Oooh i have questions
cursedmagpie wrote: This rating is affected by mastery of medicine, how much medicine is available, amount of doctors, comfort (cleanliness, size, appearance - plants and animals), and visitors.
So clinics have a rating, how exactly does this translate into successfully curing a patient? What is used up with every visit?
cursedmagpie wrote:(rating for this section should be reset every day because problems are going to arise if people keep going to the same clinic)
Idk if that's necessary, i assume the highest rated clinics would charge a higher fee, people will always go to cheaper clinics if they want to save money.
cursedmagpie wrote:- Does the patient get to choose the potency of medicine they use?
No, the potency of the medicine they use is an average of that specific medicine.
An average? Does this mean adding a little more rng to the potion making? Instead of the rock solid 5% increase would it be 50% change you get the same 25% you get an increase and 25% you get one lower?
cursedmagpie wrote:─ Mastery of medicine - if you haven't mastered all medicine for your specific village, then this section will not be awarded with a 100/100.
Perhaps it would be good to make the rating separate for every cure, if you have a villager ill with coral madness, you wouldn't want to go to a clinic that has mastered everything
but salty sedatives
cursedmagpie wrote:─ Amount of doctors - try to balance the amount of doctors you have with what other careers you have.
Now that i think about this, this is less relevant, it should be amount of medicine available instead? The amount of doctors wouldn't have any effect, but they would effect how much medicine you have so why not just base it on that?
cursedmagpie wrote:─ Comfort - you have to have a lot of good-looking stuff.
What do you mean? xD
I think the above plus size is enough without comfort, if size can be the amount of patients you can attend to at once.
If this happens it might need to have a time factor, where higher rated clinics take less time to cure you. That might make multiple doctors necessary actually but the amount of doctors should be accounted for in the size rating.
And it could start with 1 doctor can look after 3 or 4 patients at once.
EDIT: I guess if you indroduce a time factor, then you would remove unsucessful visits to a clinic. Every time the cure doesn't work it takes longer to cure? But in the end the patient always comes out cured?