Possible UMA project? + Concept Art!

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Possible UMA project? + Concept Art!

Postby Maniacal_Ferret » Sat Jan 18, 2025 8:40 am

this is a crap ton of info, mainly for myself, please know that you do NOT have to read all of it unless you want to!
I would like to make it on oekaki, but looking for someone who wants to do lines possibly. Honestly it will prob end up not being on oekaki, that’s chill tho

None of these are fixed ideas and will probably be tweaked as I go

Species Name: Veyrix
(Pronounced: "Vay-riks")

1. Core Concept
Theme:
The Veyrix are a wild, predatory species with deep ties to the land they inhabit. These creatures are characterized by their primal instincts and natural adaptability, which make them formidable survivors. Each subspecies is uniquely adapted to its specific environment—be it harsh deserts, dense forests, or frigid mountain ranges. While they are solitary hunters at times, they thrive most when in packs, where loyalty, teamwork, and territorial defense are paramount. The Veyrix are not just predators; they see themselves as guardians of their ecosystems. Driven by a profound respect for the balance of nature, they view all living things as part of a greater cycle and take their role as protectors of the land very seriously.

The Veyrix culture revolves around a strict sense of territory, hierarchy, and kinship, making them fierce defenders of their families and habitats. They are deeply connected to the spirits of the wild and are often seen as symbols of strength and primal energy in their cultures.

2. Appearance
Base Form:
The Veyrix are large, muscular, and predatory, resembling a hybrid of felines and canines. They are built for strength, agility, and endurance. Their bodies are sleek yet muscular, with powerful limbs designed for quick bursts of speed and prolonged stamina. Their long, thick tails provide excellent balance and can be used as a signaling tool within packs. Their claws are retractable, much like a cat's, allowing them to be both stealthy and ferocious when needed. These claws are perfect for climbing, digging, or fighting, depending on their subspecies' specific needs.

Feline/Canine Hybrid Traits:

Ears: Their ears vary depending on subspecies. Some Veyrix have pointed, wolf-like ears that are large and highly sensitive, perfect for hearing distant sounds or pinpointing the smallest vibrations in the air. Others have rounded, feline-like ears that are more attuned to high-frequency sounds, offering an acute sensitivity to subtle noises in dense environments like forests or caves.
Snouts: The snout structure can also vary. Some Veyrix have elongated, wolf-like snouts, ideal for tracking scents across long distances and providing a broader range of vocalizations (howls, growls, and barks). Others have shorter, more compact snouts resembling felines, which enhance their agility and stealth, as well as their ability to make quick, precise bites.
Eyes: Their eyes are large, often shimmering or glowing with an eerie light, especially in dim or dark environments, giving them remarkable night vision. Their irises can come in a variety of colors—yellow, amber, blue, or even a silvery hue depending on subspecies, allowing them to see clearly even in pitch darkness.
Distinctive Features:

Claws: Retractable claws that serve multiple functions—digging for shelter or prey, climbing trees or rocky terrain, and as a powerful weapon when fighting. Some Veyrix have claws that can extend to greater lengths depending on their environment or needs.
Fur: The fur of the Veyrix is dense and varies in color, texture, and pattern depending on their subspecies' environment. Some have sleek, short coats perfect for high-speed pursuits in hot climates, while others sport thick, longer fur to protect them from colder regions. Fur patterns can serve as camouflage or as a sign of status within the pack, with certain markings indicating seniority or strength.
Bioluminescence: Some subspecies have bioluminescent markings that glow faintly in the dark. These glowing patterns can serve as a form of communication or as a way to navigate through the dark forests or underground caverns they inhabit.
3. Subspecies Examples
Veyrix Noxor (Midnight Guardians of the Forests)
Appearance: Dark, nearly black fur with faint silver markings running along the spine, legs, and tail. Their eyes glow bright amber at night, helping them navigate their dense, shadowy forest habitats. Their ears are large and slightly tufted, resembling that of a lynx.
Abilities: This subspecies is known for its incredible stealth and speed. The Noxor can move silently through thick foliage and are excellent climbers, scaling trees to stalk prey or evade predators. Their bioluminescent markings are used for communication within the pack, flashing different patterns to signal danger or convey emotions.
Behavior: They are territorial and live in tight-knit family groups, often defending their home forest with fierce loyalty. Their strong bond with the forest allows them to manipulate the natural elements, such as using their claws to make subtle changes in the environment to trap or drive away intruders.
Veyrix Ferros (Guardians of the Steel Plains)
Appearance: Sleek and muscular with silver-gray fur, sometimes with a metallic sheen. Their eyes are a bright, piercing blue, perfect for seeing long distances. Their ears are pointed, wolf-like, and their tails are thick and bushy, often adorned with tufts of fur.
Abilities: Adapted to open plains and semi-arid terrains, the Ferros subspecies is built for endurance. They can run at high speeds over long distances, often reaching speeds of up to 60 miles per hour. Their sharp claws are perfect for digging into the tough, dry earth and can leave deep gouges in their enemies or prey.
Behavior: Known for their loyalty to the pack, they often travel in large groups. The Ferros communicate with long-distance howls, which can be heard across great distances, marking their territory and warning off other predators. They are often the vanguard of the Veyrix species, scouting and defending the pack’s territory.
Veyrix Glacian (Frostborn Protectors of the Mountains)
Appearance: Large, bulky bodies covered in thick, white or icy-blue fur that provides excellent insulation. Their eyes are a pale ice-blue, and their claws are slightly longer, resembling sabers. Their fur is dappled with silvery patterns, and their ears are rounded like a cat’s, to keep warmth close.
Abilities: This subspecies thrives in harsh, cold climates. Their thick fur keeps them warm in freezing temperatures, and their claws can carve through ice and snow. They are natural hunters in snow-covered terrain, using their large paws to dig through snowdrifts in search of prey or shelter.
Behavior: Glacians are solitary for the most part but form small, tight-knit familial groups during the harsh winter months. They are known for their ability to endure extreme cold and their formidable strength, able to take down large mountain prey like elk or snow leopards.
Veyrix Aridox (Desert Sentinels)
Appearance: Lean, with short fur ranging from sandy beige to pale brown, allowing them to blend seamlessly into their desert surroundings. Their eyes are a sharp green, reflecting their heightened vision in harsh sunlight, and their ears are long and pointed like a wolf's, helping with heat dissipation.
Abilities: Aridox subspecies are incredibly resilient to extreme heat and dehydration. Their bodies store water for long periods, and they can survive without sustenance for days at a time. They are skilled hunters in the dry, open deserts, using their sharp senses to track prey over miles of barren terrain.
Behavior: Aridox are fiercely territorial and rely on their strong family bonds to defend water sources and hunting grounds. Their packs are smaller than those of other subspecies, as resources are scarcer, but they are highly efficient and work in unison to maintain their territory.
4. Social Structure & Culture
Pack Dynamics:

Veyrix packs are typically led by an Alpha, who is the strongest and most respected member of the pack. This individual is usually the largest, fiercest, or most intelligent of the group. The Alpha is often a female in most subspecies, with males holding more of a supporting role until they prove themselves through strength or intelligence.
Beta members are the second in command, often tasked with overseeing hunting parties or defending the pack’s territory from intruders.
Omega individuals are lower in the social hierarchy, typically younger or less experienced members. However, they are not seen as weak; rather, they are often the next generation who will take over leadership roles as they mature.
Rituals:

The Rite of the Hunt: A coming-of-age ritual for young Veyrix, the Rite of the Hunt marks the transition from cub to adult. They must hunt alone for the first time and bring back a significant prey to prove their skill and readiness to join the adult ranks of the pack.
Territorial Marking: Each pack of Veyrix has a ritual for marking and protecting their territory, often involving special howls, scent marking, and sometimes even physical displays of dominance. This is also a way to maintain communication across large distances in regions where packs may be spread out.
Spirituality:

The Veyrix believe in The Spirit of the Wild, a collective consciousness that connects them to all living creatures and the natural world. They believe that the balance of the ecosystems they protect is sacred, and they are the stewards of that balance. Rituals and ceremonies are performed to honor the Spirit, particularly after successful hunts or before migrating through harsh terrains.
5. Role in the World
Guardians of the Ecosystem:
The Veyrix are seen as the protectors of their environments. They are the ultimate apex predators in their respective territories, but they don't hunt out of greed. Their hunts are intentional and controlled, ensuring that prey populations remain in balance with the environment. As such, they are revered as guardians, keeping the wilds in check and maintaining ecological harmony.
Last edited by Maniacal_Ferret on Sun Jan 19, 2025 2:45 pm, edited 3 times in total.
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Re: Possible UMA project?

Postby Maniacal_Ferret » Sat Jan 18, 2025 8:41 am

1. Basic Genetic Structure Overview
Alleles: Genes come in pairs—one from each parent—determining specific traits. Alleles are variants of a gene.
Dominant allele: This allele will be expressed even if only one copy is inherited (e.g., "S" for short fur).
Recessive allele: This allele will only be expressed if both copies are inherited (e.g., "s" for long fur).
2. Physical Traits
Fur Type & Length

Fur Length Gene (Fur)
Dominant (S): Short fur (adapted to hot climates like deserts and plains).
Recessive (s): Long fur (adapted to cold environments like mountains or forests).
Example:

SS = Short fur (both alleles from parents are dominant).
Ss = Short fur (one dominant, one recessive—dominant trait wins).
ss = Long fur (two recessive alleles, so the long fur trait appears).
Veyrix Subspecies Example:
Aridox (desert): Short fur (SS or Ss).
Glacian (mountain): Long fur (ss).
Fur Color

Fur Color Gene (Color)
Dominant (L): Light-colored fur (beige, white, gray).
Recessive (l): Dark-colored fur (black, brown).
Example:

LL = Light-colored fur (dominant).
Ll = Light-colored fur (dominant, but carries the recessive dark allele).
ll = Dark-colored fur (recessive).
Veyrix Subspecies Example:
Aridox (desert): Light colors, such as sandy beige (LL or Ll).
Ferros (plains): Light with a grayish tone (LL).
Noxor (forest): Dark tones to blend with the shadows (ll).
Eye Color & Vision

Eye Color Gene (Eyes)
Dominant (A): Amber or yellow eyes.
Recessive (a): Blue or green eyes.
Example:

AA = Amber/yellow eyes (both alleles from parents).
Aa = Amber/yellow eyes (dominant).
aa = Blue/green eyes (recessive).
Night Vision Gene (Night)
Dominant (N): Enhanced night vision (adapted to low-light environments).
Recessive (n): Regular vision (common in day-dwelling species).
Example:

NN = Enhanced night vision (for nocturnal hunting).
Nn = Enhanced night vision (carries one regular vision gene).
nn = Regular vision.
Veyrix Subspecies Example:
Noxor (forest): Likely NN for night vision.
Aridox (desert): Nn or nn, as they hunt in daylight.
Ear Shape

Ear Shape Gene (Ears)
Dominant (P): Pointed ears (adapted for heat dissipation and hearing).
Recessive (p): Rounded ears (helpful for cold environments).
Example:

PP = Pointed ears.
Pp = Pointed ears (carrying a rounded allele).
pp = Rounded ears.
Veyrix Subspecies Example:
Ferros (plains): Pointed ears (PP or Pp) for long-distance hearing.
Glacian (mountains): Rounded ears (pp) for better thermal regulation in cold.
3. Sensory Traits & Abilities
Enhanced Senses

Smell Gene (Smell)
Dominant (S): Enhanced sense of smell (better tracking and scent-marking).
Recessive (s): Regular sense of smell.
Example:

SS = Highly developed sense of smell.
Ss = Good sense of smell.
ss = Regular sense of smell.
Veyrix Subspecies Example:
Ferros (plains): SS for long-distance scent tracking.
Aridox (desert): SS for tracking prey over great distances.
Hearing Gene (Hearing)

Hearing Gene (Hearing)
Dominant (H): Enhanced hearing (important for detecting distant sounds or vibrations).
Recessive (h): Average hearing.
Example:

HH = Superior hearing.
Hh = Enhanced hearing.
hh = Regular hearing.
Veyrix Subspecies Example:
Noxor (forest): HH or Hh for detecting small movements in dense forests.
Aridox (desert): Hh for detecting sandstorms or vibrations in the ground.
4. Special Abilities
Bioluminescence (Special Adaptation)

Bioluminescence Gene (Bio)
Dominant (B): Ability to produce light (used for communication, signaling).
Recessive (b): No bioluminescence.
Example:

BB = Strong bioluminescence.
Bb = Mild bioluminescence (carries one non-luminescent gene).
bb = No bioluminescence.
Veyrix Subspecies Example:
Noxor (forest): Likely BB or Bb, to communicate in low-light environments.
Ferros (plains): bb, as they rely on vocal signals and scent for communication.
5. Behavioral Traits
Pack Loyalty

Loyalty Gene (Loyal)
Dominant (L): Strong loyalty to the pack.
Recessive (l): More independent, lower pack loyalty.
Example:

LL = Highly loyal to the pack.
Ll = Loyal but with some independent tendencies.
ll = Less pack-oriented, more likely to leave the group.
Veyrix Subspecies Example:
Ferros (plains): Likely LL for strong group cohesion.
Glacian (mountain): Ll or ll, as their harsh environment may lead to more independent individuals.
Territoriality

Territorial Instinct Gene (Territory)
Dominant (T): Strong territorial instincts.
Recessive (t): Weak territorial instincts.
Example:

TT = Strong territorial instincts.
Tt = Moderate territorial behavior.
tt = Less territorial, more likely to roam.
Veyrix Subspecies Example:
Aridox (desert): Likely TT or Tt to defend their scarce resources.
Noxor (forest): Tt for marking territory and defending hunting grounds.
6. Hybridization & Evolutionary Adaptation
Hybrid Traits:

When two different subspecies of Veyrix mate, their offspring can inherit a mix of traits.
Example: A Ferros (plains) and a Noxor (forest) could have a mix of traits such as pointed ears (P) and short fur (S), but may also inherit traits like enhanced hearing (H) or bioluminescence (B), depending on the genetic pool.
Evolution:

Over time, if a group of Veyrix lives in a new environment (e.g., a changing climate or new territory), natural selection might favor certain traits. Veyrix with advantageous traits (like longer fur (s) or stronger claws (D)) would be more likely to survive and reproduce, gradually causing a shift in genetic expression across generations.
7. Example Genetic Pairing
Let’s take an example of two Veyrix parents:

Parent 1: Ferros with Short Fur (SS), Amber Eyes (AA), Acute Smell (SS), Pointed Ears (PP).
Parent 2: Noxor with Long Fur (ss), Blue Eyes (aa), Enhanced Night Vision (NN), Bioluminescence (BB).
Possible Offspring:

Fur Type: Ss (short fur, since short fur is dominant).
Eye Color: Aa (Amber eyes, since amber is dominant).
Smell: SS (Enhanced smell, dominant).
Ear Type: Pp (Pointed ears, dominant).
Night Vision: NN (Enhanced night vision, dominant).
Bioluminescence: Bb (Bioluminescent with mild glow, as one parent has the trait).
This offspring would be a hybrid, with a mix of traits from both parents and capable of thriving in a variety of environments, depending on the subspecies it’s born into.
1. Pupil Shape
Pupil Shape Gene (Pupil)
Dominant (R): Round Pupils (common for daytime or general-purpose vision).
Recessive (r): Slit Pupils (adapted for low-light environments, better focus in dim lighting or at night).
Example:
RR = Round pupils (ideal for sharp focus during the day).
Rr = Mixed trait (may have slit pupils in low-light situations but round ones in daylight).
rr = Slit pupils (excellent for seeing in low-light environments or at night).
Veyrix Subspecies Example:
Noxor (forest): Likely rr, with slit pupils for enhanced vision in dimly lit forests.
Aridox (desert): Likely RR or Rr, as they are active during the bright daylight hours of the desert.
2. Fur Patterning
Fur Pattern Gene (Pattern)
Dominant (M): Patterned Fur (stripes, spots, or speckles that offer camouflage or serve as a social signal).
Recessive (m): Solid Fur (no distinct patterns, typically a more uniform color).
Example:

MM = Fully patterned fur.
Mm = Patterned fur (carrying one recessive solid color allele).
mm = Solid fur color.
Veyrix Subspecies Example:
Ferros (plains): Likely MM or Mm, with spotted or striped fur to blend into the tall grass.
Glacian (mountains): More likely to have mm, solid white or gray fur to blend into snow.
3. Claw Size & Strength
Claw Strength Gene (Claw)
Dominant (C): Large, Strong Claws (used for climbing, hunting, or digging).
Recessive (c): Smaller, Less Powerful Claws (more suited for lighter tasks or swift movements).
Example:

CC = Large, strong claws (great for digging or combat).
Cc = Moderate claws (good for most tasks but not specialized for heavy digging).
cc = Smaller claws (useful for lighter tasks or faster movements).
Veyrix Subspecies Example:
Noxor (forest): Likely CC or Cc, as climbing trees and digging is common for this subspecies.
Aridox (desert): Likely Cc, as they need claws strong enough to survive in rocky terrain but not necessarily to climb trees.
4. Tail Type & Function
Tail Type Gene (Tail)
Dominant (T): Long, Flexible Tail (used for balance and signaling within packs).
Recessive (t): Short, Stumpy Tail (more compact, useful for certain types of terrain or environments).
Example:

TT = Long, flexible tail (ideal for agility and communication).
Tt = Long, flexible tail (carrying a short-tail gene).
tt = Short, stumpy tail (adapted to environments where a long tail would be impractical).
Veyrix Subspecies Example:
Ferros (plains): Likely TT, as their long tail helps them maintain balance at high speeds.
Kuroth (cave): Likely tt, as they navigate through narrow spaces and do not need a long tail.
5. Enhanced Strength
Strength Gene (Strength)
Dominant (S): Enhanced Strength (muscle mass and physical power, useful for heavy lifting or fighting).
Recessive (s): Average Strength (more endurance-oriented, good for stamina but not raw physical power).
Example:

SS = Enhanced strength (can lift heavier objects, more powerful in combat).
Ss = Greater strength (carrying the recessive average strength gene).
ss = Average strength (more stamina and endurance-based).
Veyrix Subspecies Example:
Glacian (mountains): Likely SS for extra muscle power to deal with snow and rocky terrain.
Ferros (plains): Likely Ss, good balance between strength and endurance for long-distance running.
6. Snout Length
Snout Length Gene (Snout)
Dominant (L): Long Snout (longer snouts can be adapted for sniffing out prey over long distances).
Recessive (l): Short Snout (more compact snouts, suitable for more close-range interactions).
Example:

LL = Long snout (used for scent tracking over greater distances).
Ll = Long snout (carrying the short snout gene).
ll = Short snout (for a better bite or more accurate local scent detection).
Veyrix Subspecies Example:
Aridox (desert): Likely LL for long-distance tracking across open land.
Noxor (forest): Likely Ll or ll, as forests require less long-distance tracking.
7. Speed & Agility
Speed Gene (Speed)
Dominant (V): High Speed (built for fast running, excellent stamina, and pursuit).
Recessive (v): Average Speed (good endurance but not as fast).
Example:

VV = High speed (can run long distances quickly).
Vv = High speed (carrying the recessive average speed gene).
vv = Average speed (good endurance but not as fast).
Veyrix Subspecies Example:
Ferros (plains): Likely VV for long-distance, high-speed running.
Kuroth (cave): Likely vv, as speed isn’t as necessary in underground environments.
8. Vocalization & Communication
Vocalization Gene (Vocal)
Dominant (V): Loud, High-Pitched Vocalizations (used for calling, communicating over long distances).
Recessive (v): Low, Subtle Vocalizations (for quiet communication in tight spaces).
Example:

VV = Loud vocalizations (ideal for calling pack members across open spaces).
Vv = Moderate vocalization (carrying a quieter, subtle trait).
vv = Low vocalizations (useful for sneaking or silent communication).
Veyrix Subspecies Example:
Ferros (plains): Likely VV, loud calls for pack coordination over large areas.
Kuroth (cave): Likely vv, as they communicate in more confined, echo-prone environments.
9. Heat Resistance
Heat Resistance Gene (Heat)
Dominant (H): Heat Resistance (adapted to survive in hot environments, with specialized cooling mechanisms).
Recessive (h): Normal Heat Tolerance (more prone to overheating in extreme heat).
Example:

HH = High heat resistance (able to handle extreme heat).
Hh = Good heat resistance (can handle warm climates but not extreme heat).
hh = Normal heat tolerance (prone to heat exhaustion in hot environments).
Veyrix Subspecies Example:
Aridox (desert): Likely HH for surviving in the extreme heat of the desert.
Glacian (mountain): Likely hh, more adapted to cold than heat.
10. Resistance to Poison or Toxins
Poison Resistance Gene (Toxin)
Dominant (T): Poison Resistance (resistant to venomous bites, toxic plants, or other environmental toxins).
Recessive (t): Normal Toxin Sensitivity (can suffer from poison or toxins but may be less vulnerable than others).
Example:

TT = Strong resistance to poison/toxins.
Tt = Moderate resistance (carrying one recessive gene).
tt = Normal sensitivity (less resistant to poison/toxins).
Veyrix Subspecies Example:
Noxor (forest): Likely TT, resistant to venomous bites from poisonous creatures in their environment.
Aridox (desert): Likely Tt, able to handle occasional exposure to desert toxins like venomous snakes or poisonous plants.

Red (R)

Dominant Gene (R): Red Fur
RR: Pure red fur, very vibrant and striking.
Rr: A lighter or duller red, often mixed with other undertones.
rr: No red fur; might carry genes for other colors.
Orange (O)

Dominant Gene (O): Orange Fur
OO: Solid orange fur, usually with some degree of yellow or red undertones.
Oo: A more muted orange, less intense.
oo: No orange fur; likely carries recessive color genes.
Yellow (Y)

Dominant Gene (Y): Yellow Fur
YY: Bright, golden-yellow fur.
Yy: Lighter yellow, sometimes leaning toward a golden or pale tone.
yy: No yellow fur; may contribute to green, cream, or white fur genes.
Green (G)

Dominant Gene (G): Green Fur
GG: Vivid green fur, often appearing in forest or jungle-dwelling subspecies.
Gg: Duller green with a mix of yellow or brown tones.
gg: No green fur; can carry hidden green genes if hybridized.
Blue (B)

Dominant Gene (B): Blue Fur
BB: Bold blue, often appearing in mystical or rare Veyrix.
Bb: Faint bluish tint, mixed with another color like gray.
bb: No blue fur.
Purple (P)

Dominant Gene (P): Purple Fur
PP: Rich purple fur, more likely in colder, more mystical climates.
Pp: Subdued purple or lavender fur, mixed with another color.
pp: No purple fur.
Pink (K)

Dominant Gene (K): Pink Fur
KK: Soft pastel pink, rare in nature and seen in specific subspecies.
Kk: Slight pinkish hue, often mixed with lighter tones like white.
kk: No pink fur.
Brown (Br)

Dominant Gene (Br): Brown Fur
BrBr: Dark brown fur, often combined with darker patterns or solid fur.
Brb: Lighter brown, sometimes mixed with lighter shades like tan or cream.
bb: No brown fur, may carry genes for other colors.
White (W)

Dominant Gene (W): White Fur
WW: Pure white fur, usually appearing in colder environments.
Ww: A lighter or cream color, with undertones of another color like gray.
ww: No white fur; might carry a hidden white gene.
Black (Bk)

Dominant Gene (Bk): Black Fur
BkBk: Solid black fur, often seen in stealthy, nocturnal subspecies.
Bkb: Dark, nearly black, fur mixed with brown or gray undertones.
bb: No black fur; may carry the gene for other colors.
Gray (Gy)

Dominant Gene (Gy): Gray Fur
GyGy: Dark gray fur, often with a hint of blue or silver.
Gyg: Lighter gray with brown or silvery undertones.
gg: No gray fur; likely carries another color gene.
2. Fur Patterning Genes
These genes determine the pattern and distribution of the fur, adding even more variety to the Veyrix appearance.

Pattern Genes

Patterns such as stripes, spots, and gradients are often dominant, while solid color may be recessive. We can use combinations of these genes to create various striking fur patterns.

Striped Pattern (Str)

Dominant Gene (Str): Striped Fur Pattern
StrStr: Bold, wide stripes, typically in darker colors.
Strs: Narrow stripes, often more diffuse and lighter in color.
ss: No striped pattern, solid fur color.
Spotted Pattern (Spot)

Dominant Gene (Spt): Spotted Fur Pattern
SptSpt: Solid spots, typically of varying size, often in darker colors against a lighter base.
Spts: Smaller, more faint spots.
ss: No spots, solid or striped fur.
Mottled Pattern (Mtl)

Dominant Gene (Mtl): Mottled Fur Pattern
MtlMtl: Random blotches or patches of color (i.e., swirls, random streaks).
Mtls: Light mottling, usually seen on darker coats.
ss: No mottled pattern.
Gradient Pattern (Grad)

Dominant Gene (Grad): Gradient (Ombre) Fur Pattern
GradGrad: Fur color shifts gradually from dark to light (i.e., black to white, or red to gold).
Grads: Subtle gradient, barely noticeable.
ss: No gradient pattern, solid or striped.
Solid Color (Sol)

Recessive Gene (Sol): Solid Fur Color
SolSol: No patterns, uniform color across the entire body.
Sols: Slight pattern variation or undetectable.
ss: No solid pattern, possibly striped or spotted.
Mask Pattern (Mask)

Dominant Gene (Mask): Facial Mask Pattern
MaskMask: Solid dark fur around the eyes, creating a "mask" appearance.
Masks: Light masking or faded pattern around the eyes.
ss: No mask pattern.
Example Color/Pattern Combinations
Veyrix Example 1:
Fur Color: Red (Rr) with Spotted Pattern (SptSpt)
A reddish fur base with dark spots scattered across the body.
Veyrix Example 2:
Fur Color: Gray (GyGy) with Striped Pattern (StrStr)
Dark gray fur with bold black stripes going across the body.
Veyrix Example 3:
Fur Color: White (Ww) with Mottled Pattern (MtlMtl)
A creamy white coat with random gray or blue streaks and blotches.
Veyrix Example 4:
Fur Color: Black (BkBk) with Gradient Pattern (GradGrad)
A black base color that transitions to dark red or purple at the tips of the fur.
Veyrix Example 5:
Fur Color: Green (Gg) with Mask Pattern (MaskMask)
Green fur with a dark, almost black "mask" around the eyes and face.
Combining Colors and Patterns in Hybrids
If you cross two Veyrix subspecies with different traits, you can mix dominant and recessive genes to create a unique combination of color and pattern. For example:

Parent 1 (Red fur, Striped): Rr, StrStr
Parent 2 (Yellow fur, Mottled): Yy, MtlMtl
Offspring could inherit the following traits:

Red or Yellow Fur (Rr or Yy)
Striped or Mottled Patterns (StrStr or MtlMtl)
This gives rise to an offspring with possibly Red, Yellow, or even a Combination of both colors, and a variety of patterns (striped, mottled, or even a mix of both).
Last edited by Maniacal_Ferret on Sat Jan 18, 2025 8:58 am, edited 3 times in total.
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Re: Possible UMA project?

Postby Maniacal_Ferret » Sat Jan 18, 2025 8:41 am

1. Noxor (Forest & Jungle Subspecies)
Habitat: Dense forests, jungles, and temperate woodlands.
Physical Traits:
Fur: Dark fur, often with muted green or brown patterns for camouflage in the shadows. Bioluminescent markings on their bodies help with communication in low-light environments.
Ears: Pointed, large ears for acute hearing.
Eyes: Bright amber or yellow with enhanced night vision (NN).
Tail: Long and flexible for balance, particularly in tree-dwelling environments.
Abilities:
Exceptional night vision for hunting and navigating through dense forest at night.
Bioluminescent markings for communication within the pack in dark environments.
Excellent climbers with strong, retractable claws adapted for tree-dwelling.
Behavior:
Pack-oriented, highly social. The Noxor live in large, tight-knit family groups and communicate extensively through scent, sound, and light.
Very territorial, with fiercely defended boundaries, especially around hunting grounds.
Known for ritualistic hunts and protective behaviors, as they are deeply connected to the land they inhabit.
2. Aridox (Desert Subspecies)
Habitat: Vast deserts, rocky canyons, and arid plateaus.
Physical Traits:
Fur: Short, sandy-colored fur for heat regulation. Fur color varies from beige to light brown to blend into the sand.
Ears: Large, rounded ears designed to dissipate heat.
Eyes: Amber or light yellow with good vision during the day (Nn or nn).
Tail: Long and thick for stability and balance, crucial for running across the desert.
Abilities:
Enhanced sense of smell for detecting prey and water sources across vast distances.
Can dig to find shelter or escape the heat (DD).
Territorial instincts are strong, and they fiercely guard their hunting grounds in the harsh desert environment.
Behavior:
Solitary or small family groups. Packs are less common due to the lack of resources in the desert, so the Aridox is often more independent.
Focused on survival, with a calm and calculated approach to hunting and resource gathering.
The Aridox are highly efficient in conserving energy and water and are expert in navigating the unforgiving desert environment.
3. Glacian (Mountain & Snow Subspecies)
Habitat: High-altitude mountains, snow-covered regions, and tundras.
Physical Traits:
Fur: Thick, long fur, often white or light gray, to blend in with snowy surroundings and provide insulation.
Ears: Rounded ears to minimize heat loss.
Eyes: Light-colored eyes, typically blue or pale yellow (Aa).
Tail: Short and bushy to conserve body heat.
Abilities:
Strong claws (for digging through snow or climbing icy slopes).
Excellent balance on rocky and snowy terrain, with short but sturdy legs built for climbing.
Less reliant on night vision compared to other subspecies, as they primarily hunt during daylight in the open snowfields.
Behavior:
Live in smaller, family-based packs. These packs have a strong social structure, with dominant individuals leading hunting and migration.
Known for migrating to lower altitudes during harsh winters and using their environment for protection against predators.
The Glacian are fiercely protective of their territory, with little tolerance for invaders in their harsh, resource-scarce environment.
4. Ferros (Plains & Grassland Subspecies)
Habitat: Open plains, grasslands, and savannas.
Physical Traits:
Fur: Medium-length fur, typically brown, gray, or tawny, with slight stripes or spots for camouflage in tall grass.
Ears: Large, pointed ears for long-range hearing.
Eyes: Green or amber eyes with decent vision in daylight and night.
Tail: Long, flexible, and strong for balance when running at high speeds.
Abilities:
Known for their speed and endurance, the Ferros are exceptional runners, with their long, strong limbs adapted for sprinting.
Acute hearing (can hear distant movements and predators) helps them avoid danger on the open plains.
Their enhanced sense of smell allows them to track prey or predators over vast stretches of land.
Behavior:
Nomadic, they move in large, fluid groups across the plains in search of food. Their packs are highly flexible, often splitting into smaller groups for hunting and then reconvening.
Social, but not as tightly bound as the Noxor, with a more relaxed but still protective pack structure.
Territorial behavior focuses around water sources and specific grazing areas, though the open landscape means their territories can overlap with other packs.
5. Kuroth (Cave & Underground Subspecies)
Habitat: Deep caves, subterranean tunnels, and cavernous systems.
Physical Traits:
Fur: Light to dark gray, with some subspecies having patches of pale or bioluminescent fur (to navigate in darkness).
Ears: Large, round ears designed to pick up sounds in echoing caves and tunnels.
Eyes: Small, pale eyes that are adapted to low light but still capable of detecting faint light (Aa or aa).
Tail: Short, often stumpy, as it's not as useful for balance in tight, confined spaces.
Abilities:
Superior hearing and echolocation-like abilities help them navigate through dark underground environments.
Climbing ability is useful for scaling cave walls or hopping between rock formations in the dark.
Bioluminescence in some subspecies is used for communication in complete darkness or signaling others in the pack.
Behavior:
Highly territorial, especially around nest sites or significant resources, like underground water or mineral deposits.
Pack behavior is strong, with a highly organized hierarchy. Social bonds are critical, and Kuroth communicate with sound, scent, and light patterns.
These Veyrix are opportunistic and resourceful, making use of every feature of their environment to thrive, including creating tunnels and lairs to store food.
6. Solstice (Swamp & Wetland Subspecies)
Habitat: Swamps, marshes, and dense wetlands.
Physical Traits:
Fur: Thick, water-resistant fur that comes in various shades of green, brown, and gray to blend into wetland vegetation.
Ears: Medium-sized ears that allow for both heat dissipation and enhanced hearing in the dense, often noisy swamp environment.
Eyes: Typically bright green or golden, excellent at seeing through murky water or dim environments.
Tail: Long, muscular tail used for swimming and balance in soggy environments.
Abilities:
Swim easily and quickly, with webbed paws and thick, water-resistant fur.
Enhanced smell (can track prey through dense, swampy air).
Sharp claws for digging into muddy terrain or climbing up tree roots.
Behavior:
Pack-oriented but with a focus on seclusion. Solstice packs often set up camp in difficult-to-reach areas, using the swamp's natural camouflage.
Territorial, but more defensive than offensive, as their home territories are often difficult for intruders to navigate.
Nesting rituals are important for Solstice, with complex underground dens or elevated nests in trees to avoid flooding.
7. Vorthik (Savannah & Desert Oasis Subspecies)
Habitat: Savannahs, dry plains, and desert oases.
Physical Traits:
Fur: Dusty, sandy colors that help blend into desert surroundings; often patched with pale or reddish fur.
Ears: Large, tall ears designed to dissipate heat.
Eyes: Strong, golden eyes that help see clearly in both daylight and at dusk.
Tail: Long, sleek, with a tuft at the end for balance when running.
Abilities:
Thermal regulation abilities, they are well-equipped for surviving extreme heat.
Enhanced endurance and long-distance running are their primary survival skills, helping them chase prey or escape predators in the vast open spaces.
Can survive on minimal water, relying on caching and scavenging.
Behavior:
Nomadic packs, constantly moving between oases or watering holes, their social structure is flexible and fluid.
Territorial around water sources but otherwise more communal, especially when resources are abundant.
Sociable, but also highly independent when needed.
Last edited by Maniacal_Ferret on Sat Jan 18, 2025 8:48 am, edited 1 time in total.
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Re: Possible UMA project?

Postby Maniacal_Ferret » Sat Jan 18, 2025 8:42 am

Concept art: (art is mine)

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Last edited by Maniacal_Ferret on Sun Jan 19, 2025 6:37 pm, edited 3 times in total.
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Re: Possible UMA project?

Postby Maniacal_Ferret » Sat Jan 18, 2025 8:42 am

Open for posting ideas and such
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Re: Possible UMA project?

Postby Maniacal_Ferret » Sun Jan 19, 2025 5:34 am

Bewper
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Re: Possible UMA project? Concept art!

Postby Maniacal_Ferret » Sun Jan 19, 2025 2:43 pm

Added concept art above, it will have two back legs I just decided to post it before I forgot lol
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Re: Possible UMA project? + Concept Art!

Postby Maniacal_Ferret » Mon Jan 20, 2025 4:40 am

More concept art added
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