SEASONAL FAIR!
While the event is on, please disregard the exploration thread below and refer only to the URL above
While the event is on, please disregard the exploration thread below and refer only to the URL above

Exploration thread
Here, you can take your flurrets (or mine, Twila, if you don't have one) to explore once every 24 hours, resetting at rollover! Currently, they can visit four different locations. As flurrets explore, they become more experienced. However, flurrets are scaredy-cats, which means they may see or hear things that scare them away! That causes them to lose experience points. XP gives flurrets more courage to explore more treacherous areas, possibly netting bigger rewards!
Note: you start out with 0 XP, meaning your first trip will always be to the Meadows.
At the end of each round, I will calculate the outcomes using online dice/generators; the odds are set values of low, medium and high. Every flurret has the same odds - XP is only a meter of courage!
Aside from equippable items, these trinkets can be found, redeemed and archived at the Trinket Shelf:

AMBERSQUITO! A mosquito preserved in amber! How neat. This allows you to ask for a custom flurret worth 20 c$ (no variations or line edits).

SHARDS?! Your flurret tried biting it, but it's not candy. Pity. You can redeem this for a custom flurret worth 26 c$ (line edits and variations of your liking).
*Note: When redeeming, tell me if you prefer me to make your custom flurret or if you'd like to do it yourself - in that case, I'll provide you with the tools. You're allowed to make line edits if you use the SHARDS?! item, but the AMBERSQUITO! is basic lineart.

Ethereal Butterfly It is said that these butterflies are messengers who bring tiny baby flurrets! They can survive any temperature. (You can use this item to breed two flurrets; if one of them isn't yours, you need the owner's agreement.)
Form
- Code: Select all
[color=#80BF00][b]My flurret wants to adventure![/b][/color]
Code of flurret + image:
Flurret's current XP:
Desired area:
Only one flurret of yours may explore at a time. (Someone has to watch the burrow, right?)
Non-owner? No problem! Click!
Areas
Note: the cost in XP to explore doesn't remove your XP! It's merely how much XP you need to have to enter the area.

ODDS: 3 5 7 8 on a d10; these are low, medium, high and very high

Meadows: A well-known place for every flurret. It is common to see many friendly faces here discussing news and general affairs. Free to explore. Nets 1 XP guaranteed.
- Possible outcomes
1 XP
low chance of an equippable item

Lake Steady:A neat little place to go for a picnic! Flurrets enjoy watching fish and insects here. However, particularly big fish may scare flurrets - there are legends of huge manta-rays here! Has someone ever seen then? Who knows. Costs 1 XP. Nets 2-3 XP (random).
- Possible outcomes
2-3 XP
low chance of fear, causing 1 XP loss
medium chance of an equippable item

Misty woods:Every flurret has once believed these woods to be haunted. It is said that shrieks can be heard at night... however, if a flurret was to adventure here, it is also said that they could find shiny things! Costs 2 XP. Nets 3-4 XP (random).
- Possible outcomes
3-4 XP
medium chance of fear, causing 2 XP loss
high chance of an equippable item
low chance of AMBERSQUITO!

Shoved away caverns:
No flurret has ever fully explored this cave system, so no one knows how deep it goes! Could yours be the first? Well, there's a reason for that, of course. As you can see, many unknown creatures lurk in the dark... a flurret can smell them from a mile away! Do you have the guts to brave the dark? Costs 4 XP. Nets 5-7 XP (random). Coming out all happy after this adventure would certainly make a flurret feel brave!
- Possible outcomes
5-7 XP
high chance of fear, causing 3 XP loss.
high chance of equippable item
low chance of AMBERSQUITO!
low chance of SHARDS?!

Magma river
First uncovered by adventurers Bandit and Jakob. This is a dangerous journey, only for the most hardcore of adventurers! Be sure to keep well hydrated, folks. Requires 6 XP.
- Possible outcomes
7-9 XP
very high chance of fear, causing 5 XP loss.
very high chance of equippable item
medium chance of AMBERSQUITO!
low chance of SHARDS?!
Congrats on your brave adventures!
Also, this is my first attempt at making such a 'game'. Please bare with me while I figure out the numbers.
If your flurret gets scared, they will run away without bringing home anything.