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Re: Rainbowtail - US release NEXT Tuesday (oops!)

Postby Elwine » Sun Oct 08, 2017 2:03 am

When I am on a gemlings id page, it says they need a certain amount of gems to level up. Is that still a thing?

Edit:

The bugs in this game are driving me batty xD the game froze up on me three times. Managed to send in a report twice but the third time it locked my phone up soo badly that i had to force a restart. :( i am looking forward to tuesday. Hopefully these get fixed.
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Re: Rainbowtail - US release NEXT Tuesday (oops!)

Postby lambsbite » Sun Oct 08, 2017 4:42 am

This seems like a pretty cool game! I'm probably going to download it when it comes out on the app store.
I'm only in it for the pets rn tbh
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Re: Rainbowtail - US release NEXT Tuesday (oops!)

Postby Crossflare » Sun Oct 08, 2017 6:16 am

Honestly it seems to me that no matter the strategy some levels are just in general hard to beat without evolved gemlings.

Also I find that it sometimes takes a minute or two for it to do the facebook share thing. But I think thats probably just my internet being laggy.
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Re: Rainbowtail - US release NEXT Tuesday (oops!)

Postby chickenlover25 » Tue Oct 10, 2017 1:13 am

Oh, so thats the game popping in my recomendations... knowing its you that was apart of it im totally gonna play it now :D
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Re: Rainbowtail - US release on Android (iOS pending!!)

Postby sketchi » Tue Oct 10, 2017 8:56 pm

we're experience some crash and lag issues due to the multitude of different devices on Android, we're looking into the issue but it is NOT an easy bug so in the meantime we'll have to limit the devices that do crash from accessing the download.

please support us by giving us 5 stars, as we've gotten a lot of angry crashes with 1 star. T___T that really hurts our chances to stay featured, which is really a special opportunity for us.

in fact if you rate it 5 stars I will totally send you 10C$, NOT AS A BRIBE, just as thanks. xD please send me a trade if you've rated us!

sorry about the bugs, we need to get a LOT MORE android devices and do a ton more testing. definitely a different journey than iOS, where you only need 2-3 devices to test!

in the meantime, just to let you guys know, an event update is coming where we're doing our first collaboration with another brand! you guys probably don't know the brand but it's reeally cute, more info closer to the event release. ^__^
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Re: Rainbowtail - US release on Android (iOS pending!!)

Postby Crossflare » Tue Oct 10, 2017 11:23 pm

You need to have google play as sign in and save option because if you don't most people won't play because facebook is the only option to back up and save.
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Re: Rainbowtail - US release on Android (iOS pending!!)

Postby sketchi » Wed Oct 11, 2017 1:10 am

Linda-058 wrote:You need to have google play as sign in and save option because if you don't most people won't play because facebook is the only option to back up and save.

I see! thanks for the advice, we will need to look into it as a feature.
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Re: Rainbowtail - US release on Android (iOS pending!!)

Postby Elwine » Wed Oct 11, 2017 4:39 am

Is it up in the store? Or is my phone one of the buggy ones? Do you have a list of phones and tablets that CAN download it... Soo super disappointed. I even have cash saved to buy a pack.
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Re: Rainbowtail - US release on Android (iOS pending!!)

Postby Crossflare » Wed Oct 11, 2017 4:48 am

I am just going to keep sending in logs that should help find the problem hopefully it's been crashing on my note 5 but it's a beta i expect bugs.
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Re: Rainbowtail - US release on Android (iOS pending!!)

Postby Amelia » Wed Oct 11, 2017 6:45 pm

I remember getting this game when it just had come out! I'm happy to see how much it's grown in the past 2 years.
ACTIVELY SEEKING!!!

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