𝑪𝑨𝑽𝑨𝑳𝑰𝑬𝑹
[“𝙔𝙤𝙪’𝙡𝙡 𝙣𝙚𝙫𝙚𝙧 𝙜𝙚𝙩 𝙛𝙧𝙚𝙚, 𝙡𝙖𝙢𝙗 𝙩𝙤 𝙩𝙝𝙚 𝙨𝙡𝙖𝙪𝙜𝙝𝙩𝙚𝙧.”]

[“𝙔𝙤𝙪’𝙡𝙡 𝙣𝙚𝙫𝙚𝙧 𝙜𝙚𝙩 𝙛𝙧𝙚𝙚, 𝙡𝙖𝙢𝙗 𝙩𝙤 𝙩𝙝𝙚 𝙨𝙡𝙖𝙪𝙜𝙝𝙩𝙚𝙧.”]

- 𝙏𝙝𝙚 𝘽𝙖𝙨𝙞𝙘𝙨
The people of Cavalier comprises of the remaining survivors of the dystopian kingdom that resides in the northern hemisphere of the earth, Aveiro. The people of Cavalier are known for their hostility towards strangers and their knack for building and creating items with found scraps. It is not uncommon of citizens of Aveiro to be seen with metallic prosthetics for hands, arms or even legs as the kingdom was once known for their advanced technology and abundance for scraps. But since after the apocalypse, resources were cut severely short and the remaining survivors now band together in a final fight to continue living.
Because of living in the northern regions, the people are more well-adapted to the cold and prefers it over warmth.
Cavalier now focuses their priority in security and safety, it isn’t a surprise for an intruder to be met with hostility, but once known for a longer period of time, the people would generally be accepting and welcoming towards acquaintances.
Cavalier places their faith in both roman and greek gods, the people are also diverse in colours and races.
Appearances are much preferably natural coloured hair - brown, blonde, black, auburn, ginger, or for exceptions, white [non-elder], I would like my mod to pick the images, though preferably gifs please! Not a must - just preferred.
𝙏𝙝𝙚 𝙍𝙖𝙣𝙠𝙞𝙣𝙜𝙨
The Elder Council:
- the count/countess x2
- second-in-hand x1
- courtiers x3 [all leaders from each sub-group]
- shaman x2
- lord of the novices x1
Sub-Groups
- attendees x4
- paladdins & valkyries // otherwise known as warriors
- scavengers & hunters
- novice-in-training
Minor-Groups
- civilians [for elders and retirees, provides different kinds of jobs such as candle-maker, farrier, etc]
- expecting mothers
- adolescents & newborns
- outlaws [bandits, rogues, thieves, etc. for when newcomers interacts with the group]
𝘾𝙧𝙞𝙢𝙚 & 𝙋𝙪𝙣𝙞𝙨𝙝𝙢𝙚𝙣𝙩
The Elder Council decides the fate of an individual according to the severity of the crime.
Punishments for corresponding offenses
major offenses - banishment, locked in the slammer for _ days.
minor offenses - banishment to the outside for _ days with no aid before returning, confiscation of belongings, temporarily excused from all work
[crime list will be elaborated in separate thread.]