ᴠᴀɴᴅʏᴋᴇ sᴄʜᴏᴏʟ ғᴏʀ ᴛʜᴇ ᴛʀᴏᴜʙʟᴇᴅ ♤ ɪɴᴠɪᴛᴇ ᴏɴʟʏ

If you only want to roleplay with one other person, or only with certain people, then you can do so here (any genre).
Forum rules
Remember, all content must remain child-friendly at all times!
Users breaking this rule by using foul language, roleplaying explicit sexual scenes, excessive violence/torture, non-consensual 'romance', or other adult themes may be banned.

ᴠᴀɴᴅʏᴋᴇ sᴄʜᴏᴏʟ ғᴏʀ ᴛʜᴇ ᴛʀᴏᴜʙʟᴇᴅ ♤ ɪɴᴠɪᴛᴇ ᴏɴʟʏ

Postby karkadorr » Wed Jul 10, 2013 12:53 am

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Dear Sir/Madam,
Due to the unfortunate circumstances of your situation, considering you have been considered guilty of crimes yet you are a minor, you are to be welcomed into The Vandyke Institution for Criminal Minds. Not in order to put you on the right track - no - but to incorporate your abilities as an offender of the law and put them to good use. You will be working for the law in your specialties, not against it. Therefore, you will be staying here at Vandyke, familiarizing yourself with other members of your type of society and taught things such as combat, strategy, and so forth. Keep in mind that this school is a second chance for you, take heed to make good use of it.
Sincerely,
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idea © ιмperιalғaтe 2013 | coding © ιмperιalғaтe 2013 | pictures © respective owners
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♤ ᴄᴏᴅᴇ ᴏғ ᴄᴏɴᴅᴜᴄᴛ

Postby karkadorr » Wed Jul 10, 2013 1:11 am

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    ᴄᴏʀᴇ ʀᴜʟᴇs
      + you must follow all of Tess' rules
      + you may not spam this thread
      + you may not create more than one character
      + use your own form (but keep it simple)
      + when swearing, star out vowels

    ʟɪᴛᴇʀᴀᴄʏ
      + make your posts easy to reply to
      + no limits on the length of your posts, you know what's acceptable and what's not
      + use correct spelling, grammar, capitalization, etc.
      + if you can please make your posts attractive - I understand if you are on an iPad or an iPod

    ʀᴘ ɢᴇɴᴇʀᴀʟɪsᴍ
      + fighting within the roleplay is perfectly acceptable
      + use {}, [], (), or anything else while in OOC
      + keep to the reputations/personas of your character (e.g the psychopath, the reckless, etc)
      + keep yourself active, and by that I mean post at least once a week
      + do not godmod or create gary/mary sues
      + you are free to pm me about anything that confuses you about this plot/rp
      + do not allow romances to develop too quickly
      + keep genders even
      + enjoy!



idea © ιмperιalғaтe 2013 | coding © ιмperιalғaтe 2013 | pictures © respective owners
Last edited by karkadorr on Wed Jul 10, 2013 8:46 pm, edited 1 time in total.
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♤ sᴜʀʀᴏᴜɴᴅɪɴɢs

Postby karkadorr » Wed Jul 10, 2013 1:47 am

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Here at the Institution, we take...particular security measures to ensure our inhabitants don't do anything dire or drastic. With that being said, there is one main House where all of the trainees/students stay, sleep, eat, shower, and do whatever they want to do. There is also a main school building with a training field behind it. The Administrative building is directly across from the school building. All three blocks form a rectangle with one missing side, which is the entrance. You will find all that you need within your dormitory. Here is a guide to the locations at the Institution.


ᴛʜᴇ ʜᴏᴜsᴇ
xxxxxliving space for the juvenile criminals
xxxxxcontains a bedroom for each person
xxxxxas well as a common room, a kitchen,
xxxxxand bathrooms
ᴛʜᴇ ᴀᴅᴍɪɴɪsᴛʀᴀᴛɪᴠᴇ ʙᴜɪʟᴅɪɴɢ
xxxxxall the secretaries and teachers
xxxxxjoin here on breaks to drink
xxxxxcoffee, grade papers, talk about students
xxxxxwhile the headmaster does his work
xxxxxin his office, where he also lives

-

-

-


ᴛʜᴇ ɪɴsᴛɪᴛᴜᴛɪᴏɴ
xxxxxthe place where their abilities
xxxxxare harnessed to their full potential
xxxxxwith classes such as "Self-Defense,"
xxxxx"Weaponry," "Target Practice," and
xxxxx"Autopsy."
xxxxxCriminals are expected to be in class.


-

-

-

-



ᴛʜᴇ ғɪᴇʟᴅ
xxxxxused for activities such as target practice
xxxxxas well as competition days where criminals
xxxxxare able to fight and beat each other in
xxxxxtests of strength, agility, strategy, and
xxxxxso on




idea © ιмperιalғaтe 2013 | coding © ιмperιalғaтe 2013 | pictures © respective owners
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♤ ᴘᴇʀsᴏɴᴀs

Postby karkadorr » Wed Jul 10, 2013 8:17 pm

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persona |pərˈsōnə|
noun ( pl. -sonas or -sonae |-ˈsōnē|)
the aspect of someone's character that is presented to or perceived by others
ORIGIN early 20th cent.: Latin, literally ‘mask, character played by an actor.’

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ᴛʜᴇ ᴄᴏʟᴅ─ʙʟᴏᴏᴅᴇᴅ | an asian to the knee
Put into a state of indifference by childhood experiences, this criminal is a machine with no emotion in terms of crime or murder. No guilt, no regrets. Of course, amongst all the lack of concern of sympathy, there is still a human residing inside the machine. There are some fears, however it is up to them to decide if they want to become human enough to reveal them. Often does the dirty work of others without hesitation. Often gets along well with The Mastermind and The Ruthless.



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ᴛʜᴇ ᴅᴇsᴘᴇʀᴀᴛᴇ | Kiro & Hikari
Desperation often leads to rash decisions. Their desperation is a result of something so horrid in their past they would do anything. Their history is shrouded, often due to shame and unbelievable guilt. The actions have not come out of pure malice or the need to kill/hurt, but of their selfishness. They are also skilled liars, a trait that comes easily with desperation. This of course, leads to crimes against the law, such as theft and even murder to save themselves - a psychologically wounded individual by what they have had to do to survive. Often gets along well with The Obsessive and The Injured.


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ᴛʜᴇ ғᴜʀɪᴏᴜs | BullWithACigar
Many criminals do what they do because of past experiences. Either that or it's a natural born trait. Either way, this person is so angry with what has happened to them that they take it out on others, coming away from their crimes with guilt, but not enough to suppress the rage that has fed on their soul for years. They are naturally irritated, grumpy, and short-tempered. Take care not to act foolishly around them. Anger has a way of masking one's common sense. Often gets along well with The Ruthless and The Injured.



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ᴛʜᴇ ɪɴᴊᴜʀᴇᴅ | nightwing.
Not only scarred mentally, but physically, this criminal is one for survival. Permanently injured with scars that will never fade, or a disability that handicaps them for the rest of their life, they must get used to being outcasted. However, suffering is not without compensation, as the senses have heightened themselves in replacement of the handicap. Instincts are also much stronger, as well as their anger at the world. Willpower and mental human strength are part of this person. The fears that come with the injuries are included in the package. Often gets along well with The Desperate and The Furious.


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ᴛʜᴇ ᴍᴀsᴛᴇʀᴍɪɴᴅ | ιмperιalғaтe
The criminalistic genius, the master of strategy. This cunning individual gets others to do their dirty work, but have the intelligence to plan far ahead, always two steps ahead of the game. Perfected logic leads to incapabilities of sympathy and creativity, but just like any human, there are fears and regrets embedded deep within this person's heart. Due to the sit-back-and-let-others-do-your-dirty-work habit, they are not as experienced with guns, knives, or anything like that. Despite this, they are able to shoot accurately and directly where they want, and they can sneak around as quietly as a cat can. They just chose not to show it. Often gets along well with The Cold-Blooded and The Ruthless.

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ᴛʜᴇ ᴏʙsᴇssɪᴠᴇ | Rivkah
Obsession. The state of being obsessed with someone or something, or an idea or thought that continually preoccupies or intrudes on a person's mind. Whichever it is, this person is infatuated with it. They will do anything to keep getting at it, which lands them behind bars most often. Willing to kill, willing to steal, willing to do anything for that one idea or one object, or one person. Fears and nightmares of losing that one idea/thing plague this person's mind. They are in a state of want, oblivious to the consequences. Often gets along well with The Desperate and The Psychopath.


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ᴛʜᴇ ᴘsʏᴄʜᴏᴘᴀᴛʜ | herondale.
Insanity is the clear word here. Obviously, to the rest of the world, this person is clearly not right in their head. However, in their minds, they are perfectly sane, able to think, refusing to believe that they are anything other than sane. The mindset of a psychopath is unpredictable, often dangerous, and definitely not avoidable of crime. Unless treated well, they are volatile, liable to blow up, stay calm, or not even care. Tune in, tune out, they have no daily routine. They are handled with extreme care, and definitely are easily able to kill or do anything. Often gets along well with The Cold-Blooded and The Obsessive.


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ᴛʜᴇ ʀᴜᴛʜʟᴇss | NCC-1701
Guilt is unfamiliar to this particular individual. Theft? Easy. Murder? Hah. Literally, this person has hardened their heart so much that it is almost impossible to get close to them. Those who are dear to this person are not very many, in fact, almost none at all. They are very much like the cold-blooded, however they possess a lot more emotion in terms of feeling love, hatred, regret, anxiety, fear. Fear is still hidden inside them. Try and pry it out and you'll see for yourself how ruthless this person can get. Often gets along well with The Cold-Blooded and The Mastermind.



idea © ιмperιalғaтe 2013 | coding © ιмperιalғaтe 2013 | pictures © respective owners
Last edited by karkadorr on Mon Jul 15, 2013 1:20 am, edited 2 times in total.
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♤ ᴛʜᴇ ᴄʜᴀʀᴀᴄᴛᴇʀs

Postby karkadorr » Wed Jul 10, 2013 8:44 pm

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    THE COLD-BLOODED
      Carmen Stringfield
      an asian to the knee
      19 - female - form
    THE DESPERATE
      Skye Briht
      Kiro & Hikari
      17 - male - form
    THE FURIOUS
      Sullivan Terry Cage
      BullWithACigar
      17 - male - form
    THE INJURED
      Dinah Pierce
      nightwing.
      17 - female - form
    THE MASTERMIND
      Europa Romanov
      ιмperιalғaтe
      19 - female - form
    THE OBSESSIVE
      Sparrow Rowan Kent
      Rivkah
      19 - female - form
    THE PSYCHOPATH
      Brendon Riddick Williams
      herondale.
      18 - male - form
    THE RUTHLESS
      Damien Costas
      NCC-1701
      19 - male - form




































idea © ιмperιalғaтe 2013 | coding © ιмperιalғaтe 2013 | pictures © respective owners
Last edited by karkadorr on Tue Jul 16, 2013 12:17 am, edited 9 times in total.
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♤ my character

Postby karkadorr » Wed Jul 10, 2013 8:49 pm

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the mastermind
only dead fish swim with the stream.
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ɴᴀᴍᴇ europa romanov ᴀɢᴇ nineteen ɢᴇɴᴅᴇʀ female
    I am Europa Romanov, criminal and teenager, nineteen years of age. I am named after one of Jupiter's moons and come from Russian descent. I am a Gemini. I have been convicted of crimes such as arson and theft. I am a minor therefore I cannot be thrown in jail. I have yet to commit a murder. I like having others do my dirty work and getting the credit for it. My parents are dead to me and I don't like being treated like a child. I have no family relations and I'm just stuck in this damn Institution for the juvenile criminals. I can't say I hate it though, it's sort of grown on me. Don't ask me to repeat myself. Don't tell me what to do. I am my own master. I like watching people and their behavioral reactions and I like destroying them bit by bit. I rarely give you information about anything unless I think it will benefit me, and I am a genius at strategy and planning. My opponents always fail. My allies are never disappointed and I treat life like a game of chess.

ᴇʏᴇs steely blue ʙᴜɪʟᴅ tall and slender ʜᴀɪʀ burnt sienna
    Europa's physical appearance means nothing to her. She is a menacingly beautiful girl, giving off the aura of danger. Her hair is a burnt sienna, long and often unkempt. She is about 5'6" with a slender build, easily giving her the agility of a fox. She's not particularly strong or muscular, but she's quick and fast, and has brains on her side. Her long legs enable her to run fast, and her lungs are big enough to give her a bit of distance before running low on endurance. She is built for sprinting and can easily run like a deer, and her agility gives her the ability to jump and dodge and leap - an advantage when you are running away from the law. Europa is easily able to predict the moves of the other opponent through long years of practice and experience. She has steely blue eyes that hint at cobalt but are a bit too dark for that. They have a metallic hint in them from silver flecks that dot her irises. She carries herself with an air of superiority and her demeanor is condescending to all that she considers inferior and stupid.

ᴘᴇʀsᴏɴᴀ the mastermind sᴇɴɪᴏʀɪᴛʏ three years sᴘᴇᴄɪᴀʟᴛʏ strategy
    The Vandyke Institution for Criminal Minds has been a long-standing operation for decades. Many criminals have been through its halls and fought for the law, or gotten done with on campus. Europa does not intend to be killed until she herself decides it to be her time. She knows that won't be for a very long time. Her seniority as well as her reputation for being one of the deadliest juvenile criminal minds on campus makes people give her a wide berth, which she doesn't mind at all. Her dominating appearance and aura are enough to ward off uninvited curious idiots that are too stupid to understand how deadly she can be.
Drift - Daughter

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the obsessed ; Sparrow Kent

Postby Rivkah » Wed Jul 10, 2013 10:08 pm

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- - - - - - - - - - - - - - - - - - - - - -


Sparrow Rowan Kent



- - - - - - - - - - - - - - - - - - - - - -

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❝ Sure, I'm polyamorous. Big deal.
I'll have my romances, my crushes, I
can't control it. But what I can control,
and don't stop, is my love of fire. I can
have anyone I could possibly love and
still a piece of my heart will go to fire.
It always will. It always, always will. ❞

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❝ Fire is a girl, sweet and kind. It is
a man, harsh and demanding. It is
of neither gender and of both, as
it is as harsh and untameable as
water can be, but water can only
drown you. Fire can do so much more. ❞

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form © Rivkah
character © Rivkah
face claim © Bianca Lawson
pictures © respective owners
Sparrow Kent, the obsessed one. Born with an odd name, into an odd family that consisted of two parents who cared more for their jobs in science than their children. When neglected, she found comfort in something that gave her the feeling of being warm and safe; fire. Since then, she has been diagnosed as a clinical pyromaniac, but rather than trying to extinguish this obsession and stop whatever arson she had gotten herself into, they brought her here, five years ago. She's much calmer now, a wiser member, but her obsession still holds true.
Unlike some of the crazy people who suffer from pyromania, the fire doesn't control
❝ The way fire feels, the way it looks,
the way it smells, the way it burns so brightly,
it gives a feeling of everlasting life. I do not
seek it in anything but fire; it's fire that
makes me feel truly alive. ❞
her, even though many say they get control from the fire. No, she can control her impulses, and other than enjoying watching things burn, especially abandoned properties, she isn't a threat to society. Just a girl with a concept she can't get out of her head.


ImageImageImage

At nineteen years old, Sparrow is an odd character. Being poly-amorous, Sparrow loves everyone. homosexuals, bisexuals, pansexuals, heterosexuals, asexuals, transgenders... she doesn't choose you based on your type, but rather your personality. however, being poly - which is quite different than pansexual - she tends to be involved with more than one romance at a time, or not stay with one person for more than a short period. many people are disgusted or unnerved with this, but it is simply how she is, and she can't help it. however despite the fact she is with no one at this time, she has quite a few exes and keeps telling herself that the romance will stay longer once she finds someone who actually completes her. she is capable of staying faithful, but has not so far due to lack of interest from one or both partners.

Light brown, African American skin. Straight, black hair that she often curls and styles in a million different ways. Brown eyes that have the eerie feeling of seeing into your soul, and are always alight, even when sad, as if a fire is ignited within them, burning without ever wavering. Five foot seven, all legs and curves, but caring nothing of how she's viewed by others. She weighs one hundred forty five pounds, an average height for her body index.

words are Sparrow's weapons. she is a true wordsmith, able to craft witty remarks and playful or not-so-playful insults within moments of the offender saying their own comments. she's always able to best people's teasing, always able to come up with better things to diss them with. most of it is benign, but she will go off on you because in her eyes, there is no reason she should tolerate any crap from you. when insulted, she gets quite defensive and this will be apparent in how she speaks to you, so be cautious when she's angered. she loves her jokes alright. using her words as her aid, she teases her friends, has a good time, and always manages to goof off. while she can be very down-to-earth, when around people she is acquainted and comfortable with, she tends to let loose and simply have fun. to her, the life is a big span of days, with each one meant to find something else to amuse you. at these times it is as if she doesn't have a single care in the world, and to her that is simply perfect. why worry all the time? despite all of her jesting and trouble-making, Sparrow means well, and she has a lot of insight into what life is really like. she not only has advice on how to stop being so serious, she is also very solemn when dealing with crises that cannot be handled through jokes. through her short amount of time on this earth she has learned a lot, and she won't let you forget she isn't as naive as most people in her age range. she hates to have her intellect underestimated. when not around those she trusts, her loud mouth is usually very show-offy and not really meaningfully speaking. other than this she can be quiet, calm, and collected as long as she isn't provoked. the only time she's really not in her right mind is when she's cut off from fire or feeling particularly obsessive. however, despite this, she has learned to keep it in control and not set fire to the building. they allow her to burn things as long as she is not a threat, and she does it in a way that won't endanger anyone else here at the institution.

x
x


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❝ People pity my obsession, but that is because they have no understanding of it. It is not a mental condition, it is not true insanity, it is a need, a want, a yearning. Everyone is obsessed with something at some point; my obsession has just stayed inside me longer, I have not gotten over mine. They have drifted on, continued as they were, because their obsessions didn't really matter in the end. Mine matters, mine will always matter. I need fire, it completes me. ❞
Last edited by Rivkah on Wed Jul 10, 2013 11:56 pm, edited 9 times in total.
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the psychopath - brendon riddick williams.

Postby herondale. » Wed Jul 10, 2013 11:15 pm

BRENDON____RIDDICK____WILLIAMS
"some of them beg for their life... i don't feel sad. i don't feel anything."
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"all monsters are human."
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face claim: evan peters.


              basics.
                name:
                brendon riddick williams.
                age:
                eighteen.
                gender:
                male.
                seniority:
                three years.


              appearance.
                height:
                five foot ten.
                weight:
                one-forty five lbs.
                hair colour:
                pale, almost platinum blond.
                eye colour:
                brown, though they're so dark that they often appear black.
                build type:
                brendon isn't so much scrawny as he is slender.
                he's lightly muscled on his arms purely from all of the 'activities'
                that he has to endure daily at the institute.
                he used to be quite scrawny in his younger years but has filled
                out a little more into his body, it now no longer looking as though
                it were too big for him, and becoming a little better proportioned
                around his shoulders and face and such.


              extra 'tid-bits'.
                persona:
                the psychopath.
                crime/s:
                - maiming his ten-year-old sister with a knife when she poked fun
                at his wavering mental state and called him 'insane'.
                - almost succeeding in setting his high school on fire.
                - putting bleach in his mother's shampoo - his excuse being he
                wanted to 'lighten' her hair.
                - overdosing his father on sleeping pills to try and 'help him sleep'.
                - just generally appearing to be a tad 'cuckoo' and being considered
                a threat to the general public.
                relations with family:
                zero - not that he really remembers them half the time.
                when he was around them, he only considered them a hindrance
                anyways and since they haven't attempted to contact or see him
                he hasn't thought about them at all, pretty much, ever since he set
                foot in vandyke.
                personality/traits:
                unpredictable, volatile, has bipolar mood swings, irrational reactions
                to most situations, has trouble actually communicating with other
                members of the institution, hums to himself sometimes, prefers to
                be left well enough alone, dislikes crowds or people talking loudly as
                they tend to make him angry and nervous, fidgety, often comes across
                as appearing anxious, can lash out at people, has a pretty 'sick' sense
                of humor, not trustworthy in the slightest, hateshateshates being called
                'insane'.
                just generally a psychopath, what do you expect?
Last edited by herondale. on Thu Jul 11, 2013 1:45 am, edited 7 times in total.
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Re: ᴠᴀɴᴅʏᴋᴇ sᴄʜᴏᴏʟ ғᴏʀ ᴛʜᴇ ᴛʀᴏᴜʙʟᴇᴅ ♤ ɪɴᴠɪᴛᴇ ᴏɴʟʏ

Postby karkadorr » Wed Jul 10, 2013 11:49 pm

    Oh, guys, I'd also like to bring to light two things that I forgot to mention:

    a) your characters must be between the ages of 16-19, as this is a "juvenile criminal" roleplay and the reason they are in this institution is because they are too young to be thrown into actual jail
    b) please note down the seniority of your character at the institution - i think it will be much much more interesting if there are some new criminals and some senior ones. please try and make sure there's a balance!

    thank you c:
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without chaos nothing can evolve

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Re: ᴠᴀɴᴅʏᴋᴇ sᴄʜᴏᴏʟ ғᴏʀ ᴛʜᴇ ᴛʀᴏᴜʙʟᴇᴅ ♤ ɪɴᴠɪᴛᴇ ᴏɴʟʏ

Postby Noel » Thu Jul 11, 2013 12:09 am

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    Name: Skye Briht | Age: 17 | Gender: Male
    Skye has the appearance of a girl, perhaps a year or two younger than he is. He's undersized for his age and gender, standing at 5'6, and weighing a fair bit below average as well. His blond hair is long but uneven, typically yanked back into a ponytail with bangs still shadowing his face. He's missing the typical larger shoulders and hands of a teenager boy, but in their place has a feminine figure(minus any chest, of course) and long legs. The layer of muscle on his limbs from years of running and climbing is not particularly noticeable; it seems to take the place of the weight his slim self doesn't have. He's build for steady running, and his endurance is admirable.

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    Desperate to get away | to interact | to steal | to avoid getting hurt | anything
    At first meeting he seems an awkward, talkative youth; Skye struggles with interactions with others, missing social queues and misinterpreting messages regularly. The wide-eyed, bewildered look he has when he misunderstands and is corrected is among his most common expressions. Despite this, Skye talks out of the blue and often to anyone who happens to be near by, oblivious to any look or glare aimed at him signaling that he should be quiet. His talk is good-natured at least; Skye jokes around and laughs more than necessary, and isn't quick to insult. However, nearly everything that comes out of his mouth is a lie. Skye compulsively cannot tell the truth. He's good at making his stream of lies sound genuine, but the sheer number of them eventually makes a person catch on.

    Skye's mind is driven by impulses. The most obvious of them is to talk. He craves any sort of interaction, and achieves that by not shutting up if a person is near. The urge to steal drives him to near desperation, having something akin to panic attacks if he can't satisfy his kleptomania. Good for him and bad for others, Skye is skilled at making what belongs to others his. If caught in the act, Skye panics. He'll grab whatever is near him that he can use as a weapon and attack whoever saw, even if they had no intention of stopping him. Sometimes Skye will simply break into a run -in large circles, often enough- and keep running until he's gasping for breath, led by a panic urge to get away from everything.

    Now he's new and he's confused

    Being at the institution has done little for these compulsions, and it has only added more to an ever growing list of things he needs to do. Skye is desperate to escape. Being restrained the area of three buildings and the space in-between makes him almost twitchy. He wants out, away from the people, particularly those older than him. Several hours a day are filled with him daydreaming some means of getting away. He hasn't done much more than a blatant -and quite unsuccessful- run for it on day one, but he hasn't been at the institution long. He's a 'new kid' among the others, and Skye is oblivious to the hierarchy and who to avoid.
Last edited by Noel on Thu Jul 11, 2013 11:38 pm, edited 2 times in total.
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