Furvilla Chat [open launch!]

Join or create fan clubs about your favorite things!

Are you transferring villages? If so, where?

Quetzal Palace
26
8%
Dragonmaw Manor
25
8%
Olde Foxbury
25
8%
Tigereye Peak
19
6%
Oceandome
14
4%
Nope, I'm staying in my current village (post below)
210
66%
 
Total votes : 319

Re: Furvilla Chat [updated rules on first post]

Postby ginseng, » Sun Jul 10, 2016 1:51 am

Coco Bunny wrote:Yo! I'm a little confused. How do we get furdollars, can we chat with people from other villages, what are minipets and how do we get costumes?


You can get FD from buying it or do all that drawing stuff (I never read that one article about painties 'cause I'm too lazy).
You can chat with people from any village, and minipets are basically pets you can attach to your villager. Contact a villager in animal husbandry to get a pet. You can buy costumes in the user stalls, but I don't know if any of them are selling right now.

        '' love is a smoke made with the fume of sighs ''
        good night, good night! parting is such sweet sorrow,
        that I shall say good night till it be morrow.
User avatar
ginseng,
 
Posts: 2923
Joined: Tue Sep 30, 2014 8:44 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby Azalesha » Sun Jul 10, 2016 1:51 am

I will be very interested to see what you come up with ^^

Yes atm the stalls almost make the different potency %s the same thing when really they should be considered seperate items to some extent. People look at the stalls to price their own cures and look at the wrong potency which creates strange offers
Image
^^^ I am an artist and these 3 pretty kitties are my darlings ^^^
Art and characters © me, Azalesha
Click the images for my deviantart ^o^
User avatar
Azalesha
 
Posts: 10843
Joined: Thu Oct 13, 2011 6:05 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby vencrypt » Sun Jul 10, 2016 1:52 am

What does it mean when it says 50/50 or 150/150?
Attachments
image.png
image.png (144.57 KiB) Viewed 54 times
Image

herpetology | aquascaping | entomology
xxxxthey/them | artist | ecologist

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

❝ ❝
Don't you ever feel like you've been destined for something bigger than your skin?
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX❞ ❞
xxHeyo I'm Ven. I like reptiles and fish. Currently in college pursuing
a major in Ecology and Environmental Science degree, with a focus on ichthyology.


Image
Image

xxxxxxxx
img by
crowprince
xxxxxxxx
User avatar
vencrypt
 
Posts: 5995
Joined: Thu Jun 19, 2014 2:36 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby Tricksters » Sun Jul 10, 2016 1:56 am

Mutant Eevee wrote:What does it mean when it says 50/50 or 150/150?

its the houses durability
Image
casanova - they/she- queer- mouse artist
work 40+ hours a week overnight
please be patient with me I'm so tired rn

art shop
User avatar
Tricksters
 
Posts: 30840
Joined: Wed Apr 04, 2012 9:36 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby invincible llama » Sun Jul 10, 2016 1:59 am

Cloverwoods wrote:
Umm am I the only one who for some reason can't log in.?
I was randomly logged out and now it won't let me log in.....

its working fine for me?
Image


Image
dont talk to me pls & than kyew <3
xxxrͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬaͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣtͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭ
rͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬaͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣtͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭxxx


Imagexrͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬaͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣtͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭ
rͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬͬaͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣͣtͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭͭxImage
User avatar
invincible llama
 
Posts: 3986
Joined: Thu Aug 07, 2014 5:27 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby ginseng, » Sun Jul 10, 2016 2:25 am

Here's my idea! I'm still trying to make it better.

Main Idea:
If clinics were implemented in Furvilla, it would give doctors a more interesting job, like how the maintenance market worked for construction workers and blacksmiths. When a villager gets sick, you can contact a clinic to cure the villager (to look for one, search options would make this part easier). People sometimes like to go for the best things, so clinics can be given a rating. This rating is affected by mastery of medicine, how much medicine is available, amount of doctors, comfort (cleanliness, size, appearance - plants and animals), and visitors (rating for this section should be reset every day because problems are going to arise if people keep going to the same clinic).

Details & extra stuff that are not in the main idea because I'm lazy:
- Purpose?
To get rid of the ridiculous medicine fees, and provide a faster way to cure villagers.
- How will people access the clinic?
By searching for one and paying a fee for the medicine they use.
- Does the patient get to choose the potency of medicine they use?
No, the potency of the medicine they use is an average of that specific medicine. So,
- Who will get to own a clinic?
Everyone. The factors that affect the rating should be very strict so that not everyone stays in the top for too long, giving others a chance to try to make their way up.
- What does a strict factor look like?
A challenging aspect of the clinic's rating.
─ Mastery of medicine - if you haven't mastered all medicine for your specific village, then this section will not be awarded with a 100/100.
─ How much medicine is available - you can make medicine available for your clinic by setting it that way (in quickstock).
─ Amount of doctors - try to balance the amount of doctors you have with what other careers you have.
─ Comfort - you have to have a lot of good-looking stuff.
─ Visitors - people who use your clinic affect this factor.
- Can your clinic be accessed from other villages?
If you bought the recipes from other villages and can make a consistent batch of that kind of medicine, then yes.

How will this fix the medicine fee problem?:
No one will ever have to worry about cheap medicine taking over the world. Instead of focusing on the user stalls to provide a way to cure disease, that attention is directed upon [url]how well[/url] the medicine can cure the disease, since that is a factor that affects the rating of the clinic.

        '' love is a smoke made with the fume of sighs ''
        good night, good night! parting is such sweet sorrow,
        that I shall say good night till it be morrow.
User avatar
ginseng,
 
Posts: 2923
Joined: Tue Sep 30, 2014 8:44 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby Azalesha » Sun Jul 10, 2016 2:58 am

Oooh i have questions

cursedmagpie wrote: This rating is affected by mastery of medicine, how much medicine is available, amount of doctors, comfort (cleanliness, size, appearance - plants and animals), and visitors.

So clinics have a rating, how exactly does this translate into successfully curing a patient? What is used up with every visit?

cursedmagpie wrote:(rating for this section should be reset every day because problems are going to arise if people keep going to the same clinic)

Idk if that's necessary, i assume the highest rated clinics would charge a higher fee, people will always go to cheaper clinics if they want to save money.

cursedmagpie wrote:- Does the patient get to choose the potency of medicine they use?
No, the potency of the medicine they use is an average of that specific medicine.

An average? Does this mean adding a little more rng to the potion making? Instead of the rock solid 5% increase would it be 50% change you get the same 25% you get an increase and 25% you get one lower?

cursedmagpie wrote:─ Mastery of medicine - if you haven't mastered all medicine for your specific village, then this section will not be awarded with a 100/100.

Perhaps it would be good to make the rating separate for every cure, if you have a villager ill with coral madness, you wouldn't want to go to a clinic that has mastered everything but salty sedatives

cursedmagpie wrote:─ Amount of doctors - try to balance the amount of doctors you have with what other careers you have.

Now that i think about this, this is less relevant, it should be amount of medicine available instead? The amount of doctors wouldn't have any effect, but they would effect how much medicine you have so why not just base it on that?

cursedmagpie wrote:─ Comfort - you have to have a lot of good-looking stuff.

What do you mean? xD
I think the above plus size is enough without comfort, if size can be the amount of patients you can attend to at once.

If this happens it might need to have a time factor, where higher rated clinics take less time to cure you. That might make multiple doctors necessary actually but the amount of doctors should be accounted for in the size rating.
And it could start with 1 doctor can look after 3 or 4 patients at once.

EDIT: I guess if you indroduce a time factor, then you would remove unsucessful visits to a clinic. Every time the cure doesn't work it takes longer to cure? But in the end the patient always comes out cured?
Image
^^^ I am an artist and these 3 pretty kitties are my darlings ^^^
Art and characters © me, Azalesha
Click the images for my deviantart ^o^
User avatar
Azalesha
 
Posts: 10843
Joined: Thu Oct 13, 2011 6:05 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby sword » Sun Jul 10, 2016 3:18 am

Anyone up to swapping FC for FD? I really need 100 FD to upload a paintie.
Image





            Image
            Image
User avatar
sword
 
Posts: 3523
Joined: Tue Dec 30, 2014 6:54 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby puffball~ » Sun Jul 10, 2016 3:45 am

Selling super rare items in my stall!

Also selling Coral Slabs for 1 FD each!
not very active right now
ImageImage
Image
th artfight
[she/her - est - philly sports sufferer </3]
Anyone reading this, have a lovely day/evening <3
User avatar
puffball~
 
Posts: 5551
Joined: Sat Jan 30, 2016 8:46 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Furvilla Chat [updated rules on first post]

Postby vencrypt » Sun Jul 10, 2016 3:46 am

i underestimated this circumstance plz don't read this -
Last edited by vencrypt on Sun Jul 10, 2016 4:06 am, edited 1 time in total.
Image

herpetology | aquascaping | entomology
xxxxthey/them | artist | ecologist

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

❝ ❝
Don't you ever feel like you've been destined for something bigger than your skin?
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX❞ ❞
xxHeyo I'm Ven. I like reptiles and fish. Currently in college pursuing
a major in Ecology and Environmental Science degree, with a focus on ichthyology.


Image
Image

xxxxxxxx
img by
crowprince
xxxxxxxx
User avatar
vencrypt
 
Posts: 5995
Joined: Thu Jun 19, 2014 2:36 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Who is online

Users browsing this forum: mouseburrow, sunlithollow and 0 guests