Fables ✧ Lore Prompts - Oct 16-31

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Re: Fables ✧ Lore Prompts - Oct 1-15

Postby L.V.L » Thu Oct 16, 2025 3:16 pm

    prompt: character - Stressed Out
    fable: Deep Sea Protector | Leviathan
    entry:
    When the Deep Sea trembles, so does he. Leviathan does not show stress in the way others might; there are no cries, no frantic movements, no trembling fins. Instead, the ocean stills around him. Pressure builds in silence and the abyss grows darker. He carries his burden within, folding it deep within the trenches of his mind, where even Scylla’s light struggles to reach. When the currents grow wild or the Rift stirs, he retreats to the ancient caverns where his family once lived, places now haunted by echoes. There, he breathes slow, steadying the tides around him until the sea matches his calm. His method of coping is control: controlling his depth, his voice, the very rhythm of the currents. But the more he controls, the more the ocean itself begins to suffocate under his restraint. Stress for Leviathan is a storm that cannot break - only compress until it implodes. And when it finally does, the ocean erupts: walls of water crash, bioluminescent creatures scatter, and for one terrible moment, even Scylla cannot reach him. Afterward, he will return to her side, quiet and distant, his voice little more than a small hum. She never scolds him for his silence. She only waits because she knows that beneath it, the Protector of the Dark Sea is still learning that strength and vulnerability can coexist, even in the deepest dark.











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Postby halo » Thu Oct 16, 2025 3:56 pm

prompt: world - unusual weather
entry: (259 words)

    lesath’lich, a world accustomed to relative chill, only experiences three distinct seasons: evrezha, heiraffle and tinbrexy. locals have more simply dubbed these atmospheric spells everfrost, everbloom and everbreeze.

      moroyic
    every few years during the frosty episode of evrezha, a thick weave of clouds unconditionally shrouds the sky. it remains in static mourning for anywhere between one to three weeks, though one rare instance forced a village to endure a mortal two months. the days ring hazy and long and the nights blacker than death itself. it’s similar to being trapped like a fish beneath a sheet of ice. many caution against staying outside for long and straying from home (especially at night), for moroyic is rumored to beckon forth all of the dark, creeping creatures who bruise in the face of the sun. this perennial embargo on light occasionally tips one past the brink of insanity.
    but, like all things, this shadow subsides, and the light returns.

      wendol’s outcry (“the cry”)
    ever so often on a cloudless tinbrexy night, fierce winds will claw out from deep in the woods, raging their way up steep mountainsides and blitzing across open plains. the speed with which they rush between rock nooks and blades of grass emits an eerie, warbling screech. these gusts batter everything they touch, thus it’s not unfound for poorly-anchored shingles, tiles, and like objects to be robbed from their place of origin.
    superstitious locals warn that these roaring winds come from empty-bellied, forest-dwelling monsters. “you best stay inside lest they carry you away and snap you up, stranger.”
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Re: Fables ✧ Lore Prompts - Oct 1-15

Postby bezel » Fri Oct 17, 2025 11:51 am

    ✧ ✧ ✧
    loved the entries this time around, especially the mood lighting!
    winner rolled in the discord: leopia (mystery fable)
    if you don't like the mystery fable you can get a ticket instead and it will be rerolled
    new prompts up now!

    there is also a new rule about being unable to win prizes back-to-back, as the dice bot clearly has favorites 😆
    ✧ ✧ ✧
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Re: Fables ✧ Lore Prompts - Oct 16-31

Postby Ariana Black » Sat Oct 18, 2025 4:32 pm

prompt: ghost hunting - Garden
fable: Lunaris
entry: Lunaris was on one of her many adventures while she awaited her dearest one's return. At this time, a fellow fable had asked her to look into some disappearances. The disappearances were happening at a certain hotel, and specifically in the garden. The area in particular was the garden. It was the hotel, and the grounds were all haunted by ghosts. Lunaris figured if she could find the ghosts, she could figure out something about the disappearances. She flew towards where the hotel was. She looked about as she landed. She looked about, heading towards the garden. She smiled, sniffing at the roses and enjoying the animal-shaped topiaries. She started to notice some strange statues as well. She felt almost unnerved as they looked like fables. The fact that they were fables wasn't why they were so unnerving. Something about them made her think that whoever designed them liked designing fear. Suddenly, she heard a sound and turned, seeing the groundskeeper. "Greetings," she said warmly. She frowned, listening to his warning. She was heading down a path when she saw the lakes by the willows. The water was shimmering. She turned to say something to the groundskeeper, but they were gone. She frowned, looking at the lake. Something about it pulled her towards it. She headed towards it. She had a feeling the strange fable statues and the disappearances had something to do with the lake. It was then she heard humming and saw a beautiful fable in the lake. Something was wrong, though. Her hair looked alive. As she watched, she saw what she came for. She was quick to retreat, making sure not to make a sound. She headed back to the statues and found one that had her heart pounding. There was a statue that looked like the gardener. She was right. That had been a medusa fable. The ghosts were all her victims. They warned others away from the lake she bathed in. She pulled out her scrolls and saw that the other statues matched the portraits of the missing. She looked at the statues. With her magic, she shrank the statues and silently promised the ghosts to find a way to free them. As she took the statues, she left the area. She turned to look back once and gasped as a fog seemed to descend on the area. When the fog disappeared, the hotel and its grounds were gone. She took the statues of the lost back to their families and warned them of the medusa fable. After that, she headed off on her next adventure.
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Re: Fables ✧ Lore Prompts - Oct 16-31

Postby Reiemye » Sun Oct 19, 2025 8:23 am

prompt: ghost hunting - garden
fable: Mendori
entry:
Beneath the Willows

Mendori arrived at the hotel with meticulous documentation. She had heard the rumors: a haunting, unexplained phenomena, supernatural occurrences. Most would dismiss such things as superstition. But Mendori recognizes a system in chaos, and a system can be understood. Mapped. Controlled.

She came not for adventure, but to prove that even the inexplicable follows rules.

The groundskeeper's warning should have been routine: stay on the paths, don't approach the lake. Mendori appreciates clear boundaries. But the figure's abrupt disappearance suggests something that breaks its own rules. An inconsistency. A flaw in the pattern.

She cannot leave a flaw unexamined.

The footpath curves deliberately around the lake, and Mendori traces its geometry, looking for the logic beneath. Someone designed this boundary intentionally. Someone understood that the lake required containment. But why?

She moves closer to the path's edge and examines the lake. The water's surface reflects nothing true, not the sky, not the trees, not her. It reflects something else. Something that moves beneath, a pattern shifting in tune with her breathing.

The air here is colder. Colder than it should be in a garden at midday. And there's a sound, almost beneath hearing, like wind through a cave.

Mendori has spent her entire existence imposing order. Calling out times. Demanding precision. Building schedules tight enough so that her people can move like clockwork, predictable and controlled.

But this lake does not follow her rules. The thought should disturb her. Instead, it thrills her in a way she doesn't want to examine too closely.

She counts backward from three, grounding herself, and observes the water more carefully. The patterns are not random. They follow a logic, just not one she recognizes. Yet. There is meaning here. There is structure. She simply hasn't decoded it. Her voice, when she speaks, is steady but not quite as commanding as usual.

"I am here for answers," she announces to the empty garden. "Show yourself, or cease this game."

The water stills completely. For a moment, nothing moves. Then, from beneath the willows, she hears it: a sound like a bell, ringing once, clear and true. Mendori's pulse quickens. Not from fear, but from recognition. That sound. She knows that frequency. She's heard it before, or something like it, in the moment between sleep and waking.

"Show yourself," she repeats, disdain creeping in her tone.

The bell sounds twice, then three times. A pattern. A rhythm that is not hers. One that she didn't create and can't control.

She steps forward, head high, taking care to remain on the path, closer to the water's edge. The willows seem to lean toward her, their branches creating a bower of shadow and green. The lake's surface begins to shimmer, not with reflected light, but with something else. Phosphorescence, maybe. Or something that has no name in the waking world.

The bell continues its rhythm, faster now. Building. Insistent. Mendori realizes, with startling clarity, that this is not a haunting. This is a summoning. And she has always been punctual.

The question is: what called her? And more importantly: what does it want?

She takes another step forward. The path curves, and suddenly she can see the lake's center. There, where the water should be still and empty, something breaks the surface. Not a creature, not quite. A shape made of light and sound and the memory of something that was never quite alive.

It forms itself slowly, deliberately, as if constructing itself from the very fabric of the garden. Translucent. Waiting.

Three, two, one. She counts silently, centering herself.

Whatever this is (ghost, spirit, manifestation, or something without a proper name) it has shown her respect by warning her away.

"What is your name?" she asks the figure.

The bell sounds again, and in its resonance, she hears an answer forming.

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prompt: ghost hunting - forest
fable: Merewif
entry:
Among the Pines


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