mario, and Zelda go for a lot of money, but I've never seen a used copy of HG/SS for that much! They don't even go for half that! I gave up a bunch of my old games, including Platinum, Diamond, SS, and Explorers of Sky and used the credit to buy Ultra Moon, and later pay for part of my Switch.
Also, is it just me or do video games get increasingly easy as time goes on? I understand that Nintendo wants to appeal to the younger generation by making their games easier, but at the same time, they're losing appeal with the long-time fans. Pokemon FireRed was my first Pokemon game, and while I did get frustrated along the way, all that frustration made beating the game that much more satisfying. I occasionally would rage quit when I was faced with a powerful trainer, but I always got back on and thought up of a strategy, followed by hours of grinding against both wild Pokemon and VS Seeker. But as the series continued, particularly when Gen VI came out, the games were incredibly easy and had very little post-game content. RBY had no post-game content for a reason, they were the first games, there was no National Pokedex, no Battle challenges, so there was no need for post-game content. B//W/B2/W2 had minimal post-game content, but enough to satisfy me. XY had absolutely no post-game content other than the Battle Mansion and Friend Safari, which wasn't really something we hadn't seen in previous games. ORAS's Delta Episode was barely enough to satisfy me, and it wasn't really original. SM had absolutely nothing that impressed me after I'd beaten the game. The UB quests felt more like a chore than amusement, and an easy chore at that. It's incredibly easy to draw out the Ultra Beasts, put a Pokemon that's not a higher level than the UB in the area, but higher than all the normal Pokemon at the front of your party, use a Repel of any sort, UB is the only Pokemon that will appear. I haven't beaten USUM, since I've been focused on beating Dragon Ball Xenoverse 2 ever since I got my Switch on Thanksgiving Day(It was worse than any of my Black Friday shopping experiences, my family actually held off dinner until we got back), and I haven't watched any play throughs, since I want to be surprised at things, and while I'm not normally a completionist, I'm trying to at least beat the records on the Mantine Surfing Spots, and so far I've beaten the ones on Melemele, Akala, and Ula'ula. I'm starting to ramble, but the point is, in my opinion, video games were much harder back in the early 2000's and that's what made it fun. Nintendo is focusing too much on smoke and mirrors to entice us into their games instead of the actual challenge of beating the game. Dragon Ball Xenoverse 2 is an exception for me, since it was not made by Nintendo, it's just been ported onto the Switch. What are your opinions, do you prefer a difficult game with less pizzazz, or an easier game with more pizzazz?
Cant be any worse than a soul silver for 297.00
Greed tends to drive the price up since people think their games are worth so much
Mew5522 wrote:Reaper_Wolf93 wrote:Kraken VS Octo-Kun wrote:O_O A $100 for HG!? I know the old DS games from good Nintendo series like Pokemon, Mario, and Zelda go for a lot of money, but I've never seen a used copy of HG/SS for that much! They don't even go for half that! I gave up a bunch of my old games, including Platinum, Diamond, SS, and Explorers of Sky and used the credit to buy Ultra Moon, and later pay for part of my Switch.
Also, is it just me or do video games get increasingly easy as time goes on? I understand that Nintendo wants to appeal to the younger generation by making their games easier, but at the same time, they're losing appeal with the long-time fans. Pokemon FireRed was my first Pokemon game, and while I did get frustrated along the way, all that frustration made beating the game that much more satisfying. I occasionally would rage quit when I was faced with a powerful trainer, but I always got back on and thought up of a strategy, followed by hours of grinding against both wild Pokemon and VS Seeker. But as the series continued, particularly when Gen VI came out, the games were incredibly easy and had very little post-game content. RBY had no post-game content for a reason, they were the first games, there was no National Pokedex, no Battle challenges, so there was no need for post-game content. B//W/B2/W2 had minimal post-game content, but enough to satisfy me. XY had absolutely no post-game content other than the Battle Mansion and Friend Safari, which wasn't really something we hadn't seen in previous games. ORAS's Delta Episode was barely enough to satisfy me, and it wasn't really original. SM had absolutely nothing that impressed me after I'd beaten the game. The UB quests felt more like a chore than amusement, and an easy chore at that. It's incredibly easy to draw out the Ultra Beasts, put a Pokemon that's not a higher level than the UB in the area, but higher than all the normal Pokemon at the front of your party, use a Repel of any sort, UB is the only Pokemon that will appear. I haven't beaten USUM, since I've been focused on beating Dragon Ball Xenoverse 2 ever since I got my Switch on Thanksgiving Day(It was worse than any of my Black Friday shopping experiences, my family actually held off dinner until we got back), and I haven't watched any play throughs, since I want to be surprised at things, and while I'm not normally a completionist, I'm trying to at least beat the records on the Mantine Surfing Spots, and so far I've beaten the ones on Melemele, Akala, and Ula'ula. I'm starting to ramble, but the point is, in my opinion, video games were much harder back in the early 2000's and that's what made it fun. Nintendo is focusing too much on smoke and mirrors to entice us into their games instead of the actual challenge of beating the game. Dragon Ball Xenoverse 2 is an exception for me, since it was not made by Nintendo, it's just been ported onto the Switch. What are your opinions, do you prefer a difficult game with less pizzazz, or an easier game with more pizzazz?
Cant be any worse than a soul silver for 297.00
Greed tends to drive the price up since people think their games are worth so much
Okay i'm just a random passerby, but DANGGGGGGGGG
Kraken VS Octo-Kun wrote:Unfortunately, GBA games can rarely be found since the people who do have them almost never part with them, and you never want to buy them online, because 1: there's a good chance of it being fake, 2: even if it is real, you won't be able to transfer Pokemon onto Gen IV games
Also, does this sound like a screwup on Nintendo's part?
The RBY Virtual Console games retained all the glitches from the real games, including the most famous of them all, Missingno. People who used the Pokemon Bank with one of their Virtual Console games experienced a unique glitch. If you try transferring Pokemon from RBY to Pokemon Bank, and the box you are transferring has a Missingno. in it, the glitch Pokemon itself will not be transferred, but all legit Pokemon will have their names moved over by one.
Example: Box has Missingno. in it, Hypno placed next to a Nidoking will be renamed Nidoking, next Pokemon will be renamed Hypno, and so on.
In my opinion, this is Nintendo's fault. They had the ability to remove the glitches before releasing RBY for Virtual Console on 3DS. So, why didn't they? They could argue that the hardcore players would be disappointed if the glitches they know and love weren't there, and while I agree, it's still not enough to overlook the problems it could cause with new games. Seriously, what would you do if you had a Hypno named Nidoking, that you could not rename?
Syn wrote:That moment when you get a pokemon you've always wanted from wondertrade only to realize that it is 100% non-legit. I'll keep it and die inside every time I see it.
Users browsing this forum: No registered users and 8 guests