[ Create A Tribe ] - [ V.2 ] - [ Open ]

Just a little fun for when you have time to kill

[ Create A Tribe ] - [ V.2 ] - [ Open ]

Postby deimido » Wed Mar 28, 2018 12:59 pm

Image
Image
The Tribe of Rushing Water had been lost to time many seasons ago,
and whatever traces remained of their memory were rapidly fading
until the thought of a tribe vanished from the minds of the living
forever. The remaining members of The Tribe of Endless Hunting
decided that their legacy will not be so easily forgotten, and that
they will find cats who will create stronger tribes that will withstand
the test of time far longer than the Tribe of Rushing Water had.

Will you contribute to creating a tribe so that their legacy can
continue? Can you make the largest, most powerful tribe in the
wilds?

Related Links:
CAT Fanclub, CAT RP Thread, CAT Discord

Other CA_ Games:
Create A Clan, Create A Village, Create A Flight
Throne of Death

─────────────────────────────────────────────────────────────────────────────

Image
Image
1 - follow all chickensmoothie rules.
2 - ask katrione for permission before attempting to make a CA_ game of your own.
3 - please use proper grammar and punctuation and avoid text talk.
4 - be kind and respectful to every member; if you feel uncomfortable with someone for any
reason, PM me and I along with staff will look into it.
5 - do not requote your post, if you feel as if your post has been skipped over, pm your mod.
6 - do not mini-mod unless you are a staff member.
7 - if you've received a warning or strike in the past, you are no longer eligible to adopt cats from readoptions.
8 - three warnings earns you a strike, and three strikes earns you a permanent ban.
9 - if you are found to be double accounting in order to obtain more cats, CAT staff will report you to CS
and permanently ban you from CAT.
10 - Your CS account must be at least three months old and have 100 posts made in order to join CAT.
Image

─────────────────────────────────────────────────────────────────────────────
Image

TRIBE OF ENDLESS HUNTING
Teller of the Pointed Stones / Healer: [ owner ]
deimos | Tribe of Hissing Wastes

Healer to-be: [ co-owner ]
Username | Tribe Name

Prey-Hunters: [ mods ]
Katrione | Tribe of Burning Suns
FairyCharmed | Tribe of the Shrouded Mist
lyttlekytten | Tribe of Hidden Shadows

Guards: [ artists ]
deimos | Tribe of Hissing Wastes
Katrione | Tribe of Burning Suns
lyttlekytten | Tribe of Hidden Shadows
Kazin | Tribe of Firefly Meadows

To-bes: [ mini-mods ]
kacchan, | Tribe of Dancing Lights
~Glaceon~ | Tribe of Shimmering Dawn
TRIBE OF EVERLASTING HUNGER
Prey-Hunters and Guards: [ banned ]
#477626
#383476
#617772
#523964
#356946
#955544
#907159
#928429

To-bes: [ strikes ]
N/A

Kits: [ warnings ]
N/A
Last edited by deimido on Wed Feb 05, 2020 2:37 pm, edited 17 times in total.
User avatar
deimido
 
Posts: 8336
Joined: Mon Oct 15, 2012 4:39 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Postby deimido » Wed Mar 28, 2018 1:36 pm

Image


CREATING A TRIBE
Whether you’re a new or returning player to CAT, your tribe will always need a proper starting post before a mod can begin replying to you properly. The introduction to your tribe requires its name, territory, threats, prey, and common coat colors that are found in their territory. Going in depth with describing its lore, temperament, and religion (the Tribe of Endless Hunting will always be the default if left unspecified) is optional, but recommended.

SECOND TRIBES
If you’ve been a member of CAT for five months and have been active for at least three out of those five, you have the option to create a second tribe. Unlike your first tribe where your mod is chosen for you, you have the ability to request which mod you’d like to reply to your tribe if you wish to. These requests will always be accepted so long as the current list is balanced. You cannot trade cats, prey, herbs, or special items between your two tribes and any attempts in doing so will result in an automatic strike.

If you ever grow disconnected with either, you're free to disband and restart after you've made 25 posts. You're allowed to transfer a max of five cats from your former to your new tribe, and your tribe is officially considered disbanded once the post for your new starter is made- meaning you can't trade them to other members. But you can gift cats, provided you screenshot proof of the exchange. Please get in contact with your mod if you wish to have the rest of your old tribe adopted out to the community.

OBTAINING CATS
There are multiple ways to gain more cats for your tribe, but the main ones are from patrols you send your cats on, or by having your healer make a request to your tribe’s ancestors once every two posts. When your tribe reaches 25 cats, you may request a cat every four posts. When it reaches 50 cats, your chances of finding cats on patrols decreases. There are other ways to obtain cats, which are listed down below!

FRIDAY RAFFLE
Every Friday, a member of staff posts a unique cat breed on the fanclub that cannot be found on patrol or requested from your tribe’s ancestors. There will be a form in the post where members fill out their username and their tribe’s name and PM the raffle host with their information. The raffle continues throughout the week and ends on Friday, where the winner is announced and the next cat is put up.

BIRTHDAY CAT
If it is the month of your birthday, then you can PM me (deimos) three cat breeds of your choice. I will then put them in a randomizer and give you one cat out of those three.

READOPTS
When an entire tribe is put UFA - whether from a user who has been banned, decided to quit, or who simply wanted to downsize, their cats are adopted out to other users on the fanclub. Each readopt is to be handled by a member of staff, and all come with their own set of guidelines that users are meant to follow. Users who received strikes or warnings in the past are not eligible to adopt.

TRADING
Trading is an unavailable feature at this time.

EVENTS
Events will most often take the form in small writing competitions a week or two before the following holidays: New Year’s, Valentine’s, Chinese New Year, St. Patrick’s, Easter, Halloween, and Christmas. Cats in these events can have from one up to three powers, and participants are expected to finish up their prompts before the deadline for a chance to take one home.

UNIQUE BREEDS
As previously mentioned in the friday raffle explanation, there are certain breeds that are raffle exclusive. At the moment, these breeds are: munchkins, scottish folds, sphynxes, savannahs, toygers, bengals, and breeds with pushed in faces such as the persian or exotic shorthair.

For your first five posts, you will be given real images of cats to add into your tribe (or written descriptions, if specified in your tribe's starter). As per ChickenSmoothie’s rule concerning image use, every image in CAT is to be free-to-use and you will be asked to change any images that break this rule. For example, image urls coming from sites like pinterest, tumblr, weheartit, etc. are considered invalid while urls from sites like pixabay, unsplash, and pexels are free-to-use.

After those five posts are over, you can ask your mod to continue giving you F2U images or ask for your tribe to be transferred onto our official lineart (created by skinklegs). These lines are intended for CAT’s use only. If you are to leave at any point in time in the future, then you may not keep the lineart or color-ins obtained during your time and will be asked to transfer your designs to another set of lineart (if you wish to take your cats with you).

PATROLLING
A tribe’s borders always need to be protected and inspected! This is a job best meant to be performed by your guards/guard equivalent, but when your tribe is first starting out, patrolling can be worked out among every available adult feline until your ranks swell up enough. You are able to send out a max of five border patrols in one post, with six cats being the max amount you’re able to take per patrol. Any more, and you’ll greatly lessen your chances of encountering prospecting members for your tribe. A selection of things can happen while your tribe is out; you can encounter predators, new cats, or perhaps nothing at all. If your healer is taken along - they have a chance of collecting a single herb. If a mentor and a to-be are sent on patrol together, the to-be has a chance of catching a single serving of prey to impress them. However, this cannot happen if the to-be hasn’t learned the hunting skill.

The bigger your tribe gets, the more patrols you’ll be able to send out. For every 25 cats after you hit 50, you can add one new piece of prey to your fresh-kill pile as well another patrol.

HUNTING & PREY
A tribe must have a well stocked fresh-kill pile to feed every member in it. While this job is best performed by prey-hunters/PH equivalents, it can be divided among every adult feline when your tribe starts off. You have five posts to begin stockpiling prey, and once those are over, your tribe will begin using up two servings of food. When you reach seven tribe members, that serving size will go up by one, and the number of required servings will continue to increase by one with every seven cats. Like patrolling, you can send out five hunting patrols with six cats in them. For every two cats on patrol, you can obtain one piece of prey, meaning the max amount caught on one hunting patrol is three pieces of prey.

Your fresh-kill pile will initially consist of six types of prey; x2 worth one serving, x2 worth two servings, and x2 worth three servings. An example set would consist of mice, voles, rabbits, squirrels, fish, and birds - but this can all be personalized to fit your tribe’s location. Please remember to fill in your fresh-kill pile with the appropriate types of prey, so that we have a clear idea of what to give you!

If your tribe runs out of prey or if you refuse to feed them, you have three posts to restock your fresh-kill pile. If you haven’t secured enough prey until then, one of your tribe members will die of starvation. A tribe member will die in every post after until your food store is properly stocked again.

HEALING & HERBS
Unlike a Clan, the traditional setup of a tribe doesn’t separate its leader from its medicine cat. This means that when you receive your founder you’ll also be given five herbs of your choice to add onto your medicine store. Healers can go searching for herbs in every post, bringing back four in Spring, three in Summer, two in Autumn, and one in Winter. If their successor is brought along with them, then you’ll be able to bring back one additional herb each time. When a tribe member gets injured or sick, your mod will let you know what herbs you’ll need to treat them - their ailment automatically going away once the proper herbs are administered. If you don’t have the needed ones on hand, you have two moons to collect the correct ones before your patient gets worse. In that case, you’ll need stronger herbs, and if those aren’t gathered within two more moons, your tribe member will pass away.

Your tribe’s ancestors might be understanding if you need a certain herb right away! Alongside asking for new tribe mates, you can also ask to be given one herb of your choice provided you haven’t already used up your ancestral request.

MENTORS & TRAINING
When a kitten becomes eight moons old, their healer must conduct a ceremony officially declaring them as a to-be. From then on, they’re assigned to a mentor that must teach them at least five skills before they can take on a final assessment, which will be an available action once all skills are learned and they’re fourteen moons or older. To-be’s can also begin contributing to the tribe outside of training; if they’ve learned the hunting skill, they can join their fellow tribemates in a hunting patrol. If they know fighting, then they can join in border patrols. However due to their lack of experience, to-be’s are more prone to injury and - spirits forbid - death.

There’s also work to be done inside the camp as to-be’s are expected to tend to the elder’s needs such as changing their bedding and searching their coats for ticks. Moss and mouse bile can be collected for such tasks. Sometimes, if a to-be has failed to learn a skill, they can be given a motivational boost by an elder that will help them succeed in their next training session with their mentor.

When their final assessment comes around, a to-be can choose to postpone it to go under additional training for four more moons to hone one skill out of the four they’ve already learned. For example, if they want to want to hone their hunting, then they have a chance for it to become mastered hunting. A mastered skill gives a boost to an adult member in the same way powers do to cats from events, except unlike a powered a cat, these skills are non-hereditary and cannot be passed down to future kits. Obtaining a mastered skill means a to-be needs to pass at least three out of four training sessions, otherwise they won’t gain the ability. Examples of such abilities are listed below with the standard skills learned in training, but if your to-be’s learn more personalized skills, please PM deimos for help in what a mastered skill could do for you:

HUNTING
To-be’s that have mastered hunting can bring back one additional piece of prey worth three servings along with the rest of what the hunting patrol caught. Other skills that can be grouped with this benefit are fishing.

FIGHTING
To-be’s that have mastered fighting can go to battle with little to no risk of injury or death, they can also heighten your tribe’s chance at winning battles.

STALKING
To-be’s that have mastered stalking can excel in tracking down existing threats or objects of interest to the tribe with little to no risk of getting caught. Other skills that can be grouped with this benefit are tracking and stealth.

ENDURANCE
To-be's that have mastered endurance can be sent out on multiple patrols per post with little to no risk of sickness or life-threatening injury.

AGING & DEATH
Tribe members cannot remain young and spry forever, as much as they’d wish it. In every moon (every post you complete), all of your cats need to be aged up by one moon. So if you have a cat aged 19 moons, they would be 20 in your next. Below is a list of the standard aging system used in CAT:

0 - 8 moons: Kitten.
8 - 14 moons: To-be, though some can be held back due to failed training sessions or if they chose to stay and attempt mastering a skill.
15 - 70 moons: Adult tribe members such as prey-hunters and guards - healer to-be’s can succeed their master as young as 20 moons.
71 - 96 moons: Older tribe members nearing the age of retirement, they can join the elder’s den now, but it isn’t a requirement.
97-120+ moons: Once a cat is around these ages they will need to retire to the elder’s den. 150 moons would mean an auto retirement, and 170 would be the age where a mod can roll for them to pass on due to natural causes. 180 moons means an auto death. If an elder has joined past that age, then their auto death occurs 25 moons after.

Death in CAT can happen in various ways: for example, a kit-parent could face complications in birth and either lose the lives of some of their kits, their own, or the whole family could pass. A cat outside of camp could fall to injury, and deadly diseases can creep up from any corner. To preserve the lives of some important cats, it’s advised that you mark them in a special way so that your mod knows not to target them in the event that they roll for a death. You can also write in deaths or injuries yourself without having a mod inflict them.

ALLIANCES & ENEMIES
Alliances and enemies are formed through player coordination and communication between each other. While the fanclub is a great place to begin looking for allies and enemies, we also encourage you to join our official Discord server for a more engaging experience with other members! As allies, you have the ability to trade herbs and prey with each other, as well as offer additional forces of cats in the event of a large scale battle happening in your ally tribe. As enemies, you can perform raids to steal herbs or prey, and potentially kidnap a member from your enemy tribe that they’ll need to fight to win back. However, none of these can be done unless you and other involved players explicitly consent to them. In your action queue, you must link to a screenshot of proof or else your mod will not consider them to be valid actions.

GATHERINGS
Gatherings will be elaborated on at a future date.

MATES & KITS
As your tribe develops through writing, you may choose to have cats form romantic bonds with each other. Mateships can form between cats 20 moons or older, but unhealthy dynamics such as a relationship between an adult and a to-be are not allowed under any circumstances, unless both cats were to-be’s together and one happened to be promoted before the other.

To officiate a mateship, you must add that two of your cats have chosen to become mates in your action queue. If the pair is able to have a litter, you can also add that you would like your mod to perform a pregnancy roll in their reply for a chance for your cat to expect their own litter of kits! If the roll is successful, your tribe member will move to the nursery, where their litter will be due in two of your own posts’ time (two moons).

After a successful pregnancy roll, the parents are put on a cooldown that will need to run out before they can attempt to try for kits again. For cats who can carry kits, the cooldown is eight posts, for others, the cooldown is four.

TRIBE/CLAN RELATIONS
Tribe cats have the ability to try for kits with our partner game - Create A Clan! However, these pairings cannot happen between a tribe and a Clan of your own, as that would create an unfair advantage that would break both of our rules. Kits born from these pairs cannot be traded between games unless it is only to their parents’ respective tribe or Clan. In the case that either group disbands, the kits will automatically go to their active parent’s group.

INTER-TRIBE RELATIONS
Inter-tribe relationships (commonly known as forbidden romances), are between a cat from your own tribe and a cat from another player’s. And like with tribe and Clan pairings, you can’t breed cats that belong in your first and second tribes. There are no ingame penalties for an inter-tribe relationship, but they do result in a lot of potential for character development for the cats involved and their tribe’s general stance towards them.

SEASONS
There are four seasons in CAT that change on the first Friday of every month - rotating from Spring to Winter. The seasons will directly affect the results of your tribe’s actions when your mod replies to it. For example, sickness and death are more prominent in the colder seasons, and hunting advantages occur in the warmer ones.

Next Season: Autumn, March 6th.

SPRING
Kitting queens and their offspring have a significantly decreased chance of dying or being born with defects and the number of kits born in a litter could increase. Hunters will feel confident in their skills during this season as they begin bringing in more prey then they did in both Autumn and Winter. New tribemates will start showing up too, tempted by the thought of finding a home after so many cold moons alone.

SUMMER
During this season, you’ll find that your tribe continues to be lucky in their hunting, patrolling, and nursery-related prospects. However, with most biomes experiencing the worst of the sun’s heat, exhaustion will quickly afflict your guards and hunters if they overexert themselves. Some overzealous rogue groups or brave predators may also pose a risk to your tribes, and because of these risks, new cats are a little less likely to see on patrols.

AUTUMN
In Autumn, your tribe may notice that prey is beginning to grow a little scarce and the herbs are starting to die due to the cold. Stocking in this season is vital as life will continue to get harder once Winter comes. Tribemates will also start visiting their healer a lot more often, as the chance of sickness starts to increase! Alongside your average sickness preventing herbs, a healer will also need to keep their eye out for kitting herbs as their kit-mothers will have a harder time giving birth.

WINTER
Winter is by far is the hardest season for a tribe to endure as prey stays put in their dens and most herbs have withered and died. Many groups might need to send out larger hunting patrols in order to bring something back for the elders and kit-mothers, but patrols aren’t without risk. Deadlier diseases are far more common now than in any other season. Due to lack of food and exposure to the cold, tribe members can develop yellowcough and greencough in a flash. Healers will need to work fast to ensure that it doesn’t turn into blackcough and claim any lives. Kits and elders are especially fragile and will need mothers and caretakers alike to keep them warm and healthy until Spring arrives.

POST FORMAT
After your starter post, you will use the following format in every following post you make to keep track of your tribe; this is the standard skeleton, but you are allowed to code them in any way you like.

Code: Select all
[center][size=200]Your Tribe's Name[/size]
    [size=85][b]toms:[/b] 000 [b]mollies:[/b] 000 [b]total:[/b] 000
[b]moderator:[/b][/size]

    [size=85]Writing goes here.[/size]
[b][ action queue goes here ][/b][/center]

    [center][left][list][list][list][list][size=85][b]Healer:[/b]
    Name | Age | Gender | [url=link]X[/url]

    [b]Prey-Hunters:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Guards:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Healer to-be:[/b]
    Name | Age | Gender | [url=link]X[/url]

    [b]To-be's:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Nursery:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Kits:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url]

    [b]Elders:[/b]
    Name | Age | Gender | [url=link]X[/url]
    Name | Age | Gender | [url=link]X[/url][/list][/list][/list][/list][/size][/left] [left][list][size=85][b]Ally Tribes:[/b]
    Tribe Name | Username
    Tribe Name | Username

    [b]Enemy Tribes:[/b]
    Tribe Name | Username
    Tribe Name | Username

    [b]Borders:[/b]
    North | Tribe Name | Username
    East | Tribe Name | Username
    South | Tribe Name | Username
    West | Tribe Name | Username
    Northeast | Tribe Name | Username
    Southeast | Tribe Name | Username
    Southwest | Tribe Name | Username
    Northwest | Tribe name | Username

    [b]Medicine Store:[/b]
    Herb | Usage
    Herb | Usage

    [b]Fresh-Kill Pile:[/b]
    Prey | x0 | 1 servings
    Prey | x0 | 1 servings
    Prey | x0 | 2 servings
    Prey | x0 | 2 servings
    Prey | x0 | 3 servings
    Prey | x0 | 3 servings

    [b]Mentors:[/b]
    Mentor | To-be | No. of training sessions | Moves
    Mentor | To-be | No. of training sessions | Moves

    [b]Deceased Cats:[/b]
    Cat Name | Cause of Death
    Cat Name | Cause of Death

    [b]Family:[/b]
    Name and Name | Kits
    Name and Name | Kits[/size][/list][/left][/center]
Last edited by deimido on Wed Mar 04, 2020 8:17 am, edited 7 times in total.
User avatar
deimido
 
Posts: 8336
Joined: Mon Oct 15, 2012 4:39 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Postby deimido » Wed Mar 28, 2018 2:41 pm

Image

here is the list of tribes and which mod replies to them:
xxxxxxxxxxx
┌───────────┐











Image
DEIMOS
[007 Tribes]

Tribe of Burning Suns
──────────────────────
Tribe of Freezing Frost
──────────────────────
Tribe of Fallen Stones
──────────────────────
Tribe of Darkest Waters
──────────────────────
Tribe of Hidden Shadows
──────────────────────
Tribe of Wandering Spirits
──────────────────────
Catas de la Mesa
──────────────────────












└───────────┘
┌───────────┐











Image
KATRIONE
[007 Tribes]

Tribe of Northern Winds
──────────────────────
Tribe of Hissing Wastes
──────────────────────
Isle of the Withered Fangs
──────────────────────
Tribe of Fallen Leaves
──────────────────────
Tribe of Snarling Specters
──────────────────────
Tribe of Shimmering Dew
──────────────────────
Tribe of the Nameless
──────────────────────












└───────────┘
┌───────────┐











Image
FAIRYCHARMED
[007 Tribes]

Tribe of Howling Dogs
──────────────────────
Tribe of Firefly Meadows
──────────────────────
Tribe of Tumbling Stones
──────────────────────
Tribe of Golden Dawns
──────────────────────
The Phyle of Charmolipi
──────────────────────
Tribe of Babbling Creeks
──────────────────────
Tribe of Snowy Peaks
──────────────────────












└───────────┘

─────────────────────────────────────────────────────────────────────────────────
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
┌───────────┐











Image
LYTTLEKYTTEN
[007 Tribes]

Tribe of Falling Blossoms
──────────────────────
Tribe of the Shrouded Mist
──────────────────────
Tribe of Swift Trails
──────────────────────
The Purity of Lemurs
──────────────────────
Tribe of Ever Falling Snow
──────────────────────
Tribe of Twisted Wood
──────────────────────
Tribe of Burned Claws
──────────────────────












└───────────┘



Image

here is the list of tribes and which mod replies to them:
xxxxxxxxxxx
┌───────────┐








Image
DEIMOS
[002 Tribes]

Tribe of Singing Breezes
──────────────────────
Tribe of Blistering Paws
──────────────────────









└───────────┘
┌───────────┐








Image
KATRIONE
[001 Tribes]

Tribe of Thorned Roses
──────────────────────









└───────────┘
┌───────────┐








Image
FAIRYCHARMED
[001 Tribes]

Tribe of Red Winds
──────────────────────









└───────────┘

─────────────────────────────────────────────────────────────────────────────────
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
┌───────────┐








Image
LYTTLEKYTTEN
[002 Tribes]

Keepers of the Hearth
──────────────────────
Storm's End
──────────────────────









└───────────┘


Image

here is the list of tribes and which mod responded to them:
xxxxxxxxxxx
┌───────────┐











Image
DEIMOS
[003 Tribes]

Tribe of Glowing Midnight
──────────────────────
Tribe of Lost Rains
──────────────────────
Tribe of Howling Skies
──────────────────────












└───────────┘
┌───────────┐











Image
KATRIONE
[004 Tribes]

Buzoku of Falling Water
──────────────────────
Tribe of Dancing Lights
──────────────────────
Tribe of the Ancient Waters
──────────────────────
Tribe of Looming Oaks
──────────────────────












└───────────┘
┌───────────┐











Image
FAIRYCHARMED
[007 Tribes]

Tribe of Dark Ice
──────────────────────
Tribe of Flowing Streams
──────────────────────
Tribe of Broken Skulls
──────────────────────
Tribe of Sinking Willows
──────────────────────
Tribe of Hot Sands
──────────────────────
Tribe of Curling Leaves
──────────────────────
Tribe of Rippling Corrie
──────────────────────












└───────────┘

─────────────────────────────────────────────────────────────────────────────────
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
┌───────────┐











Image
LYTTLEKYTTEN
[005 Tribes]

Tribe of Silver Moonlight
──────────────────────
ʻO Ka Wai Gula Ka Makuakāne
──────────────────────
Tribe of the Crystal Seas
──────────────────────
Tribe of Hurricane Moors
──────────────────────
Tribe of Shimmering Dawn
──────────────────────












└───────────┘
Last edited by deimido on Sun Mar 08, 2020 9:11 pm, edited 33 times in total.
User avatar
deimido
 
Posts: 8336
Joined: Mon Oct 15, 2012 4:39 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: [ Create A Tribe ] - [ V.2 ] - [ Open ]

Postby NightWolf950 » Wed Mar 28, 2018 3:12 pm

Image
Image
Number of Cats: 24 (12 males | 12 females)
Next Ancestor visit: February 18th
Servings Needed: 5

The tribe consumes x2 fish and x1 mouse

---

Will edit later

---

{Blossomteller asks for kit for Shadow and Owl
Blossomteller and Acorn gather herbs
Shadow and Owl becomes mates
Hunting 1: Sand, Fire, Flame, Mouse, Spark, and Cricket
Hunting 2: Raven, Pebble, Sun, Fish, Dew, and Fawn
Patrol 1: Dust, Wolf, and Fang
Patrol 2: Talon, Thunder, and Frost
Training: Song/Wave}


Healer:
Teller of Falling Blossoms | 59 moons | She-cat | Blossomteller

Prey-Hunters:
Sand that dances in the breeze | 62 moons | Tom | Sand
Fire that burns through forest | 54 moons | She-cat | Fire
Sun's casting shadow | 71 moons | Tom | Sun
Flame that never dies | 21 moons | Tom | Flame
Raven that soars through storm | 49 moons | She-cat | Raven
Mouse hiding in tall grass | 50 moons | She-cat Mouse
Spark of fading embers | 62 moons | She-cat | Spark
Cricket that chirps quietly | 50 moons | Tom | Cricket
Dew from morning grass | 51 moons | She-cat | Dew
Fawn that glides through air | 38 moons | She-cat | Fawn

Guards:
Shadow of stalking tiger | 57 moons | Tom | Shadow
Owl from great tree | 56 moons | Tom | Owl
Song from morning dove | 57 moons | She-cat | Song
Dust that drifts through wind | 59 moons | Tom | Dust
Talon of swooping eagle | 62 moons | Tom | Talon
Fang of hissing viper | 50 moons | Tom | Fang
Frost that shimmers in light | 41 moons | She-cat | Frost

Healer to-be:
Acorn from ancient oak | 11 moons | Tom | Acorn

To-be's:
Wolf that howls in night | 12 moons | Tom | Wolf
{Training to be: Guard}
Thunder of coming storm | 12 moons | Tom | Thunder
{Training to be: Guard}
Pebble next to boulder | 12 moons | She-cat | Pebble
{Training to be: Hunter}
Fish leaping from river | 11 moons | She-cat | Fish
{Training to be: Hunter}
Wave that crashes on shore | 11 moons | She-cat | Wave
{Training to be: Guard}

Kit-Mothers:
x

Kits:
x

Elders:
x

------------------------------------------------------------------------------------------------------------------------------------------------------------------

Mentors:
Raven | Pebble | 4 | hunting, tracking, defense, offense
Dust | Wolf | 4 | hunting, tracking, defense, offense
Talon | Thunder | 4 | hunting, tracking, defense, offense
Sun | Fish | 4 | hunting, tracking, defense, offense
Blossomteller | Acorn | 3 | herbs reorganization, understanding messages from ancients, healing procedures, herb storing
Song | Wave | 1 | hunting, tracking, defense, offense

------------------------------------------------------------------------------------------------------------------------------------------------------------------

Fresh-Kill Pile:
Mice | x0 | 1 serving
Vole | x3 | 1 serving
Rabbit | x1 | 2 servings
Squirrel | x3 | 2 servings
Small fish | x1 | 2 servings
All birds | x2 | 3 servings

Medicine Store
Alder Bark | eases toothaches - 0
Bindweed | helps keep broken bones in place - 0
Blackberry leaves | eases the swelling of bee stings
Borage leaves | produces more and better milk, brings fevers down - 0
Bright-eye | mixed with lovage it can help cure coughs - 0
Broom | used to make poultices for broken legs and wounds - 0
Burdock root | helps with infected rat bites - 0
Burnet | keeps a cat's strength up - 0
Catchweed | stops poultices from being rubbed off without hurting the skin - 0
Catmint | a treatment herb for Greencough/Whitecough - 1
Celandine | soothes damaged eyes - 0
Chamomile | strengthens the heart/soothes the mind, helps with strength - 2
Chervil | treats greencough, though catmint is often preferred - 0
Chickweed | treats greencough - 0
Cobwebs | stops bleeding - 1
Coltsfoot | eases breathing/kitten-cough, as well as cracked/sore pads - 1
Comfrey root | repairs broken bones/soothes wounds, helps burns - 1
Daisy leaf | eases aching joints - 0
Dandelion | sooth bee stings, also acts as a pain killer - 0
Dock | soothes scratches/sore pads/wounds - 0
Dried oak leaves | used to stop infections - 0
Elder leaves | soothes sprains - 0
Fennel | helps hip pain - 1
Feverfew | reduces temp. for cats with fever/chills, heals aches/pains, helps headaches - 0
Foxglove seeds | x - 1
Goatweed | eases anxiety and grief - 0
Goldenrod | helsp healing wounds - 1
Hawkweed | like catmint - 0
Heather Nectar | makes swallowing easier - 0
Honey | soothes infections/sore throats/coughs - 0
Horsetail | used to treat infections and stop bleeding - 0
Juniper berries| soothes bellyaches, calms cats, gives strength, helps with breathing - 1
Lamb's ear | gives strength - 0
Lavender | cures fevers and chills - 0
Lovage | mixed with bright-eye, it can help cure coughs - 0
Lungwort | cures yellow-cough - 0
Mallow Leaves | soothes bellyaches - 0
Marigold | stops infection/bleeding, helps inflammation of stiff joints - 1
Mint | hides scent of death - 1
Mouse bile | helps get ticks off - 1
Dried oak leaf | stops infection from setting in - 0
Parsley | stops a queen from producing milk if her kits die, cures bellyaches - 0
Poppyseeds | helps with sleep, ease pain, helps sooth shock/distress - 2
Ragwort leaves | treats aching joints, keeps strength up - 2
Ragwort | gives extra strength and energy - 2
Raspberry leaves | eases pain, stops bleeding - 0
Rosemary | hides scent of death - 0
Rush | helps hold broken limbs in place - 1
Stinging nettle | induces vomiting, brings down swelling - 1
Sweet-sedge | eases infection - 2
Tansy | cures coughs/wounds/poisons, soothes throats, helps prevent greencough - 1
Tormentil | root helps treat wounds and extract poison - 1
Thyme | calms nervousness/anxiety and cats in shock - 1
Watermint | eases the suffering that originates from a bellyache - 0
Wild garlic | prevents infection - 0
Willow Bark | eases pain - 0
Willow leaves | stops vomiting - 0
Wintergreen | treats wounds and some poisons - 0
Yarrow | extracts poisons, helps cat vomit up toxins - 1


Notes:
Sun was once Sunteller of the Tribe of Burning Eclipse
Sand and Flame are originally from the Tribe of Burning Eclipse
Mouse is the mother of Wolf, Thunder, and Pebble
Mouse is the adoptive mother of Acorn and Fish
Talon and Spark are siblings
Fang and Cricket are brothers

Deceased Cats:
x


Ally Tribes:
Tribe Name | Username

Enemy Tribes:
Tribe Name | Username

Borders
North | Tribe Name | Username
East | Tribe Name | Username
South | Tribe Name | Username
West | Tribe Name | Username
User avatar
NightWolf950
 
Posts: 10015
Joined: Wed Jun 03, 2009 12:32 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: [ Create A Tribe ] - [ V.2 ] - [ Open ]

Postby inky. » Wed Mar 28, 2018 3:13 pm

My tribe is the Tribe of Snowy Pines. They live in a vast pine forest, which surrounds a tall, rocky hill. Their camp lies inside of the hill. The entrance is at the base and the cats must climb through a system of tunnels to get to the camp. The camp is at the top of the small mountain. The mountain has a gaping hole in the side of it, which allows the cats to have a birds-eye view of the forest below.

Tribe of Snowy Pines cats usually have thick fur, since the weather in their territory is mainly cold and windy. They are known for being sly and secretive but they are not a force to be reckoned with. They don’t particularly like allies but are never truly cruel and shunning to a neighboring Tribe.

Their prey consists of squirrels, birds and mice and their predators are foxes and large birds. All of them are skilled at climbing and speed (running from predators). Not many are good at fighting but their attacks rely on strength in numbers.

I hope this is alright!
User avatar
inky.
 
Posts: 6179
Joined: Tue Sep 26, 2017 8:57 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: [ Create A Tribe ] - [ V.2 ] - [ Open ]

Postby winter solstice. » Wed Mar 28, 2018 3:17 pm

Edit: removed, remaking!
Last edited by winter solstice. on Thu Mar 29, 2018 7:16 pm, edited 1 time in total.
Hello, I'm winter! Hope you have a great day or night wherever you live~!

Winter / Fairy / Gale
Formerly FairyCharmed
She/Her - Korea - UTC+9hrs.
User avatar
winter solstice.
 
Posts: 5899
Joined: Tue Dec 02, 2014 3:34 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: [ Create A Tribe ] - [ V.2 ] - [ Open ]

Postby SunnyStreets » Wed Mar 28, 2018 10:15 pm

oooooooooooooooooooooooooooooooo
|Tribe Of Lost Rains|
oooooooooooooooooooooooooooooooo


Welcome to the Tribe of Lost Rains. I see you are unused to the conditions here. We are not actually having as much rain as we normally get. I'm sure you will soon adapt to our territory. As you can probably tell, we live in a semi-rainforest environment. Would you like to see our camp? It is behind that waterfall you saw before.

The Tribe of Lost Rains is an isolated tribe, with only a few other groups of camps nearby. Our Rainteller is the one who talks to the Tribe of Endless Hunting. He/she does this at the the Rainsparkle Pool.

The Lost Rain cats are very agile and strong, they are good at leaping and climbing trees. They normally have slick, flat pelts that water doesn't pack together. However cats found on the borders with fluffy or different fur will be accepted into the Tribe. Sometimes, though it's not exactly common, cats born from pure tribe cats have fluffy or otherwise differing fur. Tails are more likely to be fluffy, and kit fur still has nursery fluff, though not as fluffy as cats born from non-pure-tribe parents will have.
Last edited by SunnyStreets on Thu Mar 29, 2018 12:19 am, edited 1 time in total.
xxxx
xxxxImage
━━━━━━━
« they/them »
« iavatar ©i »
« rain frog © »
━━━━━━━

ember/sunny
User avatar
SunnyStreets
 
Posts: 11790
Joined: Mon Oct 03, 2016 3:41 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

tribe of city outcasts

Postby clarke, » Thu Mar 29, 2018 12:16 am

        Image

        indenttribe of city outcasts is located in los angelos, in a park where twolegs often walk their dogs and chase away their prey. life is hard in the city because of twolegs, other cats, dogs, foxes, raccoons, and badgers. food does not come easy and these cats are nearly always scrounging in trashcans : another daily risk. most of the cats come from being abandoned by their twolegs and were previously kittypets; they don't get along well with others outside of their group. they don't have borders; the entire park is known to be their land, but they often leave the park and go into the city. their camp is located in an abandoned underground train station, below the park. each separate car is a den- but the leader lives above all the trains up stairs in an overlook station; where the controls to the trains are.

        indentcats often found in the city outcasts usually have short, brisk pelts that blend in with the city. cats with ginger or red fur don't typically last very long due to being targets for predators. all cats must have long legs, wiry frames, and small paws to keep them from being caught by something dangerous; and to enable them to climb city walls, buildings, and run through alleys without struggle. their lithe frames often make them seem like easy targets- but you can't kill something you can't catch. they are extremely trained in battle, but prefer to avoid confrontation. they put up a tough front by collars w/ teeth in their collars and ferocious attitudes, but in the end, these kittypets would not pick a fight unless instigated and are loyal, bold, and fearless.

        indentthese cats do not believe in the tribe of endless hunting or any sort of religion: they do however once a week visit the local animal shelter and attempt to free a cat in captivity. this cat would join their ranks and work tirelessly to pay off the debt until eventually, they didn't want to leave the tribe. {my version of asking for a cat once a week.}

        indentranks :
        regent: the teller and healer of the tribe
        advisor: the generals, or deputies, or leaders of the infantry.
        they give orders and are often the most skilled imperatrice
        guards: the fighters of the tribe. 12-150 moons.
        they escort scavengers on hunting patrols and protect them.
        scavengers: the hunters of the tribe. 12-150 moons.
        discipulus: to-bes or trainees, 6-12 moons.
        dames: mothers of progeny.
        progeny: kits, under six moons.
        veterans: the old, war-worn. 150+ moons.

        indentranks based on collars :
        indhigh
        10+ teeth on collar: regent
        indhigh low
        9 teeth on collar: advisor
        indmedium
        6-8 teeth on collar: guards
        indmedium low
        3-7 teeth on collar: scavenger
        indlow
        2 teeth on collar: guard discipulus
        indlowest
        1 teeth on collar: scavenger discipulus
        0 teeth on collar: progeny/veteran

        indentrequesting this cat to be my regent{teller} ! thank you !
User avatar
clarke,
 
Posts: 6867
Joined: Thu Dec 31, 2015 1:11 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

the tribe of drowning sun.

Postby carpe noctem. » Thu Mar 29, 2018 2:47 am

    Image
Image
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Image
    located on the coast of italy, the felines of the tribe of annegamento sol certainly seem to be living within a place a pure luxury. with breathtaking views of both the city and the ocean, it is not difficult to see why. they base themselves in a home that overlooks the water, long abandoned by the humans that had once inhabited it. the place is rather large, spacious in inside, but the cats don't often stay inside unless the weather is bad, or they have cats that need the extra protection from the cold (like mothers, kits and elders). The tribe often sits out on the patio, enjoying the warmth of the sun and watching the waves. The patio is —just as the house itself— large. A good portion of it is simply stretches of tile. although, there is a secluded place where a garden grows that is often a place where cats will go to pray to the ancestors and to find serenity.
    identThere is a flight of stairs that lead down to the water, where the cats commonly fish. Although it seems shallow, as a cat swims past the bank it will become much deeper, so it can be a danger for cats that are not strong swimmers. There is a small area where the leader will contact the spirits at night. Past the small river, there is forest where the cats will often hunt. If one is to go far enough, you will reach human-inhabited lands. The cats don't often go that far, although if they are seeking more members of the tribe they will often see to asking the strays around those parts.

    The tribe of annegamento sol are a resourceful, loyal bunch. they can be viewed as relaxed, often calm with a minor tinge of pride ringing through them. it would be unwise to think of them as weak because of this, as these cats can be truly monsterous if you cross them. the cats of the tribe often come from bad pasts, and behind their lax personalities a murderous streak runs through them. when they fight, they aren't playing. they will fight dirty, and they will fight to the death.

    As far as appearances go, the tribe cats are often lithe and wiry. longhaired cats are not favoured because of how their fur drags them down in the water, although if they prove their worth in other fields of work then they are acceptable. the cats come in a variety of colours and markings, though rosettes and spots are said to be the most common of markings. orientals, because of their sinewy build and long legs, are a breed most favoured.

    may this be my leader?
User avatar
carpe noctem.
 
Posts: 5582
Joined: Tue Nov 08, 2016 11:43 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: [ Create A Tribe ] - [ V.2 ] - [ Open ]

Postby xi'rika » Thu Mar 29, 2018 6:40 am

Image

Number of Cats: 4 {2 Tom || 2 Mollies}
Kits due in: N/A
Next Visit Peak of Stars 2/3
Servings Needed: N\A
Food Eaten: N/A


Might post later, nothing really important going on this moon
{Starteller goes looking for herbs and new cats with Sparrow tagging along}
{Talon and Whisper go hunting}
{Starteller asks for a kit-mother}


╒═══════════════════════════════╕
















Healer to-be:
Name | Age | Gender | [url=link]X[/url]

To-be's:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]

Kit-Mothers:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]

Kits:

Sparrow
Sparrow That Flies on the Wind
5 Moons | Female | X
Name | Age | Gender | [url=link]X[/url]

Elders:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]















Healer:
Starteller
Teller of Glimmering Stars
15 Moons | Tom | X

Prey-Hunters:

Talon
Talon of Hunting Falcon
33 Moons | Tom | X
Name | Age | Gender | [url=link]X[/url]

Guards:

Whisper
Whisper of Falling Snow
23 Moons | Molly | X
Name | Age | Gender | [url=link]X[/url]
















╘═══════════════════════════════╛



╒═══════════════════════════════╕














Mentors:
Mentor | To-be | # | Moves
Mentor | To-be | # | Moves

Deceased Cats:
Cat Name | Cause of Death
Cat Name | Cause of Death

Family:
Name and Name | Kits
Name and Name | Kits













Ally Tribes:
Tribe Name | Username
Tribe Name | Username

Enemy Tribes:
Tribe Name | Username
Tribe Name | Username

Borders:
North | Tribe Name | Username
East | Tribe Name | Username
South | Tribe Name | Username
West | Tribe Name | Username
Northeast | Tribe Name | Username
Southeast | Tribe Name | Username
Southwest | Tribe Name | Username
Northwest | Tribe name | Username














╘═══════════════════════════════╛



╒═══════════════════════════════╕













Preypile

Prey | x0 | 0 servings
Mice | x0 | 1 servings
Rabbit | x0 | 2 servings
Squirrel | x0 | 2 servings
Stoat | x0 | 2 servings
Birds | x1 | 3 servings













Medicine Store

Broom | x1 | Used to make poultices for broken legs and wounds
Catmint | x1 | For deadly greencough or whitecough.
Celandine | x1 | Soothes damaged eyes
Chervil | x1 | For infected wounds and bellyache.
Cobweb | x1 | To soak up and stop (or slow) bleeding.
Feverfew | x1 | For fever/chills or for headaches.
Tansy | x1 | Cures coughs, wounds and poisons,
stops cats from getting greencough.
Burdock Root | x1 | Heals/prevents the
pain of infected rat bites.
Bright-eye | x1 | Draws out infection in the eye














╘═══════════════════════════════╛
User avatar
xi'rika
 
Posts: 1615
Joined: Wed Aug 09, 2017 5:14 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Who is online

Users browsing this forum: Neechee, VermilionHare and 5 guests