ariadne wrote:Well, if people insisting that what they like most is the most valuable is the problem, then why not get rid of the notion of "fair" trades? Just trade a pet you have for one you like more based purely off of the rarity tags it has and leave demand up to the individual with no commonly accepted quantifiers a lá "1.5 nons" whatsoever. I believe that was the initial vision of the staff, no?
Loelya wrote:ariadne wrote:Well, if people insisting that what they like most is the most valuable is the problem, then why not get rid of the notion of "fair" trades? Just trade a pet you have for one you like more based purely off of the rarity tags it has and leave demand up to the individual with no commonly accepted quantifiers a lá "1.5 nons" whatsoever. I believe that was the initial vision of the staff, no?
this would absolutely be ideal but the problem is that people “like” pets for different reasons. This would work if people traded purely by which pets they most value the design of, but many players “like” certain pets the most because they are considered most valuable — and have said as much.
ariadne wrote:Loelya wrote:ariadne wrote:Well, if people insisting that what they like most is the most valuable is the problem, then why not get rid of the notion of "fair" trades? Just trade a pet you have for one you like more based purely off of the rarity tags it has and leave demand up to the individual with no commonly accepted quantifiers a lá "1.5 nons" whatsoever. I believe that was the initial vision of the staff, no?
this would absolutely be ideal but the problem is that people “like” pets for different reasons. This would work if people traded purely by which pets they most value the design of, but many players “like” certain pets the most because they are considered most valuable — and have said as much.
That could be solved by removing any effort to chronicle pet rarity so after a while once the rares list becomes hopelessly outdated the only reference point will be pet rarities. Pair that with another rarity update and any way to tell how valuable a pet is outside of it's tag would be gone.
Loelya wrote:ariadne wrote:Well, if people insisting that what they like most is the most valuable is the problem, then why not get rid of the notion of "fair" trades? Just trade a pet you have for one you like more based purely off of the rarity tags it has and leave demand up to the individual with no commonly accepted quantifiers a lá "1.5 nons" whatsoever. I believe that was the initial vision of the staff, no?
this would absolutely be ideal but the problem is that people “like” pets for different reasons. This would work if people traded purely by which pets they most value the design of, but many players “like” certain pets the most because they are considered most valuable — and have said as much.
ariadne wrote:-snip-
That could be solved by removing any effort to chronicle pet rarity so after a while once the rares list becomes hopelessly outdated the only reference point will be pet rarities. Pair that with another rarity update and any way to tell how valuable a pet is outside of it's tag would be gone.
amarok. wrote:i absolutely don't intend to sound harsh or rude but what you're proposing ariadne would just become a demand freeforall where, again, people with the most desirable pets would eventually end up on the top of the hill, the system would cycle to fawn over another pet and suddenly the people who traded their souls for those pixels will lose basically everything. you cannot stand here and complain about demand and rarity and everything about this system if your "solution" is the worst case scenario, nor should you really be complaining if you are not willing to contribute to solving the issue in any way at all other than said complaining. we're doing our best to put forward reasonable, workable solutions, not utpoian ideas that would worsen the situation or not work at all.
but if you really think that somebody with their '19 store pet should be able to swap it entirely fairly for your hypothetical UR Aussie then please, lead by example. i'm sure we'd all love to see that trade once you've completed the swap.
ariadne wrote:If you remove the measuring stick of the rares list inherent status of pets disappears and turns into "whatever pet is fashionable right now." If you trade just to own valuable things of course you will be disappointed but if you traded just to own a pretty pet that pet does not disappear just because the demand is gone.
Law wrote:ariadne wrote:If you remove the measuring stick of the rares list inherent status of pets disappears and turns into "whatever pet is fashionable right now." If you trade just to own valuable things of course you will be disappointed but if you traded just to own a pretty pet that pet does not disappear just because the demand is gone.
It's an interesting idea but like with the rares list people are just going to take a snapshot of the current rarities. There'll be a lot of ex-OMGSR and ex-VR terminology thrown around. The measuring stick won't just disappear.
This post tells us what the ratio of pets to users were in 2009. is a bit dated but for very rares and OMGSR, there is definitely not going to be one pet for every user that wants one. Therefore, until CS dies, demand will always come into play because there's always going to be more users who want the rare and popular pets than there are in existence.
The only way the system you proposed would work is if everyone magically forgets all about the current rarities, and more VR and OMGSR pets are added to balance the numbers out.
Law wrote:Reiterating the point that if you want to lower demand, you can help by making better trades and posting them on the VR and OMGSR Successful Trades Thread. For the years I've been on CS, the most "accurate" way to determine a pet's value has always been to see what other people are trading for it. A lot of answers you'll see on the FTT are like "Ravens has been going for X amount of Y lately". Just talking about demand as a problem doesn't really do much.
ariadne wrote:Law wrote:ariadne wrote:If you remove the measuring stick of the rares list inherent status of pets disappears and turns into "whatever pet is fashionable right now." If you trade just to own valuable things of course you will be disappointed but if you traded just to own a pretty pet that pet does not disappear just because the demand is gone.
It's an interesting idea but like with the rares list people are just going to take a snapshot of the current rarities. There'll be a lot of ex-OMGSR and ex-VR terminology thrown around. The measuring stick won't just disappear.
This post tells us what the ratio of pets to users were in 2009. is a bit dated but for very rares and OMGSR, there is definitely not going to be one pet for every user that wants one. Therefore, until CS dies, demand will always come into play because there's always going to be more users who want the rare and popular pets than there are in existence.
The only way the system you proposed would work is if everyone magically forgets all about the current rarities, and more VR and OMGSR pets are added to balance the numbers out.
You misunderstand, I don't propose removing rarity altogether, I propose that we ignore the rares list and treat pets entirely by how much we like them - e.g. if I found I very rare I liked more I'd trade it for my Cookie 1:1.
If there is no list of pets that are considered more valuable than their tags then the status of a "high list" pet will fade and demand fluctuates enough that people trying to follow it will get fed up quickly. I don't love the idea but maybe it could be possible to turn CS trading into something more shallow so that not every trade becomes a research project.
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