ssiga4 wrote:I think we shouldn't have a limit so we could stretch our imaginations and have a variety for adoptors to choose from c: I always get sad when I can't find a design I like on a Plumie ;c
I think you're absolutely correct that it's good to have a wide variety, so that everyone can find a CC they like. The issues arise when there are CC left that nobody's applying for.
ssiga4 wrote:what edits are allowed? We didn't have many rules.
This is another thing to discuss; so far, edits have been a rarity, with only Sanguinarius and
this CC having major line edits. However, some adoptables (the WoI and Rukami spring to mind) are unique because
every adoptable has an edit. Personally, I'd like it to be either one of these extremes, either hardly ever, or every CC, but I don't mind which.
What does everyone else think?
BurntPickle wrote:I don't believe that we should have a limit. But I also do not believe we should be allowed to abuse that privilege. So far, the rate of Canis Cervids being released has been alright. Of course, there are going to be spikes in the pattern, but I don't think we've had too terrible of an overflow. If anything, there haven't been enough as of lately.
However, that doesn't mean that all artists should just jump on and throw together designs to get them out. Absolutely not. I do not believe you should just design a CC just to get it out there. By creating designs that are rushed and unplanned, that can portray the message that you don't care enough to take more than a couple minutes out of your day to design outcomes. Taking twenty minutes to design an outcome is, in my opinion, better than taking ten. On the other hand, taking forty minutes is better than twenty. I, personally, take an hour, as I'm just a little butt who only goes at one pace; slow.
So, really, as long as people take their time on adopts and make them look nice, pleasant, and appeal to people, then I say there should be no limit. Besides, if people are taking, say, thirty minutes to design something, they aren't going to be able to just toss out five CCs in one day. At least, I can't, due to other responsibilities. However, if people choose to create designs that aren't particularly made with care, then, yes, I do believe there should be a limit. Quality over quantity, and if people don't want to create quality, then take away the quantity.
But, looking back at the last thread, I don't predict we'll have a problem with people not creating quality designs. And if the pacing only increases a little bit, then I'm certain will be just fine. But I don't want people to get excited about the grand re-opening and just toss out new CC's just because. That would not be earning us a good reputation to start off with.
I think you're right, that it is the quality that we should be concerned with. My main concern, and the reason I'm suggesting the possibility of limits, is that currently supply outweighs demand. We have two CCs for adoption, one for nearly two months now, who don't have any applications at all. That is certainly not a fault of the design, which is excellent, so there has to be some other cause. The limit, if there was one, would of course be raised when we started to garner more interest and get at least one application for
every CC.
As for the pace increasing, how do people feel about adding in a minimum? It wouldn't be per artist, but global, so in x amount of time x number of CCs must be made. Say, one, maybe two per week, between us? Again, it would increase or decrease with demand.