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Re: VISCETS 2.0 :

Postby tenlittlesoldierboys » Fri Nov 23, 2018 5:04 am

      Boo, it's-a-me again cx
      Kydashing is totally right concerning this c: Guest Artists can turn their entries into adopts, so of course it would be possible, to turn them into customs as well c: but as Kyda said -- the entry would have to be transferred, which means that it would have to be drawn again on the main lines; so whoever was to do that, would also first need to PM Mint to ask for approval of the design and to be added ^-^ But other than that, nothing between making a GA entry into a custom

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Re: VISCETS 2.0 :

Postby ✦ nemuri » Fri Nov 23, 2018 5:18 am

    ahh okay then, thanks so much for the help, ten and kydashing!! rather than drawing the design again on the main thread lines, would it be possible to contact a cs mod to move it under the main lines, or would that not be possible? of course, if that was possible, then i'd get mint chip's approval to do so, but i was thinking that redrawing the design again might not yield the same results as the original entry ^^;
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Re: VISCETS 2.0 :

Postby tenlittlesoldierboys » Fri Nov 23, 2018 5:26 am

      The problem with having a design moved is especially the fact, that depending on how old the entry is, it would not show up on the first page of the newest designs made, but instead it would be somewhere inbetween all the Viscets that have ever been made, depending on the date it was done. And as Kydashing mentioned, this would it make very hard for archiving purposes (and it would be highly possible, that numbering Viscets would result in a mess, because the highest number would not show up as the newest Viscet)
      Therefore, transferring the design / drawing it again would be the best solution

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Re: VISCETS 2.0 :

Postby ✦ nemuri » Fri Nov 23, 2018 5:35 am

    ohh i see, that makes a lot of sense. thank you so much for the help again!! ;v;
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Re: VISCETS 2.0 :

Postby LucidDreary » Fri Nov 23, 2018 7:43 am

    Quick Question~!
    How many customs are we allowed to have? Is there a limit?
    I've been in the community for a while, but the system has changed a bit and I haven't been able to find any information about this on any of the pages.
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Re: VISCETS 2.0 :

Postby Yugi » Fri Nov 23, 2018 8:13 am

Hey there, LucidDreary!

Non-staff community members are allowed to currently have a maximum of 10 custom viscets.
This exact information can be found in the rules post here under the header of [Creation & Customs/MYOS] ^u^

Rules wrote:[Creation & Customs/MYOs]
✦ A singular user cannot have more than 10 customs max. (as of 03.01.18)
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Re: VISCETS 2.0 :

Postby LucidDreary » Fri Nov 23, 2018 12:29 pm

    Thanks, Yugi!
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Re: VISCETS 2.0 :

Postby corrosive_limes » Tue Dec 04, 2018 10:44 am

Hey, so I have a quick question about mutations / traits.
I'm going through and updating my Viscet storage with all relevant information including traits, and I couldn't help but notice that Mammal Ears and Owl Ears seem to be listed as two separate traits on mutation lists. The first time I saw this I sort of assumed Owl Ears were a subsection of Mammal Ears but then I saw it again and began to wonder if maybe they weren't.
I've checked the trait guide and I don't think it lists Owl Ears uniquely, but I wanted to know if Owl Ears is a separate mutation from Mammal Ears in the same way that Snow Leopard Tail is a separate mutation from Stub Tail?
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Re: VISCETS 2.0 :

Postby Strudel » Tue Dec 04, 2018 11:00 am

It is a separate mutation.
Since owls arent mammals and since their ear-like tufts arent actually ears, they do fall under as a different trait.
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Re: VISCETS 2.0 :

Postby corrosive_limes » Tue Dec 04, 2018 11:29 am

Alright, thank you!
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