Fireclan lives in a moor area that experiences frequent grassfires in the summer and frigid windy winters with lots of snow falling, but little of it staying on the ground. They have to move their camp twice a year, once to a protected area in the fall to protect from the cold of winter and once in the spring to a large flat rock as safty from the fires of the summer that ravenge their winter camp. They are quick and nimble fighters and hunters. They are most known for their speed and agility in battle.
Nightclan lives in a forest of tall trees with tall roots that stick out of the ground and hunts mostly by night, under the cover of darkness. They have a very unique hunting technique for their area which you will learn if this is the clan you choose. They rely on stealth for their hunting and fighting techniques. They are most known for their loyalty in battle and thier ability to strike effectively at night.
Sunclan lives in an area riddled with small streams and islands, as well as some marshlands. They eat fish and other water and swamp dwelling creatures, but mainly fish. They swim well and quickly and have thick pelts that are good for swimming in the water. They use their swimming abilities as a great asset in hunting and fighting.They are most known to never give up in a fight.
Treeclan lives in a dense forest with lots of undergrowth. They use most of the normal techniques for hunting, and are skilled tree climbers. They can jump best of all the clans and often hunt birds and squirrels high in the trees. They rely on strength to win their battles, and skills to catch their prey. They are most known for being able to escape up trees, should the need arise.
Multi-clan Forum
Rules
1. You may play as many cats as you want, but are limited to only three to start. You may only have clan cats to start. This will be marked by your name in the players section as PA1. (it stands for pre-accepted 1) As soon as you see it taken off, then you may add as many more as you would like.
1 1/2. Please PM me a paragraph (Or post it here under your forms if you can't do PMs). This is for me to tell your literacy level.
2. Cats must start as full members of the clan. This means that they can't be just recently joined, they are already known by all other characters in the clan. This is to help the characters feel welcomed into the clan, so please include the new members.
3. Cats must follow the leader's commands and the warrior code.
4. No killing other people's cats without the person and two other people's consent. The killer does not count as one of the other people. In the beginning of the roleplay when there are few people then this rule can be put aside if you have the person's consent.
5. Other animals are not allowed to be a part of the clan, however you may have them to play as outsiders. The same goes for Kittypets and Rouges. You may not have these other characters and animals as your first three characters.
6. The cats may not have superpowers or special abilities such as in the Power of Three series. Cats may not be blind. This is necessary to keep the clan strong. Kittypets and rouges may be blind, but not in the clan. Cats may be skilled at leading, hunting or fighting, as long as they are not invincible, or catch everything, etc. Also no broken legs, unless they can be cured. No other permenant disabilities. Temporary ones are fine. And kits must have one living family member to take care of them.
7. No copying characters from the book. Make up your own character and name. If you want to have names that start as apprentices and have the same beginning as characters from the book, please put their warrior name in their form in the other section.
8. I don't mind you being your own mate, but you must have at least one cat that can be mates with someone else's cat. Queens must have a mate, even if they are dead, they must be listed in Starclan and therefore you have to tell me to put them there. When 'Mating' please use fades to black. When kitting no details, just X gave birth to X, X, and X.
9. Premade Characters are available only if they have no username by them. They may be assigned as mentors if they do not already have an apprentice and are a warrior, and are good for unique names. They do not have a set personality and are an easy way to start playing. If you want a basic bit of their history then please ask as some of them do have interesting bits of history to work with. If your character has family that you don't want to play, go ahead and include them as living in your character, and they will become premade characters. If you want a premade character to become your own character, I have a really short form you can use.
10. Listen to what me and the co-owners say. The co-owners can accept you if I am not around. These rules may be changed- but I will tell you when they are changed.
11. I expect at least three lines per character on each post you do. This doesn't mean you have to post every character on one post, just that everyone you do put on a post must have three lines worth of stuff. Writer's Block is not an acceptable excuse- three lines is not a lot to post.
12. No doubling up on prefixes.
13. Your cats may not see prophesies or omens without you asking my BY PM first, and recieving permission to do so. Most cats do not recieve messages from Starclan, they are just normal cats. Along the same lines, it goes that the medicine cat or medicine cat apprentice are more likely to recieve permision from me to do so, but at the same time, they aren't warriors and can't fight or catch prey with ease. (With trouble they can.)