Fables ✧ Lore Prompts - Nov 1-15

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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby alphanea » Wed Nov 05, 2025 8:37 pm

      prompt: world - art [Seasons change]
      entry: out in the open seas, the honey glow never lacks, the warmth of summer never fades, being basically the only defacto season above the waters (however, beneath, things tend to be slightly different...)
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      prompt: character - art
      fable: Alopex
      entry: embrace the stone curse
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      prompt suggestion(s): I think a 'gift art' prompt would be fun, like #528 where we get half a month to make something nice for the other participants.
      more prompts that focus on designing fables attire for different occasions!
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby persimmon » Thu Nov 06, 2025 7:14 am

prompt: world - art / writing
entry:
    It is hard to say if the fables' weather powers affect the seasons or if the seasons affect the fables' power. It has been established that power is not always steady and can be time bound, especially with the snow fables who will tend to gain and then lose snow making powers at a certain range. However, beyond the power of fables, the change in cold and heat of the sky changes with time (the rotation around the sun). Perhaps it is the change in temperature that makes the seasons or the fables' power changes the seasons, or it is a mix of both.

    What is known is that the changes of time and "seasons" requires a lot of preparation about the sky bound fables. At specified seasons and times, fables weather duties might require more while the focus of cloud fables shift for supplying for weather types or for making low (grounding) clouds or fables (shade clouds). At specified moon cycles and specified days, the weather planners will send out detailed schedules of weather/cloud making and star making plans. When the turns of time comes, it is either a stressful or relaxing time amongst the different kingdoms. Along 'spring' and 'autumn' times, it tends to be busier for the rain, hail, rainbow, and cloud makers. At the turn into summer or winter, these kingdoms will relax and switch focuses (their requirements become less at this time). The turn of winter comes when the snow makers sense their snow making magic. When the turns of 'seasons' happen, cloud makers may have to dismantle or store away their clouds while they focus on creating different ones.

    For surveyors, their duties largely remain the same throughout the year. Only difference is that in colder or extremely hot environments, the surveyors remain on ground less time in order to avoid the extreme temperatures.
    Fables with lessened weather making responsibilities may take on different jobs or responsibilities as the seasons change and may look into product development or small jobs. [337 words]


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prompt: character - art / writing
fable: Galatea (mentions Helmar)
entry:
    Compared to other weather causing professions, cloud making requires a lot more mathematical knowledge, with the formation of clouds being an engineering process mixed with controlled use of magic. Therefore, to form new cloud types, one must be highly innovative and skilled. This is indeed the case with Galatea, who formed improved rain clouds and was honored with this accomplishment by the bestowal of a halo. Yet, the pessimistic and very unconfident fable never bragged about this - instead attributing her accomplishment to a stroke of luck. In fact, Galatea would say that it was unlikely for her to make any new cloud developments and that she would rather choose not to even attempt it again. With this well spoken resolve, it was a surprise to other cloud makers when Galatea once again entered the cloud makers' lab. However, this surprise was overshadowed by the shock of who Galatea entered with - Helmar; the well known magic drifter notorious for always starting fights.

    Helmar was indeed not the type of fable that Galatea would typically choose to interact with (not like she chose to interact with many fables in general). Even Galatea's absentee parents had to show up and giver her a warning and rebuke when they heard she made a contract with the pugnacious fable. However, after Galatea's official breakup with her former girlfriend, she did everything she could to reach her ex or to earn the opportunity to see her again and to regain her attention. Since Helmar was the cousin of her ex and someone who sought Galatea out for cloud making aid, Galatea recognized a contract as the most feasible way to get near to her ex. (Such a contract was that Galatea would aid in developing hail clouds while in addition to funds from the hail makers, Helmar would act as Galatea's "boyfriend" and take her to family events where she could see her ex again.)

    The project of developing hail-holding clouds was a concept neglected due to the trivial amount of hail makers and the predicted requirements to form these clouds. If there was a fable qualified to develop these potential clouds, it was Galatea, who had formed clouds to hold downpours. However, when she was brought into the lab and faced with initial failures, she remembered why she doubted her ability to make new cloud innovations. Many times, Galatea wanted to give up and overhaul the project. But, she couldn't - for fear of losing the avenue to see her ex and also because her business partner made sure to drag her into the lab at least twice a week. And when she would suggest giving up after experiencing a failure, Helmar would quickly grab Galatea by the shoulders to spin her around, look into her eyes, and fervently refute her despondency.

    Galatea used to always work alone before because she had the notion she would drag others down, so it was unsettling to have a collaborator so invested in the same project. Plus, Helmar was even more invested. Despite not being as mathematically inclined, he did extra research and was adamant on Galatea trying an ideas either she or he came up with. Then, he would whoop and holler at every bit of success before high-fiving or tightly hugging Galatea. It was an action that Galatea thought was unnecessary and perhaps annoying when they first started on the project, but she tolerated it because Helmar made good on the promise of helping her to see her ex. However, as time went on, Galatea would begin to appreciate and smile at Helmar's emphatic excitement.

    The hail-cloud making project was turning out more difficult than Galatea's downpour cloud formation. These clouds were requiring more trial and errors and nuances to work out. As the collaboration continued, Galatea began to feel different before; she started acting and appearing more confident in her words. Based on Helmar's words (that negated Galatea's negativity) and Galatea understanding her ability to work out errors, she began to see her success as less luck based. She even began to realize that her previous downpour cloud designs were less luck based than what she previously said. Still, the most notable change was that Galatea became a bit more hopeful and naturally began to smile more. Galatea's personal interest and investment in the project was increasing with more successes, and she was more hopeful and sure that they would complete the task with reproducible cloud designs. While Helmar's excitement would still feel exaggerated or his words too idealistic, Galatea was smiling more at these actions as she started enjoying his company more. However, with this increased confidence and hope, Galatea started to rethink the initial contract.

    Her reconsideration of the contract was no longer because of her anxiety over her ability to complete the project; Galatea was many more times eager and confident about completing the project compared to when she started. Instead, Galatea recognized that her desire to regain her ex's attention had considerably waned. Now, Galatea was preferring Helmar's company and attention - even missing the times he was not available to work on the project. Before, Galatea attributed more of her confidence and value to being with her ex and then to being seen as attractive as others. Now, Galatea still wasn't very confident, but she was less anxious than before and now placed more of her confidence and worth in her abilities. As for her happiness, she started to feel that more of it came from her time with Helmar while she recognized she was growing feelings for him. With her desire to even see her ex essentially gone, Galatea felt she was changing to become a different (and perhaps better) fable. [950 words]

prompt suggestions: What is something your fable has inherited from their parent/s or family? Is it a unique trait? Or personality trait? Or a specific item?
What is something your fable has given up (on)? Why did they give it up? Did they hurt or benefit themselves or some other fables by giving it up?
How does your fable define friendship? Does it take a long time to establish another individualas their friend or short time? Who is an important friend to your fable? (For drawing)
Last edited by persimmon on Sun Nov 16, 2025 10:46 am, edited 2 times in total.
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby Hazelfang » Mon Nov 10, 2025 5:06 am

prompt: world - writing
entry:

The world in which my fables exist is known as Feliagros Forest, a place where magic and nature exists in an incredible delicate and intricate balance. This forest is not merely a collection of trees and wildlife, but a living, breathing entity. An environment rich in magical nutrients. Even the very ground that the fables walk upon is infused with enchanted elements, constantly shifting and evolving with the passing of the seasons. Each season brings its own unique enchantment to the forest, transforming the landscape in subtle yet powerful ways.

For example, when autumn gives way to winter, the land becomes blanketed in a soft, pillowy snow. This might sound familiar, as many realms experience winter, but Feliagros Forest’s snow is far from ordinary. The pure divinity of freshly fallen snow triggers a cascade of magical properties, sparking the growth of strange, magical vegetation and fauna. These plants and creatures are specially adapted to thrive in the frigid cold, existing only for the duration of the winter. As the snow melts, so too do they vanish, leaving behind no trace of their existence until the next seasonal change.

Another fascinating aspect of this magical world is the frosted lake, where powerful enchantments preserve the water beneath the ice. Despite the freezing temperatures, the water remains oxygen-rich and temperate, allowing the aquatic creatures to continue thriving in a magical, life-sustaining environment throughout the winter months. They remain completely unaware of the world beyond the ice, isolated to their enchanted existence. Until, just as the snow melts, the ice gives way to the warm breath of spring.


prompt suggestions: I'm rather new to the community, so forgive me if I suggest a prompt already used <33 however, I think a fun prompt could be exploring how this species interacts with other species within the same world (if applicable, of course). Or, another one could be focusing on internal affairs amongst fables (i.e. is there a hierarchy? or specific responsibilities/roles tasked to specific fables?)
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby the legend leg » Mon Nov 10, 2025 7:41 am

    prompt: character - art / writing [Your fable is undergoing change. What do they gain? What do they leave behind?]
    fable: flume
    entry: 269 word count
    ccccccccLike clockwork, it is time to live in renewal, even if it’s in isolation. Rest her mind, recover her appetite, and recharge her cosmic soul. Flume devours negatively charged emotions that level up her energy, so when it comes time for her slumber, her body transforms into a fine, celestial moon dust. Flume slowly finds her way back to The Moon and discovers that her home is as she left it the month prior. The sun has set, and her bed is cool —a perfect contrast to the heat in her rounded cheeks and a very full belly. Creatures know this union as a new moon and craft their own meanings; however, Flumes is simple: it's time for bed. Her routine has been set in stone for millennia, but change is inevitable, whether expected or not.

    ccccccccHer change was her home, The Moon, and it was gone. Little did she know what else would come from this event. It shattered into millions of rocks; many were thrown down to Earth, but even more turned into projectiles into the deepest depths of the Universe. She journeyed to the lower planet and gathered as many fragments as she could find scattered across the mortal realm. Luckily, she is a crafty bunny and uses her knowledge strategically. Grounding the few moon rocks together to make a singular pile of dust, Flume shaped it into a mini moon. She sacrifices her sleep so her bodily dust can be added like a new layer, and hopefully, with enough cycles, the next generation of moon will be big enough to release back into the Universe.


    prompt ideas:
    - What is a place or situation your fable would enjoy being trapped? Is anyone else with them?
    - If your fable could take over another fables body, who would they pick and whats the first thing theyd do?
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby LokisTrick » Tue Nov 11, 2025 6:19 am

prompt: world - writing
entry:

Winter
Soft snow caps the mountains and plateau lands toward the center of the continent. The highest peaks never truly thaw.
South towards the freshwater sea, the weather is mild, and extremely pleasant. Shipping routes are bustling, vessels taking advantage of the lull between storms.
Towards the North, in the deciduous rainforests and rolling hills, a heavy fog cloaks the land. Cold rainstorms buffet the coastline, making the numerous light houses an absolute necessity. Massive evergreens tower over the landscape, thriving in the cold conditions.


Spring
The ship traffic in the freshwater sea slows to a halt, anticipating the first Lingerings to catchy on the raintrees. The tropics begin to warm, and a very special plant called Queen's Jewel goes into bloom. Queen's Jewel is an iridescent white bloom with layered petals not unlike a peony, with many short stamen. The flower has a luminescent quality and glows softly even in broad daylight. It is highly prized as an ingredient in perfumes, and is cultivated in the tropics as both a luxury good and a cultural touchstone. It is used locally to make flower crown and necklaces and is the center piece of many a spring festival in the south.
The mountain regions won't thaw until late spring, but some enterprising flora send runners up through the snow to catch the light. Frostberries resemble yellow currants, growing in heaping bunches on vines that slink through the ice. They are refreshing, and nutritious. Locals have a contest to find the first frostberry of spring.
The North explodes with verdant life, rain continues but at a decreased rate. Sun returns and locals take advantage of the crips wind to fly colorful kites.


Summer
Life in the tropics slows way down with the arrival of summer. Heat and humidity are inescapable, as the waters of the freshwater sea are nearly as warm as the air. Lillies blossom in the calm bays and their heady scent perfumes the very air. Thunderstorms hang heavy in the air, dousing the land and sea alike. The Lingering are in full force over the Raintrees, and strange weather phenomena are reported by the lucky sailors to survive. Shipping traffic is non-existent, only the foolish or desperate sail into the deep sea.
The mountains hum with life, Summer is when every important task must take place to prepare for the coming winter. Alpine bogs are the source of a uniquely nutritious grain locals call seminal. Oatish in flavor, it is grown with care to store for use in winter. It is an abundant crop, with one plant providing enough seminal over a season for a person to live off of for an entire month. Wild flowers bloom in a riot of color, like living fireworks. Many have a bioluminescence to them to attract pollinators like Gravestone moths and Moon quail.
The northern forests bask in the summer sunlight. Temperatures rarely could be described as hot, and are very pleasant and mild. Away from the coasts, bugs teem in the air, much to the dismay of locals. The Harvesting bee has a strange alliance with the locals. about the size of a sparrow, their drones hunt for smaller bugs that might compete for pollen. Locals grow their crops near Harvesting bee's hives, and in turn benefit from less insect damage to their crops and themselves. The coastal storms are quelled for the moment, and fog burns off quickly after daybreak.


Autumn
As the tropics cool, the Lingerings dissipate and the storm season comes to a close. Migratory birds flock to the shores once more, and shipping resumes. Locals partake in seasonal fishing, many large fish only surfacing after the storms are over.
The mountains change colors yet again, leavers turning vibrant reds and oranges and fields turning golden. Cold winds herald the coming winter, and a fevered harvest begins. Shepherds bring their flocks back down from the high pastures, and locals shore up the earthen homes, preparing for the coming months beneath the ground. Wreath of herbs and fragrant flowers are made and dried, as is tradition.
To the North, Festivals and harvests are underway, pumpkins are grown to enormous size, foods are preserved, wreaths are made from the pines, and seeds are gathered thoughtfully to prepare for spring. Fall is a time of celebration and reflection in the Northern territories, Fog lingers, haunting the earth and painting it with dew. The Ley lines glimmer at night, thrumming with magic. Mushroom hunts are conducted, with the ultimate prize being the black truffle. Harvesting bees go to slumber in their hives, and farmers for generations have insulated them with wool and prepared emergency food for the hive incase of disaster.

779


prompt: character - writing
fable: Abellas Mistel
entry:
Abellas looked up at the mountain ridge before him and then down to the weathered map in his stiffening hands.
He..... was 100% lost
He hummed sullenly, flicking his tail.
"Surely, surely I'm somewhere on this blasted map."
He was, in fact, nowhere on the map at all. Because the map, through no fault of its own, depicted a mountain range on the Eastern quarter of the continent. Abellas was on the Western quarter, naturally.
But he knew known of this. And, to be fair, that was by design. His family was not taught geography. In fact, his tutors frequently dissuaded him from even perusing such things casually. Why would he ever need to learn it, after all?
He couldn't ever leave.
With a sigh, Abellas tucked the map back into a pouch on his belt, and donned his rucksack.
"Well, the mountains are all in the center of the continent, and that looks... mountainish? So if I turn right from the sun, I'm heading.. South?"
He was heading North.
"Anywhere is fine, really. I just need to be somewhere else. I can't waste away in the lap of luxury while the world spins on without me. I have to see it, I have to live it. Even if..."
Abellas paused, frowning and adjusting the weight of the pack on his back.
"Even if I can't ever go back."
I smile. Abellas can't see me, because he doesn't know I'm here, with him. But I am. And this is why.
It takes courage, real, flinty courage, to do what he is doing right now.
I want to see the world with him.
Long ago, his family charmed me.
"Luck, golden luck, fortune, won't you please stay with me a while?"
They sang their pretty songs, and I was enchanted.
"Yes, yes, I'll stay with you, forever."
Forever is a long time.
Abellas walked directly into blackberry brambles, the thorns smacking him in the face.
"Ahh what good luck! I love blackberries." He announced to no one, one hand over the scratches, the other reaching towards a clump of them.
I snickered.
They never change.
"I've always dreamed of this, of walking into the wilds and just seeing what would greet me." Abellas mused while gathering berries, staining his hands purple without a single thought. "So far, it's incredible! Exhilarating. The world is mine to experience, there's no rules, no grand purpose. Just me and the open road!"
He was not on a road. He had wandered off the road hours ago.
"Whatever comes, good or ill, it's mine! My moment, my memory. Who knows, maybe..."
His eyes found the horizon, wistful.
"Maybe one day I can share it all with someone."
Oh Abellas, fear not.
You already are.

458

Suggestions:
What is a popular accessory in your world, and why?
What is a hobby your fable partakes in?
How does your fable define the word family?
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby c a b b a g e » Tue Nov 11, 2025 7:17 am

prompt: character - writing
fable: Saga
entry:
    Saga idly strummed the strings of their lyre - one of the least extravagant pieces in the room. It was still beautiful and expensive, but not nearly the level their parents approved of. It was the one thing Saga had chosen for themself. Their parents considered it an eyesore. But to Saga, that lyre represented every of their wildest hopes and dreams. To travel, collect and share stories, to wander and do as they pleased.

    Not sitting in their room the night before their wedding to someone they had met once. Arranged by their parents, of course.

    Saga’s parents had been trying to get an “in” with one of the noble families for ages. When the heir to the most prominent noble house in their area was in need of a bride, Saga’s parents decided that their second eldest would be a perfect fit. The eldest was left at home to take care of their estate and the youngest two, Saga was made to follow along with their parents to present their sibling to said noble heir.

    Saga wished they had just refused to come along. Things seemed to be going great, their parents were happy, Saga’s sibling and the heir were speaking well with each other, and everything seemed set to go as their parents planned. Until the heir suddenly decided that Saga was the better pick, completely disregarding that they had barely exchanged more than formal greetings.

    Saga’s sibling was heartbroken, Saga’s parents didn’t care, and Saga got saddled with a betrothal they had never wanted nor even entertained the idea of.

    Which brings them here. With the wedding garments taunting Saga from where they hung. A portion of the dowry stacked beside it, most of it garish jewels their husband-to-be wishes (demands) they wear tomorrow. The vanity prepped with various products and cosmetics.

    The sight of it all churned dread and disgust and rage within their gut.

    The lyre gleamed in the candlelight.

    No. Saga refused. They would leave and do what they wanted with their life. They would become the eternal disappointment of their parents, betray them, and confirm their belief that Saga truly is the useless middle child.

    With quiet fervent steps, Saga packed what few belongings they actually wished to bring with them, strapped their lyre to their back, and prepared to exit through the window, when the cosmetics on the vanity caught their eye once more.

    The story keepers that travelled through the area had always performed with beautiful, vibrant markings painted upon their skin. There was no one to stop Saga from doing the same anymore.

    Come morning, Saga’s parents would enter the room to find it empty. The lyre, some possessions, and a couple of the cosmetics were missing.

    On the road, a young story keeper traveled in skips and jubilant laughter, red and white markings painted upon their face in quick, sloppy strokes.


    word count: 482

prompt: world - writing
entry:
    The Far North is remote, and few outsiders traverse its terrain. Those who arrive in summer will call it blessed, those who come in winter will claim it cursed. Only the Divine might know what the true story is behind the months of sun, the months of moon.

    The natives of the north celebrate every season and every moment of change - the midpoint of the longest day, the midpoint of the longest night, the first blush of spring, the first fall of leaf. The seasons of change are short and fleeting in the Far North - there for but a moment. Thus, the four largest holidays all celebrate a moment of change: the Midpoints mark the move towards an end, the Firsts celebrate the herald of endless change.

    The first season is spring, which kicks off with The First Blush - a celebration of new beginnings, the vibrancy of life, and the warming days. Days grow steadily longer, and everyone is eager to shake off the cold of winter.

    The second season is summer, which is marked by the midnight sun. The sun never fully sets, and the land is enshrouded in warmth. Days are spent outside, and much of the outdoor work is completed during this time. The day halfway through summer is celebrated as the Midpoint of the Sun - a celebration of the now ending summer, the warmth of the sun, and the enjoyment of the outdoors.

    The third season is fall, which is kicked off by The First Fall - a celebration of embracing change, the delicacy of life, and the cooling of days. Days grow steadily shorter, and everyone is ready to leave the constancy of summer behind.

    The last season is winter, which is marked by the midday moon. The moon never leaves the sky, and night never ends. The land is enshrouded with a blanket of frost and ice. Days are spent indoors in community halls or homes, and much of the weaving and other crafts are completed during this time. The day halfway through winter is celebrated as the Midpoint of the Moon - a celebration of the ending winter, light in the darkness, and the enjoyment of community through songs and tales.

    Once winter ends with the The First Blush, the Far Northern year ends as well, and a new cycle begins.


    word count: 386

prompt suggestion: what characterizes music in your world? Do certain chords evoke specific feelings (i.e major = happy, minor = sad in western music), are there specific vocal markers to certain cultures (i.e. straight tone and long consonants in swedish folk music vs. vibrato and long vowels in opera/classical music), what seperates high class music from commoner tunes (i.e. violin vs fiddle)
Last edited by c a b b a g e on Fri Nov 14, 2025 9:26 am, edited 1 time in total.
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby strawberry_dolly » Wed Nov 12, 2025 3:36 am

prompt: world - writing
entry: (576 words)
    Everything stays perfect in the village. The wind, when it blows, is gentle; soft enough to rustle the branches and scatter the leaves, but never leaving the trees bare. It fills the streets with the soft music of bone and iron chimes and, on the day of the Tithe, the muted fluttering of ribbons. The sun, when it shines, is always warm and golden. On sunshine days, the streets are filled with herbs and flowers left outside to dry as the villagers go about their tasks. It is never too hot to work, tilling fields and tending livestock, as the silvery metal threads that weave around the village sparkle in the light, mapping a route for the Minders who patrol the outskirts of the paddocks and fields. The rain, when it falls, is soft and comforting - fat, shiny raindrops that splash gently on muddy cobbles and cluster on petals and crops. It’s the perfect rain to dance in, hopping through puddles in well-worn leather boots; never miserable soaking drizzle or cruel icy hail. And it never, ever rains on the day of the Tithe.
    The oldest creature in the village tells of seasons without a harvest. He speaks of weeks of pouring rain and tiny buds on the trees, not large or ripe enough for a meal, where the livestock are small and fragile. Then, weeks of overbearing sun, burning the leaves of the crops and causing the eggs and milk to spoil. And, worst of all, weeks of frigid cold, when the fields stay barren and the woods are dark. The lake became a solid sheet of ice, the waterfowl fled, and there were no fresh fishes to eat or eels to form into elver crowns. You cannot hold a festival when the sun sets before suppertime, when there’s no fresh vegetables or fruit to bake with, or when there’s not enough firewood for a bonfire. During this time, so he says, the people lived in isolation, confined to their homes and forced to constantly tend the hearth. They ate the flesh of the livestock, killing any who would not survive the cold and hunger, and the tough, bitter roots of the plants that endured the frost.
    The thought of such an awful season feels like it must be some cruel joke - who would ever willfully kill their livestock? How could the village function if the people could not work together? What would become of their safe enclave if the Minders could not go out to protect it? But the villagers would never distrust the word of old man Oran. After all, a man who survived almost three hundred Tithes commands a certain respect. And so they simply count themselves doubly lucky to live in a village where it is always harvest time, where there is always fresh bread and fruit pies on the table, where the fish are plentiful and the crops grow strong and hearty, and where the livestock are fat, spoiled and happy. They prepare for their festivals cheerfully, sharing handmade clothes, treats and trinkets.
    Nothing bad ever happens in the village. Mother’s protection extends to all the land contained within that carefully placed iron thread, and she asks for very little in return. So, instead of changes in the perfect weather, or shifts in the colour of the leaves, or a break in the careful pattern of the villagers’ lives, the ticking by of seasons is simply marked by the Tithe.
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby Sewell » Thu Nov 13, 2025 7:31 am

prompt: world - writing
entry: (word count: 276)

    Avino is a beautiful world inhabited by fables and other animals. Most of it is warm and humid all year long (much like Hawaii). There are only two seasons: summer and winter. However, changes between them are subtle: winter is a bit cooler, and it brings more rain. The only exception is the cold northern islands, which remain covered by vast glaciers for the whole year.

    Every hundred or so years, something approaches the world from above. At first, an additional star appears in the night sky. Each night it grows brighter until it can be seen even during the day, glowing with dangerously fiery colors. And then… it begins to shrink, slowly fading away and after a while it disappears completely. This entire phenomenon lasts only about two months. And it would be completely harmless. If only it didn’t bring with it a massive wave of magic into the world.

    The additional magic disrupts the delicate balance of Avino. The air becomes dry, the seas rough, and the land shakes in earthquakes. But the greatest change occurs in the northern islands. The temperature rises, and glaciers start to melt. Sea levels start to rise, slowly at first, but then faster and faster. The seawater floods large parts of the land, forcing fables and animals to retreat to the mountains or the flying islands.

    Fortunately, the world eventually recovers its magical balance. Although the consequences of the disruption are huge, nature slowly returns to normal. The restoration takes more than a year to complete. There are even advantages: the flood leaves the soil rich and fertile, and flora regrows stronger and more vibrant than before.
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby minifun990 » Thu Nov 13, 2025 4:43 pm

prompt: world - art / writing
entry:
How does your world transform as the seasons change?

(Apparently I have no self control so Im setting up my fables to live in two different worlds haha)

The Fer’s home planet doesnt appear to have much seasonal variation. Afterall how much can a mostly oceanic planet change? Its all just water, keeping a far more consistent temperature than the arid air above.

But thats only when you are comparing to aerial temperatures and the snow/deserts of land. The ocean world of Fer changes on a far more nutrient based level. In the spring when temperatures start to warm, warmer water rises to the surface, becoming separate from the rest of the below. Joyous microbes and algaes start to celebrate, rapidly reproducing and creating a bloom of life. Small fish eat and reproduce from this too, and the fables living in the water harvest a lovely bounty of nutritious warm green slurries and these fish and krill. It is a time of joy and looking to the future.

In summer things slow down, nutrients start to run low and the warm layer near the surface becomes stagnant. Full from the last season the mer fables often sunbath near the surface and tell stories. A lot leave to join space missions around this time, full of optimism still. Others work to stir the nutrients from colder layers or from the land to create more food, but this is generally on a small scale.

In autumn the weather starts working for them again, the cooling helping the top layer of the water to stir once more and bring more nutrients in. The inhabitants of Fer work hard to use this season to stock up for winter, a hurry and concern setting in as winter looms.

Winter there isnt much that happens. It's colder, and the joyful food and algae sinks and struggles to provide for any larger life. Some Mers send themselves into stasis, while others subsist on stock piles or reach out to the space farmers for future resources.

(311/250)


prompt: character - art / writing
fable: Buchis
entry:
Your fable is undergoing change. What do they gain? What do they leave behind?

Buchis started out a wild untamed thing. Full of anger and irrationality. He prowled the abandoned city in a state he wasnt sure was completely magical nor quite completely mental. His memories from the time were tinged with red, blurry and hard to see. Hard to quite know what was waking or dream or something else inbetween.

Buchis was not sure when his feral nature started to mellow. He remembers the rage and fire that fueled him. That kept him on a dangerous prowl that sought to hurt. He could still feel it under the surface of his psyche. Simmering, ready at any moment. But that's all it was seeming to do nowadays, he wasn't overwhelmed by it constantly. Instead he thought things through much more, planned his days, noticed things and kept them in mind for later. Changing and expanded past single focus here and now.

It provided him new opportunities. Like when he saw someone, someone so obviously sane and possibly even naive, he didn't see them as a pest. He definitely didn't see them as a threat. They could be useful, or perhaps just interesting to satiate his growing intelligence. But if he met and talked to the newcomer he knew he would have to hide his underlying fury. Have to act mellow and far more reasonable than the boiling underneath called for.

But the intrigue of this new and changing personality and understanding of this world drove him. He hesitated only for a day or so, prowling behind the ideas of a future.

Silently he mourned his receding callousless and thoughtless lack of hesitation. But there was something to be said about changes from monotony.

(279/of 250)

Potential Prompts
The most contradictory thing about your fable?
Who does your fable see as their worst enemy?
How does your fable handle being insulted?

Does your world have any unique illnesses/maladies?
Common sounds heard in the land
How or if your fables are affecting the landscape over time
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Re: Fables ✧ Lore Prompts - Nov 1-15

Postby leaftail101 » Fri Nov 14, 2025 5:16 am

prompt: world - art / writing
entry 1: Lyna & the Leaves
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prompt: world - art / writing
entry 2: Cycle of the Seasons

Domuslar, a small planet nestled between two moons, is home to the five Temporis Realms. Its axis features only the slightest tilt. As a result, the Northern hemisphere experiences moderately warmer conditions than the freezing Southern hemisphere, while the equator of Domuslar stays hot all year round. In the far Northern most territory, the Northern Winter Kingdom reigns, an icy region dominated by snow and cold. Legend speaks of the Ice Monarch, a deity said to have carved the kingdom from glaciers with a single breath, their spirit dwelling in the swirling snowstorms. Just below the Winter Kingdom lies the Fall Court with its towering ancient forests and ever-present autumn colors. The dry Fall air is always accompanied by a crisp Winter breeze. Here, the locals honor the Spirit of Harvest who is believed to paint the leaves with the spectacular colors of Fall each year. In the Southern hemisphere of Domuslar, the Temporis Realms are much colder. The Southern Winter Kingdom faces extended darkness and subzero temperatures, watched over by the Moonlit Guardian, a mythical figure said to guide the lost through eternal night. Neighboring it, the Spring Dynasty is covered with blossoming flora that bursts forth from Winter’s encroaching frost. It is whispered that the Blossom Enchanter breathes life into every bloom, ensuring a constant renewal of growth and vitality. Lastly, spanning the equator, the four tropical kingdoms of Summer unite as the Summer Empire. Here, heat and lush vegetation persist endlessly, protected by the Sun Empress, a revered figure of endless warmth and vitality.
Because of the planet's unique orientation, each realm exists in a perpetual season with only minor daily weather changes.

Instead of the typical changing of the seasons, each Realm goes through a cycle made up of what is called the “Phases.” These phases occur at different times in each Temporis Realm and are vital for survival and growth.
For example, in the Fall Court, the leaves are not always a dazzling display of gemstone hues of ruby, topaz, and emerald. In the later months, the leaves turn deep shades of brown and yellow as they begin to die and fall from their branches. The air becomes colder, and the forest floor grows moist with thick fogs and ever-present mists. During this time, the Fall Realm experiences what is called the Rot. Despite its grim name, this phase in the year is an integral part of the Fall Court’s ecosystem. It is also during this time that the Fall Court experiences its coldest temperatures as Genia’s rays weaken and the Northern Winter winds travel down from the frozen mountain peaks. The Rot Phase lasts about three months and allows the ground to be fertilized by decaying plant matter. This rejuvenates the trees and plants so they can come back stronger and healthier to provide food and shelter for all the animals next year, when the next phase of Revival begins.
The Revival Phase is marked by the return of the Fall Court’s signature colors. During this time, the air is no longer thick with moisture. The leaves once more take on vibrant hues, and the animals begin to awaken and emerge from their slumber. The Revival Phase announces the beginning of the new year and is when the Fall Court becomes the most vibrant and alive. This is also the warmest time of the year for the Fall Court as Genia is at her strongest, providing a cozy warmth to combat the Northern Winter Kingdom’s encroaching chill. The Revival phase also lasts for three months, allowing all plants and animals to fully revitalize before the Fall Court enters its Stasis phase, when there is no longer a boom of growth but the Rot has not yet begun.
The Stasis phase lasts the longest of the three phases, around six months, and is the most stable time of the year in the Fall Court. The newly rejuvenated plants and animals provide plenty of food during this time, and the weather is at its most temperate. This is often the time of year when many travelers and envoys from the other Realms come to the Fall Court to enjoy the beautiful display of Fall colors and to partake in the many festivals and celebrations held each year.

Just like the Fall Court, each of the other Temporis Realms experiences similar phases of death and revival. Each Season must go through change to allow life to persist and thrive. It is because of the phases that Fables and all the plants and animals that inhabit Domuslar are able to flourish and continue to do so. Without these phases, life on Domuslar would stagger and then cease to exist. It is a foundational belief amongst the Fables of Domuslar that nothing can move forward without change, for there would be no opportunity for growth without death.

As part of an ancient tradition, the Fables from all the Realms hold an annual ritual known as the 'Cycle of Renewal' to honor these phases. During this sacred ceremony, individuals gather within the heart of each Realm to participate in activities that symbolize the end and beginning of cycles. In the Fall Court, for instance, Fables engage in the 'Leaf Farewell,' where they collect the fallen leaves during the Rot and cast them into the wind as a tribute to the past year's growth and a gesture of gratitude for the nourishment they will provide. Meanwhile, children sing songs passed down through generations, and elders recount tales of the spirits that sustain their lands. These events help the Fables reinforce their connection to the cycles that sustain their existence and encourage them to express their appreciation for the enduring cycle of life and death that governs Domuslar.

[wc: 958]

Prompt Suggestions:
• World building: describe or draw a newly discovered species of flora or fauna in your world.
• World building: describe or draw famous landmarks in your world. What’s their significance? Are there any famous stories told about the landmark?
• Character: You come across three doors, one opens into the past, one opens into the future, and one opens into a present you’ve never experienced. Which do you open and what do you see?
Last edited by leaftail101 on Sun Nov 16, 2025 9:43 am, edited 8 times in total.
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