To run with the wolf was to run in the shadows, the dark ray of life, survival and instinct. A fierceness that was both proud and lonely, a tearing, a howling, a hunger and thirst. Blessed are they who hunger and thirst...The will to take one's place in the world. To say 'I am here'. To say 'I am'. -O.R. Melling
Part edited out of quote to fit guidelines
|| 𝘐یℴ𝒛𝑙𝔂 𝘐ی𝑙𝓮 ||
Moss covers forest floors like a thick blanket, the green leaves of the trees caused by the eternal summer forming a canopy overhead in temperate oak forests, offering shade to any passersby, holding promises of a variety of prey. Rivers crisscross the island, connecting to the ocean, forming majestic waterfalls, coming from ponds, lakes, streams, full of salmon and trout. Constantly green fields and rolling hills provide shelter for hares seeking to build a warren, and a place where deer can feed and roam. Mountains rise at the edges of the island, blocking the island from the sea, the only exceptions being the caves the rivers disappear into, and a cliffside to the West, where the ocean is constantly in a rage. However, even there, there is a calm. A beach allows inhabitants to safely near the ocean, as the blue-green waters have calmed there. Three packs live on this perfect island, where the temperatures are warm, but never too hot. Even with the conditions, pack elders always warn to be careful, that danger could always be over the horizon.
Rules
1. Follow Tess' guidelines. Those can be found at https://www.chickensmoothie.com/Forum/viewtopic.php?f=16&t=4410814#p131726714
2. Please disable signatures, since they're quite clunky.
3. At least three sentences per character.
4. Swearing should be censored, use things like heck, dang, flip, crap, etc..
5. Do not attack, kill, or romance another person's character without their permission first.
6. No godmodding, or making some Gary Lou/Mary Sue. Your character needs to have weaknesses, and you can only dodge three times per battle. Make them count!
7. You cannot play your own apprentice, mentor, crush, or mate.
8. You can't be the center of attention. People have their own interactions, respect that.
9. Please take non-RP discussions and character forms to Forum/viewtopic.php?f=5&t=4518678#p133862806
Packs
Credit to pack roles goes to http://powerfulwolvespack.wikifoundry-mobile.com/m/page/All+Wolf+Ranks
Forestblood
Wolves from the Forestblood pack are oftentimes quiet and solemn, and usually hold a deep connection to the spirits. If a pup is born without a connection to the spirits, this is viewed as a bad omen, and the pup is given to a different pack without a relationship with the spirits for them to raise. Their territory is in a temperate forest towards the North of the island.
Alpha (1-2) (Leaders):
Beta (1-2) (Second in Command):
Gamma (1-2) (Elders):
Delta (1-4) (Messengers):
Epsilon (1-2) (Guardians):
Zeta (1-3) (War General) (Work for it):
Eta (2-8) (Warriors):
Ahiga - Player: @LunaClaw
Theta (1) (Lead Medic) (Work for it):
Iota (1-2) (Medics):
Nala - Player: @f l o w e r
Kappa (1-2) (Lead Hunters) (Work for it):
Lambda (Unlimited) (Hunters):
Mu (1) (Peace Keeper):
Nu (1-6) (Sentries):
Xi (1-2) (Resource Watchers):
Omicron (1) (Top Therapist) (Work for it):
Pi (1-4) (Therapists):
Rho (1-2) (Secretaries):
Sigma (1-2) (Tutors):
Tau (1) (Lead Scout) (Work for it):
Upsilon (1-4) (Scouts/Spies):
Phi (1) (Pup-sitter):
Chi (1) (Jester):
Psi (Unlimited) (Subordinate):
Omega (1):
Pups:
Beta (1-2) (Second in Command):
Gamma (1-2) (Elders):
Delta (1-4) (Messengers):
Epsilon (1-2) (Guardians):
Zeta (1-3) (War General) (Work for it):
Eta (2-8) (Warriors):
Ahiga - Player: @LunaClaw
Theta (1) (Lead Medic) (Work for it):
Iota (1-2) (Medics):
Nala - Player: @f l o w e r
Kappa (1-2) (Lead Hunters) (Work for it):
Lambda (Unlimited) (Hunters):
Mu (1) (Peace Keeper):
Nu (1-6) (Sentries):
Xi (1-2) (Resource Watchers):
Omicron (1) (Top Therapist) (Work for it):
Pi (1-4) (Therapists):
Rho (1-2) (Secretaries):
Sigma (1-2) (Tutors):
Tau (1) (Lead Scout) (Work for it):
Upsilon (1-4) (Scouts/Spies):
Phi (1) (Pup-sitter):
Chi (1) (Jester):
Psi (Unlimited) (Subordinate):
Omega (1):
Pups:
Winterwalker

Wolves from the Winterwalker pack are mysterious and hold themselves in high regard. They live high in the mountains towards the east, where the tallest peaks are, in order to be closer to the heavens. However, they have little to no relationship with the spirits at all. They often receive pups without a relationship with the spirits from the Forestblood pack.
Alpha (Closed) (Leaders):
Logan - Player: @LunaClaw
Mora - Player: @f l o w e r
Beta (1-2) (Second in Command):
Gamma (1-2) (Elders):
Delta (1-4) (Messengers):
Epsilon (1-2) (Guardians):
Zeta (1-3) (War General) (Work for it):
Eta (2-8) (Warriors):
Theta (1) (Lead Medic) (Work for it):
Iota (1-2) (Medics):
Kappa (1-2) (Lead Hunters) (Work for it):
Lambda (Unlimited) (Hunters):
Mu (1) (Peace Keeper):
Nu (1-6) (Sentries):
Xi (1-2) (Resource Watchers):
Omicron (1) (Top Therapist) (Work for it):
Pi (1-4) (Therapists):
Rho (1-2) (Secretaries):
Sigma (1-2) (Tutors):
Tau (1) (Lead Scout) (Work for it):
Upsilon (1-4) (Scouts/Spies):
Phi (1) (Pup-sitter):
Chi (1) (Jester):
Psi (Unlimited) (Subordinate):
Omega (1):
Pups:
Logan - Player: @LunaClaw
Mora - Player: @f l o w e r
Beta (1-2) (Second in Command):
Gamma (1-2) (Elders):
Delta (1-4) (Messengers):
Epsilon (1-2) (Guardians):
Zeta (1-3) (War General) (Work for it):
Eta (2-8) (Warriors):
Theta (1) (Lead Medic) (Work for it):
Iota (1-2) (Medics):
Kappa (1-2) (Lead Hunters) (Work for it):
Lambda (Unlimited) (Hunters):
Mu (1) (Peace Keeper):
Nu (1-6) (Sentries):
Xi (1-2) (Resource Watchers):
Omicron (1) (Top Therapist) (Work for it):
Pi (1-4) (Therapists):
Rho (1-2) (Secretaries):
Sigma (1-2) (Tutors):
Tau (1) (Lead Scout) (Work for it):
Upsilon (1-4) (Scouts/Spies):
Phi (1) (Pup-sitter):
Chi (1) (Jester):
Psi (Unlimited) (Subordinate):
Omega (1):
Pups:
Clanchaser
Wolves from the Clanchaser pack are sleek and swift, usually hunting rabbits and the deer who enter their territory. Getting along well with other packs, they have been known to lend a paw if needed. They have a relationship with the spirits, although it's not very noticeable. They live the the plains nearing the center of the islands, digging up the abandoned warrens of hares and living in them.

Alpha (1-2) (Leaders) (Work for it):
Beta (1-2) (Second in Command) (Work for it):
Gamma (1-2) (Elders):
Delta (1-4) (Messengers):
Epsilon (1-2) (Guardians):
Zeta (1-3) (War General) (Work for it):
Eta (2-8) (Warriors):
Theta (1) (Lead Medic) (Work for it):
Iota (1-2) (Medics):
Kappa (1-2) (Lead Hunters) (Work for it):
Lambda (Unlimited) (Hunters):
Rabum - Player: @f l o w e r
Mu (1) (Peace Keeper):
Nu (1-6) (Sentries):
Xi (1-2) (Resource Watchers):
Omicron (1) (Top Therapist) (Work for it):
Pi (1-4) (Therapists):
Rho (1-2) (Secretaries):
Sigma (1-2) (Tutors):
Tau (1) (Lead Scout) (Work for it):
Upsilon (1-4) (Scouts/Spies):
Phi (1) (Pup-sitter):
Chi (1) (Jester):
Psi (Unlimited) (Subordinate):
Omega (1):
Pups:
Beta (1-2) (Second in Command) (Work for it):
Gamma (1-2) (Elders):
Delta (1-4) (Messengers):
Epsilon (1-2) (Guardians):
Zeta (1-3) (War General) (Work for it):
Eta (2-8) (Warriors):
Theta (1) (Lead Medic) (Work for it):
Iota (1-2) (Medics):
Kappa (1-2) (Lead Hunters) (Work for it):
Lambda (Unlimited) (Hunters):
Rabum - Player: @f l o w e r
Mu (1) (Peace Keeper):
Nu (1-6) (Sentries):
Xi (1-2) (Resource Watchers):
Omicron (1) (Top Therapist) (Work for it):
Pi (1-4) (Therapists):
Rho (1-2) (Secretaries):
Sigma (1-2) (Tutors):
Tau (1) (Lead Scout) (Work for it):
Upsilon (1-4) (Scouts/Spies):
Phi (1) (Pup-sitter):
Chi (1) (Jester):
Psi (Unlimited) (Subordinate):
Omega (1):
Pups:
Loners
Events
The birth of the packs. (A.K.A. The start of the Roleplay)
Time
Early morning