a town called lethe. discussion

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olive the plant fiend

Postby Fawnie » Mon May 31, 2021 8:08 am

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.████ ❝ 𝐀𝐍𝐃 𝐈'𝐌 𝐒𝐂𝐀𝐑𝐄𝐃 𝐓𝐎 𝐓𝐄𝐋𝐋 𝐘𝐎𝐔 𝐄𝐕𝐄𝐑𝐘𝐓𝐇𝐈𝐍𝐆
text text text text text text text text
O-lee-vah is constantly told her eyes give truth to the old
saying that 'the eyes are windows to the soul.' There are no curtains on the windows,
her eyes are an open door to every thought and feeling she has. A bit on the taller
side, she boasts an agile frame. She usually smells of pine trees and wet dirt, which
is often found under her finger nails.
┌──────────┐





001 cisfemale 002 plant
shopkeep
003 25-or is she 004 bi-sexual
005 powers - plant control

006kind 007apologist
008leo 009 5'7"
credit imogen poots,







└──────────┘
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─── 𝐀𝐋𝐋 𝐎𝐅 𝐓𝐇𝐄 𝐓𝐇𝐈𝐍𝐆𝐒 𝐈'𝐕𝐄 𝐃𝐎𝐍𝐄

    Called Olive for short, nothing truly remarkable sticks out
    about the woman- or at least that's what she would tell you -
    and that is just how she likes it. Much like the other
    town residents, Olive's past is a distant memory-
    much like a flickering light that only focused,
    narrowed eyes could make out. She's curious,
    yes of course, of the other residents around her,
    but for now, she spends her time at the florist
    or in her own mini plant shop- er, actually, her
    home that's pretty much open 24/7 with plenty
    of different plants that are sure to meet your
    liking. The newest lethe arrivals via train has her
    interest especially piqued to learn more about where
    she herself came from... or maybe she just wants
    to know what everyone's favorite plant is.
xxxxxxxxxxxxxxxxxxxxxxxxxx─── 𝐖𝐎𝐔𝐋𝐃 𝐘𝐎𝐔 𝐋𝐄𝐓 𝐌𝐄 𝐂𝐎𝐌𝐄 𝐁𝐀𝐂𝐊 𝐇𝐎𝐌𝐄? ❞ ─
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Re: a town called lethe. discussion

Postby Fawnie » Mon May 31, 2021 8:09 am

relations
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Re: a town called lethe. discussion

Postby sammy, » Mon May 31, 2021 8:47 am

reservations and completed/semi-complete forms have been thrown up on the characters page, please let me know if i've missed anyone !

i have got a majority of my resident relations pms sorted out - holding off the tourists as they're all strangers in essence - but if i missed anyone please feel free to shout at me in pms until i get in gear ahaha

additionally, locations post is up on the front page. if your character has a specific workplace or you've got a location in mind, please ping me a message with basic or descriptive details. there will at some point be a post after that with a bit of the lore surrounding but lethe but for now it is a grand old mystery :")

intro post will be up this evening! i really look forward to starting.
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a town called lethe. | the fourth seal

Postby Kveykva » Mon May 31, 2021 4:39 pm

Image
    death inducement - can cause death of any person; grows more
    powerful by the deaths of others.
    necromancy - raise and control any number of undead, generally
    only rivaled by other death domain gods. can also bind other
    summoned undead to his will or banish them with little effort.
    necroscience - incredibly knowledgable about the spirits he
    summons, especially on the topic of their death. can also sense
    deaths that have occurred in a person's past.
    death sense - can sense the coming of death and determine when
    someone is dead or dying if they are within a certain proximity. can
    also sense mass deaths and determine if an item was either used or
    present during one. summoning spirits specific to these locations
    is notably easier.
    general status - similar to death sense; sense direction and distance
    of living or dead beings and any conditions affecting them, such as
    unconsciousness or injury. by extension, he can "feel" the pain and
    emotions of these beings to a minor degree. this ability also extends
    to his death sense.
    object memory - can use items belonging to individuals to find their
    whereabouts or, if they've passed, easily summon their soul. he can
    also draw memories and sensations from the items relating to the
    person. the more special the item, the more powerful and clear
    the memories are.
    limited umbrakinesis - can manipulate shadows in his immediate
    vicinity to cloud his appearance, fashion clothes, darken a room,
    or shadow travel, but giving more substance to shadow is beyond
    his abilities.































𝐃𝐄𝐒𝐓𝐈𝐍𝐘 𝐁𝐎𝐍𝐃
    ❖ nicholas storm ❖ fifty-six; appears mid-thirties
    ❖ male ❖ he/him ❖ horseman of death ❖ tourist

    Nicholas stands taller than most at 6'2 and has a
    thin, waifish build, but strikingly attractive
    features. He comes off looking rather harmless,
    but his divine aura is another thing entirely. It
    boasts presence and power when in effect,
    demanding all attention. People feel this aura
    most strongly when looking into his eyes, which
    are a deep shade of lavender. He also carries a pair
    of large, bladed wings reminiscent of volcanic glass.
    They are sturdy enough to block attacks and sharp
    enough to serve as weapons on their own, but he is
    incapable of flight. Nicholas has thin black hair,
    which is cut just above shoulder length, pale skin,
    and teeth like a military cemetery.
    Nicholas has rather refined tastes when it comes to
    his clothing choices. He prefers suits, slacks, and
    ties on occasion. His outfits always match, though
    they usually have a muted color palette.

    i. confident and lively; knack for showmanship
    ii. enjoys the little things and doesn't plan ahead
    iii. outgoing, persuasive, and charismatic, especially
    with larger groups iv. impulsive, sometimes his
    mouth runs faster than his thoughts v. can be calm
    and collected when it's demanded; thrives in the
    leadership position vi. natural diplomat vii. fluent
    in eight languages

    birthright - an amulet consisting of a brilliantly
    polished blue gemstone and a silver chain; the
    gemstone is framed in silver and engraved with
    a gold avian crest. it never leaves his person.
    signet ring - represents his position as a
    horseman; a wide, rounded ring made of cold
    iron with the Inner Eye symbol stamped into it.
    Xaliphax - the pale horse. takes the form of an
    off-white, ivory-colored Arabian stallion with black
    sockets instead of eyes, and its presence makes
    people and animals alike anxious. it can also take
    a more modern form of a '67 Ford Mustang Fastback
    of the same color. is a fickle creature who enjoys
    being treated like royalty and often is uncooperative
    with his master for fun. in the end, however, his
    loyalty is to Nicholas. horse | car































Last edited by Kveykva on Tue Jun 01, 2021 7:06 am, edited 3 times in total.
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nick's relations

Postby Kveykva » Mon May 31, 2021 4:41 pm

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pos ✔neu ♦neg ✘friend ✩best friend ★
pos. love int. ♡love int. ♥
───────────────────────────────────────────────






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Last edited by Kveykva on Tue Jun 01, 2021 7:12 am, edited 1 time in total.
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Re: a town called lethe. discussion

Postby sammy, » Mon May 31, 2021 9:50 pm

nicholas my beloved

first posts are up! ball is rolling ! feel free to tag clive if you so desire, very hyped to get this off the ground <3
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Re: a town called lethe. discussion

Postby •Carina• » Tue Jun 01, 2021 6:44 am

(While this isn’t 100% done. It’s also going to be really basic. I’ve lost my magical touch with pretty looking forms haha.)

Reference image!


Description: Hallsteinn is a massive statue in the middle of town. While many towns have a man, or a man on a horse perhaps. This town has a massive statue of a dire wolf. The main statue is massive at 14ft tall. Weighing an incredible amount. And is covered in moss and hairline cracks all over. The pair of smaller statues are about 5ft at the shoulder and about 10 tons each. These two are clear of moss, and have very few cracks on their surface. All of them are solid white/cream colour with the marbled slight bit of grey running through them.

Name: Simply known as Hallstein. If they were known by anything else, that has long since been lost.

Age: How does one tell the age of a statue of a city out of time? Just ask I suppose. Currently by their count, one thousand two hundred and sixteen.

Gender: They are a statue. Originally they were male. But between all three of themselves it’s a bit fuzzy. Each statue is different. Any pronouns you’d like. But he/him seem to work just fine still.

Sexuality: eh. Well they’re pansexual. But love is something that is most likely out of reach for them.

Birthday: Can’t remember. But as stated on the Plaque at the base. “Be kindest to our beastly hero, Hallsteinn. Every year on Jan, 19”

Personality: Many will find Hallsteinn himself. Cold and silent. Seemingly stuck on a large marble plinth in the middle of town. Either of the two others of them are happy to speak with residents, and tourists alike. If they recognise they’re there, or seem interested in speaking. These two are calm, quiet, and careful. But can be very talkative.

Powers: Besides just the smaller ones being very tough and heavy. (Around 10 tons) The copies can be destroyed, and eventually remade. These copies can turn invisible, to move around town to different places to rest. And lastly have a kind of passive magic absorption. Telepathy that had considerable range. The big statue in the middle of town. Is effectively indestructible. However there’s more to it than that.

History: Hallsteinn is one of the strange Entities of the town. While the little ones wouldn’t seem so special. It would be easy to think the big one is simply just a statue. There’s more to it than that. Hallsteinn has been here nearly as long as the town itself. Having been human long long ago. Though they hardly remember that time. Hall is mysterious, and little is actually known about them.

Relationships: a friend to all residents. In some way or another.
Last edited by •Carina• on Tue Jun 01, 2021 11:22 pm, edited 2 times in total.
╔══════╗
There are
no strangers
here; only
friends you
haven't met
yet
-William Butler Yeats





╚══════╝
╔══════╗
Best Friend

Fav RP's:

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Multiple
1X1 RP's


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Cami Rivera

Postby WitchHazel » Tue Jun 01, 2021 8:41 am

name. Camila Rivera
nicknames. Cami. It's what she
goes by.
age. looks to be 25, but actually
about 65.
gender. feminine. she/her
primarily, but they/them works as
well.
sexuality. pansexual
role. resident; forensic scientist
& mechanic.
voice. in the medium range;
typically bright and cheery.
Has a very slight Puerto Rican accent.
likes. caffeine - sugar - rock &
metal music - butterflies - moths -
tattoos - piercings - true crime &
paranormal stories - animals -
horror genres - hugs - humour -
people - painting - outer space -
the ocean - sci-fi genres - bright
colours - big band jazz - forensic
science - science in general - cars -
dancing - expressing herself
dislikes. genuinely mean
people - easy listening music - modern
pop songs - art critics - buzzkills -
repressing emotions
pos. passionate - optimistic -
curious - easygoing - amicable -
very casual
neg. easily distracted - nosey -
a bit mischievous - overbearing -
doesn't know when to stop talking -
has no filter - not the most responsible
quirks. likes to sing or hum
while she works - fluent in Spanish -
amateur lepidopterist - used to steal
cars - knows how to pick locks -
tends to be messy and disorganised -
often calls people by nicknames or
plays with their names - originally
from Puerto Rico, but her family
immigrated to New York when she was
very young - calls her car a "she" and
she is named Lacey.






















































physical appearance. Cami is a small woman; standing at about 4' 11". Her skin is a medium shade, with a bronze hue to it. She has rounded features and a more curvy frame. Her arms are surprisingly muscular, most likely due to her side-gig as a mechanic. Her hands are also rough and calloused. Cami's hair is long and dark; such a shade of dark brown that it's almost black. She keeps it pulled into a ponytail when working, but otherwise it is left down. Her hair is not exactly straight, per say; it has a bit of curl to it. She occasionally dyes it; streaking the shadowy locks with bright colours or painting the tips in vibrant shades. Her eyes are warm and brown, with a certain sparkle to them. They are always framed by winged black eyeliner. The only scar of any note is a thin line on her right knee from when she fell of a bike as a child. As for tattoos, Cami has a decent amount of them. Her left forearm is inked with a sleeve of butterflies of varying species, a few of which trail up to her shoulder where a large eastern tiger swallowtail is tattooed. A similar tattoo coils around her right ankle, with a few butterflies flying up onto her thigh.
As far as fashion goes, Cami likes to dress in an odd mix of styles. She wears bright, cheery colours and fun patterns, but accessories with darker more punklike items such as spiked collars and black combat boots. Cami's nose is pierced on the right side, in which a golden ring is typically worn. Her ears are pierced, with three lobe piercings on each ear. Additionally, her left ear sports a helix and orbital piercing, and her right ear has a tragus piercing. She likes wearing funky earrings; from ringed planets to little ghosts that glow in the dark. She wears an assortment of rings on each hand, and her lips are usually painted with dark shades of lipstick. She is often covered in paint or grease, though she likes to clean herself up when she's doing forensic work.
- - -
personality. Cami is often described as a "ray of sunshine". Peppy and optimistic; she is always full of energy. Some would call her nerdy or geeky - she is very into the sci-fi and horror genres and loves talking anything from Star Wars to HP Lovecraft. She also has a surprising amount of knowledge on famous serial killers. Or well, perhaps not surprising - she works in forensics, after all. A true extrovert; Cami adores being around people and is quick to make new friends. She has a quick and curious mind, though her mouth often moves faster than her brain. Her constant energy can be a little much for others to deal with at times. She can be a little naïve however; often trusting people she shouldn't. But don't be fooled - despite Cami's vibrant personality, she's a feisty little thing filled with fire. She will give sass and spunk when she feels it is needed. She also loves to paint in her free time; preferring acrylics over any other medium. Most of her work is expressionism; she just paints what she feels.
- - -
home & work. Cami is first and foremost a forensic science technician, but she has found herself stretched a bit thin in such a small town. This is remedied by the infrequency of crime in the area, mostly thanks to the sheriff's firm hold on things. When Cami finds that there is little forensically to do; she can be found working as a mechanic out of her garage.
Cami lives in a smaller house with a relatively large garage beneath it. It is one of the newer-looking buildings, but still has a sort of rustic small town charm to it. The interior is plastered with all manner of things - from self-done paintings to her massive butterfly collection. The furniture and decorations can best be described as "funky"; a mishmash of all Cami's interests displayed in one building. Her souped-up yellow and black Ford Escort Mk3 can be found living in the garage most days, except when she gets called to a crime scene or it takes her fancy to go for a drive.
- - -
history. She was in Europe specifically for a forensics conference. Her department payed for her and a few other promising young scientists to go and learn from the greats in forensics. But they never arrived. Instead, their train broke down in a town called Lethe. A town with odd rules and even odder people. Cami's curiosity had her pushing the boundaries at first, until one of her colleagues pushed too far and reaped the consequences of rule-breaking. After bearing witness to the horrific aftermath, Cami learned not to question the Magpie's authority and has been living peacefully in Lethe ever since.
- - -
powers. The magpie blessed Cami with the power to speak with the dead. She can see, hear, and interact with spirits of all kinds as if they were live people. She often has difficulty telling the dead from the living, however, which can be... awkward in social situations, to say the least. It can be really helpful in her line of work, especially in the case of murder. If the murder victim realises they're dead and recalls the incident, that is.
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Re: a town called lethe. discussion

Postby sammy, » Tue Jun 01, 2021 9:03 am

will add all new additions to the front page shortly !
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.

Postby rookfern » Tue Jun 01, 2021 12:13 pm

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Last edited by rookfern on Mon Jun 07, 2021 11:57 am, edited 4 times in total.
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