Echobis || The Direwood Grounds || CLOSED

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Echobis || The Direwood Grounds || CLOSED

Postby ShadyBro » Thu May 28, 2026 7:39 am

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"Welcome to Direwood's public grounds! This expanse of land is for use of anyone with an echobi - which is a requirement, by the way - to train and work. You won't be allowed access somewhere this dangerous without a companion of your own to keep you safe. See, we don't fully know every inch of the nature preserve that surrounds our various buildings and trails, and feral or lost echobi are sometime seen roaming about, even in the training centers and human paths! So no matter where you go please be safe and keep a close eye out for anything unusual. We're counting on you and your echobi to keep the peace here as you explore."

The Grounds Are Currently: CLOSED
What Do & How To?

- You may only post forms here when the grounds are marked as 'OPEN'
- You may mark this page at any time (openings will be posted here & on Discord)
- You must use an echobi trained to at minimum Tier 2 to enter such as a foundie
- Choose one of the three areas to explore each round
- Do not edit your post to change location mid-opening please
- You may only explore once per opening
- Openings may be as short as 24 hours or as long as a month; don't worry everything will be announced amply
- Staff will use a fair perchance roller to determine your findings before narrating unique stories to share the results for each outing
- You must let your echobi rest if you found something last opening (use a different trained echobi or skip your turn)
- If you find an echobi while exploring, please be patient; the artist that is making your echobi will send you a PM when it is completed, and you do not need to submit anything anywhere to make that happen (you DO need to claim your found echobi once it is posted by giving it a name though, or like foundies, it will be raffled off to the public after seven days)
- Feral echobis will not come pre-trained
- Feral echobis will have a special tracking brand and often have scaring/healed injuries/minor medical equipment
- Orphan pups/lost pet echobi will come trained to Tier 2
- Orphan domestic echobi will often have barrless coats and/or genetic mutations
- Lost domestic echobi will often have small accessories and/or companions accompanying them
- Items will be tracked by our treasurer here
- Item possibilities include; Training Tokens, Custom Tickets, Rainbow Vials, Lassos, Treat Pouches, or Licorice Root
    Training Token: Increases your echobi by +1 tier automatically, no prompt required. Item can be stacked until fully trained. PM ShadyBro to use this item.
    Custom Ticket: Ticket to be delivered to the import center - covers all fees for one import echobi (specifics up to individual artist's rules).
    Rainbow Vial: Breeding item that allows succesful same sex breedings between two males or two females.
    Lasso: Guarantees you find a feral echobi in the next explore opening.
    Treat Pouch: Guarantees you find a domestic echobi the next explore opening.
    Licorice Root: Breeding item that grants a 50% chance of producing twins. Item is used up even if it fails. Cannot be stacked.

Code: Select all
[list][b]Username:[/b] 
[b]Storage Link:[/b] (required)
[b]Last Explore Date:[/b] (n/a if not applicable)
[b]Exploration Partner:[/b] (link to your echobi's adoption page)
[b]Training Tier:[/b] (2 minimum required, bonus for higher tiers)
[b]Location:[/b]  (Learning Center, Training Grounds, OR Nature Trails)
[b]Item:[/b] (n/a if none)[/list]
Direwood Grounds Map

Learning Center
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[High probability of finding items. Low probability of finding feral echobi. Mid probability of finding domestic echobi.]
Fail Rate Probability - 25% (10% for tier 3+)
The learning center seems to be the largest section of land. In the middle stands a wide stone and wood cabin, full of vintage taxidermy, tack, literature, and art displaying the history of the Echobi. Beautifully gardened stone human paths surround it plenty wide enough for leisurely hand leading echobi. Adoption events and special seminars are often being held at the booths and stages that fork from the main path, leaving a lovely array of colorful banners and sculptures about. Several stalls in the back of the building temporarily house staff owned echobi, while a larger paddock showcases some of the facility owned studs and broodmares that work the property. Occasionally staff will bring these echobi to socialize and put on educational shows for the public, giving away helpful items like training tokens in the process.

Training Grounds
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[Mid probability of finding items. Low probability of finding feral echobi. High probability of finding domestic echobi.]
Fail Rate Probability - 50% (20% for tier 3+)
The training grounds seem small for what they are, however it becomes clear once you spend some time looking around that it is actually made up of a cheeky maze of specialty areas. Though the main ring in the center sees the most traffic - trainers are giving very basic ground-work lessons to both human and echobi alike here all day long - there are some spots for very niche skills as well. Theres a dock and a pool for water-based sports, an indoor building holding obedience trials, a small agility park with uniquely designed jumps and tunnels, and of course several fields with the needed accoutrement for various equine oriented specialties such as cart drawing and pole bending. Several arenas and structures seem to be set up for ever changing uses, offering ample space for trainers to bring their own equipment for special training sessions. This area can be a bit difficult to traverse when it's extra busy, so it's no wonder abandoned echobi are found wandering here at times..

Nature Trails
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[Low probability of finding items. High probability of finding feral echobi. Mid probability of finding domestic echobi.]
Fail Rate Probability - 50% (20% for tier 3+)
The famous nature trails of the Direwood Grounds sprawl out in a somewhat chaotic mess of trails, but they all loop back around the same way - if you follow the main pathways, it's just a quick dip into the depths of the preserve, and then you'll be back to the public grounds again before nightfall. Any farther out and get ready to camp! Most of the trails are marked out pretty well though, color coded little triangle posts leading your way through the dense meadow grasses, around mud pits, away from steep cliff drops. It's still easy enough to get lost in it all, and not the safest place to be if you aren't an experienced rider. It's not well advised to walk along these trails yourself either with the limited visibility - your echobi can glide through with ease though - so maybe bring a partner with some trail experience under their saddle. In fact, if you decide to just relax and let them take the lead, you might allow their nose to find something interesting.


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Last edited by ShadyBro on Wed Aug 19, 2026 6:43 am, edited 5 times in total.
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Re: Echobis || The Direwood Grounds || OPEN

Postby PeepinBones » Thu Jun 11, 2026 3:08 am

    Username: PeepinBones
    Storage Link: Derelict Crater
    Last Explore Date: n/a
    Exploration Partner: Karim
    Training Tier: 3
    Location: Nature Trails
    Item: n/a
Last edited by PeepinBones on Fri Jun 12, 2026 2:17 am, edited 1 time in total.
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Re: Echobis || The Direwood Grounds || OPEN

Postby AnAlienCowboy » Thu Jun 11, 2026 8:09 am

    Username: AnAlienCowboy
    Storage Link: Storage!
    Last Explore Date: N/A
    Exploration Partner: Motley
    Training Tier: 2
    Location: Nature Trails
    Item: N/A
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Re: Echobis || The Direwood Grounds || OPEN

Postby plateOfFlan » Thu Jun 11, 2026 10:35 am

    Username: plateOfFlan
    Storage Link: <>
    Last Explore Date: n/a
    Exploration Partner: Alert
    Training Tier: 2
    Location: Training Grounds
    Item: n/a
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Re: Echobis || The Direwood Grounds || OPEN

Postby Kenjaku » Fri Jun 12, 2026 1:47 am

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mycol. they/him. adult. severely mentally ill.
open to dms if you need to chat for whatever reason!
jjk brainrot real. kenjaku my best friend forreal.

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Re: Echobis || The Direwood Grounds || OPEN

Postby appleschloss » Thu Jul 02, 2026 4:20 am

    Username: appleschloss
    Storage Link: Storage <3
    Last Explore Date: N/A
    Exploration Partner: Chariot
    Training Tier: 2
    Location: Learning Center
    Item: N/A
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Re: Echobis || The Direwood Grounds || OPEN

Postby YourLostTeddyBear » Fri Jul 24, 2026 2:51 am

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Re: Echobis || The Direwood Grounds || OPEN

Postby MireyaDC » Thu Jul 30, 2026 7:01 am

    Username: MireyaDC
    Storage Link: Añaterve Ranch
    Last Explore Date: n/a
    Exploration Partner: Sally
    Training Tier: 2
    Location: Learning Center
    Item: n/a
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Re: Echobis || The Direwood Grounds || CLOSED

Postby ShadyBro » Sat Aug 08, 2026 9:21 am

"The season is over and we're now closed folks! Thanks for coming out, but we need to do some maintenance on the grounds. An announcement will be made when we're all set up again no worries. Be sure to check the reports here before you head out to confirm ownership and items collected are correct, if any. Just skim about and look for your name --"


PeepinBones - Though it took some patience to get tacked up, Karim ended up having a grand time freely wandering the trails. He zooms about and explores to his hearts content, barely stopping to notice much of anything around you. Ultimately, the two of you leave empty handed though happy with the time spent together. He still seems energized and ready to head out again if you choose to.

AnAlienCowboy - Motely, almost by some stroke of pure instinct, immediately veered off trail and zipped through the thick brush to the valley dip below. Before you have a chance to react with any real emotion, you recognize the faint high pitched whimper of an echobi echoing off the rocky walls of the lower valley. You confidently loosen the reigns and let Motely take the lead, though he is cautious and slow in this unknown space, he does the job well - his keen ears and nose lead you straight through a wall of brush hiding a frail feral female echobi tangled up in an old fenceline. Her injuries are minor, and her temperament cannot be too awful as she graciously allows you to help her despite her fear as long as Motely is close by. Once freed, and lightly tethered to your saddle, you and Motely begin the climb back toward the center with his new friend in toe...
Motely needs time to rest, please choose a different echobi next round or skip your turn.
*Your echobi will be posted on the main page shortly.*

plateOfFlan - Alert wandered the training area excitedly, pausing as often as she could to watch the other echobi train. You leave feeling she has a new pep in her step to try new things, but otherwise empty handed. She still seems energized and ready to head out again if you choose to.

Kenjaku - The woodlands are fresh and bright and inviting, and Garland is bouncing in place to get started on your hike. You let her have some fun and zip through the trails, burning off some energy early on. Eventually she stops, head in the air as she sniffs alertly - she whines and looks back at you waiting patiently for the go ahead to follow her nose. Obliging her curiosity, she wanders off trail following the scent. Soon you both spot the item at nearly the same moment, dangling from a broken tree limb in plain view and perfect condition as if it was meant as a gift for you ; a beautifully crafted lasso! Garland, happy as could be with herself, prances back to the trail to finish your hike together.
Garland needs time to rest, please choose a different echobi next round or skip your turn.
Your item will be added to the treasury shortly.

appleschloss - Rounding the bend toward the beginners arena, you spot a friendly instructor handing out fresh treats while on break. Chariot is all too pleased to greet the new human, bending down to give her a slobbery forehead kiss after no less than four full apples had been devoured from her hands. You two spend some time chatting and she takes a moment between students to give you and your partner some tips and tricks for different things. By the end she commends your skills as a rider and trainer, and when you go to shake her hand to leave, she presses a thick slip of paper in your hands. Looking down youre awestruck to see it's a rare Custom Ticket! Good thing Chariot sniffed out that kind stranger!
Chariot needs time to rest, please choose a different echobi next round or skip your turn.
Your item will be added to the treasury shortly.

YourLostTeddyBear - After a few hours of exploring the main training areas, it's clear Dalimil is getting a bit bored. You decide to just hike about and let your partner greet some of the others playing in the open grass. But Dalimil doesnt go toward the others - he sternly avoids the muddy fields, and starts toward a spot along the main trail. He freezes there sniffing intently, before ever so gingerly plucking at something at the edge of an old tree stump with a single claw, as if not to muddy a fresh manicure. A pop of dirt crumbles to the ground with a thick root in the center - a licorice root! Pleased with himself, Dalimil gingerly plucks up the root between his front teeth and turns to gift it to you like a very good boy (though he does grumble about letting you take it at first, just for fun). You lead him back to the grounds for a while to watch some of the training events before returning home with your prize, and a very tired echobi.
Dalimil needs time to rest, please choose a different echobi next round or skip your turn.
Your item will be added to the treasury shortly.

MireyaDC - Sally immediately makes a beeline for the dock area, as expected. You can hear the sounds of echobi splashing down into the water and trainers laughing and cheering paired with excited yips all around. She spends all day diving into the water and catching toys, and not much else. Sally is one happy gal, but you ultimately return empty handed. She still seems energized and ready to head out again if you choose to.
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Re: Echobis || The Direwood Grounds || OPEN

Postby ShadyBro » Thu Aug 13, 2026 7:46 am

"The grounds are once again open to explore! Come along folks!"
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