Characters Without Forms
WIP
Abaddon Drake
Mavis Drake
Iris Arabelle Slover
Elanore Rei Grayson
Space Chenney
Ashe Wilde
Nikita Ralk
SCP-166 Wisteira
"This is my home, and my family. Put that in harms way, and you will burn."Name: Seraphine (Prefers to be called Red)
Age:Thirty Six... Looks to be around Twenty. (Birthday is May 27th)
Gender: Female
Sexuality: Heterosexual
Classification: SCP; Otherwise Unknown
Role: Resident.. Lady of the house
Abilities: Seraphine is capable of many things, some of which are undiscovered, but we'll focus on the ones that are known.. She can manipulate her blood in every way possible, Thickening it, making it thin like water, controlling it to maintain a body temperature, and can even bend it outside of her body, turning it into crystals or stones and other things of the like. In order to be capable of this without bleeding out, she is able to produce blood faster. and heal quicker than most. The drawback to this is severe anemia and being prone to infections due to the self mutilation required to gain access to the blood. Another ability she has is sensory control. She can manipulate one's sight and sense of hearing, inducing sensory deprivation or muting her own actions or actions of another. Blinding an enemy temporarily or using light particles or illusions to hide or isolate herself.
Personality: At first Seraphine may seem intimidating and scary, but in truth she is just a big goof ball and loves to have fun and make people happy. She appears to have a tough exterior but is very sensitive and even skittish in reality, prone to anxiety and paranoia. On top of this, she is one of the sweetest people you could come across, and is welcoming to everyone from every walk of life and origin.
Hobbies: Seraphine is extremely mellow and can really be content with anything, having no hobbies in particular. She's very easily entertained, but definitely enjoys cuddling, physical contact, being with friends, and eating. Though a newer love she has expressed is that of heights, and that of water. She has discovered a love of swimming and other watery activities, and flying as well as climbing for both sport and the adrenaline rush.
History: Since her father was an SCP, Seraphine didn't have the best of a childhood. Her mother died when she was young when war broke out, being killed right in front of her, the incident compelling Able to take her and run. For the following years she lived with her father in peace before returning to the manor, on accident, surprisingly enough. Now the lady of the house, she now carries the same responsibility as her husband, Monster; return the manor to its former glory, and create a safe haven for those that are different. The rest is, well, history.
Crush: McCreaty 'Monster" Drake
Husband: McCreaty "Monster" Drake
Family: SCP 76, Able (Father), McCreaty "Monster" Drake (Husband) Elaine (Sister In-law) Damon (Brother In-law) Mavis (Daughter) Cedric (Son)
Pet: None
Other: Her eyes are red, rather then their former violet color, considering she has been turned.
Monster Mash
"I'm not afraid to turn you into fertilizer for this forest. Watch your tone."Name: Elaine Redrum Drake
Age: Fifty One... Looks to be Twenty One/Twenty Two (Birthday is January 4th)
Gender: Female
Sexuality: Bisexual
Classification: Monster; Vampire and Demon
Role: Resident
Abilities: She can fade away into shadows as well as manipulate and bend shadows with her will and mind, and her blood thirst and anger turns her into a frightening creature of the dark with pure white skin and a color scheme that is almost greyscale, and sharp, pearly white fangs. Elaine also has been gifted with telekinesis and clairvoyance… She can move and shift objects and sometimes people using her mind, tossing them around or keeping them from touching the ground. In terms of clairvoyance, however, her abilities are strange. She doesn’t have visions; when an area is completely devoid of light, or her eyes are covered, she can still see perfectly, if not better than if her eyes were open. However, she is plagued with horrifying nightmares, a horrid side effect of the ability. She can also can use the ability dubbed simply as Chameleon; she can change the color and style/length of her hair, change her eye color, and the pigment/complexion of her skin. Her final power is one that may seem mediocre, but is very useful; she can talk to all animals, and communicate with them freely, and call them to her, but she cannot control them.
Personality: Elaine is quiet and a bit glum, but calm and comforting company nonetheless, all being a contrast to her younger self. She is understanding and soft spoken, as well as shy, timid, and humble with a very mellow and fluid view on life, but prefers to be isolated and have animals in her company rather than people.
Hobbies: Elaine is greatly fond of the forest, spending more time among it and its wildlife as opposed to being at the Manor with the others. She is fond of the night, and you can almost always find her sitting atop some high space staring into the sky after nightfall, and as said, she prefers to interact with animals over people, so she is away from home most of the time.
History: As a child Elaine was known to be the last child birthed by the late Dutchess Redrum. This in mind, she spent her childhood being reckless and thoughtless, eventually joining the SCP's in an effort to thwart her own family. In the decades passing, she never left home and kept a constant eye on the mansion, waiting for her brother to awaken. Meanwhile she married a human only to watch him die of old age while she stayed forever young, all of this leading to a quiet, reserved, and somewhat gloomy person.
Crush: Altair
Boyfriend: Altair
Family: Monster (Brother) Damon (Brother) Diaval (Nephew) Lacrimae (Niece) Pandora (Niece) Cedric (Nephew) Mavis (Niece)
Pet: SCP-1049; Stitches
Other:
Monster Mash
"Guess what? I can stay in this form just long enough to swallow you whole and digest you."
Name: Lacrimae Drake
Age: Thirty Nine.. Looks to be Fifteen (Birthday is January First)
Gender: Female
Sexuality: Heterosexual
Classification: Monster; Vampire, Demon, Shapeshifter
Role: Resident
Abilities: Lacrimae can shapeshift into any sort of animal or creature you can think of, but the first form she ever took and accustomed to was that of a small nine tailed fox, colored with every shade of purple in the book. This form is now larger, massive in fact, and is her ultimate favorite. Other forms include massive cat-like creatures that almost seem to be made of jet black ink, armed with several rows of jagged, razor sharp teeth, and massive claws as well as a long, barbed tail and a spiked spine. Outside of this, she is able to subtly mute herself and her movements, and use the typical Drake family shadow manipulations. She can also be quicker than the eye can see, and she tends to use such shadow abilities to maneuver around like a ghost, popping in through solid walls and peeking into rooms through the wall like a ghost. And her presence almost seems to encourage nearby wildlife to grow, almost making her an antidote to nature's illnesses. Overall, she's a very versatile character.
Personality: Lacrimae is as innocent and happy as they get, with a seemingly unending kind streak and love for laughter and puns. You'll never catch her being grumpy or getting others down, but rather doing her best to make them smile and build them back up. She's got a huge heart, and a lot of love in it to go around for everyone, but she's also very naïve and gullible, leaving her vulnerable for those who would seek to manipulate her. Her kindness and willingness to compromise and contribute can also come across as a weakness and grounds to abuse her generosity, but she isn't exactly dumb enough to fall for it. She doesn't really have a mean bone in her body, but if you trifle with her or her family, she doesn't have a problem knocking you on your butt, and that's something she's definitely capable of. Overall, don't take her kindness for weakness, and definitely don’t bite the hand that feeds you.
Hobbies: Lacrimae pretty much loves everything. Reading, writing, drawing, running, swimming, flying, climbing, hell, even laughing, you name it, she enjoys it. She mostly likes doing things that involve other people though, say picnics or pool parties, and loves to organize such events and interact with people. With the traits of a social butterfly and the love for people that she has, she can find it in herself to enjoy just about anything. She's easily entertained, to say the least.
History: Lacrimae was born to Lilith Drake and Dark Fischbach, Lilith being the third oldest in line of the Drake siblings, now being led by Monster. Lilith was also responsible for locking Monster away and then sending the family in different directions, so Lacrimae had a less than pleasant childhood, being moved constantly and never knowing what was happening or why. Once able to, she and her twin brother Diaval left home and set out on their own, away from the drama and conflict, and finally returning to the manor to make amends with their uncle. Now she's living at the mansion happily, finally among friends and family again.
Crush: Lugia
Boyfriend: Lugia
Family: Diaval (Brother) Monster (Uncle) Damon (Uncle) Elaine (Aunt) Pandora (Cousin) Mavis (Cousin) Cedric (Cousin)
Pet/Companion: None
Other: Monster Mash
"Well aren't you just a fun filled lolipop tripple dipped in psycho!"Name: Damon Drake
Age: Forty Seven… Looks to be at most Twenty Three (Birthday is on Halloween)
Gender: Male
Sexuality: Heterosexual
Classification: Pureblood Demon; Shifting Demon, to be exact
Role: Resident
Abilities: Damon's abilities vary extensively. From shadow manipulation, to mastering the art of illusions in every sense of the word. He can make you feel, make you see, make you hear, make you smell, or simply deprive you of every sense you have, even those you didn't know existed. Outside of this he can inflict pain ranging from that of a pinprick to that of being gutted, with only a mere tap of his finger. The type of shadow manipulation he uses effects the nervous system and most nerves in general, over stimulating them or simply numbing them to gain this effect. Outside of this, he's a quick-draw when it comes to weapons, and is adept at making poisons, most of which are extracted from singular elements found in his blood. This means his blood is a fairly volatile substance, almost like acid, able to melt away flesh and bone belonging to the average human. So overall, fighting him is a gamble, and even if you win, you'll have scorch marks from his blood for the rest of your life.
Personality: Damon isn't exactly complicated. He's happy and goofy, a jester and pun-slinger to every extend imaginable, but he also knows when to stop and be serious. That's right, despite his everlasting childish personality and sense of humor, he actually has a mature side that comes out when needed. So generally speaking, Damon loves being funny, cracking stupid jokes, pranks, and making people laugh, because that's in fact what makes him happy; making others happy. Outside of that, you might find he's surprisingly got a quiet and brooding side, though no one really knows how that got there…
Hobbies: Damon is mainly involved in more 'lazy' things. He likes napping, stargazing, cooking and eating tons of food, yet he also doesn’t mind getting a bit of an adrenaline rush, whether through hysterical laughter, or running like hell/fighting. He also has an unexpected appreciation for most medical professions and practices his own healing abilities frequently, giving him some grounds to train. To sum it up, he's either making someone laugh, relaxing (alone or otherwise), or being a daredevil.
History: Damon was the last born child of the original Drake, his father, and the father of Monster, Lilith, Elaine, and their late brother, Keiran. That being said, being the youngest was difficult. He lost both parents within the first few months of being born, and that also meant that his child siblings were left alone as well, the older ones forced to raise the younger ones. All of this added up to a slow and bumpy childhood, one that ended with crashing and burning, at least on his part. Shortly after the Manor opened up as a safehouse for those of the extraordinary kind, he was swept up in the middle of a turf-war between monsters and SCPs, and was evidentally a casualty of the fight, his death being broadcasted. He was, however, brought back, and returned to his home to live out the rest of his life. This all came to a sudden stop when Monster's rage peaked, and everyone scattered. Now a father with a good portion of his recent history hidden, he's living life as it comes along.
Crush: None
Girlfriend: None
Family: Monster (Brother) Elaine (Sister) Alabaster (Half Brother) Pandora (Daughter) Diaval (Nephew) Lacrimae (Niece)
Pet/Companion: Jekyll Hyde
Other:
Monster Mash
"Whatever mirror you're looking in to see yourself must be broken, because that isn't the you I see."Name: Danica Marie Greenswallow
Age: Nineteen years old
Gender: Female
Sexuality: Heterosexual
Classification: Dark Fay/Water Sprite/Siren
Role: Resident
Abilities: CURRENT: Danica is a mere human in comparisons to the rest of the manor's inhabitants, only having enhanced hearing and sensitivity to temperatures along with the ability to sense vibrations, whether inches away or a mile away, through this she is also able to gauge peoples emotions fairly well, using their pulse and heartrate as signals towards what they might be feeling, and being able to see if someone is lying or not.
FUTURE: In addition to past abilities, Danica, being a water sprite and a Siren, has a secondary form with a fish-like tail and such, though because she's limited to water in this form, she's able to create dimension pools; a trail of small circular portals on surfaces through which she travels, leaping from one to the other to reach her destination as they appear one by one in front of her. (Much like a trail of lily pads in a pond) These portals can range from the size of a pinprick to that of a lake, depending on the amount of space or water she needs, and she can open them up under people or near them, surrounding them in water or sending a massive pillar of water towards them to disorient or move them, or simply causing them to fall through and trap them. Outside of the manipulation of water, she has similar abilities to several sea creatures; Her touch can be like that of a jellyfish's tentacles, stunning, poisonous, or immobilizing. Her appearance can be manipulated much like a cuttlefish can change theirs in order to camouflage. Last but not least, she can emit loud sound waves of various frequencies to deafen and even seriously injure her opponent. There's also a perk; whatever water she uses turns jet black until it's released from her control. Personality: Danica is very shy, withdrawn, skittish and timid as well as jumpy, untrusting, and overly cautious and afraid. All of these traits stem from her hellacious and loss-filled childhood, and worse, she's terrified of humans, no matter how powerless in comparison they are to her. She's always afraid of losing someone or something close to her, so she's either overprotective or never leaves their side. Some of her more redeeming traits, or simply comedic ones, include her nearly hilarious klutziness, and how much of a bookworm she tends to be. She's kind and understanding and is willing to learn and be open-minded if you find a place in her heart or simply gain her trust, though she is extremely gullible and tends to take things literally so you might want to carefully choose the way you phrase things. Overall, Danica is a sweet and loveable girl with a giant heart, sometimes too nice for her own good, and she will accept the true you no matter how strange or different you might seem.
Hobbies: In short, Danica is a bookworm and an ocean/water enthusiast, though her love for the water extends outwards towards its inhabitants as well. You could consider her a marine biologist, though not an official one regardless of the vast knowledge she has of it. She also enjoys one on one time with friends, taking walks under the stars or along the beach, and astronomy. If you were to sum all of her hobbies into one phrase, she's just an adorable little geek.
History: Danica's history is unknown for the most part except for that involving her family. Her and her older brother Luka were both left parentless after their parents were murdered by humans, and they were on the run ever since, only concerning themselves with each other's safety and survival. Luka awakened his powers at a younger age and was better able to keep himself and his sister safe, while Danica remained almost completely human aside from enhanced hearing and the ability to sense the tiniest vibrations and changes in temperature.
Crush: Khaos… SCP-1471 "King"
Boyfriend: Khaos… SCP-1471 "King"
Family: Luka Greenswallow (Brother)
Pet/Companion: None
Other:
Monster Mash
"Not every ghost is out to haunt you. Thanks for the stereotyping though."Name: Silence Bevelle
Age: Ageless.. Looks to be in her early to mid twenties
Gender: Female
Sexuality: Heterosexual
Classification: Monster; Ghoul, Shapeshifter, and Demon
Role: Resident
Abilities: Silence is possibly the most complex person you could come across in terms of what she can do. She can touch on mostly every plain of existence, countless other dimensions, and never stops learning to do new things, good or bad. She likes to stick to the simpler things, such as shapeshifting into stealth-based predatory animals, panthers and wolves for instance, but she strays from that particular group with her favorite form, that being a near phoenix and dragon hybrid, black as night with fiery eyes that seem to hold the stars. Aside from these, she is able to speak, understand, and communicate in every language, including those that have died, and those from different worlds and species, meaning she can also communicate with animals. Another ability she may use is one she has dubbed "embodiment." This is where she shifts to take on the form of that which she represents, the spirit of darkness, Halloween, death, whatever you may refer to it as, donning a slim figure with black, form fitting armor, and massive dragon-like wings along with a long barbed tail and massive ebony horns that curl through a helm she wears. Her skin also pales to almost a greyscale color pallette, making her seem almost ghostly. There are many more things, such as her eyes practically acting as mood rings, changing colors depending upon her emotions and which abilities she is subtly channeling. You'll learn the rest eventually.
Personality: Silence's personality is a large contrast to her bold and amazonian appearance. She is quiet as a mouse, prefers not to speak with her words but rather with simple facial expressions and gestures, and isn't exactly shy, but is reserved and prefers to remain in her own company and venture around on her lonesome. She loves animals and nature, her favorite animals being those among the horse and bird families. She is, however, very imaginative, inventive, and cunning as well as brilliant when it comes to entertaining herself/others, and organizing a successful fight. She isn't one to trifle with despite her soft and sweet demeanor. She will rip you to shreds if threatened, but will make you regret your existence if her loved ones are put in harms way. All and all, Silence is a very sweet girl, but the sharpest weapon when agitated.
Hobbies/likes: Silence loves the finer things in life, but also the simpler ones. Moonlight dinners, alone or otherwise, well aged wine, and good company when it's available. She sticks more to wildlife and the environment when it comes to companionship, and channels that through her hobbies, which include painting, photography, and writing, and you can almost always catch her perched in a tree, writing and or painting by the cliff side, or gliding around in one of her aviary forms and enjoying nature. Her biggest passions include astronomy and philosophy as well as anthropology.
History: Unknown or otherwise to complex to explain.
Crush: None
Boyfriend: None
Family: None
Pet: None
Other:
Monster Mash~Elva looks to be around ten or eleven, with short layered white hair, snowy white skin and fiery red eyes. She seldom smiles and almost always seems angry, despite her rather girlish taste in clothes and wardrobe (Mostly wearing frilly black and red dresses and cute bows as well as boots). The simplest way to describe her appearance is a Gothic Lolita style.~
"I always look like a grumpy toddler!!"
Name: Elva Strauss
Age: 154 years of age.
Gender: Female
Sexuality: If she really had a choice, Heterosexual
Classification: Witch/Immortal Child
Role: Resident
Abilities: Elva is a generally unusual girl, having the gift of immortality and all, but in this case it's more of a curse than a blessing considering she's stuck looking like a nine year old. Though there are some upsides, for instance, having an innocent face can get you places and out of certain situations, plus the accelerated healing is a nice perk. Outside of these little quirks, Elva dabbles in dark magic and summoning more than anything else. Demons, Mutants, Abominations, Mythical creatures, Minions, Mounts, you name it, she can summon it. She can also summon and/or teleport people as well, literally making herself a mode of transportation for herself and others around her. Magic circles, curses, mystical beasts and portals all add up to one powerful girl. Now she's set on finding or making a cure to her agelessness.
Personality: Elva is usually quiet and reserved and tends to keep to herself, but she also isn't exactly shy. She may be rather unnoticeable, but that's mostly because of her height (or lack thereof) and because her head is always stuck in a book. Remove these details from the equation and you'll have one of the most upbeat, energetic, and talkative people you've ever met, though she can get carried away once in a while if you don't help her stay on track. Aside from this she's generally a very creative, brilliant, and innovative individual, with experience in most scientific areas as well as most forms of math and alchemy, but her ultimate drawback is her grumpy side. She isn't mean, per say, but she can get snappy and defensive if her height and lack of age is mentioned, or if she again fails to find or figure out something she's looking for in amongst text books or scrolls. She doesn't do this very often, but it's advisable to be patient with her when it does, because she really doesn’t mean to be a grouch. On the upside, with everything she knows and how much of a socialite she is, if you have a question she almost always has an answer, and you can talk to her about pretty much anything.
Hobbies: Elva is more of a geek than anything, and in practically every aspect, and every day she studies like she's in school, willingly nonetheless. History, Science, Math, Literature, Art, you name it, she reads up on it and is her own little library of information, but among all subjects, she enjoys science the most. Biology. Chemistry. Physics. Anatomy. Anthropology. Archeology. Everything. She also loves the outdoors as well as ornithology and entomology, studying every natural life form she can to the fullest extent and enjoying its company. Aside from these things, she likes chess and practicing generally good tactics, and she is a natural social butterfly.
History: Elva's is a witch to supposedly human parents in 1897, the turn of the century and a period of innovation and reform. She aged quickly early on in life but her aging process seemed to freeze shortly before turning ten. As she physically remained at that age throughout the years, despite the constant relocation of her family from state to state, and eventually country to country, people always seemed to notice that something was amiss, so she eventually left and trekked around on her own, forever searching for a cure to her ageless form. For years she has been a resident of the manor, before and now after the three way war, though no one never seemed to take notice of her. Now she and her best friend Elanore are making themselves known and putting themselves out there.
Crush: None
Significant other: None
Family: None
Pet/Companion: None
Other: Monster Mash
~Alabaster's appearance is simple and elegant, despite him being undead. Pale skin that's nearly flawless, save a few scars, mesmerizing seafoam green eyes, and long silky white hair that's always tied back in a ponytail. He's slim but extremely muscular and very well built, being 6'9'' and weighing a bulky 230 pounds, most of that being pure muscle. Altogether, always wearing white, with a subtle but charming smile and a hypnotic gaze, Alabaster is practically perfect, like a prince out of a fairytale.~
"I used to be one to obey my superior's every whim or wish. But now I write my own story, and tread my own path."
Name: Alabaster Kage
Age: 209 Years old (Looks to be in his early to mid-twenties)
Gender: Male
Sexuality: Bisexual (Leans towards men)
Classification: Demon/Undead
Role: Resident
Abilities: Alabaster is mostly known for his ability to heal, and how he heals. Being undead with accelerated healing and all, wounds of all kinds don't effect him as much. That being said, to tend to someone, he typically transfers their wound onto his body, leaving their skin without injury nor scar. The only drawback is that despite his sped up healing, he still feels every single second of pain as a normal person would. Another one of his many gifts is his affiliation with water, wind and lightning, and his ability to create creatures and golems alike out of each of these elements, or simply manipulate them to his advantage, and sometimes, though rarely, even using all of them at once to deliver a powerful blow. And yet another of his abilities involves light. Being the son of the former Angel of Light, he can use light in every way possible, whether that be shifting light particles to seem invisible or cloak a comrade, blinding someone, putting someone in an illusion like state, creating 'simulated' scenarios and locations, or drawing up weapons made purely from solidified light, he's an all-around powerhouse. On top of all these amazing tricks, he has silent/muted footsteps, enhanced speed and reflexes, and can change the amount he weighs to his advantage. Through the shifting of his weight, he can make himself unmovable, extremely light footed, or a more difficult target to take down. Generally speaking, Alabaster is simply a silent, elegant, graceful, and swift deliverer of death.
Hobbies: Alabaster is rather simple and doesn't have many hobbies aside from meditating and studying scientific and medical professions. He enjoys the water, and all types of weather, though his favorite weather conditions include snowy Winter weather and stormy, lightning and thunder filled days and nights. Outside of this, he secretly loves fighting and training with his various abilities and weapons.
History: Alabaster's past isn't very well known. The only information about him is that of his family and part of his physical origin. His mother was none other than Madame Lenore Synette, and his father being Lucifer, otherwise known as the devil, or the former Angel of Light. With this very rich 'cultural' and noble lineage and bloodline, he was set up in a very sophisticated but intense lifestyle from the very start, but he didn't much like it, and quickly set out on his own to find his own path. Years later, after fighting to win and eventually end the war among humans, SCPs, and those of the extraordinary kind, he stumbled upon his two youngest half brothers, HellBent and Van Dyke. He sent these two younger siblings to awaken the Drake family beast in order to return the manor to its former glory. Now he continues to reside in the underground facility off the property and in the forest, and be of aid to the Drake family name.
Crush: Vincent Krishnan
Significant other: None
Family: Van Dyke (Half Brother) HellBent (Half Brother) Damon (Half Brother) Synette (Mother) Lucifer "Angel of Light" (Father) Pandora (Niece)
Pet/Companion: None
Other: Monster Mash



"I had my entire life ripped apart and left in tatters before. I will allow that to happen again."Name: Matrona Marianna
Age: Fourty Eight (Looks to be Twenty one, at most.)
Gender: Female
Sexuality: Heterosexual
Classification: Shapeshifter/Sorceress.
Role: Resident
Abilities: Matrona Mariana is a very complex woman when it comes to abilities considering that she doesn't classify as a damage dealing or a support type of magic user, but rather a balanced mixture of the two. She can in fact heal, but the requirements for her to do so are rather grim; the person has to be near death or the wounds have to be indefinitely life threatening, regardless of whether the injuries are her own or someone else's. Another support ability she has is a sort of energy transfer; should a friend or comrade be low on energy and their stamina, agility, and speed drop, she can give some of her own energy up to give them a tad bit more time with their abilities. Outside of this, she isn’t much of a healer or mage, leaving her with her more neutral or offensive abilities, one such thing being her usage of magic circles. She can use them as summoning platforms, transform them into shields and barriers, as well as traps. Her final and most remarkable ability is shapeshifting. She can turn into a massive snowy owl, that when merely perching, is around five feet tall with a wingspan of over a dozen feet, and is equip with razor sharp talons and burning, shimmering golden eyes.
Trinkets: Matrona has several little trinkets and accessories that double as both fashion and armor. In her human form, she dons a set of beautifully designed silver talons on her fingertips, as well as a stylish silver pin that ties back her hair. When shifted into her owl form, those talons turn into flexible and breathable silver armor that acts as a sheath and shield for her wings, a fraction of her belly and part of her back, while the hairpin serves as a beautifully smithed helm, through which her brilliant yellow eyes may peer.
Personality: Matrona is noble and sophisticated, her head always held high and her posture always sharp and dignified, though rather than being snobbish and standoffish as some may assume, she is timid and soft spoken as well as rather submissive. She is extremely respectful of authority and does her best to be of as much help and assistance as she can to her overseers, comrades, and leaders, and is very nurturing and loving, though she can be strong willed and headstrong if need be. When it comes to relationships of the intimate sort, however, she is very unexperienced, and shy.
Hobbies: Matrona is very simple; She spends time with her best friend and companion, WhiteClaw, and she enjoys night walks and time spent in the snow when winter has fallen, as well as reading books and writing. She is very creative and loves to sew, knit, and embroider, though out of everything, she is a foodie, and loves pastries and sweets of all things.
History: Will be disclosed piece by piece, and noted.
Crush: Dark Fischbach
Significant other: None
Family: None
Pet/Companion: WhiteClaw
Other:
Monster Mash~Able is nearly impossible to aptly describe, with soft olive skin and pale scarlet eyes as well as long dark hair, he dons jet black tattoos that cover and trace his figure from head to toe. He is 'ripped' so to speak, muscular and fit, and is 6'5 while coming out to weigh 210 pounds. Aside from these little details, he typically wears rather simple or rugged clothing, most of which unintentionally show off his well defined abdominal muscles or other such features. All and all, hes what you could consider the typical bad boy, aside from his withdrawn personality.~
"Spending hundreds of years in a prison changes a person."
Name: Able (SCP-076)
Age: Over a millennia in age.
Gender: Male
Sexuality: Heterosexual
Classification: SCP: Keter Type
Role: Resident
Abilities: Able's abilities are general, but are far more overwhelming than expected. He has a terrifyingly high pain tolerance, almost as if numb to it in certain situations where his adrenaline is high or he is lost in rage, and his strength is immeasurable. While contained in the old SCP buildings decades before, he was known to rip through a three foot thick re-enforced steel security door within five minutes time, all while under sustained assault, including several bullet wounds to the skull and other areas, continuing to destroy despite the damage done. He is however, mostly known for his inability to die and stay dead. He has been killed countless times through countless means and extensive measures (Cremation, asphyxiation, etc.), his body being reduced to dust, but he always reformed within a sealed coffin that would lock until fully recovered. The only flaw to this is that if this coffin is misplaced, he will wake up wherever it is, and possibly be stranded there. Outside of this, he can summon several bladed weapons and do as he wishes with them.
Personality: Despite his gruff and intimidating exterior, Able is actually fairly quiet and reserved. He has very little social experience, leaving him as more of a recluse than anything, as well as socially awkward and surprisingly enough, shy. He has no opposition to interacting with people, however, he just isn't good at it and therefore tries to avoid it for his sake and others. He's kind and caring as well as understanding, unless forced to use his abilities in order to protect or defend.All these things aside, when angered, steering clear of him would be advisable, because his rage can destroy miles of territory, though at his expense. Across the board, Able is just a nice guy with a temper, though his temper is not easily drawn out.
Hobbies: Able doesn't truly have any hobbies aside from reading or resting in his room. The only others aside from those would be spending time outdoors and interacting with family and friends, though he isn't afraid of stretching beyond these things. He's a little more adventurous and open minded than you think, so more hobbies might flood in soon.
History: Able (Formerly known as SCP-076) was held captive in a massive prison unit known as the SCP Unit (short for Secure, Contain, Protect). He was captured, tortured, and experimented on, just like every other prisoner ever to be held there. Before this, he has no memory, but he does know he has lived far more than a thousand years, or so says his 'records' so to speak. Aside from this part of his story, there comes the time where he entered the lives of the Drakes alongside his much hated former leader, King. He was forced to battle the Drake family but fled the life of an SCP once King was defeated, taking Red with him and raising her in safer areas. Now he's returned, and ready to help build the manor to its former glory.
Crush: None
Girlfriend: None (Widower)
Family: Red (Daughter) Cain (Brother) Monster (Son In-law)
Pet/Companion: None
Other: Monster Mash