
the stars have grown weary and tired. exerted from their work as they helped form the skulks settled beneath their light. so much so that they've released their grasps on the foxes. without the help of the skies the fox skulks fell to ruins. will a fox come through in such a time of need? will someone be able to create a skulk that will last past the next moon? will a new generation of pups ever come forth? it's up to the stars, and whichever one tries their hand on a skulk.


- worddordyRULES of the game;;
- ⑴ Follow all the Chickensmoothie rules.
⑵ Do not under any circumstances try to copy
this game without asking permission from me. CaS was originally run by
Katrione, but they passed it down to me.
⑶ I will remake this game at 900 pages.
⑷ Please use proper grammar and punctuation
and do not use text talk at all.
⑸ Be kind and respectful to both me and other
members at all times.
⑹ Do not requote your post unless it has been
skipped over by a mod. It gets annoying and clutters
the thread.
⑺ Do not Mini Mod unless you are the co-owner or mod
⑻ Please PM me if you are confused or if you
have any questions.
⑼ No begging for new foxes/herbs/allies/enemies
⑽ Make sure to have fun!
worddordy
worddordy
worddordy
worddordyworddordywordcreate a skulk fanclub // create a skulk roleplay thread
- Code: Select all
[center][size=200]Your Skulk's Name[/size]
[size=85][b]Number of Foxes:[/b] Here[/size]
[size=85]Put your post of what your foxes are doing here[/size][/center]
[center][left][list][list][list][list][size=85][b]Leader:[/b]
Name | Age | Gender | [url=link]X[/url]
Lives: ★★★★★★★★★
[b]Second:[/b]
Name | Age | Gender | [url=link]X[/url]
[b]Mending Vulpe:[/b]
Name | Age | Gender | [url=link]X[/url]
[b]Scouts:[/b]
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
[b]Pupils:[/b]
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
[b]Queens:[/b]
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
[b]Pups:[/b]
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
[b]Elders:[/b]
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url][/list][/list][/list][/list][/size][/left] [left][list][size=85][b]Allies:[/b]
Skulk Name | Username
Skulk Name | Username
[b]Enemies:[/b]
Skulk Name | Username
Skulk Name | Username
[b]Borders:[/b]
North | Skulk Name | Username
East | Skulk Name | Username
South | Skulk Name | Username
West | Skulk Name | Username
[b]Medicine Store[/b]
Herb | Usage
Herb | Usage
[b]Fresh-Kill Pile[/b]
Prey | x0 | 0 servings
Prey | x0 | 0 servings
Prey | x0 | 0 servings
Prey | x0 | 0 servings
Prey | x0 | 0 servings
Prey | x0 | 0 servings
[b]Mentors:[/b]
Mentor | Pupil | No. of training sessions | Moves
Mentor | Pupil | No. of training sessions | Moves
[b]The Deceased:[/b]
Fox Name | Cause of Death
Fox Name | Cause of Death
[b]Family:[/b]
Name and Name | Pups
Name and Name | Pups[/size][/list][/left][/center]
- HOW TO PLAY;;
- sᴛᴀʀᴛɪɴɢ ᴏꜰꜰ ;
- If it is your first time posting, you must tell us about your skulk. You can describe things like your skulk's name, their nature, their reputation, territory and/or the foxes personalities are great starters. These things help us decide on what your first fox, the leader will look like! We will quote your post with a picture of your first fox and they will be the fox who is the foundation of your skulk. You can decide on things like the leader's name, age, and gender.
ɢᴀɪɴɪɴɢ ꜰᴏxᴇs ;
- Your skulk will start off small and you will have to build up it's population. You have two options for finding new members: patrols or sending your leader to ask the stars. You are only able to send your leader to the stars once a week and they can ask the skies for a new fox; you can ask for a specific ranked fox or we will give you one at random. You will be able to pick their name, gender, and age as well.
ᴘᴀᴛʀᴏʟs ;
- You are able to send up to 6 foxes out on a patrol at one time. There are only a few things that can happen on patrols: you can find prey, which will keep your skulk safe from any attacks for 12 hours; you can chase off a threat, which will also keep your skulk safe for 12 hours; you can find a new fox at the border (however the further along your skulk gets the less of a chance this is to happen), you will usually only find scouts and pupils but you will sometimes find pups at the border if you have queens available; and you can find a leader of a rival skulk that will ask for an alliance that you can accept, ignore, or even decide on becoming enemies.
ɴᴇᴡ ʀᴀɴᴋs ;
- Whenever you have a fox old enough to move onto the next rank (6 moons- kit to pupil, 12-16 moons- pupil to scout) you can send your leader to tell the skies of your decision to do a ceremony. You must also do this when promoting a fox to second, or retiring a fox to become an elder.
ʜᴇᴀʟɪɴɢ/ʜᴇʀʙs ;
- When you find your mending vulpe, you will have the option to choose 5 herbs to start off your medical storage. When you send your mending vulpe out to find herbs you can find 2 herbs per search the mending vulpe makes. Once your mending vulpe gets a pupil, you will be able to find 3 in one search. You store your herbs in the medicine store and they can be used to heal sick or injured foxes.
ᴍᴇɴᴛᴏʀs && ᴛʀᴀɪɴɪɴɢ ;
- You will be the one to assign a certain mentor to a certain pupil. Before your pupil is allowed to become a scout, they must complete 4 training sessions and they must be at least 12 moons old. Your apprentice learns a new 'move' during each training session. You can send your mending vulpe's pupil to train with the scout pupils but it isn't a requirement for them.
ᴀɢɪɴɢ/ᴅᴇᴀᴛʜ ;
- You must age your fox up 1 moon every post that you post. If in one post, you had an pupil who was 8 moons, then in the next post you would make that pupil would be 9 moons. In this game, there are 5 possible ways for your foxes to die; being born stillborn, old age, being attacked severally by a dangerous predator or other foxes, queens can die having pups, and not having your injuries treated within 2 days of them getting injured and/or sick.
ᴀʟʟɪᴀɴᴄᴇs ;
- If you meet a neighboring skulk while on patrol, you can choose to become their ally. Ally skulks usually act friendly towards each other and resolve disputes without fighting. You can give herbs to an ally skulk if they don't have the herb they need but you do and if they are in desperate need of one. You can also trade foxes with an ally skulk, but this can only happen at a gathering. If your skulk is under attack by an enemy skulk, your ally skulk can join the fight and defend you as long as the enemy skulk isn't their ally. If your ally defends you in an attack, you have a much less chance of your foxes dying or being captured.
- If you meet a neighboring skulk while on patrol, you can choose to become their enemy or rival. Enemy skulks usually act hostile towards each other and often argue and fight. You can steal pups, pupils, elders, and herbs while raiding enemy skulk camps. You need 4 foxes to do this and the only way the skulk can get these back is if they attack you in return. Attacks can prove fatal and there will often be foxes injured, captured, or even killed during attacks. You can make peace and become allies with an enemy skulk during a gathering.
ɢᴀᴛʜᴇʀɪɴɢs ;
- Next Gathering: July 22nd, 2017 5:00 PM PDT (Pacific Daylight Time)
Gatherings happen once every 2 weeks, usually on Saturdays (Some days are put earlier/later because of holidays). At a gathering, you can choose your leader, second, and mending vulpe (pupil) along with six others to attend and your leader or second will share news to the rest of the skulks. It is here that fights, friendships, and romances can blossom so it is a good event to make sure and attend. It is here battles can be arranged and foxes can be swapped. Skulks can also form alliances and rivalries here. You can do this by getting the leaders to talk, and if they find common interests, or seem aggressive towards each other, they can become allies or enemies!
ᴍᴀᴛᴇs/ᴋɪᴛᴛɪɴɢ ;
- Without pups, your skulk would struggle to thrive. To have two foxes to become mates, post them going for a walk together and one of them asking the other to be their mate. In the mods post, they will time skip to the vixen finding out she's expecting pups, then you will have to wait two moons (2 posts). If you wish for the vixen to not have her pups yet, make sure to tell the mod. If you want a vixen to have another litter, say so in your post as well.
ꜰᴏʀʙɪᴅᴅᴇɴ ʀᴏᴍᴀɴᴄᴇ ;
- Forbidden romances are romantic relationships with either a mending vulpe, or a cat from another skulk. Foxes can form romances with foxes from both ally and enemy skulks and can sneak out of camp to meet them and bond at gatherings. However, if the relationship results in pups, they will have to find a fox willing enough to cover up as their father. It can be arranged at a gathering for one or more of the pups to be given to the parent of the other skulk. It is extremely rare, but some foxes may find out that the pups are forbidden and the parent(s) and/or pups could be exiled from their respective skulks.
ᴘʀᴇʏ ;
- Every post after your first three posts, your skulk will use up two pieces of food. Once you reach seven skulk members, your serving will go up 1. Then the next time you get seven more foxes, your serving will go up by one again. The max amount of foxes you can send out on a hunting patrol is 6 foxes; for every 2 foxes on the patrol, you will get one piece of prey, so the max amount of prey you can get from one hunting patrol is 3 pieces of prey. You can use six types of prey. An example of a set would be; mice, pigeons, voles, grasshoppers, rabbits, and squirrels. You can switch out the different types of prey depending on what is normally found in your skulks territory but don't make it a type of prey that foxes wouldn't normally eat. When you fill in your form after receiving your leader, remember to fill in the six types of prey your clan will be using. Very rarely, the mod who replies to your skulk will give you something outside of those six. Remember to go hunting often since two pieces are used every post. If you run out of fresh-kill, you have 2 posts to get enough prey back. After 2 posts, a fox in your skulk will die from starvation. Every post after that, 1 fox will die until you catch enough prey.
Fresh-Kill Servings
Mice; 1 serving
Vole; 1 serving
Shrew; 1 serving
Insects; 1 serving
Fruits/Berries/Grasses; 1 serving
Rabbit: 2 servings
Squirrel; 2 servings
Ermine (Stoat); 2 servings
Hare; 3 servings
All Birds; 3 servings (*subject to change*)
0-6 foxes; 2 servings
7-13 foxes; 3 servings
14-20 foxes; 4 servings
21-27 foxes; 5 servings
...etc.
Mice; 1 serving
Vole; 1 serving
Shrew; 1 serving
Insects; 1 serving
Fruits/Berries/Grasses; 1 serving
Rabbit: 2 servings
Squirrel; 2 servings
Ermine (Stoat); 2 servings
Hare; 3 servings
All Birds; 3 servings (*subject to change*)
0-6 foxes; 2 servings
7-13 foxes; 3 servings
14-20 foxes; 4 servings
21-27 foxes; 5 servings
...etc.
sᴇᴀsᴏɴs ;
- Each season will last two weeks, each season having one gathering. After the gathering ends (excluding the first gathering), a new season will start, going in order from Leaf-fall to Greenleaf. When your mod replies to your post, the mod will write what type of weather your skulk has for that day, which will ultimately effect how things go for you that day.
Leafbare - The Season of Winter. During leafbare, the chances of catching greencough is higher. If you send the same fox out multiple times in the same post, they are more likely to catch a cold, which is lead to whitecough and greencough so be careful. After your fox catches a cold, don't send them out for 2 posts or their cold will progress to whitecough or greencough. The sun will start to go down early and it will get colder once the sun starts to go down. You will also catch less prey and are less likely to find new foxes.
Newleaf - The Season of Spring. During newleaf, kittings will run much smoother and the chances of the queens or pups dying during birth will go down dramatically. There is also a higher chance of you catch more prey than usual. The chances of catching greencough, whitecough and kittencough will go down. With all the snow melting, it is very likely that your territory will start flooding. There will also be more storms that will contribute to the flooding. The odds of finding new foxes is very high.
Greenleaf - The Season of Summer. During greenleaf, you will catch a max of 6 pieces of prey. During patrols, you are more likely to run into twolegs and their dogs, and rogue groups will most likely start to try and settle on your territory so keep an eye out. You are still likely to get floods, but there will be more droughts towards the middle of Greenleaf. Your Clan will still receive new foxes but not as much as you would in Newleaf.
Leaf-Fall- The Season of Fall. During leaf-fall, it will start to get colder so the amount of prey you will catch will go down. The sun will start going down earlier and earlier and this will continue into Leafbare. Kittings will start to get a little bit harder so make sure to stock up on kitting herbs like fennel, chervil, ragwort leaves and raspberry leaves. You will also run into coyotes and possibly eagles more.
ᴘᴏsᴛ ꜰᴏʀᴍᴀᴛ ;
- After your first post, you will use the following format in every post to keep track of your skulk. Replace the "link" in the X with the image of your fox. Feel free to edit slightly, but not too much.


- THE SKIES;;
- imp.
( skulks under this star's watchful eyes )
- Weeping Willows , marya d.
Whispering Winds skulk , A Fox's Tail
Skulk of Gentle Earth , resonatings
Skulk of Guarding Thistles , kacchan,
Skulk of Dancing Lights , The Mouse
Skulk of Falling Blossoms , NightWolf950