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♢ -- Anemoi by molotov

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Artist molotov [gallery]
Time spent 1 day, 13 hours
Drawing sessions 49
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♢ -- Anemoi

Postby molotov » Mon Dec 16, 2024 12:25 pm

    Image
    information & directory
    introduction / traits / rules & guidelines / artist search

    ♢ -- xxxxx What are anemoi?
    Like the untamed winds they embody, anemoi are creatures that exemplify freedom; natural sea farers and adept explorers who thrive where the sky and water meet. They can be found in regions all over the map, from the warmest reaches of the tropics in the south, to the cold, and unforgiving edges of the north. Be it for fame, fortune, exploration, or beyond, wherever the wind takes them, all anemoi have an innate reason for traversing the sea; to earn their wings and join the winds in flight.


    ♢ -- xxxxx General Biology
    ○ -- Anemoi are born wingless, though it is foretold that anemoi are bestowed with their wings upon fulfilling an extraordinary act. Not all are so fortunate to receive such a gift in their lifetime, though many try.
    ○ -- Anemoi are facultative bipeds, meaning while they commonly walk and run on all fours comfortably, they are also capable of standing on two legs in certain circumstances, such as carrying objects, communication, and various other tactile uses.
    ○ -- Omnivores, anemoi’s primary food source comes from fruit, nuts, fish and small mammals.
    ○ -- They breed in pairs and have offspring of up to 2 nestlings
    ○ -- Anemoi can also imbue their likeness into unclaimed eggs they take in as their own.
    ○ -- Anemoi have 4 known variations adapted for the 4 major regions of the map.
    ○ -- Variations can crossbreed, though their offspring will take on the variation base of one parent, however, they may possess unique colorations or traits attributed to both.

    ⊱──────────────────────────────────────⊰ ⊱──────────────────────────────────────⊰


    ♢ -- xxxxx How do I obtain one?
    xxxxx You can obtain an anemoi through a variety of methods, including adopts, nurseries, customs, expeditions, and eggs.
    ○ -- Adopts will be posted below this thread and can be won via raffles, alongside writing and art competitions which will determine ownership.
    ○ -- Nurseries are posted below this thread and can be used when an artists opens their slots. you can obtain offspring from a single or a pair of existing anemoi, alongside eggs, but can also be used by non-owners to obtain a new anemoi.
    ○ -- Customs opportunities will be posted below this thread from official staff artists, they might be free or otherwise require a payment method of the artists choosing.
    ○ -- Expeditions these require preexisting anemoi to participate in, however, in rare occasions may result in finding an anemoi or egg.
    ○ -- Eggs are essentially the equivalent of a ticket, they can be obtained by runners-up of art and writing competitions or found during expeditions, and turned into nurseries for semi-customs. single eggs may have a pre-established variation when hatched, may be randomized, or otherwise their variation may be determined by the owner of the egg depending on the type of egg obtained.
    ○ -- Gifts & Trading these require approval from staff/the designer of the anemoi in question, alongside both parties participating in the trade.

    title card credit goes to alphanea
Last edited by molotov on Thu Jan 23, 2025 3:39 pm, edited 12 times in total.
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♢ -- Rules & Guidelines

Postby molotov » Mon Dec 16, 2024 12:26 pm

    ♢ -- xxxxx Rules & Guidelines

    xxxxx ○ -- Chicken smoothie terms of service must be followed at all times.
    xxxxx ○ -- Remain kind and respectful, if you have a complaint or a concern, it should be handled responsibly through discussions with staff, not call out posts, arguments, or harassment on community forms.
    xxxxx ○ -- Anemoi are a closed species, thus, at this time only official staff can create these creatures. Designs may not be taken out of this species without permission.
    xxxxx ○ -- I have faith in your ability to create your own original works. Absolutely no AI generated images or text are to be used when entering for prompted raffles, contests, etc. Being caught using AI will be considered a form of cheating and result in a strike, repeated offenders may result in a ban.
    xxxxx ○ -- No signatures are to be removed from the adopts, be sure to credit the designer for their work if taken offsite.
    xxxxx ○ -- Though anemoi have their own pre-established world that will continue to expand, this should not limit your creativity in developing your anemoi in whatever way you wish.
    xxxxx ○ -- You may not sell your anemoi for any form of currency, but you may trade and regift them with permission from staff.
Last edited by molotov on Fri Dec 20, 2024 8:25 am, edited 1 time in total.
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♢ -- Staff

Postby molotov » Mon Dec 16, 2024 12:26 pm

    ○ -- communication tip, notifying staff with a closer time zone may yield faster replies.

┌── ────────┐







Image
molotov
───────────────────
OWNER & ARTIST
eastern standard time








└──────── ──┘
┌── ────────┐







Image
alphanea
───────────they/them──
ASSISTANT & ARTIST
GMT+3 timezone








└──────── ──┘
Last edited by molotov on Thu Dec 19, 2024 10:48 am, edited 2 times in total.
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♢ -- Variations & Traits

Postby molotov » Mon Dec 16, 2024 12:27 pm

Image
𝑩𝑶𝑹𝑬𝑨𝑺 ⊱───────⊰

    ♢ -- Introduction
    Boreas are themed off of birds of prey; owls, hawks, vultures and the likes, known for their thick plumage, natural colorations, razor sharp beaks and talons, and muscular build. They are adapted to endure the cold and unforgiving environment of the north. They are among the most imposing in battle as their durable hides and powerful muscles make them a worthy contender.

    ♢ -- Boreas Identification
    xxxx ○ -- Thick plumage and extra layers of down feathers, serves as a natural insulator.
    xxxx ○ -- Large, compact bodies. They are among the biggest known variation.
    xxxx ○ -- Shorter tails, this reduces heat loss within their frigid environment.
    xxxx ○ -- Muscular and cold-resistant limbs, and wide feet that help them traverse the snow, ice and slick rocks that occupy their region.
    xxxx ○ -- Sharp, predatory beaks and talons, this makes them adept hunters and fierce contenders in battle.
    xxxx ○ -- Exceptional vision.
    xxxx ○ -- Pelts are most commonly earthy tones and natural colorations, to better blend in with their environments.


Image
⊱───────⊰ 𝑵𝑶𝑻𝑼𝑺

    ♢ -- Introduction
    Notus are arboreal variants, based off parrots and tropical avians, and, are among the smallest variation. Known for their vibrant colorations, nimble bodies and prehensile tails that allow them to traverse the densest of jungles with ease. This Anemoi is accustomed to the moody natured weather and harsh heat of The South be it by sun or volcano.

    ♢ -- Notus Identification
    xxxx ○ -- Prehensile tails, used to cling and grasp the limbs of trees for stability.
    xxxx ○ -- Broad beaks, most commonly hooked, adapted for their diet of fruit and nuts, the large surface area of their beaks serve as a heat-regulating mechanism within the hot climates they occupy.
    xxxx ○ -- Small, light-weight bodies, adapted for traversing dense jungles and canopies.
    xxxx ○ -- Heat resistant feathers which protect their skin from sunlight, and burning ash from volcanic eruptions.
    xxxx ○ -- Vibrant plumage, it’s rare to find a notus who isn’t covered in flashy feathers.
    xxxx ○ -- Vocal mimicry, they can imitate the sounds of other creatures, anemoi included.


Image
𝒁𝑬𝑷𝑯𝒀𝑹𝑼𝑺 ⊱───────⊰

    ♢ -- Introduction
    Zephyrus are inspired off songbirds and corvids, they are of average size, and bountiful colorations that hold the most diversity among all regional variants, their plumage can range from natural camouflage to bright and flashy feathers that are often deemed the most desirable among mates. They have long legs and light feathers that make them speedy runners, and are well equipped for traveling through the bountiful forests and vibrant meadows that occupy the west.

    ♢ -- Zephyrus Identification
    xxxx ○ -- Long legs which provide them with lengthier strides and sharp talons for traction.
    xxxx ○ -- Broadest variety of colorations, they can range from bright and flashy, to earthy and drab.
    xxxx ○ -- High stamina and reflexes, can run exceptionally far distances.
    xxxx ○ -- Lean, lightweight bodies and feathers.
    xxxx ○ -- Tails are often stiffer than their southern counterparts, and utilized more for balance than traction.



Image
⊱──────────⊰ 𝑬𝑼𝑹𝑼𝑺

    ♢ -- Introduction
    Eurus are based upon water and sea birds, identifiable by their long, elegant bodies, webbed feet and waterproof feathers that make them exceptional swimmers among their species. A favorable adaptation in the east, which is storm prone and made up of swamps, marshes and windswept plains vulnerable to excessive rainfall, mists and shipwrecks.

    ♢ -- Eurus Identification
    xxxx ○ -- Slender, elongated beaks and hooked teeth adapted for catching fish.
    xxxx ○ -- Long, graceful bodies and necks, built with powerful muscles to traverse the waters with ease.
    xxxx ○ -- Webbed feet and natural oils in their feathers that protect against the wind, water and rain.
    xxxx ○ -- Varying tails that range from long, graceful tail feathers to powerful paddles.
    xxxx ○ -- Plumage colorations tend to be cooler, dimmer or otherwise darker than other variations, though exceptions do exist.
    xxxx ○ -- Can remain under water for extended periods of time, they are among one of the only variations who can swim.



Last edited by molotov on Sat Jan 11, 2025 4:33 am, edited 7 times in total.
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♢ -- Regions

Postby molotov » Mon Dec 16, 2024 12:28 pm

Image
𝐓𝐇𝐄 𝐍𝐎𝐑𝐓𝐇 ⊱───────────⊰

𝖗𝖊𝖘𝖎𝖑𝖎𝖊𝖓𝖈𝖊, 𝖙𝖗𝖆𝖉𝖎𝖙𝖎𝖔𝖓, 𝖋𝖔𝖗𝖙𝖎𝖙𝖚𝖉𝖊

    ♢ -- Introduction
    xxxx ○ -- Home of boreas, The Northland, commonly referred to as Everfrost, is an ancient land cursed with an eternal winter. Known for its mysterious ice-caped mountains and tundras, and made notorious for its frigid temperatures and unforgiving winds; it is perhaps the most treacherous of the four regions. It requires a great deal of preparation to traverse for those unfamiliar or unadapted. It is said to be decorated with many riches within the center of its deep caves, brimming with diamonds, silver, and gold—but also with dangerous beasts.

    ♢ -- Prominent Locations
    xxxx ○ -- Spiretooth
    The heartland, and the most populated city within The North, Spiretooth is a series of rocky structures that resemble a large fortress, or the spires of a castle, it stands in between the sea and land like a mighty wall, a stronghold against enemies and carved with the snow coated scars of the past. Though the exterior may appear imposing to newcomers, where bridges weave in-between each entrance and creak eerily in the wind, inside warm, welcoming light beckons, where a bustling settlement of homes, businesses and nurseries lies within, and warmed by the natural crystals within that illuminate the place. It is rather high for the wingless, not helped by the ice coated old bridges, though this does little to perturb a boreas, who is an exceptional mountain climber, sturdy and compact enough to withstand bad tumbles. The tallest spires are home to royalty and nobility, who earned their rank by proving themselves at sea, through prowess, and tending to the communities that rank below them.

    xxxx ○ -- Crystal Cove
    Living up to its name, crystal cove is dotted with pristine waters, scattered with fishing spots and plush snow, though its most recognizable feature are the massive crystals and gems that dot this winter wonderland in clusters and breathtaking shapes, they give off a gentle warmth, and glow and shimmer alongside the northern lights at nightfall, and light up the waters below in a dazzling display, attracting bountiful fish. Alongside fishing, nesting boreas and nurseries are plentiful in this area as the crystals warmth provide a natural incubator for parent anemoi. Many traveler anemoi feel inclined to take these crystals for themselves; notus being the most notorious offenders with their love of all things shiny. This issue has occurred enough to warrant the act of taking them a crime, with boreas acting highly territorial around these structures for they rely upon them for food, nursing chicks and trade alike.

    xxxx ○ -- Whispering Wilds
    A mountainous and uninhabited portion of land where the weather is at its most hazardous, but resources are the most valuable. It is abundant in prey animals and treacherous beasts alike that make it a exceptional hunting ground for boreas who hold many traditions and epic tales and myths that center around this land, thus much effort is put into its protection from the greedy gazes of travelers and thieves looking to over-harvest the rich resources that dot the land. It gets its name from the sound the wind makes when it passes through the mountains and caves, listen close enough and it almost sounds like whispers, some boreas claim to hear the voices of their ancestors, others believe the mountains speak of omens.

    xxxx ○ -- Pine Point
    If an anemoi ever gets caught within the frigid winter storms of the north, they can rest assured that if they catch the scent of pine trees on the wind, Pine Point Refuge is in reach. Upon the coastline this place lays, a breathtaking coniferous forest of rich greens and abundant life combats the snowy land and mountain caped backdrop, shielding anemoi from the bite of the icy winds. Pine Point is a sanctuary for many lost souls or anemoi who have befallen illness or curse, it is a humble settlement founded by a boreas known as Caladrius, a former ship surgeon who dedicated his remaining years to treating the ailment and injuries of all who enter his refuge. Despite Pine Point’s positive reception; It’s not without its peculiarities, as many rumors circulate amongst the locals that warn of specter’s that haunt the woodland and sea, leading good hearted adventurers to the sanctuary and cruel hearted travelers to their doom. While some assume these rumors are merely meant to frighten travelers, others claim there is validity to the gossip.

    xxxx ○ -- The Maw
    Even the most intrepid souls think twice before entering The Maw. Be it by greed, foolishness or curiosity, there is a certain allure to the large sea cave that inevitably drowns out all warnings made of its danger. For the most valuable of riches lie within, carved out of Everfrost’s side it lies in wait, like the toothy maw of an insatiable beast awaiting its next willing meal. The ships who enter the Maw seldom return will all its crew accounted for, that is, if the ship ever remerges back at all. The true extent of this massive sea cave and its labyrinth like tunnels and chambers is unknown, very little of it has been successfully mapped out, even littler is known about the threats that lie within, the only certain thing about The Maw is the riches hidden behind cave walls, glittering with the rarest of artifacts and hidden bygone troves of famed pirates and thieves, but also items that harbor curses.


Image
⊱───────────⊰ 𝐓𝐇𝐄 𝐒𝐎𝐔𝐓𝐇

𝖊𝖝𝖕𝖑𝖔𝖗𝖆𝖙𝖎𝖔𝖓, 𝖕𝖆𝖘𝖘𝖎𝖔𝖓, 𝖆𝖒𝖇𝖎𝖙𝖎𝖔𝖓

    ♢ -- Introduction
    xxxx ○ -- To the south, the notus is native, The Scorching Isles lies splayed out across crystal clear waters, decorated in the most vibrant of reefs and sea life alike. The small islands they trace are equally abundant in the color of lush jungle foliage and massive trees. Drenched in the perpetual summer heat, the plentiful rainforests and ancient temples deeper within offer the only protection away from the sun and frequent bouts of rainfall alike. The most notable feature is that of the active volcanos littered throughout.

    ♢ -- Prominent Locations
    xxxx ○ -- Emberhold
    Upon the largest isle, where the towering canopies and temples of old converge, and stone and root merge into one, lies the largest city within the south. Densely populated and bustling with the most vibrant of feathers, the trees dance with the exuberant plumage of the residents who occupy it. This community will take any opportunity they can to celebrate, and it shows in the decorations that adorn the structures in glittery treasure, garlands of flowers line the walls, and offerings of the finest fruits, fabrics and relics that compile at the very center of Emberhold’s main temple. Legends say a generous bird of flame bestowed notus with one of its blazing feathers to ward off the bloodthirsty beasts of the night. To this day the feather remains alight within the center of this temple, a perpetual flame, and a symbol of notus’s unwavering aspiration.

    xxxx ○ -- Root & Rigging Tavern
    One particularly disastrous storm blown in from the east had devastating effects on the isles, with waves so big they sent someone’s mighty vessel into the tree tops, but notus, being the crafty creatures they were, saw it as a perfect opportunity to repurpose it into a happy little tavern full of merriment and joviality. Sure, it rocks and creaks, and the threat of gravity sending the ship back to the ground is a frequent concern to the more sensible anemoi — but that’s all apart of the fun for the remainder! It has become a beloved and frequent spot for all sailor and traveler looking to unwind from their long journeys, exchange a tall tale or two and seek out new opportunities for adventure. Some say the original owner of the vessel is still looking for it to this day.

    xxxx ○ --

    xxxx ○ --

    xxxx ○ --


Image
𝐓𝐇𝐄 𝐄𝐀𝐒𝐓 ⊱───────────⊰

𝖎𝖓𝖙𝖚𝖎𝖙𝖎𝖔𝖓, 𝖗𝖊𝖋𝖑𝖊𝖈𝖙𝖎𝖔𝖓, 𝖜𝖎𝖘𝖉𝖔𝖒


    ♢ -- Introduction
    xxxx ○ -- the winds are volatile in nature and prone to sudden storms and rainfall at a moments notice. the waters tend to match
    such unpredictability; sometimes peaceful and crystal clear, dotted with coral reefs and an abundance of sea life - other times treacherous and violent, with monstrous waves and turbulent winds capable of tossing ships at sea.


    ♢ -- Prominent Locations
    xxxx ○ --

    xxxx ○ --

    xxxx ○ --

    xxxx ○ --

    xxxx ○ --


Image
⊱───────────⊰ 𝐓𝐇𝐄 𝐖𝐄𝐒𝐓

𝖋𝖗𝖊𝖊𝖉𝖔𝖒, 𝖎𝖓𝖘𝖕𝖎𝖗𝖆𝖙𝖎𝖔𝖓, 𝖈𝖔𝖒𝖕𝖆𝖘𝖘𝖎𝖔𝖓

    ♢ -- Introduction
    xxxx ○ --

    ♢ -- Prominent Locations
    xxxx ○ --

    xxxx ○ --

    xxxx ○ --

    xxxx ○ --

    xxxx ○ --
Last edited by molotov on Tue Mar 11, 2025 6:40 am, edited 6 times in total.
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♢ -- Announcements

Postby molotov » Mon Dec 16, 2024 12:30 pm

    ♢ -- xxxxx Announcements
    Marking this thread will ensure you stay up to date with the latest adopts, events and anemoi news

    xxxxx ○ -- The current thread is under heavy construction.
    xxxxx ○ -- Artist search is now available. nursery is coming soon!
    xxxxx ○ -- to prevent overwhelming myself, this will likely be a gradual process and start out fairly small as I work my way up from there.

    ♢ -- xxxxx Active Adoptions

Last edited by molotov on Thu Jan 23, 2025 12:48 pm, edited 9 times in total.
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Re: ♢ -- Anemoi

Postby kaju » Mon Dec 16, 2024 12:31 pm

    hype!!1!1
    mark
was acronymm ⭑ wlw she/they ⭑ i go by acro or lyn <3
roseto capo warmbloodsclosed species storage


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Re: ♢ -- Anemoi

Postby .henloimmabirb. » Mon Dec 16, 2024 12:31 pm

MARK!!:0
Henlo!! :D I am Birb! Image

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I'm an artist for Marumis!!

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Discord: ScribbleRibbon#1282
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Re: ♢ -- Anemoi

Postby hookfang » Mon Dec 16, 2024 12:33 pm

Mark!! So excited for these!!
xxxxx
X
X

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Re: ♢ -- Anemoi

Postby Wretched.Felidae » Mon Dec 16, 2024 12:36 pm

Mark!!
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〘 Adult ⁑ He/Him 〙
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Blurb Here
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✎ Requests ˖˖˖˖˖˖˖˖˖˖˖˖˖˖˖˖ Closed
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