I've been working on developing some world races/species within my character world; as ive been knuckling down on wanting to get it more rounded out. I know a lot of this already; but want to actually get info written out and drawn out for fun
(I also might just really like drawing fauns and want an excuse to do so so these are what im working on this week)
Fauna (yes its a pun name, sue me it was hilarious when i was tired in bed at 4 in the morning)**; Are a race dwelling within the forest of the Seventh, known as the home and blessed land of the god of nature, a tangle of thick undergrowth and deep forests full of animal and floral life. They are direct servants to the nature god, created by the god for the purposes of being his caretakers of the plant world and his eternal gardeners.
**this probably wont be their full indicated species name or what they call themselves; this is just a temporary placeholder name
They are formed when the god summons them, and otherwise cannot reproduce. They live extremely long lifespans, and rarely die. Upon their creation, they are attached to a form of plant that becomes soulbound to them. They are then instilled with the duty from thereon to take care of as many of these plants as possible, growing and helping them flourish. This can be out in the normal forests- but it is most frequently in their own city; known as the Great Garden. A place where Nature has dictated the fauna to keep his plants alive so that they may be preserved for eternity. They take their duties extremely seriously, and instances of these plants not doing well or being harmed will very quickly drive them to anxiety. Some are lucky enough to be blessed with easy to care for plants and as such have other pursuits- others have difficult ones that can take up their entire lives just to maintain. This is just luck of the draw.
They are not fighters, and would much prefer to flee than fight. They can deliver a nasty kick with their hooves if necessary. They prefer to remain in secrecy, and very rarely interact with the humans or other sentient races, preferring to hide in the forests as deep as they can. They see humans as barbarians who storm through all the plant life without regard for its safety (which, comparatively- isn't entirely incorrect; though they are probably a little more harsh in their deductions than necessary). The only exceptions to their isolation is the circle of druids of the seventh: who have an alliance with these creatures. They show respect for the forest- so the fauna in turn show loyalty to them. Offering their knowledge and guidance.
They have a very light playful language made of squeaking sounds and small words, they prefer not to talk though and finding a chatty one is quite rare. Most of them would prefer to just listen to the forest. Their culture celebrates the forest and nature's wishes- and dances and music are a heavy part of it too. They have both a deep reverence and fear for nature- and you'll rarely find one willing to combat the 'wrath' of the wild. Whether this is storms or natural disasters, animals in danger of natural ailments, or sickness. They believe this things are the will of the natural world and therefore not in their power to intervene upon. Though they come across as gentle and soft (And this isn't entirely untrue) they are EXTREMELY stubborn to their way of life and won't tolerate any infringements upon this. They are very easily offended and base a lot on first impressions.
-They have no pupils; and their eyesight is not very good. They don't really need it in the tangle of the woods. Their 'sight' relies on being in tune with nature, rather than traditional sight, and listening to the warnings and alerts of the trees around them. As a result they are adept at sensing dangers early and navigating the woods even in the darkness. Their hearing and sense of smell is far better than a humans, however. Due of course to their more deer-like nose and ears
-They have no gender identities in their culture. Since reproduction/biological features are irrelevant, they simply never developed them since they served no societal purpose in their eyes. They simply dress and present themselves as they wish and only refer to each other by name, or by certain squeaks in their native language. Their lack of pronoun use often makes their language come across as odd or stunted when they speak in other languages.
-Their top half is human-like skin, while their bottom half is furred and more similar to a deer. Their fur is silky and soft. Fur can grow on other areas of their top half (arms, shoulders, face, ect) and the cut-off can be higher or lower, it does vary between individuals.
-Their long lion-like tails allow balance when wandering the forests, and the style/length varies between individuals.
-Their legs are long and thin, and their hooves are cloven
In the main story, they play an important role in offering a line of communication between the mage's school of ipus and the god of nature- being the race closest to this god makes them in a unique position to negotiate. (Not that they're always willing to do so). The druids act as a mediator between the two. After the collapse and the great war, the Fauna work to keep the great red forests alive despite a ruined landscape around it, preserving many plants and animals who would have been lost to time if not for their aid. They are eventually freed from their burden to choose a life outside the forests if they so choose.
(I also might just really like drawing fauns and want an excuse to do so so these are what im working on this week)
Fauna (yes its a pun name, sue me it was hilarious when i was tired in bed at 4 in the morning)**; Are a race dwelling within the forest of the Seventh, known as the home and blessed land of the god of nature, a tangle of thick undergrowth and deep forests full of animal and floral life. They are direct servants to the nature god, created by the god for the purposes of being his caretakers of the plant world and his eternal gardeners.
**this probably wont be their full indicated species name or what they call themselves; this is just a temporary placeholder name
They are formed when the god summons them, and otherwise cannot reproduce. They live extremely long lifespans, and rarely die. Upon their creation, they are attached to a form of plant that becomes soulbound to them. They are then instilled with the duty from thereon to take care of as many of these plants as possible, growing and helping them flourish. This can be out in the normal forests- but it is most frequently in their own city; known as the Great Garden. A place where Nature has dictated the fauna to keep his plants alive so that they may be preserved for eternity. They take their duties extremely seriously, and instances of these plants not doing well or being harmed will very quickly drive them to anxiety. Some are lucky enough to be blessed with easy to care for plants and as such have other pursuits- others have difficult ones that can take up their entire lives just to maintain. This is just luck of the draw.
They are not fighters, and would much prefer to flee than fight. They can deliver a nasty kick with their hooves if necessary. They prefer to remain in secrecy, and very rarely interact with the humans or other sentient races, preferring to hide in the forests as deep as they can. They see humans as barbarians who storm through all the plant life without regard for its safety (which, comparatively- isn't entirely incorrect; though they are probably a little more harsh in their deductions than necessary). The only exceptions to their isolation is the circle of druids of the seventh: who have an alliance with these creatures. They show respect for the forest- so the fauna in turn show loyalty to them. Offering their knowledge and guidance.
They have a very light playful language made of squeaking sounds and small words, they prefer not to talk though and finding a chatty one is quite rare. Most of them would prefer to just listen to the forest. Their culture celebrates the forest and nature's wishes- and dances and music are a heavy part of it too. They have both a deep reverence and fear for nature- and you'll rarely find one willing to combat the 'wrath' of the wild. Whether this is storms or natural disasters, animals in danger of natural ailments, or sickness. They believe this things are the will of the natural world and therefore not in their power to intervene upon. Though they come across as gentle and soft (And this isn't entirely untrue) they are EXTREMELY stubborn to their way of life and won't tolerate any infringements upon this. They are very easily offended and base a lot on first impressions.
-They have no pupils; and their eyesight is not very good. They don't really need it in the tangle of the woods. Their 'sight' relies on being in tune with nature, rather than traditional sight, and listening to the warnings and alerts of the trees around them. As a result they are adept at sensing dangers early and navigating the woods even in the darkness. Their hearing and sense of smell is far better than a humans, however. Due of course to their more deer-like nose and ears
-They have no gender identities in their culture. Since reproduction/biological features are irrelevant, they simply never developed them since they served no societal purpose in their eyes. They simply dress and present themselves as they wish and only refer to each other by name, or by certain squeaks in their native language. Their lack of pronoun use often makes their language come across as odd or stunted when they speak in other languages.
-Their top half is human-like skin, while their bottom half is furred and more similar to a deer. Their fur is silky and soft. Fur can grow on other areas of their top half (arms, shoulders, face, ect) and the cut-off can be higher or lower, it does vary between individuals.
-Their long lion-like tails allow balance when wandering the forests, and the style/length varies between individuals.
-Their legs are long and thin, and their hooves are cloven
In the main story, they play an important role in offering a line of communication between the mage's school of ipus and the god of nature- being the race closest to this god makes them in a unique position to negotiate. (Not that they're always willing to do so). The druids act as a mediator between the two. After the collapse and the great war, the Fauna work to keep the great red forests alive despite a ruined landscape around it, preserving many plants and animals who would have been lost to time if not for their aid. They are eventually freed from their burden to choose a life outside the forests if they so choose.