New Trading Standards Discussion (please join in!)

Discussion about the Pets, Items, Dress-ups, Events, Site, Forum or other CS features!

Which of these qualities do you find most important in trading guides? (pick your top three)

clarity (easy to understand)
415
28%
flexibility (values are less rigid)
100
7%
strict (values are more rigid)
114
8%
customizable (template available for you to make your own version)
24
2%
shows their work (rarity history or trading data)
171
12%
collaborative (more than one user has contributed to the guide)
176
12%
rigorous (updates favor higher values in order to cover immediate trends)
31
2%
stability (updates favor stable values for the sake of demand management)
197
13%
popular (used by many players)
194
13%
personal (matches your own expectations in trading)
48
3%
 
Total votes : 1470

Re: New Trading Standards Discussion (please join in!)

Postby Heda Vampiric » Mon Sep 18, 2023 11:27 am

future boy wrote:
(snip)

Edit: The example that pops into mind is the Gacha Dog from 2021. *PRE-UPDATE* it was a regular rare but trading for as much as a '10 rare because people liked it so much ? Which confused me ;-;

(Snip)


Thiiis oml the gacha dog is such a good example of demand being way higher than the pet really should go for. Sharing just to give an idea to anyone who hasn’t traded for this dog; I personally traded big time for one because no one was trading them away. In the end I traded like 12 pets for it- 4 of which were 2010 rares and 2 of which were (2020+) store pets. You will not ever see me getting rid of this dog because there’s just no getting one back without overpay if you do.

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Re: New Trading Standards Discussion (please join in!)

Postby SolarSonnet » Mon Sep 18, 2023 11:34 am

Loelya wrote:
snip

But the thing is that I don’t know that I would say that encouraging the future use a “3 year rule” (or other similar guidelines) should be seen as “casual” trading because personally I don’t see any logical basis to stick with older, more rigid structures. I don’t personally see what benefit to trading that provides when it seems there’s no real reason to keep doing it “the old way” now that we have an updated system. the update was specifically meant to address the rigidity and inflexibility of trading because of how min maxing was being done to combat all the “what if’s” that we haven’t known before. but now I think we’re much better acclimated on the rarity side of things to think about how we wish to trade in more broad terms.

and as far as the FTT goes - yes, it’s true that responses there have gotten sparser over time. I believe this is a result of trading standards growing ever-more stringent and players being less and less sure how to respond to other trades. if the community is able to reach some agreement on new trading standards, and everyone is able to find & read up on those trading standards, then that will increase player confidence, and this update is a great opportunity to strive to do that. if player confidence increases on what is “fair,” then there might be more opportunity for responses and discussion on these sorts of threads. maybe there will even be less backlog if players don’t feel as reliant on other advice.

and lastly I think there should be multiple guides whether less-strict trading becomes the guideline or more-strict trading becomes the guideline. if we set one single guide that was as strict as trading guidelines could possibly be, and there were no other places for players to read & decide what they think is fair, then whoever managed that guide would have pretty enormous amounts of power over the entire site’s trading economy. that was one of many original problems with the “list.”


I fundamentally disagree that the Rarity overhaul was meant to decrease rigid trading structures.
When I voted for it, I voted for it because it would let me see what my pets are valued more accurately so that I could trade for them more fairly in the structures that work for me (I.E. Rigidity and set 'Rules' on value)

So I get more from my "better" rares and uncommons and know how to trade fairer for less valuable rares and uncommons, rather than all uncommons being worth a nebulous amount between common and rare.

I was never thinking of a more fluid trading structure when I voted for the rarity overhaul. I was thinking about it in that minmax mindset, because it's beneficial to that as well. People voted for it for different reasons, so I don't think it's fair to say that it was updated for the sole reason of reducing rigidity and promoting more flexible trading.

It seems like there are two or three "main" groups here. The people who want rigid trading, the people who want to be rid of rigid training entirely and just want one rarity to be worth itself across the board (I.E. A rare is a rare, period.) , and then the people who are somewhere in the middle of that, which is where you get stuff like the 3 month rule from.

I do think it will be important to have multiple guides on multiple forms of trading.
What's better than one list and set of guidelines for trading? Multiple people weighing in with multiple different guidelines for different types of people. If the standard "List" works for you, that's great. If the "List" was never working for you, or you wanna try something new, there will be a new guide for you.

The problem with that, is that in threads like the FTT, you'd have to get someone who also using the same guidelines you do.
I.E.
"Can I get someone else's input with this trade? I use [User]'s Super Cool Awesome Valuation Guide for my pets, and I think this is relatively fair, but I worry that one side might need to add [value] to it." and then you'd need someone else who uses [User]'s Super Cool Awesome Valuation Guide to weigh in and help you with that trade. Or at least someone who's willing to go see [U]SCAVG and calculate the trade using it to give an opinion with that method, even if they don't use it themselves.

I do have to admit that the fact that trading is so intimidating is probably why the FTT struggles so much. Nobody even knows where to start. I just don't know if there's ever going to be a reality without an intimidating valuation to some pets. Which is kind of disappointing on one hand, but on the other, having valuation be a thing that is calculate-able makes my brain happy.

I'd say I'm somewhere in the middle, in an ideal world, nobody would want to take advantage of anybody because trades would be equal and fair and pets would just be what they are. You could trade your rares for rares and OMGSRs for OMGSRs without there being discrepancy in how rare an OMGSR is compared to other OMGSRs. Somewhat unfortunately, without like, a ton more new 'rare' rarities, I don't think that's where this is going.

-
Okay so I started typing this part as a joke but I actually seriously think it could be useful.

Imagine for a moment, if you will, a new, fourth tier entirely.
Ascending from the realm of Commons, Uncommons, and Rares.

The "OMGSR" Tier.

This seems super silly and over-the-top at a first glance, but there is SO much fluctuation in OMGSRs that this could genuinely be useful. Like, an OMGSR can be worth anywhere from 6 Nons to less than one. That is so much value to have under one rarity umbrella.

These pets are ALL OMGSR still, but now you have a fancy rainbow bar that tells you "How" Rare your OMGSR is.
Like there's an entire OMGSC to OMGSR scale within the OMGSR scale.

For pets that're barely OMGSR, you'd have an "OMGSC-OMGSR"

For pets that're the rarest of the OMGSR, you'd have an "OMGSR-OMGSR"

(Names pending, OMGSC-OMGSR sounds so dumb and complicated, we could call OMGSC-OMGSR "Barely OMGSR" and OMGSR-OMGSR "True OMGSR")

For notches and the single star on the background, its easy. The little slider just goes where the OMGSC-OMGSR rainbow falls and the star changes color. So for a common-omgsr on the notch one, it'd be on the 4th notch, on the star slider it'd be green and on the "green" part of the rainbow.

For the others, it gets a little harder, but I'd suggest something like..
(Rarity Example for an 'ER OMGSR')
Image

Is this kind of silly and unrealistic? Yes. Would it be helpful? Also yes.

Then 1:1 swaps between OMGSR tiers would be plausible.
Your Barely OMGSR could swap 1:1 with somebody else's Barely OMGSR, assuming demand is the same. No complicated maths or values, it's right there on the pet. No more arguing over what OMGSR is more OMGSR than other OMGSRs.

Trading solved, you're welcome. (/playful)
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Re: New Trading Standards Discussion (please join in!)

Postby Loelya » Mon Sep 18, 2023 12:12 pm

SolarSonnet wrote:People voted for it for different reasons, so I don't think it's fair to say that it was updated for the sole reason of reducing rigidity and promoting more flexible trading.

this is true, and I'm sorry about overstepping. I accidentally turned that into claiming a blanket reason when I guess I meant more that I know that one of the big reasons why the rarity overhaul was proposed was that the userbase had sort of come together and pitched the idea that trading structures have become too much of an impossible standard over time, and were unhappy with the way things stood before. but there were a lot of reasons why there's been user discontent, and staff coming together to provide a rarity update was more about addressing that discontent, and not necessarily engineered to create a less-rigid trading system. and of course it's true that voting for the overhaul can't possibly be ascribed to one single approach.

SolarSonnet wrote:If the standard "List" works for you, that's great. If the "List" was never working for you, or you wanna try something new, there will be a new guide for you.

I do wish it was possible to move away from bringing up the old "list" in discussions such as these, since it has been functionally retired for almost five years, and was proven to be drastically incorrect by the time that it was phased out of use.

SolarSonnet wrote:The problem with that, is that in threads like the FTT, you'd have to get someone who also using the same guidelines you do.
I.E.
"Can I get someone else's input with this trade? I use [User]'s Super Cool Awesome Valuation Guide for my pets, and I think this is relatively fair, but I worry that one side might need to add [value] to it." and then you'd need someone else who uses [User]'s Super Cool Awesome Valuation Guide to weigh in and help you with that trade. Or at least someone who's willing to go see [U]SCAVG and calculate the trade using it to give an opinion with that method, even if they don't use it themselves.

this was actually a thing for a while though; back at the very beginning of trading after the 2019 rarity overhaul, people would often cover multiple different methods of potential fair trading when they answered questions on the FTT. I did so myself, and I saw at least 4-5 other users who did the same. it meant our posts were fairly long, but I do think people appreciated it. eventually though, trading became more stringent again and that flexibility kinda got,, stamped out. there were occasionally hostile replies to my covering-of-multiple-methods, and I eventually stopped posting, as did the others who used to approach their answers that way. I don't want to see another rarity overhaul open up lots of possibilities only to be squeezed lifeless a few weeks later by another rigid trading structure.

SolarSonnet wrote:For the others, it gets a little harder, but I'd suggest something like..
(Rarity Example for an 'ER OMGSR')
Image

Is this kind of silly and unrealistic? Yes. Would it be helpful? Also yes.

Then 1:1 swaps between OMGSR tiers would be plausible.
Your Barely OMGSR could swap 1:1 with somebody else's Barely OMGSR, assuming demand is the same. No complicated maths or values, it's right there on the pet. No more arguing over what OMGSR is more OMGSR than other OMGSRs.

Trading solved, you're welcome. (/playful)


this is a very interesting proposal! I don't have strong thoughts on it myself, but if you were hoping to see this sort of thing implemented, it might be worth proposing it over in the user "suggestions" boards. if other players are able to see it and support it, maybe it would be something that staff would be willing to consider as an additional update.

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Re: New Trading Standards Discussion (please join in!)

Postby angst » Mon Sep 18, 2023 12:15 pm

Loelya wrote:
future boy wrote:Now, this is not to say that everyone has to follow one strict rule of trading, but if we could potentially standardize definitions it could help!

this is a great idea! there was something of an attempt to do this back in 2019, but it never really caught on. here’s what I remember from those discussions:

Rarity - How many of a given pet exists per active user on-site. This is a built-in site mechanism and each pet has corresponding rarity bars.

Demand - How desirable the pet is. In addition to its base rarity, how likely are players to wishlist the pet, or actively trade towards this pet for their collection.

Worth - What a fair, quantity-based trade for the pet would be. For example, a high-rarity pet might be “worth” 100 uncommons. (more of a function of rarity than demand.)

Value - What a desirable trade for the pet would be. For example, players are likely to trade a store pet for another store pet, even if theoretically, a fair, worth-based trade could be achieved with a number of standard-release rares. (more of a function of demand than rarity.)

^ these were just things that I saw being discussed a few years ago in case they interest anyone. I don’t necessarily think we have to try to work all of these in somewhere. Maybe if we just standardize the rarity & demand definitions we’d be good.


Wow, I really feel like this is on the right track!

I also want *something* in there if a pet is hard to find, regardless of its demand or rarity.

Also I want it to fluctuate! Like, hypothetically demand is just based on what people are willing to pay for certain pets. Yet sometimes when a pets demand + rarity become very set in stone, in a way, i.e. "value" according to these definitions (I'm thinking of URs whose "price" in nons becomes fairly set a few months in) nobody feasibly wants to "pay" that much for them. This, ironically, leads to some people feeling / getting ripped off if they say, trade for a pet that's technically a "fair" swap but discover they'll have a hard time trading it away. This is partially why having a diverse set of data and resources - crowd sourced, of course - to decide demand and how it interacts with value using forums, surveys, etc. - would help users better understand "value."

Like, for example, I once traded for a moonswirl not intending to keep one but because I thought I was being offered an equal trade for my pets. But when I went to trade the moonswirl I had trouble trading it - I didn't understand it had low demand. Technically I was told it was "worth" up to 3nons, and this is what I made my original trade based on, but I never got a 3non offer her. Then it just feels like when I did find a trade for her, I was almost cheating someone else - that's not a good feeling and something none of us want to incentivize. If that person wanted to keep the moonswirl, that's cool, but they didn't and fell into the same trading sinkhole I did. Another example I can think of is flamingo trades; I just don't see the flamingo going for it's technical "value" and feel like it's outdated.

If we are to have a guide I think that guide should reflect the lived realities of the trading market and be constantly editable and amenable to that based on trading data. I think letting things develop organically based on assessments of demand, worth and value are wonderful - then as people post trading data there's a concerted effort to keep updating the "value" to what people will actually, tangible trade for a pet (which I know requires a ton of forum upkeep! And is a ton of work!) to avoid these kinds of scenarios of having awkwardly high value pets with low demand that means they only get traded for another set of low demand pets. I know this is inevitable, but I just want the information to be separated, named and updated continuously. Does that make sense? I may be totally off here. Also sorry for the wall of text!

TLDR; I love these categories. We need more specifics, as being specific helps us hold ourselves to accountable and prevent trading confusion! I think an additional category reflecting the reality of how hard a pet is to come by / get is somewhat different than demand alone and deserves a different word. Updating any thread / guide will be key.
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Re: New Trading Standards Discussion (please join in!)

Postby Loelya » Mon Sep 18, 2023 12:25 pm

angst wrote:I think an additional category reflecting the reality of how hard a pet is to come by / get is somewhat different than demand alone and deserves a different word. Updating any thread / guide will be key.

hmm I guess that word might be something like "circulation?" I do see how something like that would be valuable to trading info. the only trouble is that I'm not sure if there's a way to be completely certain we know exactly how many pets are in circulation at a given time?

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Re: New Trading Standards Discussion (please join in!)

Postby SolarSonnet » Mon Sep 18, 2023 12:33 pm

angst wrote:
Loelya wrote:
future boy wrote:Now, this is not to say that everyone has to follow one strict rule of trading, but if we could potentially standardize definitions it could help!

this is a great idea! there was something of an attempt to do this back in 2019, but it never really caught on. here’s what I remember from those discussions:

Rarity - How many of a given pet exists per active user on-site. This is a built-in site mechanism and each pet has corresponding rarity bars.

Demand - How desirable the pet is. In addition to its base rarity, how likely are players to wishlist the pet, or actively trade towards this pet for their collection.

Worth - What a fair, quantity-based trade for the pet would be. For example, a high-rarity pet might be “worth” 100 uncommons. (more of a function of rarity than demand.)

Value - What a desirable trade for the pet would be. For example, players are likely to trade a store pet for another store pet, even if theoretically, a fair, worth-based trade could be achieved with a number of standard-release rares. (more of a function of demand than rarity.)

^ these were just things that I saw being discussed a few years ago in case they interest anyone. I don’t necessarily think we have to try to work all of these in somewhere. Maybe if we just standardize the rarity & demand definitions we’d be good.


Wow, I really feel like this is on the right track!

I also want *something* in there if a pet is hard to find, regardless of its demand or rarity.

Also I want it to fluctuate! Like, hypothetically demand is just based on what people are willing to pay for certain pets. Yet sometimes when a pets demand + rarity become very set in stone, in a way, i.e. "value" according to these definitions (I'm thinking of URs whose "price" in nons becomes fairly set a few months in) nobody feasibly wants to "pay" that much for them. This, ironically, leads to some people feeling / getting ripped off if they say, trade for a pet that's technically a "fair" swap but discover they'll have a hard time trading it away. This is partially why having a diverse set of data and resources - crowd sourced, of course - to decide demand and how it interacts with value using forums, surveys, etc. - would help users better understand "value."

Like, for example, I once traded for a moonswirl not intending to keep one but because I thought I was being offered an equal trade for my pets. But when I went to trade the moonswirl I had trouble trading it - I didn't understand it had low demand. Technically I was told it was "worth" up to 3nons, and this is what I made my original trade based on, but I never got a 3non offer her. Then it just feels like when I did find a trade for her, I was almost cheating someone else - that's not a good feeling and something none of us want to incentivize. If that person wanted to keep the moonswirl, that's cool, but they didn't and fell into the same trading sinkhole I did. Another example I can think of is flamingo trades; I just don't see the flamingo going for it's technical "value" and feel like it's outdated.

If we are to have a guide I think that guide should reflect the lived realities of the trading market and be constantly editable and amenable to that based on trading data. I think letting things develop organically based on assessments of demand, worth and value are wonderful - then as people post trading data there's a concerted effort to keep updating the "value" to what people will actually, tangible trade for a pet (which I know requires a ton of forum upkeep! And is a ton of work!) to avoid these kinds of scenarios of having awkwardly high value pets with low demand that means they only get traded for another set of low demand pets. I know this is inevitable, but I just want the information to be separated, named and updated continuously. Does that make sense? I may be totally off here. Also sorry for the wall of text!

TLDR; I love these categories. We need more specifics, as being specific helps us hold ourselves to accountable and prevent trading confusion! I think an additional category reflecting the reality of how hard a pet is to come by / get is somewhat different than demand alone and deserves a different word. Updating any thread / guide will be key.


I don't have much to add to these, but I do think it's important to show support for ideas I like. I think these are on the right track.

I'd love a list that shows all of these. Frankly.

For example:

Image
Moonswirl
Rarity: OMGSR
Worth: Up to 3n
Demand: 2-2.5n
Value: An assortment of pets adding up to the 2-2.5n range. Typically consisting of other "list" pets, and sometimes including Store Pets with Worth and Demand values of Mid-advents+.



There could even be a new format for the rare swap thread that's like:


Have: Moonswirl
Image

Rarity: OMGSR
Worth: Up to 3n
Demand: 2-2.5n

Want: An assortment of pets adding up to the 2.5-2.75n range, consisting mainly of other "list" pets. I'm mostly looking for Higher Demand Lower Worth Pets. (I.E. a pet Worth 1n but Demand is 1.5n) and I'm willing to trade based on those pets' Demand value rather than their Worth value.

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Re: New Trading Standards Discussion (please join in!)

Postby Solloby » Mon Sep 18, 2023 12:43 pm

^ I'm enjoying the OMGSR discussions! You guys are making great progress.

The thing I'm finding so wild is that people are making claims a lower rarity pet is worth multiple higher rarity pets based purely on date despite how granular our rarity system is now. I had no idea people were using a 2:1 year system before, that seems crazy to me given how many years there are to get through. It seems really unfair to newer players who will never be able to access older pets simply because of how much extra they are valued above their rarity tags. One UC shouldn't be worth 10 UCs, or 1 old OMGSC worth 5 new UCs, that just seems wrong.

I'd like to suggest a trading guideline that tries to keep pets within their rarity tags. I don't think this should apply for ER+ or store pets. But for all pets VR and below, would something like this work?Or do you think the boundaries should be pushed out so that the rarity tags can overlap more when comparing high & low pets? Feel free to edit the guidelines to what you think is fair if you like the structure.


Guideline suggestion:

A pet is worth another pet with:
    Same rarity tag
    Similar age (within 3 years)
    Similar demand (species/line edits)

Pets of different rarities can be swapped fairly at the boundary:
    If a pet is both new and low demand, it is a bottom pet, and can be swapped for a top pet from the lower rarity tag.
    If a pet is both old and high demand, it is a top pet, and can be swapped for a bottom pet from the higher rarity tag.
    Alternatively, 2 bottom pets can be swapped for 1 top pet within the same rarity tag.

For pets with gaps that aren't both at the boundary, the following gap closers can be used:
    If there is a large gap, a high pet from the directly lower rarity tag
    If there is a medium gap, an average pet from the directly lower rarity tag
    If there is a small gap, a low pet from the directly lower rarity tag, or a high pet from the rarity tag 2 below
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Re: New Trading Standards Discussion (please join in!)

Postby spiderkisser » Mon Sep 18, 2023 12:50 pm

bubblegumjello wrote:i understand why people have a want and a need for a list but tbh, its really annoying and difficult to use. i would just like a 2009 rare=2009 rare, regardless of release (if its a jan 09 vs dec 09). they really should be the same.


i understand why people don’t want to welcome the new omgsrs with open arms and trade them 1:1 because their pet has been omgsr longer, but to be honest that should not matter. just bc one pet has been vr since 2011 does not mean it is less vr than a 2015 or 2016 vr. ESPECIALLY right now. i know i keep stressing this in my posts, but really the rarities are the most accurate right now. there is no “omgsr tier” because they all sit on the same level. i mean if you really want to argue it, i would say the “rarest” omgsrs would actually be the newest UR pets, since theres only like 20 (if that) in the game.

in reality these pets that went from vr to omgsr have been at the cusp of omgsr tier for a while, they finally just got their sparkly label, if that makes sense.

i know many people disagree with this stance but i really think this change is a nice fresh start and wiping down and clearing out old trading standards and expectations is probably for the better, even if it means some of our pets “lose” value


yep yep yep, exactly my thoughts!
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Re: New Trading Standards Discussion (please join in!)

Postby SolarSonnet » Mon Sep 18, 2023 12:56 pm

Replying to Loelya, didn't wanna snip all the quotes so adding that here ^^
-
No worries about generalization. I wasn't aware it was mainly proposed for that, I just saw the poll when it popped up. o:

-

When I was talking about the 'Old List', I actually was meaning the more 'current' list, not the old-old List. I should have clarified that I was talking about Horror's List

-

I didn't know that about the FTT. I hope that kind of method can work again. I want as many inputs from as many different perspectives as possible when trading, tbh. Makes me hate that things went this way in the first place.

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I actually might propose it on the suggestions board. Problem is that we've just gotten a rarity overhaul, so another one feels super redundant to bring up right now. Or maybe it's the perfect time to? I don't know. It still feels rather silly to me, it's adding an entire new set of rarities, doubling what we have right now, even if it would be useful, I worry it would make trading both too complicated and less complicated at the same time.

What if there aren't enough OMGSRs to seperate into that many categories ? I guess we could do less, but would that make it more, or less confusing? And would less categories in the OMGSR tier make people less likely to swap their OMGSRs between each other?
I.E. If we only had Barely, VC, Common, UC, Rare, VR, and True OMGSR rarities, would people be less likely to 1:1 their Uncommon OMGSRs? I'll probably bring this to the suggestions board because it feels like it goes there, but I do kind of expect it to get shot down by things I'm not even thinking about.

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Overall, thanks for engaging with me. I hope none of my msgs have come off as standoffish or angry or anything, I've been told that they do sometimes and I don't mean to be. Having conversations in this thread has really helped me with my perspective of trading and how things are going to work in the future.

I genuinely think I have like, minmax trading trauma from when I first joined CS, and now anything else feels weird and like I'm going to get scammed or taken advantage of at every corner. It's going to be hard for a lot of people to move into more flexible trading methods, and while I do have some more rigid thinking when it comes to rarer pets, my view on more common pets has shifted since coming into this thread.
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Re: New Trading Standards Discussion (please join in!)

Postby Palimpsest » Mon Sep 18, 2023 1:32 pm

I was in the archives updating my wishlist, and came across a good litter to give an example of how common / uncommon pets have changed.

This chameleon litter from 2019 was previously a range of common - uncommon (I don't recall exactly which). Now they range from common to extremely uncommon.

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When I was trading for them, especially trying to get the last two PPS chameleons, I found that the difficulty of finding them correlated pretty accurately to the rarities as they're depicted now - but at the time, they were all just common / uncommon. There were also almost no rare monthlies in 2019 as well (according to my collection count there were none, but I may have misremembered), and after scrolling through the first half of the year, I've found several, and a number of extremely uncommons - and this for 2019, which to me personally doesn't feel like that long ago.

I state this mostly because as I scroll through the 2019 archive, I find countless examples of this, which makes me feel like the rarities now are much more likely to accurately represent the pet's rarity. For someone who used date rules primarily to compensate for rarity disparities like this, I no longer feel as much an inclination to use them to get a fair trade.

(Edit: this in comparison to something like the litters in June 2022, which primarily range from very common - uncommon, whereas these 2019 litters primarily range from common - extremely uncommon)
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