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Iron Maiden
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"she's the strongest there is!"
THE IRON MAIDEN
This ship is known as a Brig. A common and favored ship for pirates. She's fast, stable and large. Great for going a few rounds with other ships. She has 24 cannons, twelve on either side of her in two rows. She's also fit with two swivel guns on either side of her wheel, good for shooting at exposed black powder on other ships. She carries round-shots and chain-shots that take down the mast of the ships. Allowing them to stop the ship from moving and giving the crew time to board. She also has a naval ram fit on the front of her that can add quite some damage to a regular hull. Though fast and stable, she has a weakened hull that can be damaged easily if it takes to many shots to it. A Doctor is not aboard her, along with Cooks. They must make regular stops for food.
HER CREW
The Captain: Fredrick Jones, male, 29, Endless-Fall
(in charge of the ship at all times. he can be abandoned/voted out by crew if not seen fit for position.)
Quartermaster: open
(almost equal to the captain. maintains order on the ship, settles fights, distributes food/other essentials.)
Navigator: reserved, WishMo_On
(is the most valued person aboard the ship other than the captain. their job is a hard one due to inaccuracy of maps.)
Boatswain: Pepper Ellis, female, 22, Endless-Fall
(responsible for inspecting the ship and her sails and rigging each morning. also in charge of dropping anchor.)
Carpenter: open
(responsible for maintenance of hull, mast and yards. works under the direction of the Boatswain. highly skilled and able to have an apprentice if they please.)
Master Gunner: open
(responsible for ships guns and ammunition i.e. sifting of powder to keep it dry, making sure cannons balls are free of rust. a knowledgeable gunner is needed to keep the crew safe.)
Crew: Jack Sparrow, male, ??, Sadies
2 spots available
(the backbones of the ship. they must know the rigging of the sails, some navigation, how to read the skies/weather and more importantly, the moods of their commanders.)
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The Emerald
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"nothing can impale her!"
THE EMERALD
This ship is a Frigate. Large and sturdy but slightly slow. She's able to take on any storm quite easily. She has 24 cannons as well, lined up six on top of six. She has two more cannons at the bow of her, capable of getting a ship when she is behind them or going straight towards them. She has round-shots and hot iron shots that can burn a ship down. Though these shots are hardly used due to how dangerous they can be to the gunning crew. She has a thickened hull that is hard to damage, but can be if a naval ram hits it enough times. She can not hit another ship head on though, she isn't built for that. A Doctor is on board at all times, but a Carpenter and Cooks are not. Meaning that the Boatswain must do what they can at sea until the can get to port for repairs. The must make regular stops for food as well.
HER CREW
The Captain: reserved, ChibiWolfie
(in charge of the ship at all times. she has a loyal crew that will not abandon her or vote her off.)
Quartermaster: open
(almost equal to the captain. maintains order on the ship, settles fights, distributes food/other essentials.)
Navigator: Jacob Mills, male, 23, Endless-Fall
(is the most valued person aboard the ship other than the captain. their job is a hard one due to inaccuracy of maps.)
Boatswain: open
(responsible for inspecting the ship and her sails and rigging each morning. also in charge of dropping anchor. must do what they can to repair the ship while at sea.)
Doctor: open
(has a vast amount of knowledge about medicine. will do whatever they can to keep everyone alive. even if it means risking a crew member dying while amputating a limb.)
Master Gunner: open
(responsible for ships guns and ammunition i.e. sifting of powder to keep it dry, making sure cannons balls are free of rust. a knowledgeable gunner is needed to keep the crew safe.)
Crew: 3 spots available
(the backbones of the ship. they must know the rigging of the sails, some navigation, how to read the skies/weather and more importantly, the moods of their commanders.)