Create a Village - V.1 Closed and Under Construction

Just a little fun for when you have time to kill

Black Rock Weyr 2

Postby Simonpet » Tue Dec 12, 2017 11:07 am

Black Rock Weyr
Number of People: 2
Next Visit to North: 12/16/2017
Previous Post | Next Post

Borrin and his pup, Chase, had been welcome additions to the weyr. Seanni smiled as she leaned out over the balcony and watched as Borrin played with the pup below. Over the past year, she and Borrin had continued the process of making the weyr habitable, and the two hoped to start a farm and maybe expand the weyr soon. Thankfully, a hold, Redmire Hold, had been started to their west. Perhaps if Seanni claimed the hold as "hers," then they could work together to make a profitable territory.

"Come down here!" Borrin yelled, squinting into the light. "It's nice in the sun!"

Seanni grinned. Borrin had a natural charm about him, something she hadn't seen in the other dragon candidates. He was kind, calm, and steady. All the things one looked for in a weyrleader. Or mate. She ducked back into her rooms and shook her head. Not yet. They needed some dragon eggs before anything more could happen.

***
Borrin whistled and Chase barked, nipping at his heels. The pup was useful, true, but he was almost as annoying to train as those dratted fire-lizards. While he could admire Seanni for attempting to start a weyr (or weyrhold, if one were to use proper terms), he wasn't too pleased at the thought of dragons and fire-lizards overrunning the beautiful scenery. Well, dragons were useful couriers, and that fire of theirs could clear a field of weeds within minutes.

"Alright, Chase," Borren murmured. "Just you and me, hunting. Like your sire and mine."

***
Seanni looked ahead towards the horizon as she held her fishing rod. It was a nice spring day to be fishing, and there was even a fire-lizard mating flight nearby. Out of the corner of her eye, gold, bronze, and brown streaked through the sky, emitting chirps, whistles, and quiet calls as they flew. She smiled, turning her attention back to the rod. It was a nice day indeed.

redfruit - small fruit | moonflower fruit - medium-sized fruit | wherry - large edible avian
Borrin hunts and looks for seeds
Seanni goes fishing and explores

_____________________________________________________________

    Senior Weyrwoman
    Seanni | female | 26 turns
    ↪ ST - A6 / HS - LC / HC - 46 / EC - Red

    Retired Dragonriders

    Junior Goldriders

    Headwoman

    Lower Cavern Staff

    Weyrbrats

    x

    x

    x
    Beastcrafters

    Farmercrafters
    Borrin | male | 25 turns
    ↪ ST - B2 / HS - LW / HC - 112 / EC - Brown

    Fishercrafters

    Glasscrafters

    Harpercrafters

    Healercrafters

    Starcrafters

    Tannercrafters

    Woodcrafters
Senior Weyrleader

Wingleaders

Wingseconds

Dragonriders

Weyrlingmaster

Weyrlings

Candidates

x

x

x

_____________________________________________________________

    Allies
    None

    Enemies
    None

    Borders
    Northeast | open
    East | Mournstead | Katrione
    Southeast | Cyrrane | arya22
    South | open
    Southwest | open
    West | Redmire Hold | Phina D Wolf
    Northwest | open

    Food
    Blueberry | 0 | 1 serving
    Bovine | 0 | 3 servings
    Carrot | 0 | 2 servings
    Corn | 0 | 2 servings
    Cucumber | 0 | 2 servings
    Fish (small) | 1 | 1 serving
    Fish (large) | 0 | 3 servings
    Moonflower Fruit | 0 | 2 servings
    Redfruit | 0 | 1 serving
    Wherry | 0 | 3 servings

    Items
    None
    Pets
    Chase | male | 1 turn

    Mentors
    None

    Deceased
    None

    Families
    None
Last edited by Simonpet on Wed Dec 20, 2017 7:43 am, edited 1 time in total.
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Re: Create a Village - V.1

Postby scarecrowz » Tue Dec 12, 2017 12:03 pm

Dreamwind
Number of People: 2
Next visit with Ancestors: Today

Rasha walked back to her village, the salmon she caught in hand. Gal walked beside her, ”So, what’re you good at?” Rasha asked as they finally got out the forest. ”Oh! I’m a great farmer!” she said, Rasha gave her a nod, ”You shall be the first Gatherer of my village, then” Rasha replied coldly. Gal just nodded her head, not wanting to deal with the cold leader. Gal had only been dressed in old rags stitched together, wood tied to her feet with sandals. She was quite embarrassed, as compared to Rasha she looked like a wanderer, which truth be told.. she was. Once they had entered the village Rasha stopped at the entrance, pointing to a house with flower seedlings growing around it. ”That will be your home, the farm” she said, Gal gave her a simple nod. ”Well, what should I do now?” Gal asked, Rasha shrugged. ”Make yourself at home I guess” she replied. Before Rasha walked to her house she grabbed Gal’s shoulder firmly. ”Please don’t let Dreamwind down” she said, her tone for once had emotion in it, Gal was taken aback a bit. ”I-I prom-promise” Gal stuttered, Rasha gave a small little grin and walked off to her house, slamming the door behind her. Gal knew that would be one of the few times in her life she’d see her leader give a real smile.
One year later.
Rasha yawned, stretching her arms as she left the comfort of her warm bed. She slipped on her leather shoes like every morning, opening the door to her village she walked down the street to Gal’s farm. She knocked on the door and moments later Gal opened the door, upon her head a flower crown of dead flowers she had made a few days ago from flowers in Blackberry Forest. ”Oh good morning, Rasha!” she said, giving off one of her big smiles. Her old rag dress had been replaced with a simple rag shirt instead, and warm pants. ”I’ll be going on a patrol.” Rasha said, in her usual cold tone. ”Hah, your never in the village at morning, I shouldn’t be surprised” Gal chuckled, ”It’s a nice way to get some energy” Rasha replied. ”It must really be, well have fun!” Gal said giving a wave. ”Oh if you find any seeds bring ‘em here!” Gal added. Rasha nodded her head, ”your welcome to some salmon if you wish” Rasha said, she left the steps to Gal’s farm and walked down the gravel path to the forest.

Rasha patrols.
1x serving of salmon has been eaten.


      Head Chief:
      Rasha | 21 | female| I human
      ↪ ST-A11 / HC-60 / HS-Afro / EC-Violet

      Shaman:
      Name | Age | Gender | Skill Number
      ↪ n/a/n

      War Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Warriors:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Scout Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Scouts:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Hunting Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Hunters:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Gatherers:
      Gal| 20 Years | Female | Human
      ↪ SC-C2 / HC-76 / HS-S / EC-DBlue
      Name | Age | Gender |
      ↪ n/a/n

      Apprentices:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Testers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Mothers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Children:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Elders:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n
      Ally Villages:
      Village Name | Username
      Village Name | Username

      Enemy Villages:
      Village Name | Username
      Village Name | Username

      Borders:
      North | Village Name | Username
      East | Village Name | Username
      South | Village Name | Username
      West | Village Name | Username

      Food Storage:
      Robin| amount | servings
      Rabbit| amount | servings
      Salmon | 1 |1 servings
      Deer| amount | servings
      Carrot| amount | servings
      Eggplant| amount | servings
      Carrot| amount | servings
      Apple| amount | servings
      Tomato | amount | servings
      Blackberry| amount | servings

      Items:
      Item Name | in use/ not used | When it will Perish
      Item Name | in use/ not used | When it will Perish

      Pets:
      Pet Name | Type of Animal | Age | Gender | [url=link]Looks[/url]
      Pet Name | Type of Animal | Age | Gender | [url=link]Looks[/url]

      Mentors:
      Mentor | Apprentice | Profession | No. of training sessions |
      ↪ learned
      Mentor | Apprentice | Profession | No. of training sessions |
      ↪ learned

      Deceased:
      Name | Cause of Death
      Name | Cause of Death

      Family:
      Name and Name | Kids
      Name and Name | Kids
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CaV - Nuudotkhyat - 1

Postby Chamrosh » Tue Dec 12, 2017 1:13 pm

Nuudotkhyat
0F | 1M
Next visit with Ancestors: ?
Food: 0 Servings (4 more)

xxxxUp in the mountains, there was always snow. It was always cold. And the air always felt so clean that you could stand contented for many minutes, eyes shut and face pointed to the sky, simply enjoying the sensation of chill air entering and leaving you, gently pushing your stomach out.
xxxxThe path was barely a metre wide. On one side, a towering rock face. On the other, no barrier before a sheer drop to a stream swelling with the first water of spring, singing a song of heat enough to touch the depths of glaciers. A good jump and a skilled landing would be enough to reach the cliff face opposite, admittedly a few metres lower. The water itself was a murky grey-brown, and would need plenty of boiling before drinking here, but there was time before that would be needed.
xxxxAn ibex, horns curving in wide, jagged arcs around its head, marking its crown as king of the goats, two dozen metres higher took a step forwards against the sheer surface, and one of its cloven toes knocked a small collection of tiny stones onto the path.
xxxxNitin affixed his gaze on the creature where it rested, licking the rock’s surface ahead of itself. A confident step forwards and he was ahead of where any more rocks would fall. The ibex turned its head for a moment, slightly startled by the seeming sudden appearance of a human, but quickly calmed itself, knowing that no human had a chance of climbing up to his lofty height.
xxxxNitin dipped his head slightly towards the ibex, and turned his attention back to the peaks ahead of him.
xxxxThe sky was a pure blue (likely because most of the clouds were now below him), and Nitin had chosen this as his time to cross them. Another few months, and storms would race each other up the mountains and, in fury at having no further to go, drop their contents as blizzard after blizzard. It was a cruel trap, and surely a sign of higher malevolence that the safest time to pass had to be so soon after the coldest.
xxxxAnyone who wished to pass through only once the weather was good enough would be caught in the blizzards, and surely freeze. Anyone who went too early would likewise be caught in the depths of winter, and as they hit the peak, would die likewise. It was a precise window left for travelers through this way.
xxxxThe trees had been left behind two days ago, and now the only plants were small shrubs, sedges and grasses, the flowers having ended far before the trees. His only company here were the goats and the birds. Fish couldn’t survive the water freezing. Of grazing animals, only goats could cope with the poor diet and still be able to navigate. Birds would find themselves anywhere if allowed.
xxxxThe day before, Nitin had seen flocks of cranes as white as the snow glistening above him in utter harmony. Another cruelty. Humans would forever be able to see the cohesion that others could achieve, but they – we – are instead cursed to infight and hate each other all our lives, unless we happen to find the select few who we truly can cooperate with.
xxxxNitin turned the corner of the valley, and saw the path rising steeply ahead of him. By no means was this the highest or hardest part of his journey, or even of what he still had to traverse, but this was the last real climb he planned for the day.
xxxxWithin an hour, the sun would have set far below the mountains down to where the real horizon lay, but a distant memory to one suspended so far above the rest of the world. He knew there was a wider area near the top of this section of slope, large enough so that should he roll in his dreams the icy waters below would greet him only with their song and not their embrace or their kiss.
xxxxThere were enough shrubs at the top of the ridge that he could see from here that Nitin was sure that he’d be able to find enough firewood to prevent any major risks of hypothermia, and, besides, he was enveloped in many layers of furs, hides and skins.
xxxxBefore he started his final climb, he bent down, and investigated the stones below him. He was finally out of the granite, thankfully, so he picked up a few stones from here. Large stones were far more likely to accumulate at the bottom of a slope – along with any other type of stone – and Nitin carefully examined his before wrapping them up in a pouch.
xxxxAs he ascended, his fingers danced around the stone, navigating the grain of the rock. One stone fell into the waters churning below, and only splashed long enough later for Nitin to really be aware of the height he may fall from should he slip.
xxxxMore stone fell over, in smaller and smaller shards, and then suddenly one huge chunk dropped onto the ground below him. Nitin carefully ran the fingers of his left hand over the razor edge he’d formed. That would be plentifully sharp for what he had in mind.

—A few weeks later--

xxxxIt was really the journey downwards that made mountain trails worthwhile. The wind was still icy fresh and crisp in Nitin’s mouth, the sky still clear and a beautiful balmy blue, especially in the light of the early morning sun. Here, some of the rocks shimmered with crystals captured deep inside themselves, and combined with the soft polish of the water on the rocks in the gulley, even the rocks themselves were beautiful.
xxxxA somewhat precarious looking boulder clung to the rockface far above and far ahead, but the path split before that, and just around the corner, where he was coming to now, he knew the view he’d get.
xxxxAnd here it was.
xxxxMountains stretched their faces up to the sky, each posturing each other to be king. Far in the distance, the mountains merged together, so far away that the mere air in between Nitin’s eyes and the (knowingly) grey rocks made them appear almost as blue as the sky at midday.
xxxxDotted among the mountains were smaller settlements, and even compared to those, this mountain, with it’s curved face, was the king. A temple made of gold was just a hollow crown.
xxxxThe slope was entirely open to Nitin’s left hand side, and here the path itself sloped, but it was far wider than before due to wooden scaffolding some considerate person had laid out years ago. Nitin couldn’t see the line of it, due to the wood, but by the time his view of the rocks below was again unobscured, the moss had started poking through in desperate spots between the rocks, and then grass had started up again, first in patches, and after, what looked to be a few hundred metres lower, in a plentiful field (which could be clearly identified by the domestic sheep finding their breakfast there). And below that, just close enough for Nitin to be able to identify individuals, the pine trees reemerged.
xxxxThis region was cold and dry, the rain blocked by the mountain much of the year, and so far in land that anything that got here by another route had long since lost most of its moisture, but following the streams (as he planned to, although there was no safe route through this section that allowed that) would always be a myriad plants.
xxxxAfter dried meat and preserves for long enough to make his gut feel dirty, now was definitely the time to take advantage of the bounty of plants.


[Nitin founds Nuudotkhyat]
[Nitin gathers food]


(I think I’m probably going to try to draw out all my characters (including animals) as I get them, but I’m not going to be doing that immediately! I know I don’t need to get food immediately, but it felt appropriate for my chief to do that.)



      Head Chief:
      Nitin | 33 | Male | Human
      ↪ A3 / 106 / HC / LBLue

      Shaman:
      Name | Age | Gender
      Lvl 0 █ █ █ █ █ █ █ █ █ █
      ↪ n/a/n

      War Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Warriors: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Scout Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Scouts: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Hunting Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Hunters: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Gatherers: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Apprentices: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Testers: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Mothers: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Children: (0)
      Name | Age | Gender |
      ↪ n/a/n

      Elders: (0)
      Name | Age | Gender |
      ↪ n/a/n
    Ally Villages:
    Village Name | Username

    Enemy Villages:
    Village Name | Username

    Border Overlaps:
    Mournstead | Katrione
    Black Rock Weyr | Simonpet

    Food Storage:
    Caribou (l) | 0 | x3
    Boar (m) | 0 | x2
    Blue Sheep (m) | 0 | x2
    Water Fowl (m) | 0 | x2
    Potato (m) | 0 | x2
    Fungi (s) | 0 | x1
    Beans (Edamame) (s) | 0 | x1
    Chalta (l) | 0 | x3
    Persimmon (m) | 0 | x2
    Nuts (s) | 0 | x1
    Total | 0 | 0 Years

    Items:
    Item Name | Equipped? | BBD

    Pets:
    Pet Name | Breed | Age | Gender | [url=link]X[/url]

    Mentors:
    Mentor | Apprentice | Vocation | No. of sessions |
    ↪ learned

    Deceased:
    Name | Cause of Death

    Family:
    Name and Name | Kids
Last edited by Chamrosh on Wed Mar 07, 2018 1:57 am, edited 3 times in total.
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Re: Create a Village - V.1

Postby ilhdc7 » Tue Dec 12, 2017 1:25 pm

Ulrica
Number of People: one male zero females
Next visit with Ancestors:
Serving Size; 1/2 (half)


atticus laughed as he and sawyer walked out of the town. she had, of course, chosen the largest house, one that she could use to hold as many herbs, treatment techniques and anything else that she could think of. The two of them were the total opposites of each other. Sawyer, her dyed hair, Atticus, his natural. Her laughter, his quietness. Her bluntness, his avoidance. They were two peas in a pod, and atticus was incredibly happy that he had a shaman that he knew that he could trust with everything going on in the town as it started to build.

She was just telling him about the time when she got her backpack caught in a bear trap and he couldn't stop laughing. He knew that he was supposed to be hunting, but she was too distracting, and too funny for him to focus. Some days, Atticus knew that he would have to reel her in, and fight the inner kid in him and be serious around her.

ancestors visit; ---
hunting; atticus goes hunting for food & looks for people
shaman training; Sawyer researches herbal remedies


      Head Chief:
      Atticus Glenn Ambrosia | 21 | Male |
      ↪ ST-C9 / HC-46 / HS-LC / EC-LBrown / Human

      Shaman:
      Sawyer Mika Alphonso | 22 | Female | Skill Number
      ↪ ST-B2 / HC-114 / HS-LC / EC-Brown / Human

      War Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Warriors:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Scout Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Scouts:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Hunting Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Hunters:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Gatherers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Apprentices:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Testers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Mothers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Children:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Elders:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n
      Ally Villages:
      Village Name | Username
      Village Name | Username

      Enemy Villages:
      Village Name | Username
      Village Name | Username

      Borders:
      North | Village Name | Username
      East | Village Name | Username
      South | Village Name | Username
      West | Village Name | Username

      Food Storage:
      rabbit | 1 | 1 servings
      boar | 0 | 2 servings
      deer | 0 | 3 servings
      moose | 0 | 4 servings

      tomato | 0 | 2 servings
      cucumber | 0 | 3 servings
      squash | 0 | 4 servings

      blackberry | 0 | 1 servings
      peach | 0 | 2 servings
      watermelon | 0 | 3 servings

      Items:
      Item Name | in use/ not used | When it will Perish
      Item Name | in use/ not used | When it will Perish

      Pets:
      Pet Name | Type of Animal | Age | Gender | [url=link]Looks[/url]
      Pet Name | Type of Animal | Age | Gender | [url=link]Looks[/url]

      Mentors:
      Mentor | Apprentice | Profession | No. of training sessions |
      ↪ learned
      Mentor | Apprentice | Profession | No. of training sessions |
      ↪ learned

      Deceased:
      Name | Cause of Death
      Name | Cause of Death

      Family:
      Name and Name | Kids
      Name and Name | Kids
she/her & they/them >> hufflepuff >> call me ilah please >>wme

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Re: Create a Village - V.1

Postby NeonB » Tue Dec 12, 2017 1:50 pm

Rosereach is a small village composed of like-minded people. This close-knit society avoids violence at almost all costs, and values camaraderie, loyalty, and trust. The residents of Rosereach are very friendly and compassionate, and have a strong connection to both the people around them and the land they live on. Rosereach is composed mostly of small, wooden shack-like houses, and several small farms. The territory is mostly plains and fields, although there are a few areas of forest. The peoples' diet is mostly fruits and vegetables, with the occasional bit of livestock (chickens, cows, etc.). Rosereach is well known for the peoples' crafting and farming abilities. They are proficient in a few artistic skills, such as making clothes, jewelry making, and blacksmithing.

Sorry if this isn't enough information or if I formatted it incorrectly! (i was thinking my village could be bit fantasy-esque (maybe elves or something similar?) if that's alright!)
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Re: Create a Village - V.1

Postby NightWolf950 » Tue Dec 12, 2017 4:25 pm

Image
Number of People: 2 ( x males | 2 females)
Next visit with Ancestors: December 16th
Servings Needed: x

Note to self: 2 more posts (fasting days)

---

x

---


[Takeshi goes hunting.
Adilya researches medicine.
Phoenix goes to gather food.]



      Head Chief:
      Takeshi | 30 | Female | Human
      ↪ ST-E8 | HC-94 | HS-S | EC-Green

      Shaman:
      Adilya | 25 | Female | 1 | Elf
      ↪ ST-B9 | HC-108 | HS-S | EC-Blue

      War Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Warriors:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Scout Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Scouts:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Hunting Chief:
      Name | Age | Gender |
      ↪ n/a/n

      Hunters:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Gatherers:
      Phoenix | 19 | Female | Nymph
      ↪ ST-B3 | HC-64 | HS-LW | EC-Violet
      Name | Age | Gender |
      ↪ n/a/n

      Apprentices:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Testers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Mothers:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Children:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n

      Elders:
      Name | Age | Gender |
      ↪ n/a/n
      Name | Age | Gender |
      ↪ n/a/n
      Ally Villages:
      Village Name | Username
      Village Name | Username

      Enemy Villages:
      Village Name | Username
      Village Name | Username

      Borders:
      North | Village Name | Username
      East | Village Name | Username
      South | Village Name | Username
      West | Village Name | Username

      Food Storage:
      Rabbit | x0 | 1 serving
      Deer | x0 | 3 servings
      Seal | x0 | 3 servings
      Sea bass | x0 | 2 servings
      Potatoes | x2 | 3 servings
      Cabbage | x0 | 3 servings
      Onions | x0 | 2 servings
      Apples | x1 | 2 servings
      Grapes | x0 | 1 serving
      Figs |x0 | 1 serving

      Items:
      Item Name | in use/ not used | When it will Perish
      Item Name | in use/ not used | When it will Perish

      Pets:
      Pet Name | Type of Animal | Age | Gender | [url=link]Looks[/url]
      Pet Name | Type of Animal | Age | Gender | [url=link]Looks[/url]

      Mentors:
      Mentor | Apprentice | Profession | No. of training sessions |
      ↪ learned
      Mentor | Apprentice | Profession | No. of training sessions |
      ↪ learned

      Deceased:
      Name | Cause of Death
      Name | Cause of Death

      Family:
      Name and Name | Kids
      Name and Name | Kids
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Artemyra

Postby Magical Girl Shiri » Tue Dec 12, 2017 11:56 pm

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Artemyra, village of prosperity, mainly governed by women. This village is placed in a gorge between two unnamed mountains on a near island. The houses are mainly made of marble for the upper class and limestone for the lower class, and are attached to the side of the mountains.

The fauna found there is varied. Artemyra is the home of giant birds called Pteryga, who are used for transportation of goods and people. Artemyrans are naturally vegetarian and so their only food source are berries, various fruits and vegetables as well as farms that are situated at the top of the mountain. But they also eat fish they catch from the sea.

There are not many races in Artemyra. Mostly humans, but very rarely a person with wings can be born from a normal couple. Technically, it is like a birth defect, but a good one. Elves and wizards also sometimes come through the territory and might decide to live in the village.

(Would it be possible if my leader had the following traits?:
ST-D1 | HC-121 and two strands of 117| HS-LW | EC-Pink | Person with wings)
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[ 02. ]

Postby carpe noctem. » Wed Dec 13, 2017 8:40 am

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total population: three
♂ = 1 | ♀ = 3
servings necessary three
people = three servings | pets = zero servings
next visit to the temple --
[url]archive[/url] | introduction post


      xx. text xx.
      will edit afterwards, a tad bit busy atm unfortunately!
[ Alfio goes out on a lone scouting mission ]
[ Kehlani and Adara hunt ]


    EMPRESS
    kehlani blanc | 22 | ♀ |
    ↪ b4 / 69 / lc / blue

    SHAMAN
    Name | Age | ♂/♀ | Skill #
    ↪ n/a/n

    GENERAL
    Name | Age | ♂/♀ |
    ↪ n/a/n

    OVERSEER
    HUNTSMAN

    Name | Age | ♂/♀ |
    ↪ n/a/n

    MAJOR
    VANGUARD

    alfio aristide | 23 | ♂ |
    ↪ n/a/blue

    ELDER
    Name | Age | ♂/♀ |
    ↪ n/a/n
    BATTALION
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n

    VANGUARD
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n

    HUNTSMEN
    adara quill | 21 | ♀ |
    ↪ c10 / 59 / hw / brown
    Name | Age | ♂/♀ |
    ↪ n/a/n

    FORGERER
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n
    TRAINEE
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n

    ASSESSOR
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n

    DAM
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n

    INFANT
    Name | Age | ♂/♀ |
    ↪ n/a/n
    Name | Age | ♂/♀ |
    ↪ n/a/n



▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

      Ally Villages:
      Village Name | Username
      Village Name | Username

      Enemy Villages:
      Village Name | Username
      Village Name | Username

      Borders:
      North | Village Name | Username
      ↪️ thick forest
      East | Village Name | Username
      ↪️ mountain
      South | Village Name | Username
      ↪️ rivers & jungle
      West | Village Name | Username
      ↪️ jungle

      Food Storage:
      crab | x1 | 1 serving
      reef fish | x0 | 2 servings
      parrot | x0 | 3 servings
      greater kudu | x0 | 4 servings

      tomato | x0 | 2 serving
      pepper | x0 | 3 servings
      pumpkin | x0 | 5 servings

      passion fruit | x0 | 2 servings
      pomegranate | x0 | 2 servings
      mango | x0 | 3 servings
    Items:
    Item Name | in use/ not used | When it will Perish
    Item Name | in use/ not used | When it will Perish

    Pets:
    Pet Name | species | Age | Gender | [url=link]Looks[/url]
    Pet Name | species | Age | Gender | [url=link]Looks[/url]
    types of pets (by rarity): dragons, tigers, cheetah,
    leopards, clouded leopards, foxes, cattle, cats, dogs, horses.

    Mentors:
    Mentor | Apprentice | Profession | No. of training sessions |
    ↪ learned
    Mentor | Apprentice | Profession | No. of training sessions |
    ↪ learned

    Crushes:
    → = one-way
    ↔ = both like eachother

    Deceased:
    Name | Cause of Death
    Name | Cause of Death

    People No Longer In Valourae
    name | reason of departure
    name | reason of departure

    Family:
    Name and Name
    ↪️ Kids
    Name and Name
    ↪️ Kids
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the smoke // i.

Postby clarke, » Wed Dec 13, 2017 12:07 pm

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      the basics
      beyond civilization and technology, lies a village known only to a select few. here, they are gifted with the knowledge of secrecy, stealth, and intellect. if you do not naturally come by these three talents, you do not belong in the smoke. there is only so much that can be acquired through guidance, many hours of practice, and otherwise.

      traditions
      assassination began in the early days of the smoke. they believe in silencing the problems before they begin, to prevent as many wars as possible.
      nocturnal habits first came to the smoke when they realized that they worked better under the cover of silence and shadow.
      hoods and masks were worn by the first smokey- the habitants of the smoke- and have been the attire for generations. perhaps it is because they enjoy the darkness, or the secrecy.
      horse-back travel is the only way- aside from boat travel- that members of the smoke travel. horses are especially prized and normally bred frequently. they do not use saddles or bridles.
      war paint is used on both horses and all ranked villagers.
      more to come.

      terrain
      deep in the mountains, outside of all civilization lay a village completely made by hand. a river surrounds the camp, isolating it like a tiny island among the mountain ranges. inside the tiny island are eight buildings; the infirmary, the dormitory, the barn, the diner, the barracks, the royal court, and the showers. the village was built to carry up to 100 soldiers, 50 royal court members, and 150 commoners; though the numbers have never reached that high due to the secrecy of the village and the exclusive access.

      infirmary: the warlock's + nurse maiden's sleeping quarters and the smoke's form of a hospital.
      domitory: where all the commoners sleep, along with recruits and littlies.
      the barn: where the animals are raised and slaughtered. outside of the barn is the field, where crops are grown.
      the diner: where everyone gathers to eat meals, three times a day. stories are often told here. it is also referred to as the main hall, as it is always bustling with energy and movement.
      the barracks: where the soldiers and other ranked villagers sleep.
      the royal court: where the chief queen and her family sleep, eat, and otherwise.
      training hall: where recruits, soldiers, and other ranked officers spend their time sharpening their skills and preparing for battle.
      the showers: hygiene is important to the smoke, despite their ancient ancestry, and all of that is done here.


      the ranks
      chief queen: unlike most villages, a woman's perceptiveness, lack in size, and light weight makes her an obvious choice to the throne. her word is law, and left unchallenged by even the brawniest of men. strength no longer means power. she gives all the orders.
      chief king: married to the queen. selected, not inherited, to the rank. men with great valor and stealth are chosen by the queen.
      princess: the queen's daughter, heir to the throne. she is often the first born of the queen. there are no princes, if a son is born to a queen, he is immediately transferred to a nurse-maiden and to be raised by them.
      warlock: the smoke's version of a shaman, or a healer. he uses dark magic to conjure and heal wounds. he is rarely ever human- as humans are not born with supernatural powers or abilities.
      general: receives orders from the chief queen, and relays them down to the other village members. usually human, as they are impartial to the racial divisions among species.
      assassins: a variance of villagers who do not fit in with the commoners; they are often masked, secretive, and quiet. they are typically scouts, or as their rank suggests, permanent silencers.
      soliders: one rank below assassins, these are the villagers who are keen eyed, combat-skilled, and die-hard loyal to the smoke. they fight off all dangers and are always at the front of battle fields.
      hunters: receives orders from the general. typically the most agile and lithe built, with a lot of stamina. most hunters are elves. they provide food for the commoners.
      commoners: the commoners are also known as dead-weight and gatherers. though they tend to a farm, gather materials, clean and make clothes, ranked villagers see them as useless. they are also disabled men, or children under twelve{referred to as littlies.}, or retired rank holders. {men or women older than sixty.}
      sergeant: in charge of all recruits training. they will lead them to the path most suited for them, spend the most time with the children above seven years older.
      recruits: children twelve and older, learning which rank they will one day hold.
      littlies: children under twelve.
      nurse maidens: along with giving birth to children, these women aid the warlock should he ever need help. they clean, cook, and pick up after ranked villagers.

      species
      humans: a rarity among the smoke. humans are too fragile. rare species.
      orcs: odd, green skinned creatures of the dark. they have gnarled canine teeth and are not especially attractive. their bodies resembles closely to humans, as does their hair and facial features. a rare species.
      light elves: light colored, honey skin. closely resemble humans, with long hair and sharp, pointed ears. usually beautiful. common species.
      dark elves: darker, greenish to blackish skin with odd, prominent eyebrows, eyes, or noses. not normally attractive. uncommon species.
      vampires: beautiful, alluring creatures with pale skin and sharp canines. bitten to be turned- not usually born. uncommon.
      werewolves: rough, natural hunters with tanned skin, and long hair. share blood to turn- not usually born. uncommon.

      food
      italicized; grown or bred
      bolded: gathered or hunted

      protein: wooly mammoths, goats, deer, cows, sabertooth tigers, wolves, chickens, pigs, birds, squirrels, rabbits.
      vitamins: corn, wheat, carrots, potatoes, apples, peaches, spinach, peas, squash, cow + goat milk, cow + goat cheese

      for my chief queen, please use this gif as a reference to her looks code.

Last edited by clarke, on Sat Dec 16, 2017 4:33 pm, edited 3 times in total.
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Re: Create a Village - V.1

Postby lameloserlexi » Fri Dec 15, 2017 1:33 am

Raven's Brigade

    The Raven's Brigade is a prideful village, gladly standing up for their own. Dishonoring the village is not an option, they will shame a person to save face. Losing is not an option for them, they are competitive and adaptive to their surroundings.

    Housing
    The whole town is composed of tree-houses, either built in the branches of the thick jungle trees or in the side of the tree (stabilized with stilts). They don't have any on the ground as the tropic rain can cause flooding. All the houses are connected by suspension bridges. The head chief lives in the highest hut with their family. The chief's hut is the most glamorous, with a covered bed and lounging hammock. Everyone else's huts are shared with suspension beds.

    Territory
    The live in a vast tropical forest. They have many different animals to hunt along with rich soil to grow plants. However, sickness is easily contracted here with the humid climate. There's plenty of water around with fish to eat. Heavy rain is common, so droughts are the least of the village's worries. There's a large clearing where the village raises live-stock and grows food.

    Looks
    The villagers are usually paler, not getting much sun as it's mostly blocked by the large tropical trees. Their hair is slightly wavy or straight, not wanting to get curls stuck in bushes or trees.

    Traditions
    Their ancestor shrine is in a hut where the walls would be lined with every past villager's "spirit totem". Every chief would put their's in the center, with all other's along the walls. A spirit totem can be anything that resides of the person. (ex. bob was the best hunter in the village, their totem is the skull of a okapi)

    Food (can you please give me the sizes on these?)
    Cassowary (bird)
    Arowana (fish)
    Okapi (mammal)
    Tapir (mammal)
    Potatoes
    Rice
    Corn
    Bananas
    Tomatoes
    Pineapples

    Travel
    Rivers (common)
    On-foot (uncommon)
    Animal-saddle (rare)
Last edited by lameloserlexi on Mon Dec 18, 2017 1:18 am, edited 1 time in total.
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