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. C Y B E R P U N K .Territory: West Side of The Slums; less destroyed area.
Size: Largest gang; 50 + members.
Symbol: The Eye.
Colours: Bright; electric colours.
Alliances: Biopunk.
Rivalries: Steampunk; Splatterpunk.
Common Features: Piercings; tattoos; party animals; carefree; musicians; hackers; loud & outgoing.
Common Drugs: Skittles & Nirvana.
Recruitment Process: Simple; high acceptance rate; no special requirements.
Born from technology, they are;
× technos,
× cybers,
× " bots. "
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Cyberpunk is a gang that finds its power in its numbers more-so than any other factor. Their members are mostly just kids and teenagers who've ran away from strict homes so they can party to their heart's content, free from the rules and regulations facing your typical dwellers within The Dome. They especially love raves, holding them in their side of The Slums all the time, for Cybers only. While the more outer, less-important, members of Cyberpunk appear of average intelligence, with little goal in life but to live in the moment, the inner-circle is made up of genius hackers and programmers, some intent on bringing down The Hive, others simply in advancing the technology they already have. Music is also an important factor in a Cyberpunk's life, as a party would be nothing without some killer beats, so it isn't uncommon for members to spend nights - if not weeks - creating their own party-worthy music. This, of course, means fast, upbeat, techno and dubstep, none of that rock or heavy metal junk. Their relationships with the other gangs are generally positive, if not neutral; however, as Steampunk opposes The New Age's technology and Splatterpunk believes Cyberpunk's music taste and life choices to be complete rubbish, Cyberpunk often finds itself butting heads with the two. On the other hand, Biopunk, who are all about advancements in technology and letting loose, have formed an alliance of sorts with the lively Cyberpunk.------------------------------------------------------------------------------------------------------------------------------------------------------------
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. S T E A M P U N K .Territory: The Underground.
Size: Relatively large; 20 - 30 members.
Symbol: The Clock.
Colours: Warm; earth tones.
Alliances: Splatterpunk.
Rivalries: Cyberpunk.
Common Features: Inventors; sophisticated; curious; interested by history & patient.
Common Drugs: None.
Recruitment Process: Fairly simple; high acceptance rate; requires passion for The Old Age.
Born from the past, they are;
× inventors,
× tinkers,
× " fossils. "
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Steampunk find themselves stuck in The Old Age, completely out of choice. While it is true that The New Age is built upon technology, a fact that Steampunk are surprisingly accepting of, that does not mean that The Old Age was completely devoid of it. Finding the exact opposite, Steampunk put all of their time and effort into fashioning robots and various other gadgets based off of what they know of the forgotten times. They despise the mentality of The Hive - and most Technoids - saying that The Old Age doesn't matter and should be dismissed completely; that the world is the way it is now because of their old ways, that they caused nothing but damage to the earth, and nothing good ever came of their existence. They accept both the bad and the good that came from The Old Age, especially works of art, and look down on those who choose to look down on the era of which they love. For this reason, Steampunk has obvious issues with Cyberpunk, who look nowhere but forward. However, as Splatterpunk is a gang that also admires The Old Age, the two have formed a firm relationship based on mutual love and respect.------------------------------------------------------------------------------------------------------------------------------------------------------------
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. B I O P U N K .Territory: East side of The Slums; covered in graffiti.
Size: Relatively small; 10 - 20 members.
Symbol: The Spider.
Colours: Varied; includes every colour that nature provides.
Alliances: Cyberpunk; Elfpunk.
Rivalries: None.
Common Features: Piercings; tattoos; animalistic characteristics; wild; rebellious & fearless.
Common Drugs: Nirvana, Skittles & Fluff.
Recruitment Process: Complex; low acceptance rate; requires alteration of DNA.
Born from experimentation, they are;
× mutants,
× splicers,
× " freaks. "
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Biopunk members combine their human DNA with that of an animal. The higher ranked members of Biopunk, those who started the movement, are no newbies when it comes to altering the genetic make-up of a human being. Now seasoned veterans, there is nothing to fear from the operation conducted as a form of 'initiation' into the gang. However, as the alterations are permanent and not exactly subtle, runaways often don't even take Biopunk into consideration when deciding on a gang to become a member of. Those who do become members, though, gain the benefits of both enhanced senses and becoming closer to one animal they love; because that's what, at their core, Splicers are - animal lovers. Although, in The New Age, animals are kept strictly to the various Biodomes, Biopunk keep close ties to the creatures they so love by adopting some of their characteristics. Since they are in need of different DNA samples, Biopunk struck up an alliance with the nature-loving Elfpunk who, through unknown methods, bring them genetic samples as they are needed. And, when that fails, Biopunk turn to Cyberpunk, who hack into The Hive's databases and extract any genetic code their ally needs.------------------------------------------------------------------------------------------------------------------------------------------------------------
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. S P L A T T E R P U N K .Territory: The Library.
Size: Second largest gang; 30 - 40 members.
Symbol: The Rose.
Colours: Cold; dark colours.
Alliances: Steampunk.
Rivalries: Cyberpunk.
Common Features: Piercings; tattoos; laced clothing; anti-religious; pessimistic; writers & artists.
Common Drugs: Nirvana & Fluff.
Recruitment Process: Simple; high acceptance rate; no special requirements.
Born from darkness, they are;
× goths,
× slashers,
× " vampires. "
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Splatterpunk is a haven for the morbid minded. Members harbour a dark fascination for gothic literature and artwork, having a preference for heavier music with meaningful lyrics as opposed to the upbeat crap found at Cyberpunk parties. While their creations - writing, art, music - are gruesome and full of hatred and anger, the Slashers themselves are a peaceful gang and do quite like to keep to themselves. Their interests stem from what The New Age calls 'classic' literature, from the days before The Virus hit, including one author by the name of 'Stephen King', among others. They're wonderful intellectual conversationalists, even if their conversation often disregards the current era, and love to share their art between each other. Due to their connection with the past, Splatterpunk find themselves on good terms with the other Old Age dwellers, Steampunk, and at odds with The New Age supporters, Cyberpunk.------------------------------------------------------------------------------------------------------------------------------------------------------------
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. E L F P U N K .Territory: Unknown.
Size: Unknown.
Symbol: The Butterfly.
Colours: Magical; earth tones with splashes of light colours.
Alliances: Biopunk.
Rivalries: None.
Common Features: Butterfly wings; pointed ears; tribal tattoos; peaceful; mysterious & delicate.
Common Drugs: Fluff.
Recruitment Process: Unknown.
Born from nature, they are;
× fae,
× elvish,
× " mushroom people. "
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Elfpunk are shrouded in a veil of magic and mystery. With their pointed ears, perfect smiles and soft voices, the members of Elfpunk don't seem entirely human. The very real butterfly wings most females - and very few males - are in possession of really make them stand out as magical creatures. Similar to Biopunk, Elfpunk love and respect nature; however, their love is more for the flowers and trees as opposed to animal life. Nonetheless, the two gangs find a mutual respect for each other, with Elfpunk, a very peaceful gang, relying on Biopunk for protection, if ever needed, and Biopunk relying on Elfpunk to retrieve genetic samples from animals. Since animals only live in the specialised Biodomes, the theory that Elfpunk live within the Biodomes has arisen in more than just one gang.------------------------------------------------------------------------------------------------------------------------------------------------------------
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. M Y T H P U N K .Territory: Unknown.
Size: Very small; approximately 10 members.
Symbol: The Lightning Bolt.
Colours: Varied; each to their own preferred colour scheme.
Alliances: None.
Rivalries: None.
Common Features: Mysterious; powerful; exclusive; keep to themselves & are "above" everyone.
Common Drugs: None.
Recruitment Process: Unknown.
Born from the stars, they are;
× olympians,
× legends,
× " goddities. "
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Mythpunk claim to be Greek gods and goddesses of The Old Age. With an air of power surrounding them, the very small and entirely exclusive group all appear to be teenagers, despite their mannerisms and obvious maturity. Their leader, Zeus, is especially commanding with his two older brothers as right-hands, Pluto and Poseidon. No new members ever appear. No old members leave or age. Many runaways refuse to accept their claims to be Legends, that they walk this earth to interact with younger generations in an attempt to not be forgotten with the rest of The Old Age, but nobody can deny the mystery surrounding the gang. The personalities and attitudes to outsiders within Mythpunk vary from member to member but one thing is sure - Zeus' word is law. For the most part, they like to have their own forms of fun with those from other gangs, as their shared good looks gain them many affections. As they need nothing from any other gang, and love to keep to themselves, Mythpunk have formed no alliances. However, nobody dares to have anything wrong with them above petty doubts, as the disappearances of those who opposed them in past are still whispered about.------------------------------------------------------------------------------------------------------------------------------------------------------------