(In Progress) Please do NOT reply

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(In Progress) Please do NOT reply

Postby Veneti » Tue Mar 26, 2024 6:28 am


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Welcome! This Guide Is To Help Solve Current Trading Problems It is IN PROGRESS
Please DO NOT REPLY if you'd like to help please contact me VIA Message


Index

Introduction Into CS Trading
    ♢ Demand/Popularity and Trade Etiquette
c$ Dollars and Pricing
    ♢ Additive c$ Pricing Explained
Store Pets
    ♢ Never Rereleased Pets Explained
General Pets
    ♢ Demand/Tier List Taken Into Account
Warnings
    ♢ Protect Yourself From Ninjas!
    ♢ Why Things Need To Change
Last edited by Veneti on Tue Mar 26, 2024 8:12 am, edited 12 times in total.
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Re: (In Progress) Please do NOT reply

Postby Veneti » Tue Mar 26, 2024 8:03 am


Introduction Into CS Trading
Last edited by Veneti on Tue Mar 26, 2024 8:08 am, edited 1 time in total.
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Re: (In Progress) Please do NOT reply

Postby Veneti » Tue Mar 26, 2024 8:04 am


c$ Dollars and Pricing

♦ c$ is additive meaning 1 MA + 1 MA = 2 MA
    1 MA = 10 Old Rares = 250c$ - 270c$
    2 MA = 20 Old Rares = 500c$ - 540c$
    3 MA = 30 Old Rares = 725c$ - 810c$
    4 MA = 40 Old Rares = 1000c$ - 1080c$
    5 MA = 0.5 N = 50 Old Rares = 1250c$ - 1350c$
    1 N = 100 Old Rares = 2500c$ - 2700c$

♦ WHY The change in pricing?
    Due to this pricing guide as additive, there must be some leeway with the c$ values
      ♢ Otherwise 1N would cost 3500-4000c$
    Cost is sufficient with store pets (at the moment) as well as allows lists to maintain their low c$ cost
      ♢ 25-27c$ for current stores!

♦ WHY Additive?
    This is very different than what we know since most of the community know the scaling prices
      ♢ There is NOT a shortage of c$
      ♢ Users are easily able to make massive amount of c$ with c$ shops
      ♢ Help reduce a capitalistic approach (Explained in Warnings)
      ♢ Reduce regret of users (Explained in Warnings)
      ♢ This is how it works with trading pets, so why would it be different with c$
      ♢ It would make off-site trading as not a means to extort value from other players.(Explained in Warnings)
Last edited by Veneti on Wed Jun 05, 2024 10:07 am, edited 8 times in total.
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Re: (In Progress) Please do NOT reply

Postby Veneti » Tue Mar 26, 2024 8:05 am


Store Pets

♦ Stores fluctuate way more than any other pet. WHY? Because they will never be rereleased
♦ As soon as these pets leave the store their value immediately will increase
♦ Only assuming the pet has left the store
♦ This changed the entire structure of store pets most pets are no longer 1 MA or 0.5 MA

    [2023-2024 Store Pets] = (1) Old Rare = 25-30c$
    [2021-2022 Store Pets] = (1) Old Rares = 30-40c$
    [2018-2020 Store Pets] = (2) Old Rares = 50-60c$
    [2017 Store Pets] = (3) Old Rares = 75-90c$
    [2016 Store Pets] = (4) Old Rares = 100-120c$
    [2015 Store Pets] = (6) Old Rares = 150-150c$
    [2014 Store Pets] = (8) Old Rares = 200-210c$
    [2013 Store Pets] = (10) Old Rares = 1MA = 250-270c$
    [2012 Store Pets] = (20) Old Rares = 2MA = 500-540c$
    [2011 Store Pets] = (35) Old Rares = 3.5MA = 875-945c$
    [2009 - 2010 Store Pets]
      Wingless Androids / Punk Dogs = (50) Old Rares = 5MA = 0.5N = 1250-1350c$
      Seal PPS = (75) Old Rares = 7.5MA = 0.75N = 1875-2025c$
      Green Android = (100) Old Rares = 10MA = 1N = 2500-2700c$
      Lolita / Clockwork Bunny = (150) Old Rares = 15MA = 1.5N = 3750-4050c$
      Marionette / Patchwork = (200) Old Rares = 20MA = 2N = 5000-5400c$
      B. Sleipnir / Liontails = (300) Old Rares = 30MA = 3N = 7500-8100c$
      Eat Me = (500) Old Rares = 50MA = 5N = 12500-13500c$
      Raven / R. Cerberus / Drink Me = (600) Old Rares = 60MA = 6N = 15000-16200c$
      Skelebun = (800-1000) Old Rares = 80MA-100MA = 8N-10N = 20000-21600c$
      O. Cerberus = (1000-1200) Old Rares = 100MA-120MA = 10-12N = 25000-27000c$
Last edited by Veneti on Wed Jun 05, 2024 9:13 am, edited 17 times in total.
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Re: (In Progress) Please do NOT reply

Postby Veneti » Tue Mar 26, 2024 8:06 am


General Pets
Last edited by Veneti on Tue Mar 26, 2024 8:10 am, edited 2 times in total.
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Re: (In Progress) Please do NOT reply

Postby Veneti » Tue Mar 26, 2024 8:06 am


Warnings

♦ Please use at your own discretion. This guide was made since I was finding some of the current guides simply not up to date with the current trading problems
    C$ - Scaled (Problem) - Capitalist approach is simply a buy high sell low
      ♢ How this happens is users will buy (High Value/List) pets at a scaled c$ price
        EXAMPLE: Buying a (BEG) Black-Eyed Galaxy for 3000c$, which at scaled c$ value is fair
        BUT if you trade down that to 15 MA and sell the MA for individualized prices 350-400c$
        It would equal to 3500c$ - 4000c$
        The person who originally sold the BEG at 3000c$ would NOT be able to buy the same worth in pets unless they buy another high value pet, which could lead to regret
        C$ - Additive (Solution)
    Off-site Trading Extortions
      ♢ How this happens is users will buy (High Value/List) pets at a scaled c$ price and then sell it for it's additive price in a different site's currency
        EXAMPLE Coon-tail is bought for 4000 c$ (2,000 c$ per 1 Non)
        Then is sold on Flight Rising at 20000 Gems (10000 gems per 1 Non)
        Then the gems are then converted into c$ at a (1c$ to 4 gems rate [1:4]) which equals to 5000 c$
Last edited by Veneti on Wed Jun 05, 2024 9:23 am, edited 4 times in total.
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