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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Tundra » Fri Apr 12, 2013 4:37 pm

First, Yes I am still willing to be an artist, Yes I can make litters now if needed.

1. Scrap the entire explore feature of the shop. No more World of Sprig.
Why? Because, like I said, it's been sitting forgotten for so long anyway.
Plus, with it gone I'd have more time to work on everything else.


    A: I don't personally mind you scrapping the explore system, BUT It would be best if you kept the areas. Say instead of separating it out between one week dragon the next the unicorns. Have it be restricted to an Area where they are originally from. SO basically one artist dose the Fortuitous Valley, One dose the Crystal Caverns etc.


3. Yeah, I would get rid of doing litters, along with the genetics system.
It just makes things harder on the artists and me when we have to follow strict restrictions,
just so I can use the confusing genetics system I have in place that only I really understand fully.
I'll probably stick with the idea they can only have certain patterns, but colors are free range.
Earth Rah'liani would still need to be based on another animal regarding the markings,
but the Fire, Water, and Air can have any sort of spots, stripes, etc. for markings.
And the colors would be completely unrestricted, as long as they look good together.
No poo yellow colors with blood reds and nasty greens, you know what I mean?

    A: Personally, the Genetics are what makes Ralani unique from all the rest of the races. Removing it, personally would ruin it. I say, instead of scrapping it, expand it in the colors, using the Hex Code system. Markings are easy to get done, such as spots, stripes etc. Its obvious a Tiger crossed with a Tiger will get a Tiger markings, and a spot crossed with stripes will get a mix etc. What I mean by expanding it with the Hex code system is for Colors. Say a Rah'liani has the Hex FF0000(Pure Red) for Marking color, and the Mate has 0000FF(Pure Blue), to determine the colors allowed in the offspring of the two use a 10 outcome color mixer(max out there that i could find personally), repeat in the next generation(a few ). Only restriction I would have is trying to avoid opposite colors that will produce grey's such as #00FFFF and #FF0000.

Another point I personally needs fixed is the dominate genetic part of the Rah'ilani. I know its designed much like the genetic squares. I think that though The dominance of the genetic should be removed. But thats me, it sent me in a loop when working though them. Basically what I mean is basically say a Rah'ilani has stripes, and has the spots genetics as well. Instead of stripes being a dominate genetic there, make it to where the artist of the litter has the option of both rather then it being mandatory that the family has stripes. OR it have both showing.<--which i know right now is rare. Anyway this is just an idea.

Another thing you didn't mention is the fact of the Old Lines, I think these need to be integrated into the new lines. I know as of now they are not able to breed with ANY of the new lines and are retired. This shouldn't have been done. People who owned Rah'iliani from the old lines probably were discouraged to adopt again with this being done. And so far, no race has ever done this when it came to new lines.

Another thing you could do, Or I can if you wish since I'm the original artist of these lines, is have once and awhile unique lines. Hold an auction for these lines(payment to who did the lines, or part to you, part to the artist. Higher end of bid always going to you since its your race.) and limit them to one unique lines per person. Something similar to Rune dragons(link in sig). This is confusing, I know, only way i can explain it.

Other things -
release more litters more frequently, maybe every 2 weeks.
More bumps, it needs these.
More activities such as treasure hunts for icons that get you a free item on your Rah'ilani
I probably can give a dozen ideas, but I thought I would stop here.

Anyway, thats my view on this whole thing. I hope you understand it.
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Tundra » Fri Apr 12, 2013 4:39 pm

Please do note, I am willing to transfer the Old lines to the new, yes I know this would take some time. BUT it would be fun.
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby rainbowpanda101 » Fri Apr 12, 2013 5:36 pm

Tundra wrote:I don't personally mind you scrapping the explore system, BUT It would be best if you kept the areas. Say instead of separating it out between one week dragon the next the unicorns. Have it be restricted to an Area where they are originally from. SO basically one artist dose the Fortuitous Valley, One dose the Crystal Caverns etc.


If I understand you correctly, you're saying if I get rid of exploring I should keep the idea that the different types come from different areas of the world? I have no problem with that, but I'd just be worried about space. My goal is to condense as much as possible because right now having everything in two shops is just too much for me. If I keep the different areas, that'll be a lot of condensing because I'd have to rearrange the entire shop to make room for...wait. No, I wouldn't. xD I am such a dork. If I think about this carefully, I should be able to add all of the info to the Species Info section and have a "World Info" section. All I'd need to do is create everything on separate images like I have the Species Info links right now, and that'd be good. Everything would be condensed into one shop, I'd be able to keep all the info about their world, and exploring would no longer be available. Genius!

I'm not sure I like the idea that one artist strictly does one area, though. I don't want to tell one artist they can only work on Crystal Rah'liani when they might want to work on Dragons instead. But we could cycle through like that, where each part of the world opens one after the other. Then each artist would do one of the types from the open area and once all of those Rah'liani are adopted, the next area opens. However, this means more work for the regular artists, and the occasional artists would only be needed for areas where there are more types available, such as Fortuitous Valley which has Dragons, Unicorns, Flutter, etc. The Graveyard only has Zombies and Vampires, so only two artists would be needed. I'm not sure about the Crystal Cave though since it only has one type there. Maybe when that opens, some Regular Rah'liani can go up, too? Hmm. Does that all make sense? >.>

Tundra wrote:Personally, the Genetics are what makes Ralani unique from all the rest of the races. Removing it, personally would ruin it. I say, instead of scrapping it, expand it in the colors, using the Hex Code system. Markings are easy to get done, such as spots, stripes etc. Its obvious a Tiger crossed with a Tiger will get a Tiger markings, and a spot crossed with stripes will get a mix etc. What I mean by expanding it with the Hex code system is for Colors. Say a Rah'liani has the Hex FF0000(Pure Red) for Marking color, and the Mate has 0000FF(Pure Blue), to determine the colors allowed in the offspring of the two use a 10 outcome color mixer(max out there that i could find personally), repeat in the next generation(a few ). Only restriction I would have is trying to avoid opposite colors that will produce grey's such as #00FFFF and #FF0000.


I know what you mean. I personally LOVE genetics, which is why I included it. I really don't like the idea of getting rid of it, but I thought to do so because it is quite confusing. I'm no expert on genetics, so that's probably why my genetic system is flawed. And yes, I know it is somewhat flawed. But I was going off what I know when I created it.

The Hex color idea...that is pure genius. I never thought about that because I didn't even know there were color mixers online. Of course, as soon as I looked for one I found one. xD I even kind of like the idea of the opposites mixing and possibly producing a gray baby. The crossings that could come from that are pretty much endless since there are so many different hex color codes. O_o

Tundra wrote:Another point I personally needs fixed is the dominate genetic part of the Rah'ilani. I know its designed much like the genetic squares. I think that though The dominance of the genetic should be removed. But thats me, it sent me in a loop when working though them. Basically what I mean is basically say a Rah'ilani has stripes, and has the spots genetics as well. Instead of stripes being a dominate genetic there, make it to where the artist of the litter has the option of both rather then it being mandatory that the family has stripes. OR it have both showing.<--which i know right now is rare. Anyway this is just an idea.


I have dominance because that's how real genetics work. Just because a Rah'liani has stripes does not always mean its offspring will have stripes. It is determined by the genes. Let me give you an example.

Let's say I have a male that has stripes. His genetics are STspo (dominant stripes, recessive spots). His mate is a spotted female with genetics spospo (recessive spots, recessive spots). When you cross them with a Punnet square, there are four outcomes: STspo, STspo, spospo, and spospo. This means there's a 50% chance their first baby will be striped and a 50% chance their first baby will be spotted. The same goes for every baby they have - every baby has the 50/50 chance to be spotted or striped.

So you see, just because a Rah'liani is striped doesn't necessarily mean they'll pass that on. If they have a recessive gene and are matched with another Rah'liani with the same recessive gene, they have a chance to pass on those recessive genes to their offspring. The only time a recessive gene isn't passed down is when a parent has two of the same dominant genetic code in their gene, which is called homozygous. An example of that would be the same male above but with the gene StSt (dominant stripe, dominant stripe). If he mated with the spospo female, this time the offspring would all be STspo and all would be striped. That's the only instance where that happens.

If that doesn't make any sense, please feel free to PM me so I can explain it better.

Tundra wrote:Another thing you didn't mention is the fact of the Old Lines, I think these need to be integrated into the new lines. I know as of now they are not able to breed with ANY of the new lines and are retired. This shouldn't have been done. People who owned Rah'iliani from the old lines probably were discouraged to adopt again with this being done. And so far, no race has ever done this when it came to new lines.

Please do note, I am willing to transfer the Old lines to the new, yes I know this would take some time. BUT it would be fun.


Ah, you see, there was something that happened between the switch. I changed the genetics because a number of the original Rah'liani had patterns that were really super unnatural - for example, there were a number of Rah'liani with star patterns I created using a Photoshop brush. I changed my mind about having unnatural markings like that with the new version, which is why the old Rah'liani are not able to breed with the new. There were no genetics given to the star pattern, or the other unnatural patterns, in the new genetic system. That's why I said no breeding between the old and new. P: I feel bad doing that, but I just did not like the unnatural patterns on the Rah'iani and don't want them to continue.

You mean transfer the old designs to the new lineart? Like I said above, there were some patterns I don't want continuing in the species. So unless those designs are changed to something more natural, I'd say no to switching them over. :? But I could always message all of the old customers and ask if they'd like theirs to be switched to the new lines and/or have the unnatural patterns changed or whatever. A few people were against the switch to oekaki anyway though, so I don't know how that would go over.

EDIT: Coexist posted below asking about switching their old designs to new ones, which made me remember that there are fur tattoos. The unnatural patterns I don't like on the old Rah'liani could be switched to the new lineart and be called fur tattoos instead. But I'll think more about the whole switching designs dilemma later on if I decide to keep the thread going.

Tundra wrote:Another thing you could do, Or I can if you wish since I'm the original artist of these lines, is have once and awhile unique lines. Hold an auction for these lines(payment to who did the lines, or part to you, part to the artist. Higher end of bid always going to you since its your race.) and limit them to one unique lines per person. Something similar to Rune dragons(link in sig). This is confusing, I know, only way i can explain it.


That wasn't confusing at all, trust me. I know what you're talking about. I might not try out for Rune Dragons or Jellybean Dragons or whatever other popular adoptable species are out there, but I DO keep an eye on the adopts they're drawing and giving out. I never thought to do that for mine because, well, the Rah'liani don't seem popular enough for it right now, and I would be too humble to ask any such amazing artists (like yourself) to do that. But since you suggested it and seem to be willing to do it, we can give it a go in the future.

Tundra wrote:Other things -
release more litters more frequently, maybe every 2 weeks.
More bumps, it needs these.
More activities such as treasure hunts for icons that get you a free item on your Rah'ilani


I was thinking of doing away with litters and just doing what other oekaki adopt shops do, where the artists all just make single adopts that don't have siblings (not counting breeding). Then I wouldn't have to worry about inbreeding (because that's totally a thing to worry about with fictional creatures! haha) and there'd be a bigger pool of genetics to mix together considering siblings usually share a number of genetic codes. But releasing MORE, MORE, MORE Rah'liani is definitely on the top of the to do list.

Should I hire people to bump the thread or ask the mods to bump it? And despite me bumping the recent Rah'liani litter multiple times when it was first put up, only one person (a mod, no less) actually tried out.

Yeah, doing away with the explore feature would mean I'd have to come up with other ways to entice people. People love free stuff! I always like putting together events for holidays and such anyway, so that's no problem. xD

I think that covers everything you mentioned! Long response is long. OMG. x_X

NOTE: I applaud anyone who actually reads through all of this. The more input I get on this, the better it will be! Tundra has already pretty much convinced me that there are things I can really salvage from this place to make an even better adoptable shop. So if you don't want to see RotR close down, speak up! Give me your opinions! Let's bounce some ideas around. I always work better that way, and stuff always comes out better when I get input from others. Thanks!
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Coexist » Fri Apr 12, 2013 5:56 pm

Hi, for the last little while I have been trying to figgure out how to approach you here. It looks as if I am to late! I wondered if there was a way I could trade some of my old for new, I still have bank money and a white berry as well. I tried to understand your new system several times and couldnt, and it seemed that everytime I checked to go pm panda she was hiatus lol! so please contact me about my pack: welcome here pack. via pm preferably.. I would really appreciate it!
I would like to appoligize to everyone for my behavior. Apparently one of my meds needed adjusted. I decided to stay but I will soon start a thread about High Functioning Autisum so that maybe a few people can better understand when I do slip. Love you all!
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby rainbowpanda101 » Fri Apr 12, 2013 6:20 pm

In response to Coexist, who I also PMed regarding this, and to anyone else wondering if they can switch their old designs to the new lineart...

Let me focus on figuring out whether the shop is going to continue. If it does, I will consider having old designs switched over ONLY if owners want a design switched over (meaning they have to come to me and request a switch), it is a design that is natural, and if it's an unnatural design the owner is okay with the design being changed to be more natural OR the markings are turned into fur tattoos.

I forgot earlier that I allow fur tattoos now, so if anybody with an unnatural design wanted to switch I probably won't have a problem with the unnatural parts being fur tattoos. But like I said, let me focus on whether the shop's going to continue. And if it does, we can discuss it more then.
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Tundra » Fri Apr 12, 2013 7:16 pm

    This post will be very VERY long by the time this whole discussion is over lol. What you stated is what I was trying to get across, on most the posts.

I'm not sure I like the idea that one artist strictly does one area, though. I don't want to tell one artist they can only work on Crystal Rah'liani when they might want to work on Dragons instead. But we could cycle through like that, where each part of the world opens one after the other. Then each artist would do one of the types from the open area and once all of those Rah'liani are adopted, the next area opens. However, this means more work for the regular artists, and the occasional artists would only be needed for areas where there are more types available, such as Fortuitous Valley which has Dragons, Unicorns, Flutter, etc. The Graveyard only has Zombies and Vampires, so only two artists would be needed. I'm not sure about the Crystal Cave though since it only has one type there. Maybe when that opens, some Regular Rah'liani can go up, too? Hmm. Does that all make sense? >.>

    I can sum this up as this
    World of Sprig - Artist 1 would choose between the 4 main types of Rah'ilani (The obvious 4 Breeds)
    The Graveyard,The Laboratory, and Crystal Caves - Artist 2 would have a choice between the breeds of these three areas (a total of 5 breeds to choose from)
    Stillicidium Beach, The Labyrinth - Artist 3 would have a choice between the breeds of these 2 areas (total of 6 breeds to choose from)
    Fortuitous Valley - Artist has choice between Breeds of this area (Total of 7 Breeds to choose from)
    And Repeat as needed. Change it around depending on how many times an artist has ended up making a Rah'ilani from an area.

I know what you mean. I personally LOVE genetics, which is why I included it. I really don't like the idea of getting rid of it, but I thought to do so because it is quite confusing. I'm no expert on genetics, so that's probably why my genetic system is flawed. And yes, I know it is somewhat flawed. But I was going off what I know when I created it.

The Hex color idea...that is pure genius. I never thought about that because I didn't even know there were color mixers online. Of course, as soon as I looked for one I found one. xD I even kind of like the idea of the opposites mixing and possibly producing a gray baby. The crossings that could come from that are pretty much endless since there are so many different hex color codes. O_o


    I'm Glad you liked that idea, grey's can mix well as well I agree with this. Grey's mostly happen when you have a primary color such as red combined with a neon version of its opposite(cyan is neon blue in some places) Its just the main one I know. I was juts meaning in situations where the grey would just NOT work with the design, use a variant of the base color, or instead mix the base and the marking's color.

I have dominance because that's how real genetics work. Just because a Rah'liani has stripes does not always mean its offspring will have stripes. It is determined by the genes. Let me give you an example.

Let's say I have a male that has stripes. His genetics are STspo (dominant stripes, recessive spots). His mate is a spotted female with genetics spospo (recessive spots, recessive spots). When you cross them with a Punnet square, there are four outcomes: STspo, STspo, spospo, and spospo. This means there's a 50% chance their first baby will be striped and a 50% chance their first baby will be spotted. The same goes for every baby they have - every baby has the 50/50 chance to be spotted or striped.

So you see, just because a Rah'liani is striped doesn't necessarily mean they'll pass that on. If they have a recessive gene and are matched with another Rah'liani with the same recessive gene, they have a chance to pass on those recessive genes to their offspring. The only time a recessive gene isn't passed down is when a parent has two of the same dominant genetic code in their gene, which is called homozygous. An example of that would be the same male above but with the gene StSt (dominant stripe, dominant stripe). If he mated with the spospo female, this time the offspring would all be STspo and all would be striped. That's the only instance where that happens.

If that doesn't make any sense, please feel free to PM me so I can explain it better.


    I get it, I've always understood it..collage dose that to ya lol. Its actually more confusing when picked apart lol. Easy way to see it Right bellow, its annoying to explain it right? lol A being the Dominate Genetic and a being the recessive. (so only posted this so others may understand the genetic better)
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Ah, you see, there was something that happened between the switch. I changed the genetics because a number of the original Rah'liani had patterns that were really super unnatural - for example, there were a number of Rah'liani with star patterns I created using a Photoshop brush. I changed my mind about having unnatural markings like that with the new version, which is why the old Rah'liani are not able to breed with the new. There were no genetics given to the star pattern, or the other unnatural patterns, in the new genetic system. That's why I said no breeding between the old and new. P: I feel bad doing that, but I just did not like the unnatural patterns on the Rah'iani and don't want them to continue.

You mean transfer the old designs to the new lineart? Like I said above, there were some patterns I don't want continuing in the species. So unless those designs are changed to something more natural, I'd say no to switching them over. :? But I could always message all of the old customers and ask if they'd like theirs to be switched to the new lines and/or have the unnatural patterns changed or whatever. A few people were against the switch to oekaki anyway though, so I don't know how that would go over.


    You could ALWAYS make those that have those type of markings unable to breed? Basically make them exclusive customs. Or as you suggested in your 2nd post, have an item maybe? that transfers the old designs to the new lines.

That wasn't confusing at all, trust me. I know what you're talking about. I might not try out for Rune Dragons or Jellybean Dragons or whatever other popular adoptable species are out there, but I DO keep an eye on the adopts they're drawing and giving out. I never thought to do that for mine because, well, the Rah'liani don't seem popular enough for it right now, and I would be too humble to ask any such amazing artists (like yourself) to do that. But since you suggested it and seem to be willing to do it, we can give it a go in the future.

    Glad you liked this idea, its always fun to draw new things. I'm always up for challenges. Don't be afraid to ask for help on things such as this.

I was thinking of doing away with litters and just doing what other oekaki adopt shops do, where the artists all just make single adopts that don't have siblings (not counting breeding). Then I wouldn't have to worry about inbreeding (because that's totally a thing to worry about with fictional creatures! haha) and there'd be a bigger pool of genetics to mix together considering siblings usually share a number of genetic codes. But releasing MORE, MORE, MORE Rah'liani is definitely on the top of the to do list.

    What I was getting at here was have the artists release a batch every 2 weeks, like you stated. I just said litter out of habit from other races, so yes what you said is exactly what I meant.

Should I hire people to bump the thread or ask the mods to bump it? And despite me bumping the recent Rah'liani litter multiple times when it was first put up, only one person (a mod, no less) actually tried out.

    Don't worry about the whole lack of forms, it happens. It took me MONTHS to get some of the WAS's I adopted out to finally get enough forms to judge it. It happens. It's all in the time, the type of contest (most players do hate form comps where you have to make an entire form to win. Your more likely to have a Rah'ilani adopted with the number system and the first come first serve. ) Time of day dose play a role in this, how the adopting thread is portrayed and overall how much the race is refined.

Yeah, doing away with the explore feature would mean I'd have to come up with other ways to entice people. People love free stuff! I always like putting together events for holidays and such anyway, so that's no problem. xD

    Free stuff is always good. I know Benathorn did tea tokens for items on their new race, and also something called a Baby-Palooza to entice people in with cute babies of Runes. It was all fun, and I hope to see something happen here. Small prize competitions such as find the token, guess the number, name this person can be for free items. And for larger things such as customs, story competitions and art competitions. Those are just ideas I have on contest/prize things ya can do to entice people.

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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Sentoki » Fri Apr 12, 2013 7:25 pm

Ah geez, all these long posts.

Anyways, just an opinion as a customer of the RotR, I personally believe that the change would benefit thisbthread a lot more than if it stayed the same, so I say, go on with the change, and kep RotR going!
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Ninavi » Fri Apr 12, 2013 11:35 pm

Hello, I probably wont go into such a long thing about what I do or do not like about the changes made because these are your lines Panda-sama. You have every right to do what you like with the lines. I am just happy that this adoption will not die because I would be very sad if it did. I will also miss the genetics because I personally love them and have always loved playing around with them (they were my favorite part of science class :lol: ). Well I am happy to see you are back and feeling better and I hope you will allow me to stay as a moderator.
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby Lukina » Sat Apr 13, 2013 2:21 am

I have to say that I pretty much go along with what Tundra has said. :)
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Re: Realm of the Rah'liani [CLOSED] IMPORTANT ANNOUNCEMENT p

Postby β˜† star child » Sat Apr 13, 2013 6:29 am

NOOO! Panda, if you shut down RotR, I will haunt you. Forever. I love this place to much!
About the changed... I think their a great idea!
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