by Consulting_Angel » Sat Jul 15, 2023 4:41 am
Don't worry if you're not able to post so often, I don't want to leave anyone behind.
Love how we've started, everyone! It's going to be a very interesting adventure for all the characters I think.
And, Spiritstar3, don't worry about your posts being delayed, I think you send them to everyone so we can respond if we write before it's appeared anyway.
Also, I've had a couple of messages from users who are interested in joining if any roles are added, so I'm thinking of adding two new roles - The Inventor (a scientist who idolised Dr. Emil Lazarus, and hopes to invent the next big thing, but is unfortunately terrible with repairs when said inventions break), and The Medic (a medically-trained individual that has been appointed personally by the Council to accompany the group, but has always preferred to remain solidly on the ground).
If we end up taking off before they're filled, it can be written in that they join at wherever they dock (or have just been there all along).
I also had the idea to add a couple of roles for characters that do specifically join partway through the adventure. They would be The Soldier (a half-human, half-clockwork creation by Dr. Emil Lazarus, that manages to be saved from their programming and has to adjust to their new life, while deciding that they want revenge on the rogue scientist for making them the way they are), and The Stowaway (a wanna-be adventurer that was initially unable to join the group, whether because they were unable to get to Volimire in time or another reason, but seeing the group is in their city, decides to follow them and sneak aboard The Decadence just before the airship departs).
However, I don't want to make the roleplay too big, so let me know what you think of any of the new role ideas.
And finally, if anyone would like to discuss relations with either of my characters, feel free to send me a message!