by caf. » Fri Sep 07, 2018 3:16 pm
thank you, OutFoxed, your input is much appreciated! i'll try and address your points as clearly as i can, but it has been a very busy night, haha.
yeah, i certainly see what you mean, i have some horses that just never get into the ribbons because their competitors are simply too good. really, the horses with good physical stats aren't the ones i see succeeding as overwhelmingly as the ones with high training - that's a big part of the reason i added the age penalty, and i'm honestly considering making it more severe and perhaps applying it to horses over 16, or something similar. still, i want to be careful to ensure that players with older horses that are very well-trained are rewarded, while still being realistic about the abilities of an older horse! it's a tricky balance.
i'm not that opposed to adding in a green class separate from the schooling shows, but i just see it as another class we'll struggle to fill and run regularly. this divisions idea, though, is interesting! good thinking, Syd! i like what you've suggested, for sure (we can work on names - i truthfully haven't a clue how hunter divisions work, but then i know eventing divisions are even more ridiculous and nonsensical) (though, on second thought, maybe we could just call the divisions "open," "green," and so forth?), i just have a couple of concerns.
for one, i worry a little about prize money. like you said, the lower division would likely pay out less, but still, competing against three horses instead of six nets a whole lot of money. plus, of course, most show classes in real life aren't only three horses. i'd either suggest upping the minimum for divisions to start to eight horses (four horses per division - 4-6 horses seems pretty ideal to create sufficient competition), or perhaps altering the prizes a little bit to be sure that there's still some challenge to winning and building sizeable wealth? eight does sound like a lot though, i'll have to run back through the previous results and see what the average class size really is. again, trying to balance reward with realism!
also, i might suggest a slight alteration in how divisions are formed. i've debated between basing the divisions on age (hard because i don't check age, really, until a horse is starting to get up there in its years) and physical stats (hard because these don't have as much effect on showing as other elements), but i'd much rather base it off training than off the horse's final performance. after all, in real life, when a show steward is dividing up the class, they'd never place a 12-time barrel champion in the same division as a five-year-old greenie, because they simply can't predict if the champion horse will fall or experience a major setback. it seems more realistic to base the divisions off of some quantifiable quality of the horse, because that's something that can be evaluated before the class, but doesn't require me to dig around to see if the horse has so many wins and whatever else.
i've wondered about the possibilities of lesson ponies! honestly, at times i've thought about suggesting "lessons" as an alternative to training, in which an owner can make a little money off their horse each week instead of training it. however, i hesitate to remove them from the placings entirely - i have a friend who, when her horse was lame, ended up riding a lesson horse in shows, qualifying him for regional championships, and actually winning her class, boosting his value significantly. perhaps, in order to allow them to place without messing up others' horses, you could impose a rather significant penalty on lesson ponies (after all, being ridden by a child/unfamiliar rider, they simply aren't as likely to perform as well)? similarly, like you suggested, it could remove horses from the showing cycle that we really need. it's an interesting thought, for sure, and a good discussion to be had!
i've always liked the idea of NPC horses - you can gather that from my association page, haha. i think the nice thing about using horses like those from the AI bank is that there are enough of them that it's truly random, whether you generate one that's extremely well-suited to the discipline or extremely poorly so. of course, though, i hesitate to run NPCs for every show because i honestly think i'd go insane, haha. perhaps a compromise - NPCs can be run for schooling classes that have not run in three or more cycles, and they aren't available for regionals, futurities, or invitationals?
ah, i love the idea of discipline days! i'm not sure if this was meant to be a surprise, but i was bouncing some ideas for a combined driving event off of Syd earlier, so that could certainly help things bump up too. my hope is that, should we start putting some horses into the game of a variety of disciplines, players might be tempted to start branching out!
as for invitational prompts, i've been considering starting another thread in character storage. you could even do it on a google doc and link-share it, if you wanted! actually, you're welcome to pm them to me, too, if you'd rather not have to find a place for them. i'd have a more standard response for you, but right now i'm mostly focused on getting the regionals and schooling shows chugging along and keeping up with the water balloon points, so since invitational entries have been so low i truthfully don't mind there being some loose ends - as long as i have proof that you wrote the prompt, feel free to do it however you like, and i'll have a better system come up with soon. actually, now that i think of it, do you think a separate, RVEC-managed thread specifically for invitational prompts would be useful to players?
i would love to chat about associations and share what i know - it'd be awesome to have a slew of discipline associations around to promote a variety of classes! i think having associations work together might help produce more of them, honestly, so i'm very excited to hear your thoughts and suggestions on the matter.
caf - they/them - bi
equestrian - vocalist - student
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