[Official] - Defenders of Oscora - The Soturie - Archives

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[Official] - Defenders of Oscora - The Soturie - Archives

Postby Dead account 01 » Wed Feb 11, 2015 2:26 pm

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Defenders of Oscora - The Soturies
A closed species produced by TheOakTree


I have permission from TheOakTree to run this archive.






Open Adoption

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Last edited by Dead account 01 on Sun Mar 29, 2015 7:32 am, edited 9 times in total.
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Staff and Regualtions

Postby Dead account 01 » Fri Feb 13, 2015 2:05 pm

Staff
Here you can find and get in contact with the Soturie staff, understand their job, and view the perks. .

Administrator
TheOakTree / King Xerxes

Job; The administrator handles everything to do with the species. They handle all major decisions, answer questions, issue bans, plan events, release adopt-ables, and so forth.

Privileges; Number of Soturies this user can own ; ∞


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Co-Admin
Alistair Cousland / Orsino|Esme|Blade|Garrus
Tundra / Freya/Pro/Khalid/Erebus
-Willow / Ly|Shaw|Dusk

Job; Co-admin's job is very similar to that of the administrator, but on a smaller scale. All major decisions have to be discussed with the administrator first, but they are able to plan events, answer questions, issue warning, and release adopt-ables.

Privileges; Number of Soturies this user can own ; ∞


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Moderators
TheWolfsgirl90 / Sonu
Neara / Quara
Mortikat / ValklTaklElelHay
Rohan. / Zeto&Harlem

Job; Moderators are there to enforce the rules and answer questions. While they can not release adopt-ables often, they are occasionally allowed to release one as guest artists. They help plan event.

Privileges; Number of Soturies these users can own ; 4


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Roleplay Moderators
Blueh / Alyosha and Icarus
Starlight109 / Bane
.The Bootless Box. / Spyros & Nike

Job; The RP moderator oversees RPs. They lock RPs if they are inactive for a month. They make sure out PG-13 rules are followed

Privileges; Number of Soturies these users can own ; 3


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Newbie Helpers
Emma-chan / Rukh
Alaric Glöckner / Vögel/Bluternte

Job; The Newbie Helpers guide the new owners about the site, helping them start and get intergrated within our community.

Privileges; Number of Soturies these users can own ; 2


Regulations
If you are inactive, you will receive an activity notice on the first month, third month, and fifth month of inactivity. On the sixth month your soturie will be listed as MIA. If you continue to be inactive for one year, your soturie will be listed as dead.

If you are banned or quit from soturie, you must return your soturies. If you are banned or leave the community, you can not keep your soturie.

Each member, unless having earned another slot, will only be allowed one soturie.

The Soturie practically live forever unless they are killed in battle or by disease. This make it near impossible for us to have an age gap between mates. We just ask that you use your own discretion.

You must be registered on CS for a year before applying.

In the Soturie chat box, there is only to be polite discussion. There is to be no yelling. No fighting. Do not gossip about other communities.

Before any pair can have a little of pups, they must be mates for at least one month.
Last edited by Dead account 01 on Sun Mar 29, 2015 7:38 am, edited 6 times in total.
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Species Standards and Information

Postby Dead account 01 » Fri Feb 13, 2015 2:38 pm

What are the Soturie
The Soturie are huge wolves with different and sometimes ornate horns atop their head. Their tails are varying in length and style, but all are whisp-y and horse-like. All Soturie have one set of horns. However, the Royals and their chosen heir, have two sets. This second set comes into being by a magical ceremony conducted by the Shaman. It is similar to a coronation.

The Soturie have the unique ability to wield a weapon. This weapon is used to aid them in the battle against the dreaded Felidae.


Statistics
Height: 60 to 80 inches at the shoulder
Weight: 190 to 250 pounds


How Aging Works
(From Cub to Ranked) - 1 Month in real life = 6 Months in species time
(From Ranked onward) - 2 Months in real life = 6 months in species time
6 Months (Cub)
1 Years (Trainee)
2 Years (Cadet)
4 Years (Ranked)


The Five Variations
Long Fur & Long Arabian Tail & Normal Ears - LF/LAT/NE - (Rare)
Long Fur & Short Arabian Tail & Arabian Ears - LF/SAT/LAE - (Uncommon)
Long Fur & Long Normal Tail & Normal Ears - LF/LNT/NE - (Common)
Short Fur & Long Normal Tail & Normal Ears - SF/LNT/NE - (Very Common)
Short Fur & Short Normal Tail & Arabian Ears - SF/SNT/LAE - (Uncommon)
Short Fur & Short Normal Tail & Short Arabian Ears - SF/SNT/SAE - (Very Rare)

The History of the Guardians of Oscora
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Long ago on a far away planet, the beautiful and peaceful land of Oscora was populated by a small tribe of humans. These humans brought with them a new species of wolf - the Soturie. These wolves were huge and hulking. Their purpose was to protect the tribe. Oscora already had a reigning force, the giant poisonous cats known as Felidae. The Felidae did not like the humans, and so waged ware against them. The Soturie fought valiantly for they were immune to the poison, but it was to late. The humans were dead. The Soturie drove the Felidae to the dead lands, a place of little prey and harsh weather. Now, the Soturie fight to keep the Felidae at bay. It is a never ending struggle that may never end.
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Currently, there are two central packs within the land of Oscora. The elder of the two packs has a much more primitive rank system, and is rules over by an alpha. This pack rose to power over 30 years ago, but it did not remain in power long. 10 Years after the pack's founding the pack was over taken by Felidae. War was waged for a full year before the pack was able to regain control of their lands. It has taken several years for the pack to return to normalcy, but it is not longer seen as the super power it once was. It is attacks from within that the pack currently faces.
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20 Years after the fall of the old pack, a new pack was founded by young Xerxes. The pack was established as a monarchy with a much more detailed rank and file system. The pack, is very much new and has yet to have its chance to prove itself as a true military force.
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Xerxes eventually sought out the Cinna. He demanded that he surrender and merge his pack. Cinna, begrudgingly agreed. The two packs united under Xerxes' rule.

Den Site
Image
(Please note that the dens are not as symmetrical as they appear in the image above.)
The Soturie live in the dense forest. In the center of the forest is ancient ruins covered in foliage and tree roots. The ruins run deep underground with many caverns, corridors, and grand halls. This is where the Soturie call home.

Earning a Weapon
Weapons are very important to the Soturie, for these weapons allow them to pierce the tough hid of the Felidae.
Once a cadet reaches a year and a half, they are to participate in 'The King's Challenge.' In the challenge, the cadet must complete three tasks. It is always a mystery what the task are, but one is devised by the King, another by the Senior Drill Instructor, and the last by the Council. Depending on how the perform will decide what weapon they will be given.

The King's Portion Always changes
The Shaman's PortionAlways changes
The Instructor's PortionThe Cadets are separated into teams of two. The pair has to survive a three and a half day's journey to a Felidae Hive at the gorge. The team has to kill a total of 10 Felidae.

Weapon and Harness Guide

These are not official, just my help for users having troubles with their weapons and harnesses. Practicality placed on a fantasy race.

Harness Details
The harnesses for Soturie are designed to hold their weapons, and keep the weapon at their side when charging into battle. So, it needs to be able to take the weight and momentum of the Soturie wearing it. All you need is a breast collar to keep everything from sliding back, a girth, and maybe a back cinch. Padding for chest and back would make sense. It should also follow the center of gravity of the Soturie itself.
Harnesses are not to look like clothes or armor. They are just harnesses. If you want to be fancy, the basic harness must still remain, but can have cloth and other accents. It should not be anything like armor.

Weapon ON Harness guidelines
The weapons should sit in the center of gravity as well, and not hinder the movement of the Soturie. The weapon needs to be easy access for the Soturie, so they don't have to struggle to get the weapon free from the harness. Any weapon placed under a strap will be hard to access or not removable at all, and handles should not be facing the rear end of the Soturie as they need to be what's at hand in the Soturie' time of need.
This in turn leaves the weapons to either being held by a sling like structure, clips that button down and easily break free without damaging the harness, or just being set on a holder that is attached to the harness and held in place by magnets.

Weapon Guidelines
Pretty basic, weapons should be able to wielded in the moth/maw, and not be overly sized compared to the Soturie, Though there are exceptions. This means no bows, guns, whips, and most throwing weapons. Throwing Knives excluded, as they Soturie can use the momentum of their body to get the throw to give its the needed distance.

Weapon and Item Slots
Each Soturie begins with a single weapon slot and three item slots. More slots can be bought using the Sovereign prize system.[

Regarding the ability to use Magic
It is believed that the ability to use magic is the result of a reaction to the poison of the Felidae, and that over time that reaction resulted in mutation that allows for the control of abilities similar to magic. However, Magic is very rare. Only 1 in 20 Soturie have the ability. The ability is varied greatly. Most, only have elemental control. Some have the ability to view the flow of time - relive past events and see he future.

Spirit Warrior ; This is a form of magic with two sides. It can be used to help, and used to harm. This magic not to be confused with its lesser counterpart that only heals. This form of magic is not dominate, for it is taught or given by the Shaman.

Time-Sight ; This magic allows the user a full for of the past, and a limited view of the future. This form of magic is very rare, and has only been seen in one Soturie thus far, but tale are told of another. This magic is dominate, and is passed only through birth.

Elemental ; Magic that allows a Soturie to wield the five elements; Fire, Water, Earth, Air, and Either. Either is the element that she is unable to wield proficiently and is only used in dire situations, it takes a lot of stamina. Earth takes a lot of strength. Fire a lot of will-power. Water a lot of dexterity. Air a lot of concentration. This magic is dominate, and is passed through birth. It is the most common form of magic.

Telekinesis ; This for of magic allows one to move objects smaller than themselves with their mind. This form of magic is both dominate and not, it can be taught or passed on through birth.

Zenith ; Users of this power are able to evolve their powers and abilities to the near highest level, allowing them to obtain almost unparalleled might. Rarely, the user also gains access to the ultimate level of power that is capable of transcending the boundaries of their own species. Most importantly, zenith can be obtained by those who possess full mastery of their own powers or ones with the utmost potential.

Plague ; The ability to cause illness be it in the way of zits to diarrhea. However, the illnesses inflicted are not permanent and do not go far enough to kill. This ability is only hereditary

Mental Projection; This form of magic allows the user to project only their own thoughts, consciousness, emotions into reality. This ability can to hereditary and taught.

Immunity ;The user is invulnerable to most, if not all, forms of magic and magical powers. Advanced users may be able to select which spells they can be affected by. This ability can to hereditary and taught.

Teleportation ;The user can teleport from one point to another without traversing the physical space between them. The distance is relatively short, for the destination must be in clear sight at the time of the teleportation. Is only hereditary.

Memory Absorption ; The user is able to selectively absorb memories from others and use the information within and/or store them within their own minds. The memories taken may come back to the victim over time or can be permanently kept by the user, depending on the level of skill with the power. This ability can to hereditary and taught.

Telepathy ; User can read/sense another person's thoughts and/or communicate with them mentally. Although, the one who's mind they are attempting to reach must be willing. Is only hereditary.

Empathy ; The user can interpret and replicate the emotions, moods, and temperaments of others without reading apparent symptoms, allowing them to understand introverts or discover one emotion is actually hiding another. They can attack someone in a personal and emotional way since they know exactly what emotion is flowing through themselves and can use this knowledge to play against them. Some users may learn to read emotional imprints left into environment or objects. However, they can not alter the moods or emotions of another. This ability can to hereditary and taught.

Illusion ; User can create, shape and manipulate illusions, causing targets to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are. However, these illusions are not perfect; an illusion of a loved one will not have the knowledge of that creature and can be recognized as an illusion. Is only hereditary.

Dream-Walking ; User can create, shape, enter and manipulate the dreams of oneself and others, including modifying, suppressing, fabricating, influencing, manifesting, sensing, and observing dreams as well as nightmares, daydreams, etc. They can produce and modify dreams, bestow nightmares or lucid dreaming, and promote spiritual/emotional healing within dreams. Again, the one who's dreams they enter must be willing. Is only hereditary.

Invisibility ; Users can render themselves unseen by the naked eye and become invisible in visible spectrum. The user can move about an environment unseen by others and act without being observed. Some users can choose to let certain people see them, while staying invisible to others.

The Enemy; The Felidae
TBA

Other Species
The Thirio
Danger Level ; Moderate - Is relatively docile, but will charge when cornered.
Taste Level ; Good - The meat is tough and does not appeal to some Soturies.
Danger Level: Medium/High
The Thirio are very large creatures, near twice the size of a medium sized Soturie. They are akin to the Earth's Tapir. Due to their lazy and unhigenic behavior, they are often found with moss and mold growing on their hides. The Thirio are herd animals; a male will guard his herd relentlessly. They are to be avoided during the fall rut. They are equip with heavy hooves and sharp tusk that protrude from their maw; these weapons can kill or seriously injure a Soturie.

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Shardiks
Danger Level ; Moderate - Only the larger ones pose a threat to Soturie who decide to take a swim.
Taste Level ; Tolerable - They taste a lot like catfish. Many do no like the taste of fish.
Shardiks range in size to from a Catfish to a Great White Shark. Some live in large pods, other prefer to live alone. They are rather similar to the myth of 'The Loc Ness Monster'
Last edited by Dead account 01 on Fri Apr 03, 2015 11:02 am, edited 17 times in total.
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Introduction to the Ranks

Postby Dead account 01 » Sun Feb 15, 2015 11:59 am

Image


Introduction To The Ranks
King ; The King is the most powerful noble, yet equal to only his queen. His power is derived from the support of his people. It is his task to oversee the protection of his lands and people. He has the final say in all happenings within the tribe.

Queen ; The Queen is equal to the king in power. However, her power is derived from the King. It is the task of the queen to care for all cubs without parents and give council to the King.

Crowned Prince; The Crowned is the son of the King and Queen that is chosen to rule once the father passes away or steps down. He is mentored by the King once his training with the Teachers and Drill Sergeants is complete. His apprenticeship to the King is not over until he takes the thrown.

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Shaman ; The Shaman is the spiritual leader and healer of the pack. It is their task to guide all that ask for help and heal the wounded or sick. They are a temporary mentor for those who have magic.

The Council ; The Master of the Guard, The Master of the Assassins, and The Master of the Scouts, are all members of the council. The council exist to aid the King in military strategies. They know all there is to know about their fields and the capabilities of those within those fields. They are generally older members with a lot of experience.

Senior Drill Instructor ; The SDI is in charge of over seeing the training to Cadets. They know all there is to know about Close Order Drill and Close Combat. They decide what sort of training takes place when and if a Cadet is ready to begin 'The King's Challenge.'

Headmaster; The Headmaster's task is to over see the teaching of trainees. They form lesson plans and choose when a trainee graduates into being a Cadet.

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High Guardians ; The High Guardians take care of their squad. They lead them on daily patrols and into battle. They must be capable to deal with the strong personalities that are in their squads.

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Assassins ; The highest rank for a squad member. They are adept at accuracy and stealth. Hard hitters in battle.

Guardians ; The grunts. Brute strength and endurance is their specialty.

Scouts ; The lowest rank in a squad. They a fleet-footed and stealthy. They seek out danger and report back.

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Drill Sergeants ; Are in charge of training Cadets in Close Order Drill and Close Combat.

Cadets ; Have graduated from being Trainees. Know how to hunt, pack policies and rules, and basic fighting techniques.

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Teachers ; They tutor trainees in hunting, pack rules, and the basics of fighting.

Trainees ; 1 Year Olds that are relatively clueless.
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Last edited by Dead account 01 on Mon Mar 30, 2015 6:24 am, edited 19 times in total.
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Pack Ranks/Mates/Litters

Postby Dead account 01 » Sun Feb 15, 2015 12:01 pm

Key

[C] = Custom
[OG]= Outside Guardian
[LP] = Litter pup/Lost Pup
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[DMU] Dominate Magic User
[RMU] Recessive Magic User


Census
Note; Only official Soturies are counted. Those who are there simply for back story, are not counted.
Living Total ; 41
Living Males ; 27
Living Females ; 14
Living Magic Users ; 6

Death Total ; 3
Dead Males ; 1
Dead Females ; 2
Dead Magic Users ; 1


Ranks


Royals
King
    [C][DMU] - ♂ - Xerxes - Owned by TheOakTree

Queen
    [OG] - ♀ - Freya - Owned by Tundra

Crowned Prince
    [C] ??? - Owned by???

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Shaman
    [C][DMU] - ♀ - Eso - Owned by TheOakTree

Master of the Assassins

Master of the Guard

Master of the Scouts
    [LP] - ♂ - Ly - Owned by -Willow

Senior Drill Instructor
    [OG][DMU] - ♀ - Esme - Owned by Alistair Cousland

Headmaster
    [C] - ♀ - Shaw - Owned by -Willow

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High Guardian
    [LP] - High Guardian of Arion - ♂ - Blade - Owned by Alistair Cousland
    [C] - High Guardian of Xanthus - ♀ - Bluternte - Owned by Alaric Glöckner
    [C] - High Guardian of Balius - ♂ - Zeto - Owned by Rohan.
    [C] - High Guardian of Pegasus - ♀ - Quara - Owned by Neara
    [C] - High Guardian of Lampos - ♀ - Ru - Owned by nerdsadie

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Squads

Arion
[LP] - High Guardian of Arion - ♂ - Blade - Owned by Alistair Cousland
    [C] - Assassin - ♀ - Garrus - Owned by Alistair Cousland
    [OG] - Guardian - ♂ - Adren - Owned by rachieboo
    [LP] - Guardian - ♀ - Sonu - Owned by TheWolfsgirl90
    [LP] - Scout - ♂ - Finnick - Owned by nerdsadie

Xanthus
[C] - High Guardian of Xanthus - ♀ - Bluternte - Owned by Alaric Glöckner
    [OG] - Assassin - ♂ - Spyros - Owned by .TheBootlessBox.
    [C] - Guardian - ♂ - Aeon - Owned by nerdsadie
    [C] - Guardian - ♂ - Icarus - Owned by Blueh
    [LP] - Scout - ♀ - Freja - Owned by Friskusis

Balius
[C] - High Guardian of Balius - ♂ - Zeto - Owned by Rohan.
    [OG] - Assassin - ♂ - Alyosha - Owned by Blueh
    [C] - Guardian - ♂ - Cinna - Owned by TheOakTree
    [LP] - Guardian - ♂ - Eledora - Owned by Mortikat
    [C] - Scout - ♀ - Harlem - Owned by Rohan.

Pegasus
[C] - High Guardian of Pegasus - ♀ - Quara - Owned by Neara
    [LP] - Assassin - ♀ - Ava - Owned by TheOakTree
    [C] - Guardian - ♂ - Nidar - Owned by ~Galen
    [OG] - Guardian - ♂ - Nathan - Owned by TheOakTree
    [LP] - Scout - ♂ - Kodiak - Owned by Crimsoned.

Lampos
[C] - High Guardian of Lampos - ♀ - Ru - Owned by nerdsadie
    [C] - Assassin - ♂ - Khalid - Owned by Tundra
    [OG] - Guardian - ♂ - Voltaire - Owned by Raviolli
    [C] - Guardian - ♂ - Vogel - Owned by Alaric Glöckner
    [C] - Scout - ♂ - Lancelot - Owned by Crimsoned


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Drill Sergeants
[OG][MU][DMU] - Senior Drill Instructor - ♀ - Esme - Owned by Alistair Cousland
    [LP] - ♂ - Bane - Owned by Starlight109
    [C] - ♂ - Takeshi - Owned by Mortikat

Cadets
    -


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Teachers
[C] - Headmaster - ♀ - Shaw - Owned by -Willow
    [C][DMU] - ♂ - Orsino - Owned by Alistair Cousland
    [C] - ♂ - Rukh - Owned by emma-chan

Governess
[LP] - ♀ - Nike - Owned by .TheBootlessBox.

Cubs
    -

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Vagabonds
    [C] - ♂ - Erebus - Owned by Tundra
    [C][DMU] - ♂ - Gethan - Owned by TheOakTree
    [C] - ♂ - Dusk - Owned by -Willow
    [C] - ♂ - Haymitch - Owned by Mortikat

Deceased
    [C] - ♂ - Thorin - Owned by TheOakTree
    [OG][DMU] - ♀ - Haste - Owned by Alistair Cousland
    [C] - ♀ - Ostry - Owned by -Willow


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Mates
Cinna & Ru
Nathan & Sonu
Thorin & Haste
Spyros & Garrus
Gethan & Orsty
Vogel & Quara
Rukh & Valkyrie
Xerxes & Freya


Litters
Cinna and Ru Bred;
Thorin, Sonu, Finnick, Freja, and Kodiak

Oblivion and Darkra Bred;
Erebus and Gethan

Oblivion and Ultima Bred;
Haste

Thrain and Elthina Bred;
Orsino and unknown sister

Turrak and Nurraka Bred;
Garrus

Gethan and Orsty Bred;
Dusk

Malx and Ceres Bred;
Lancelot

Nicoli and Sif Bred;
Harlem

Xin and Mei Ling Bred;
Takeshi

Haymitch and Diandra Bred;
Ly and Eleadora

Sakti and Ashrama Bred;
Rukh and Bluternte

Lethis and Tenari Bred;
Freya

Folkvangr and Glasir Bred;
Valkyrie

Aidos and Rhea Bred;
Xerxes

Voltaire and Selena Bred;
Zeto, Esme, and Alyosha

Thorin and Haste Bred;
Blade, Ava, Nike, and Bane
Last edited by Dead account 01 on Mon May 04, 2015 10:03 am, edited 7 times in total.
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User Archive and Sovereign Allowance

Postby Dead account 01 » Sun Feb 15, 2015 3:08 pm

User Archive and Sovereign Allowance
500 for Admin
400 for Co-Admin
300 for Mod
200 for RP Mod
150 for Newbie Helper
100 for Starting Member


What are Sovereigns?
Sovereigns are the 'point' system of Soturie. The more sovereigns you have, the more options or prizes are open to you. TheOakTree is the only one able to give out Sovereigns.


Prizes
500+ for Item/Weapon Slot
Last edited by Dead account 01 on Sun Mar 29, 2015 9:48 am, edited 6 times in total.
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Q&A

Postby Dead account 01 » Sun Feb 15, 2015 3:16 pm

Question and Answers

Can I buy a Soturie
No, Soturies are released nearly monthly in an best-fitting-application adoption. You can not buy one.

Can I create my own?
No. TheOakTree does not allow customs unless special permission is granted or an event occurs.

How many can I adopt?
How many Soturies you are able to adopt depends on your permissions. Staff are allowed more, but the average member is allowed only two Soturies.

Can I pretty-up my application?
Yes, you and formation your application to appear fancy, but you are not to add extra slots to the application unless it is stated otherwise on the adoption page.

What is the job of an Teacher?
The Teacher functions a lot like a school teacher. Guiding the Cubs in the basics of Guardian life, teaching and enforcing rules. They are not the same as Drill Sergeants.

What is the job of a Drill Sergeant?
A Drill Sergeant is in charge of training an Cadet until they receive an official rank. It is their task to teach them vital hunting and fighting skills. The Senior Drill Sergeant is in charge of all Drill Sergeants, and over-sees all training.

When does a Soturie get their weapon?
In the beginning, Soturie use wooden staffs and swords This is until they become a rank candidate and begin "The King's Challange." The weapon is a reflection of the Soturie's personality and skills.
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Gift Lines & Helpful Links

Postby Dead account 01 » Sun Feb 15, 2015 3:19 pm

Gift Lines & Helpful Links
-
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Reserve

Postby Dead account 01 » Mon Feb 16, 2015 10:49 am

Can be used later.
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Reserve

Postby Dead account 01 » Mon Feb 16, 2015 10:49 am

Can be used later.
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