The Wolf's Journey [Wolf Sim Game] [V.1]

Just a little fun for when you have time to kill

Do you think we should have a spring or summer event?

Poll ended at Tue Mar 20, 2018 5:30 am

Yes! Events are tons of fun.
2
100%
I don't really mind either way.
0
No votes
No, I'm not really a fan of events!
0
No votes
 
Total votes : 2

The Wolf's Journey [Wolf Sim Game] [V.1]

Postby 䏠xote » Sat Jan 27, 2018 9:07 am

___________________________________________________________

THE WOLF'S JOURNEY

Fanclub
___________________________________________________________


In the most northwestern reaches of North America, wolves live on in sparse, tenacious packs. Once a mighty species, the
destruction of their habitat and persecution of the creature have caused its numbers to dwindle at an alarming rate, leaving
them teetering on the edge of extinction. Concerned for the survival of these magnificent beasts, humans have come up
with a plan: they will introduce a mated pairs scattered across the wilds of Alaska and Northern Canada, and will see if,
untouched by infrastructure and hunters, the dying species will flourish once more. However, life will not be easy--raising
pups is difficult, and natural predators have roamed these lands for decades, learning how best to fight and hunt. Worse still,
wherever there is something to be protected, there will be poachers and hunters to follow. Will you contribute to saving the
population of these creatures, so that they may thrive once more?

Can you make the biggest, most powerful pack in the forest?

___________________________________________________________


RULES

1) Abide by and follow all standard CS board rules.
2) You may not remake this game or create a game
based off of the Wolf's Journey without my express
permission.
3) I will remake this game at 900 pages.
4) Please use proper grammar and punctuation,
and do not use text talk at all.
5) Be kind and respectful to both me and other
members at all times.
6) Please do not requote your post unless it has
been skipped over by a mod. This includes bump-
-ing the thread.

7) Do not Mini-Mod.
8) Please PM me if you are confused, or if you
have any questions.
9) Please do not beg for new characters/prey/
pups/allies/enemies/territory.
10) Please have fun!

NOTE: If you had an active pack in CaP V.1 or CaP V.2, you may join again with your existing alpha male and alpha female.

___________________________________________________________


    FORSAKEN
    Exiled: [ Banned ]
    Username | Ban Length

    Dispersed: [ Warnings ]
    Username | Warning No.

___________________________________________________________


HOW TO PLAY
___________________________________________________________

Seasons
Each season will last through four moderator replies, or roughly two days. After the last season ends, a new season will
start, going in order from fall to summer--this means that every post is approximately the equivalent of one month. When
your mod replies to your post, the mod will write what season it is and what type of weather your pack has for that month,
which will ultimately effect how things go for you.

Fall- During fall, it will start to get colder, allowing the amount of prey wolves can hunt successfully to increase.
The sun will start going down earlier, and earlier and this will continue into winter. Hunters and poachers will be most
common here, and predators will be most aggressive as they prepare to settle down and hibernate. Pups will begin to go
with the pack on hunts now. During this season, the chances of catching illness is higher. If you send the same wolf out
multiple times in the same post, they are more likely to catch a cold, which can lead to serious infection. After your wolf
catches a cold, you should let them rest for at least one post, or they may develop a respiratory infection. Wolves will
begin moving to their winter dens during this time, and will meet more lone wolves than previous seasons as dispersal
becomes more common in preparation for winter.

Winter- The sun will start to go down early and it will get colder. Snowfalls will become more common, and the
pack will spend most of their time hunting and sleeping. Wolves who have dispersed from their packs will be looking for
mates, making encounters with lone wolves most common during this season. Those loners however, are fairly unlikely to
join a pack, opting to take their chances in creating their own pack instead. Alpha pairs will court one another and prepare
for a new litter of pups, and hunts will be most successful during the mid to late winter. Because wolves are opportunistic,
they will find and weed out sick, weak and aging animals who would not have survived the harsh winter anyway. During
harsher winters, healthy animals are subject to becoming prey as well, being slowed by the thick, heavy snow. Wolves may
also find carcasses to eat from.

Spring- During spring, hibernating prey and predators will begin to become active again. Pups will begin to be born,
and prey animals will begin to start giving birth to their young. Heavily pregnant animals are easy catches, slower than
their herds, but can be accompanied by bucks or bulls that will attack hunting wolves. Young calves, fawns, billies and kits
are easy prey, and are an added bonus to the weaker, sicker animals that will start being fewer and far in between as
summer approaches. Dispersal wolves who did not find mates will want to join packs to have better chances of survival over
the summer. Wolves will make the trip to their rendezvous sites mid to late spring.

Summer- Summer is the most difficult season for wolves. The weak, sick, injured and young have been picked off,
leaving only the healthiest prey available. Wolves are less likely to have successful hunts during this time, and more likely
to become injured when pursuing large prey. This is the season when wolves fall back on smaller animals like rabbits,
squirrels, fish, beavers and even mice. Other predators are having the same difficulties finding food, and become more
aggressive. Most pack to pack conflicts happen during this time.

Fun Fact: Wolves only use dens when giving birth to and nursing young pups. The den is only used for the Alpha Female and
sometimes Alpha Male, while the Betas and Omega sleep under the open sky. The summer territory, or rendezvous site, is a portion
of the territory where wolves go to follow the flow of prey and raise their young. There is no den at the rendezvous site, and all
wolves sleep together under the stars.

___________________________________________________________


Building Your Pack
If it is your first time posting, you must tell us about your pack. You can describe things like your pack's name, nature, reputation,
and territory. When describing your territory, keep in mind that this game is set in Alaska, Canada and the Northernmost United
States. A few things that would be good for you to tell us about would be what your winter den and rendezvous sites are like,
and what kind of hunting ground your pack has. These things help us decide on what your first pair, the alpha male and female,
will look like! We will quote your post with a picture of your first wolves, and they will be the mated pair that is the foundation
of your pack. You can decide things like their names, ages, personalities and stats.


Assigning Stats
Each wolf in your pack has six stats that determine their ability to complete certain actions. These stats are: strength and
dominance, which define your wolf's fighting ability; speed and endurance, which will decide the efficiency of your wolf's
hunting ability; body, which reflects your wolf's health; and wisdom, which measures your wolf's intelligence and information
gathering ability. You will be given 25 points for each Alpha wolf to divide into their stats as you please, but lone wolves will
come with pre-determined stats rolled by the moderators. These stats directly affect your wolf's ability to function, and
provide bonuses when enough points are in a stat. Stat bonuses are listed below:

1 or 2: the wolf receives no bonus in this trait.
3, 4 or 5: the wolf receives a +1 bonus in this trait.
6, 7 or 8: the wolf receives a +2 bonus in this trait.
9 or 10: the wolf receives a +3 bonus in this trait.


These stats may be edited and expanded upon when wolves are born with stats exceeding these numbers.

___________________________________________________________


Hunting Parties
Every post, your pack will use up food, so you will need to hunt often. There are eight types of prey; moose, elk,
caribou, white-tailed deer, mountain goats, beaver, fish (salmon and trout), and small mammals (snowshoe hares,
squirrels, and mice). To hunt, you will need to send out a group of wolves (up to 12 at a time). The more wolves
you send, the bigger prey that can catch! To successfully catch prey, your wolf must roll higher than the animal it
is hunting for speed and endurance. Below, the hunting mechanic is demonstrated using a group of three wolves:

A three wolf hunting party sets out to find prey. Since there are three of them, they are able to hunt an
animal that has a total of 30 or less flight, a combination of speed and endurance. To catch the mountain
goat, the wolves must make collective rolls for speed and for endurance. The mountain goat rolls 21 out of
30 for speed. Wolf 1 rolls an 8, wolf 2 rolls 7, and wolf 3 rolls a 7 for a collective total of 22 for speed. Then,
the mountain goat rolls a 5 for endurance. Wolf 1 rolls a 1, wolf 2 rolls 9, and wolf 3 rolls a 3 for a collective
roll of 13 for endurance. They successful run down and kill the mountain goat.


A successful kill happens when you outroll the flight of the target prey on both fronts. If you outroll the target for
endurance, but they outroll you for speed, the target prey may get away. If you outroll the target for speed, but
can't outroll them for endurance, a wolf may be injured. The likelihood of escape or injury depends on how much
your wolf lost by (i.e., If your wolves lost by one point, the prey must roll higher than a nine to escape or injure a
wolf. If your wolves lost by two points, the prey must roll higher than an eight, and so forth and so on). If the prey
succeeds in injuring a wolf, the wolf who rolled lowest on endurance receives the injury.

If you run out of food, you have 2 posts to get enough prey back. After 1 post, your pack will get hungry, and after
2 posts, the wolf with the lowest dominance in the pack will die of starvation, starting with the Omega (or your
youngest pup, if you have any). Every post after that, 1 wolf will die or disperse until you can catch enough prey,
starting with your pups. Tip: If you are having a difficult time finding prey or prey is scarce, you can have
your younger [less than three years] wolves disperse to reduce the food needed per post. They will still be living,
but will no longer be part of your pack.

A new pack does not have to start eating food until their third post.

___________________________________________________________


Prey and Servings
An animal's flight is equal to their serving size. I.e., a 1/2 serving animal will have a flight total of 5, a 1 serving
animal will have a flight of 10, a 2 serving animal will have a flight of 20, and so on and so forth. The total amount
of prey you can catch whilst hunting is equal to the amount of the wolves you send, up to a minimum of six--so if
you send two wolves, you can catch up to two pieces of prey. If you send three wolves you can potentially catch three
pieces of prey, four for four, and so on and so fourth, with a maximum of six.

Starting off, your pack will need two servings every post. After your alpha pair, you will need one additional serving for
every two wolves that join your pack. So, if you have a pack of four wolves, you will need 3 servings. If you have a pack
of six wolves, you will need 4 servings, and so on and so forth. You will not need to up your serving intake until you reach
the two wolf threshold, meaning that if you have three wolves, you will only need 2 servings, if you have five wolves,
you will only need 3 servings, and so on. at the beginning of the game, you will have three posts to complete as many
actions as possible without the risk of falling ill or having to eat food. Pups will not eat any food until they are four
months old, as they will be living off of their mother's milk until then. After four months of age, pups will count as adult
wolves as far as servings go.

Moose
Bull: 12 Servings | Cow: 9 Servings | Calf: 4 Servings

Elk
Bull: 8 Servings | Cow: 6 Servings | Calf: 2 Servings

Caribou
Bull: 5 Servings | Cow: 3 Servings | Calf: 2 Servings

Mountain Goats
Adult: 3 Servings | Billy: 2 Servings

Mule Deer
Stag: 3 Servings | Doe: 2 Servings | Fawn: 1 Serving

Beaver
Adult: 2 Servings | Kit: 1/2 Serving

Fish
Pickerel: 2 Servings | Salmon: 2 Servings | Bass: 1 Serving | Trout: 1 Serving | Perch: 1 Serving | Sunfish: 1/2 Serving

Birds
Turkey: 2 Servings | Swan: 2 Servings | Goose: 2 Servings | Duck: 1 Serving | Quail: 1 Serving | Pheasant: 1 Serving | Small Birds: 1/2 Serving

Small Mammals
Raccoon: 1 Serving | Skunk: 1 Serving | Hare: 1 Serving | Marten: 1 Serving | Squirrel: 1/2 Serving | Mice: 1/2 Serving

___________________________________________________________


Patrols
As an action, you can also choose to patrol the territory. The most wolves you can send on a patrol is eight. During
patrols, your pack might find a carcass or extra food, chase off intruders, fight off predators, meet bordering packs,
encounter dispersal wolves, and much, much more. Regularly patrolling and marking your territory enables you to
protect your young and ward other wolves away. If you don't check your territory often, other wolves may begin to
encroach on your borders, and predators who might not've trespassed otherwise will invade your hunting grounds.
The best way to keep your pack and your offspring safe is to make regular patrols. Events on patrols may test your
fight, flight or wisdom--checking scent trails and sniffing for poison or disease will be difficult if you don't have
sufficient wisdom scores. When you go on patrol, you may not send out those wolves on hunting parties or go on
another patrol until you have finished all of the actions available for the last patrol. During that time, you will
be safe from attacks and predators. During a users first three posts, they may send their wolves on hunting parties
and patrols at the same time.

___________________________________________________________


Having and Raising Pups
Without pups, your pack will struggle to grow. To have your Alpha pair breed, post them going for a walk together
alone and playing with or courting one another. In our next post, we will time skip to the Alpha Female finding out
she's expecting pups. You are only able to breed once a week, and only your Alpha Male and Alpha Female may
breed and have pups. Once they have bred, you will have to wait two to three posts (two to three months), and
your pups will be born. We will determine how many pups are born, their genders, and what they look like. Pups
stats will be an average of the parents' skills, plus or minus a random factor of up to one point. Pups will nurse for
one month [one post] before they grow their teeth and begin to wander outside of the den, weaning from their
mother's milk. In two months [two posts], they will begin to be watched over by the Omega wolf. In four months
[four posts], they will begin to learn to hunt with the pack, and by the age of one year [twelve posts] they will
become full-fledged members of the pack. Between the ages of one and three years, they will have a choice to stay
with the pack, or disperse to try and start their own.

Between the ages of four and eight months, you will have the chance to boost the skills of your up. Each post, you
can try to have your pup learn a skill point for one stat. Your moderator will then flip a coin--heads, and you pup
successfully receives a +1 to that stat. Tails, and no points are added. After the age of eight months, pups may no
longer learn skills.


Aging and Dispersal
You must age your wolf up 1 month every post that you post. If in one post, you had a pup that was 11 months,
then in the next post they would become one year old. When a wolf is old enough [one to three years of age], they
may decide to leave the pack and attempt to create a new pack of their own. When a wolf disperses, they will still be
living, but will no longer be part of your pack. They may join someone else's pack if they fail to find a mate, or they
might come back to their home pack and rejoin their family. Sometimes, they might appear as the Alpha of a new, NPC
pack that you encounter. Dispersing wolves can be male or female, and between one and three years of age.

___________________________________________________________


Illness, Injury, and Death
In this game, there are 5 possible ways for your wolf to die:

Stillbirth - Stillborn pups are pups that die close to the date of or during whelping. These pups are often
undeveloped, and would not have survived long even if they had lived past being born. Stillbirth can happen
for various reasons: if the mother is sick, injured, starving or old, the risk for stillbirth in her litter increases.
That isn't to say stillbirths are common--in fact, stillbirth occurs in less than 10% of litters, with healthy, strong
mothers very rarely losing her pups before or during whelping. Pup mortality in wolves, however, is relatively
high, and 40% to 60% of pups born will not reach adulthood. Sometimes pups die days after being born for
seemingly no reason.

Illness - Sickness in the wild ranges from common, non-issues disease like mange, to rare, debilitating
and contagious diseases like canine distemper. Sometimes, your wolf can become ill from overworking
themselves. Sending out the same wolf too many times without rest, or having them do multiple things every
post, can result in that wolf becoming sick [this is most common in fall and winter]. A cold can develop into a
lung or respiratory tract infection without rest and recovery, and can spread to weaker pack members if you
aren't careful. Sometimes, carcasses have illnesses or poisons in them that killed the prey animal and can be
transferred to anyone who eats it.

Injury - Injury is the leading cause of death for wolves. Your wolf can be injured while hunting, while
driving off a threat, while fighting other wolves, by traps, hunters and poachers, and, very rarely, even being
hit by cars. Even small injuries can get infected without rest and recovery, and result in the death of an other-
-wise healthy wolf.

Environment - Another leading cause of wolf deaths in the wild. Sometimes, wolves will die of exposure,
succumbing to cold, starvation, thirst, heat, or natural disasters like avalanches. These things are just the way
of life, and typically only affect the weaker members of the pack. When untouched by humans, wolves are
extraordinary adapters, and can thrive and grow despite predators, exposure, illness and injury.

Old Age - In some cases, wolves may die of old age. Wolves can live up to around thirteen years when
let be by predators and exposure. While this is not as common of a cause of death, it still happens once in a
while. When the Alpha Male and/or Alpha Male die for any reason, the next most dominant wolf of that gender
will move forward to take their place, and find a mate to continue the pack's legacy.

___________________________________________________________


Taking Damage
The biggest factor in how long your wolf survives is their body stat, which dictates their health. The amount of health
points your wolf has is equal to their body score. This means that a wolf with a body score of 5 has five total health
points. When your wolf is injured or becomes ill, your moderator will roll for damage taken. The higher a number you
roll, the less damage your wolf will incur from illness or injury. [If you are kicked by an elk, let's say, and your wolf has
a body score of 5, your mod will roll for damage out of 10. If you roll a 10, your will will take no damage. If you roll a
9, 8 or 7, your wolf will take one point of damage. If you roll a 6, 5 or 4, your wolf will take 2 points of damage. If you
roll a 3, 2 or 1, your wolf will take 3 points of damage. Each post your wolf rests, your moderator will flip a coin to see
if your wolf heals. If they get a heads, your wolf will recover one health point. If they get a tails, your wolf will not
recover the point. The wolf must rest for at LEAST one post, or they will lose one health point each post until they die.

This is also reflected in sickness. Your wolf will not take any damage the first day they are ill--however, they cannot
afford to stay sick and must rest to get better. Each post your wolf rests, the mod will roll to see if they recover. If they
are no longer sick, you can begin to send them out again. If they do not heal, they will take 1 point of damage. This will
continue for every post until your wolf has gotten better or has died from illness. There are certain factors that affect
healing from illness, however. For example, if your wolf catches a small cold, it will be easier for him to recover than it
would be if he developed a more serious disease. In addition, if your wolf remains sick with a cold for more than two
posts, they will develop a respiratory infection on the third post. Health points lost from illness can be recovered via the
same resting methods entailed in the injury section.

___________________________________________________________


Allies and Enemies
If you meet a rival pack while on a patrol, you can choose to become their ally or their enemy. Ally packs usually act
friendly towards each other and resolve disputes without fighting. If your pack is under attack by an enemy pack, your
ally pack can join the fight and defend you as long as the enemy pack isn't their ally. If your ally defends you in an attack,
you have a much less chance of your wolves dying or being dispersed. Enemy packs usually act hostile towards each other
and often argue and fight. You can steal pups and prey while raiding enemy pack, or even drive them out of their territory
and causing them to disperse. You need 6 adult wolves to do this. Attacks can prove fatal and there will often be wolves
injured, captured or even killed during attacks. You can make peace and become allies with an enemy pack at any time.


Battle and Predators
When your pack encounters an enemy pack or predators, you may need to fight them. Fight is calculated based on your
wolf's strength and dominance stats. When your wolf fights another wolf, both wolves will roll for strength, then roll for
dominance. If your wolf rolls higher for strength, but not for dominance, you will do damage to the wolf using the damage
calculations listed in the "Taking Damage" section, but the wolf will not be chased away, and you will have to roll again.
If you roll higher for dominance, but not for strength, you will take damage, but your opponent will suffer a -1 to their
strength stat for the next roll. If you roll higher for both strength and dominance, your opponent will take damage, then
flee. When you encounter more than one wolf, these stats will stack--so if it's 2v2, the collective rolls of your wolves will
have to be higher than the collective rolls of the other wolves in each category.

Predators, on the other paw, work a little differently. Predators have a total fight score that you must roll against. A bear,
for example, has a total fight score of 60. This means they will roll out of 60. You will need to have the combined total of
your wolves' strength and endurance scores equal more than the roll of the bear to fight it off. If you roll less than the
bear, the wolf with the lowest dominance score will take damage according to the prey damage calculations. You will then
have the option to flee or to continue fighting--if you continue fighting, you will keep rolling until you chase off the bear.
If you roll higher than the bear, you will do damage to it and chase it off. If the damage you do is equal to or greater than
the predator's health points, then you will kill the predator and it will become prey. While some predators don't seem like
much of a threat, if left alone smaller predators like foxes, coyotes, lynxes and hawks will steal and eat pups.

Predator Stats:
Grizzly Bear: 60 Fight | 8 Body | 6 Servings
Black Bear: 30 Fight | 6 Body | 3 Servings
Mountain Lion: 20 Fight | 4 Body | 3 Servings
Canadian Lynx: 10 Fight | 3 Body | 2 Servings
Coyote*: 10 Fight | 3 Body | 1 Serving
Red Fox: 5 Fight | 1 Body | 1 Serving
Hawk: 5 Fight | 1 Body | 1/2 Serving

*Coyotes usually come in packs of up to four.

___________________________________________________________


Post Format
After your first post, you will use the following format in every post to keep track of your pack. Replace the "link" in
the X with the image of your wolf. You may edit slightly, but not too much.


Code: Select all
[center][size=200]Your Pack's Name[/size]
[size=85][b]Number of Wolves:[/b] Here[/size]
[b]Servings Required:[/b] Here

[size=80]Put your post of what your wolves are doing here.

[b][Action]
[Action]
[Action][/b][/size][/center]

[center][left][list][list][list][list][size=85][b]Alpha Female:[/b]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list]

[b]Alpha Male:[/b]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list]

[b]Beta Wolves:[/b]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list]

[b]Pups:[/b]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list]

[b]Omega:[/b]
Name | Age | Gender | Dominance: 00 | [url=link]X[/url]
[list]Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00[/list][/list][/list][/list][/list][/size][/left] [left][list][size=85][b]Ally Packs:[/b]
Pack Name | Username
Pack Name | Username[/quote]

[b]Enemy Packs[/b]
Pack Name | Username
Pack Name | Username

[b]Borders[/b]
North | Pack Name | Username
East | Pack Name | Username
South | Pack Name | Username
West | Pack Name | Username

[b]Prey:[/b]
Moose | x0 | 0 servings
Elk | x0 | 0 servings
Caribou | x0 | 0 servings
Mountain Goat | x0 | 0 servings
Mule Deer | x0 | 0 servings
Beaver | x0 |  0 servings
Fish | x0 |  0 servings
Small Mammals | x0 |  0 servings

[b]Deceased Wolves:[/b]
Wolf Name | Age | Cause of Death
Wolf Name | Age | Cause of Death

[b]Dispersed Wolves:[/b]
Wolf Name | Age | Gender
Wolf Name | Age | Gender[/size][/list][/left][/center]


___________________________________________________________


PACKS


Here is the list of packs, who owns the pack, and which mod replies to them:


ICEY
─────────────
Deep Forest Pack | Simonpet
Pack of Wasted Dreams | peridotite.
The Charred Alpines | ToffeeTheWolf
Moondust Pack | neongraveyard
Stony Point | ✨Moon✨
PERIDOTITE
─────────────
Silver Ridge Pack | A Fox's Tail
Whispering Willows Pack | NightWolf950
Snowfall Pack | Makoto Naegi
Starfall Pack | b e e ,
Pack of Mt. Wendigo | Midnightkitkat
MARYA D.
─────────────
username | pack
username | pack
username | pack
username | pack
username | pack
Last edited by 䏠xote on Sat Mar 10, 2018 5:30 am, edited 15 times in total.
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Foundation Post

Postby 䏠xote » Sat Jan 27, 2018 9:16 am

Simonpet wrote:
Overview
The wolves of the Deep Forest Pack live in the Yukon Delta National Wildlife Refuge, in Alaska. The winter den is just south of Mountain Village while the rendezvous site is close to Kotlik. The hunting grounds are centered around the many ponds and lakes, and so the wolves primarily eat fish and small mammals. However, it's not uncommon for larger animals to pass by, especially during the warmer months.

The founding wolves are Musk and Brownie.

Personality
The wolves of the Deep Forest Pack hold a strong belief that family is extremely important and the alphas try to discourage their offspring to disperse. They treat each other--including the omega--with kindness although respect the order of dominance.


The Deep Forest Pack has been founded!
Brownie has 20 stat points that you may assign however you please.
Musk has 20 stat points that you may assign however you please.


peridotite. wrote:pack of wasted dreams

we are strong, we are fierce.

we keep our weaknesses to ourselves and we have a tradition.


when a tenderpaw becomes a omega (or a prey-hunter), they're sent off to the dream tree where they make a shelter and dream for a night. they receive a dream from the tribe of fallen stars which reveals if they are ready. if they are not ready , they pad to camp and bow their head to the leader and then return to train for another 6 moons. if they are ready, they will stay in the dream tree's territory for two more days and then return to camp, finding a gem that represents their outside, but very rarely they find a gem that represents their personality. they show the gem to the alphas and they keep their gemstones in mind, remembering if somewolf brought a dark gem or a light gem.

i. example:
citrine - personality: salty, lucky. outside: yellow eyes or lion fur.
amethyst - personality: moody, always changing. outside: violet eyes.
peridot - personality: calm, polite. outside: green eyes.


The Pack of Wasted Dreams has been founded!
You have been blessed with an Alpha pair.
Alpha Female has 20 stat points that you may assign however you please.
Alpha Male has 20 stat points that you may assign however you please.
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Re: The Wolf's Journey [V.1]

Postby xGoldenTiger » Sat Jan 27, 2018 9:35 am

    Charred Alpines

    Territory
    The the territory is made up of a large pine woodland with a large river that cuts through the center half of the territory starting from the northern area stretching beyond near southeastern border with several smaller streams branching from it. The Northern part of the river has been almost completely destroyed by a forest fire, prey are slowly returning attracted by the regrowing forest. Young pups are unable to cross the river without help from an adult. The adult wolves will find the shallowest spot and carry the pups across, many pups have perished from accidental drowning in the river. Large prey is normally scattered around the entirety of the territory. There is a small clearing near the southern border where small and medium sized prey are more commonly found then everywhere else. They will often den in the southern part the territory where prey is plentiful and the area being unscathed by the forest fire the drove out the previous inhabitants.

    Territory History
    The territory where the charred alpine pack lives was once home to Blaise's birth pack which shortly disbanded after a forest fire ignited the northern part of the territory to cinders. The pair only returning for memories before realizing the growing forest was a hot spot for hungry prey.

    Prey Variety
    Standard|Large Prey; moderate|Medium Prey; moderate|Small Prey; moderate

    Description
    The wolves coats are normally colored black and white and grey, helping them camouflage in the forest at night and the the burnt forest.

    Traditions
    wip

    Nature
    The pack is normally neutral to outsiders with great prejudice, but they will defend what belongs to them and steal what they need from other wolves when times are tough or forage alliances. Inside of the pack they are a cooperative and social unit that listen to whatever a wolf may want to add.

    Reputation
    The current reputation of the pack is unknown

    CODE: SELECT ALL
    Code: Select all
    [list][center][size=120]𝙲𝚑𝚊𝚛𝚛𝚎𝚍 𝙰𝚕𝚙𝚒𝚗𝚎𝚜[/size]
    [size=85]Number of Wolves: 9
    Servings Required: 3, Will be 5 when pups are older

    rp text

    [b][Action]
    [Action]
    [Action]
    [Action]

    [/b][/size]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center]
    [left][size=85]Alpha Female:
    [b]Blaise [/b]| 00 Months | [color=#FF40FF]Female[/color] | Dominance: 05 | [url=https://i.imgur.com/SMYPgBE.jpg]X[/url]
    [b]➼[/b] Str: 05 | Sp: 05 | End: 03 | Bd: 04 | Wis: 03

    Alpha Male:
    [b]Titan [/b]| 00 Months | [color=#0040FF]Male[/color] | Dominance: 05 | [url=https://i.imgur.com/5j5oyNB.jpg]X[/url]
    [b]➼[/b] Str: 05 | Sp: 05 | End: 04 | Bd: 04 | Wis: 02

    Beta Wolves:
    [b]Phosphorus[/b] | 00 Months | [color=#0040FF]Male[/color] | Dominance: 04 | [url=https://i.imgur.com/PGi7GAn.jpg]X[/url]
    [b]➼[/b] Str: 03 | Sp: 02 | End: 04 | Bd: 02 | Wis: 04
    [b]Cannenta[/b] | 00 Months | [color=#FF40FF]Female[/color] | Dominance 07 | [url=https://i.pinimg.com/736x/37/99/9d/37999def226fa09fa959dec6335b529c--my-best-friend-best-friends.jpg]X[/url]
    [b]➼[/b] Str: 08 | Sp: 01 | End: 01 | Bd: 08 | Wis: 06

    Pups:
    [b]Andromeda[/b] | 00 Months | [color=#FF40FF]Female[/color] | D6 | [url=https://i.imgur.com/vixFl7E.jpg]X[/url]
    [b]➼[/b]  Str: 06 | Sp: 06 | End: 03 | Bd: 04 | Wis: 04
    [b]Calcifer [/b]| 00 Months | [color=#0040FF]Male[/color] | D6 | [url=https://i.imgur.com/0F41428.jpg]X[/url]
    [b]➼[/b] Str: 04 | Sp: 04 | End: 02 | Bd: 05 | Wis: 03
    [b]Iridescence[/b] | 00 Months | [color=#FF40FF]Female[/color] | D5 | [url=https://i.imgur.com/jeo0L54.jpg]X[/url]
    [b]➼[/b] Str: 04 | Sp: 06 | End: 03 | Bd: 04 | Wis: 02
    [b]Mercury[/b] | 00 Months | [color=#0040FF]Male[/color] | D6 | [url=https://i.imgur.com/htirMHI.jpg]X[/url]
    [b]➼[/b] Str: 06 | Sp: 04 | End: 03 | Bd: 04 | Wis: 03
    [b]Sulfur[/b] | 00 Months | [color=#0040FF]Male[/color] | D5 | [url=https://i.imgur.com/v2TVDAc.jpg]X[/url]
    [b]➼[/b] Str: 04 | Sp: 04 | End: 03 | Bd: 04 | Wis: 04


    Omega:
    [b]Aki[/b] | 00 Months | [color=#FF40FF]Female[/color] | Dominance: 02 | [url=https://i.imgur.com/XHZfSqm.jpg]X[/url]
    [b]➼[/b] Str: 03 | Sp: 02 | End: 05 | Bd: 03 | Wis: 02[/size][/left][right][size=85][b]☮[/b] Ally Packs:
    Pack Name | Username
    Pack Name | Username[/size][/left][right][size=85][b]☮[/b] Ally Packs:
    Pack Name | Username
    Pack Name | Username

    [b]☠[/b] Enemy Packs
    Pack Name | Username
    Pack Name | Username

    Borders
    North | Pack Name | Username
    East | Pack Name | Username
    South | Deep Forest Pack | Simonpet
    West | Pack Name | Username

    Prey:
    Total Servings| 4
    Moose| 0 servings
    Elk| 0 servings
    Caribou | 1 servings
    Mountain Goat| 2 servings
    Mule Deer| 0 servings
    Beaver| 1 servings
    Fish| 1 servings
    Small Mammals| 1/2 servings

    Deceased Wolves:
    Wolf Name | Age | Cause of Death
    Wolf Name | Age | Cause of Death

    Dispersed Wolves:
    Wolf Name | Age | Gender
    Wolf Name | Age | Gender[/size][/right][/list]


    Pack Members|: 5 |: 5 |Total Wolves: 10
    D51| Str: 48 | Sp: 31 | End: 31 | Bd: 42 | Wis: 33 |Total Pack Stats: 236
    Blaise|Alpha|| X
    D5| Str: 05 | Sp: 05 | End: 03 | Bd: 04 | Wis: 03 |Total: 25
    Titan|Alpha|| X
    D5| Str: 05 | Sp: 05 | End: 04 | Bd: 04 | Wis: 02 |Total: 25
    Cannenta|Beta|| X
    D7| Str: 08 | Sp: 01 | End: 01 | Bd: 08 | Wis: 06 |Total: 31
    Phosphorous|Beta|| X
    D4| Str: 03 | Sp: 02 | End: 04 | Bd: 02 | Wis: 04 |Total: 19
    Andromeda|Pup|| X
    D6| Str: 06 | Sp: 06 | End: 03 | Bd: 04 | Wis: 04 |]Total: 29
    Calcifer|Pup|| X
    D6| Str: 04 | Sp: 04 | End: 02 | Bd: 05 | Wis: 03 |Total: 24
    Iridescence|Pup|| X
    D5| Str: 04 | Sp: 06 | End: 03 | Bd: 04 | Wis: 02 |Total: 24
    Mercury|Pup|| X
    D6| Str: 06 | Sp: 04 | End: 03 | Bd: 04 | Wis: 03 |Total: 26
    Sulfur|Pup|| X
    D5| Str: 04 | Sp: 04 | End: 03 | Bd: 04 | Wis: 04 |Total: 24
    Aki|Omega|| X
    D2| Str: 03 | Sp: 02 | End: 05 | Bd: 03 | Wis: 02 |Total: 17

    Deceased
    none
    Dispersed
    none
Last edited by xGoldenTiger on Wed Feb 28, 2018 3:07 am, edited 34 times in total.
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Deep Forest Pack 1

Postby Simonpet » Sat Jan 27, 2018 11:28 am

Deep Forest Pack
Number of Wolves: 02
Servings: 2
Next Post

Brownie pranced through the clearing while Musk looked at her, bemused. She was happy, of course, because they had finally found a nice territory that they could build their pack in. But, of course, they needed to hunt or else they and their future pups would starve. And that would be terrible, of course.

"Let's hunt?" she asked her mate.

Musk snorted, a half-smile on his muzzle. "Sure. Why not?"

The Deep Forest Pack has one more fasting month
Brownie and Musk hunt
Brownie and Musk patrol

_____________________________________________________________

      Alpha Female
      Brownie the Mother | female | 24 months | D1
      ↪ Str: 03 | Sp: 05 | End: 04 | Bd: 04 | Wis: 04

      Alpha Male
      Musk the Father | male | 24 months | D2
      ↪ Str: 04 | Sp: 04 | End: 05 | Bd: 04 | Wis: 03

      Hunters
      None

      Patrollers
      None

      Pups
      None

      Omega
      None
Allies
None

Enemies
None

Borders
North | open
East | open
South | open
West | open

Prey
Beaver | x0 | 0 servings
Caribou | x0 | 0 servings
Elk | x0 | 0 servings
Fish | x0 | 0 servings
Moose | x0 | 0 servings
Mountain Goat | x0 | 0 servings
Mule Deer | x0 | 0 servings
Small Mammals | x0 | 0 servings

Guardians
None

Deceased Wolves
None

Dispersed Wolves
None
Last edited by Simonpet on Mon Jan 29, 2018 10:56 am, edited 2 times in total.
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Re: The Wolf's Journey [V.1]

Postby deerbroken » Sat Jan 27, 2018 12:06 pm

MOONDUST PACK

Image

Territory
The members of the moondust pack live in a dense forest, often surrounded in an eerie mist in the colder months. The dense fog forces the wolves of this territory to rely more on their senses, honing them carefully for well-rounded warriors who need not worry about the obstacles that impair their vision. In the warmer months the pack hovers near their breeding den in the center-most section of the forest.

Nature
Moondusk wolves are reclusive and try to keep to their territory as best they can. They are most at home in dense forests and prefer overcast or stormy weather to the sun, using the cover of rain and snow to sneak up on the herds of their hunting grounds.

Reputation
The moondusk pack is seen as shy and hard to be found. Despite their avoidance of other packs they can be friendly or aggressive if need be, though they prefer to save their power for taking down prey.

Traditions
When a pup approaches the year mark, they are sent on a short journey to the edge of the territory with the eldest of the pack, and must watch the open field before them. The first animal they catch sight of is deemed their patron animal, and decides their fortune and future in the pack.

Pack Members

Female Wolves

Chandra. Alpha female.
Stats:
str: 2 dom: 5 sp: 3 end: 3 bd: 4 wis: 5
Male Wolves

Pewter. Alpha male.
Stats:
str: 5 dom: 5 sp: 3 end: 2 bd: 4 wis: 2
Last edited by deerbroken on Tue Jan 30, 2018 7:07 am, edited 3 times in total.
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Foundation Post

Postby 䏠xote » Sat Jan 27, 2018 1:30 pm

ToffeeTheWolf wrote:
    The Charred Alpines
    Image
    Territory
    The the territory is made up of a large pine woodland with a large river that cuts through the center half of the territory starting from the northern area stretching beyond near southeastern border with several smaller streams branching from it. The Northern part of the river has been almost completely destroyed by a forest fire, prey are slowly returning attracted by the regrowing forest. Young pups are unable to cross the river without help from an adult. The adult wolves will find the shallowest spot and carry the pups across, many pups have perished from accidental drowning in the river. Large prey is normally scattered around the entirety of the territory. There is a small clearing near the southern border where small and medium sized prey are more commonly found then everywhere else. They will often den in the southern part the territory where prey is plentiful and the area being unscathed by the forest fire the drove out the previous inhabitants.

    Territory History
    The territory where the charred alpine pack lives was once home to Blaise's birth pack which shortly disbanded after a forest fire ignited the northern part of the territory to cinders. The pair only returning for memories before realizing the growing forest was a hot spot for hungry prey.

    Prey Variety
    Standard|Large Prey; moderate|Medium Prey; moderate|Small Prey; moderate

    Description
    The wolves coats are normally colored black and white and grey, helping them camouflage in the forest at night and the the burnt forest.

    Nature
    The pack is normally neutral to outsiders, but they will defend what belongs to them and steal what they need from other wolves when times are tough or forage alliances.

    Reputation
    The current reputation of the pack is unknown

    Pack Members
    Alpha female|Blaise|stats 0
    Alpha male|Titan|stats 0
    beta gender|name|stats 0
    beta gender|name|stats 0
    pup gender|name|stats 0
    pup gender|name|stats 0
    omega gender|name|stats 0
    Deceased

    Dispersed
    Allies
    none

    Enemies

    none


The Charred Alpines have been founded!
You have been blessed with an Alpha pair.
Alpha Female has 20 stat points that you may assign however you please.
Alpha Male has 20 stat points that you may assign however you please.


neongraveyard wrote:
MOONDUST PACK

Image

Territory
The members of the moondust pack live in a dense forest, often surrounded in an eerie mist in the colder months. The dense fog forces the wolves of this territory to rely more on their senses, honing them carefully for well-rounded warriors who need not worry about the obstacles that impair their vision. In the warmer months the pack hovers near their breeding den in the center-most section of the forest.

Nature
Moondusk wolves are reclusive and try to keep to their territory as best they can. They are most at home in dense forests and prefer overcast or stormy weather to the sun, using the cover of rain and snow to sneak up on the herds of their hunting grounds.

Reputation
The moondusk pack is seen as shy and hard to be found. Despite their avoidance of other packs they can be friendly or aggressive if need be, though they prefer to save their power for taking down prey.

Traditions
When a pup approaches the year mark, they are sent on a short journey to the edge of the territory with the eldest of the pack, and must watch the open field before them. The first animal they catch sight of is deemed their patron animal, and decides what their fortune and future in the pack.

Pack Members

Female Wolves

[TBA]

Male Wolves

[TBA]


The Moondust Pack has been founded!
You have been blessed with an Alpha pair.
Alpha Female has 20 stat points that you may assign however you please.
Alpha Male has 20 stat points that you may assign however you please.
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Charred Alpines 01

Postby xGoldenTiger » Sat Jan 27, 2018 2:26 pm

Charred Alpines
Number of Wolves: 2
Servings Required: 2

"It took a long time but it looks like the territory is almost teeming with life lets hunt!" The dark alpha female barked happily gazing at the open plains that could provide for her future family for generations if things continue to go well. Her mate though was worried if this territory was such a hot spot for prey wouldn't strangers want a take of their spoils. "Ahm Blaise lets not get ahead of ourselves" the brute replied looking over at his excited female mate they needed to ensure safety before proceeding to a hunt. "Oh sorry dear I was getting ahead of myself, i'm guessing a patrol then a hunt?" The she wolf responded looking over her worried mate that was worried about there safety. "Yes you know me well Blaise" Titan responded with a smile, his frame relaxing slightly knowing the patrol with hopefully ease his concerns.

[Titan and Blaise go patrolling]
[Titan and Blaise go hunting]


          Alpha Female:
          Blaise | 24 Months | Male | Dominance: 01 | X
            Str: 05 | Sp: 05 | End: 03 | Bd: 04 | Wis: 03

          Alpha Male:
          Titan | 24 Months | Male | Dominance: 02 | X
            |Str: 05 | Sp: 05 | End: 04 | Bd: 04 | Wis: 02

          Beta Wolves:
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00

          Pups:
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00

          Omega:
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00
    Ally Packs:
    Pack Name | Username
    Pack Name | Username

    Enemy Packs
    Pack Name | Username
    Pack Name | Username

    Borders
    North | Pack Name | Username
    East | Pack Name | Username
    South | Pack Name | Username
    West | Pack Name | Username

    Prey:
    Moose | x0 | 0 servings
    Elk | x0 | 0 servings
    Caribou | x0 | 0 servings
    Mountain Goat | x0 | 0 servings
    Mule Deer | x0 | 0 servings
    Beaver | x0 | 0 servings
    Fish | x0 | 0 servings
    Small Mammals | x0 | 0 servings

    Deceased Wolves:
    Wolf Name | Age | Cause of Death
    Wolf Name | Age | Cause of Death

    Dispersed Wolves:
    Wolf Name | Age | Gender
    Wolf Name | Age | Gender
Last edited by xGoldenTiger on Tue Jan 30, 2018 12:13 pm, edited 3 times in total.
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Moondust Pack [1]

Postby deerbroken » Sat Jan 27, 2018 7:28 pm

Moondust Pack
Number of Wolves: 2
Servings Required: 2

The pale morning mist shrouded the territory of the moondust wolves, the air still but calm. Chandra stretched out her paws as she awoke, tail wagging slightly as her mate stirred next to her.
"We should hunt," he mumbled, still groggy from their long night of rest. The female alpha nodded, nuzzling her mate's chin as he stood.
"I agree," she said. "Let's make sure to check our boundaries as well."

[Chandra and Pewter go hunting]
[Chandra and Pewter go on patrol]


          Alpha Female:
          Chandra | 24 months | Female | Dominance: 05 | X
            Str: 03 | Sp: 03 | End: 03 | Bd: 04 | Wis: 05

          Alpha Male:
          Pewter | 24 months | Male | Dominance: 05 | X
            Str: 05 | Sp: 03 | End: 02 | Bd: 04 | Wis: 02

          Beta Wolves:
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00

          Pups:
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00

          Omega:
          Name | Age | Gender | Dominance: 00 | X
            Str: 00 | Sp: 00 | End: 00 | Bd: 00 | Wis: 00
    Ally Packs:
    Pack Name | Username
    Pack Name | Username

    Borders
    North | Open
    East | Open
    South | Open
    West | Open

    Prey:
    Moose | x0 | 0 servings
    Elk | x0 | 0 servings
    Caribou | x0 | 0 servings
    Mountain Goat | x0 | 0 servings
    Mule Deer | x0 | 0 servings
    Beaver | x0 | 0 servings
    Fish | x0 | 0 servings
    Small Mammals | x0 | 0 servings

    Deceased Wolves:
    Wolf Name | Age | Cause of Death
    Wolf Name | Age | Cause of Death

    Dispersed Wolves:
    Wolf Name | Age | Gender
    Wolf Name | Age | Gender
Last edited by deerbroken on Wed Jan 31, 2018 8:30 am, edited 2 times in total.
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Re: The Wolf's Journey [V.1]

Postby xi'rika » Sun Jan 28, 2018 10:09 am

Image


The Silver Ridge pack lives in an expansive oak forest located in the Silver Mountains. A winding river cuts through their territory, leading through the only entrances to their valley.
They live social lives and love to see new wolves, as they are pretty isolated. Silver Ridge wolves specialize in speed and stealth, which is good for sneaking up on unsuspecting prey and other wolves. The pups especially love to do this as they love the look on their pack members faces as they are pounced on from behind. They accept wolves of all manner, as such they are a very diverse pack, ranging from the black night-runners to the white snow-stalkers
Will this be your new pack?
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Re: The Wolf's Journey [V.1]

Postby NightWolf950 » Sun Jan 28, 2018 3:36 pm

Image
Image

The Whispering Willows Pack is well known for their fierce loyalty and peaceful nature. They prefer peace over fighting and will often find a peaceful solution. However do not let their docile nature fool you for they are also fierce fighters. The Territory
is mostly woods with a large beautiful lake at the heart of it. Down by the lake is a large peninsula island with a large old willow tree that looms over part of the water. Here is where the pack as set up camp. It's the most secured spot in their territory with only one way to get down to the pack's camp. This gives them a good advantage to see if an attack is coming.

When of age apprentices who are ready to move up in the ranks are sent out in to the forest to track down the pack's sacred prey. The buffalo. The pack uses both the meat and the pelt. The meat is used to keep the pack feed for a while. The pelt is normally used for either nests or used as instillation for dens. During this time it is not uncommon for some wolves to become injured, sick or killed.

Every green-leaf the pack holds a special celebration to welcome pack the prey and the coming of future pups. They also hold a vigil on the full moon, where they sing to the stars to thank their ancestors for getting them through another leaf-bare. During this celebration all pack members participate in hunting, playing, and sparring no matter the rank. This means Omegas are free to join in with out having to worry about being punished. All ranks;excluding alpha ranks; are treated the same.
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