The Guild puts challenges to them, mostly to root out those who are strong and separate them from those who are weak, based on their behaviour.
Four months after arriving and settling in, the house of stars begins to experience nighttime haunting that seem to get closer and closer every day, and yet nobody can figure out what it is and where they come from, and these hauntings appear in the form of noises, flashes of light or what seems like fleeting images and eventually, into nightmares, and these can be spread through touch, so one can see what another is also seeing, it appears. However, it can only to be transferred to another member or someone who is willing. Elsewhere, the house of the moon is overtaken by an unknown magic which corrupts the minds of those who dare to set foot in the main room, channeling untrue thoughts into their minds. It is then that the house of sun is put under attack by those in moon in their corruption and out of jealousy and anger, much to the horror of everyone involved, and the while, the Guild loses contact and can’t keep an eye on them anymore, thus being unable to save them.
They discover their powers and realize that someone from each house has a pendant of the same colour as theirs, so now they must brave their challenges and face their fears to find them, merge the pendants together to solve a problem and activate a stronger power. Once all of the charms have been matched though, it appears that only two houses will have been able to be saved, if any at all, but the power there is enough to save only two, then they find out the missing piece. however, there's that missing piece, and that is the one person that is left out, without a match, and so the question then becomes will they choose to save the remaining house, or leave it for the sake of their own escape? If they choose to save the remaining house and those in it, they’ll have to sacrifice themselves. If they choose to save themselves, the house has next to no chance of survival. (Final person with the single pendant [key] will be chosen at random and secretly in case they decide to go off on their own, take the second path)
Powers:
Sun: Telepathy with partner (single) + telepathy powers with up to 5 others (pair)
Moon: Can breathe in any conditions, including underwater (single) + ability to move easily underwater (pair)
Star: Self regeneration of external wounds (single) + regeneration of any external wounds at a faster pace on themselves or others (pair)
Leaf: read another's surface thoughts (single) + read deeper thoughts (pair)
Bear: Super speed (single) + temporary enhanced strength (pair)
Rose: move light objects with the mind (single) + can move heavier objects (pair)
Key: Protection against mind-control and the Leaf charm (single, only one person with this pendant), has a mix of bear, star and moon powers (for their single use only)
Spiral: influence the minds of others, like a suggestive mind-control (single) + complete mind-control for brief periods of time (pair) (unless said person has the pendant of the Key and refuses it, or is actively fighting it right at the beginning)
r u l e s
be nice to other players
bring big plot twists to me first
no killing another person's character without their permission
no "perfect" or OP characters
stick to the boundaries of the powers
relationships of all kinds except sexual (as per forum rules) are encouraged. If sexual behaviour is desired, please do a fade-in, fade-out scene.
your character may leave their House to visit another
Character limit is 3 per person. This may change depending on how much interest the RP gets.
if you’re going to be away for more than a week, please give at least a day of forewarning.
as a warning, you may or may not get the House you want, depending on how many are in each one of them, but it’s all taken into consideration. Same goes for the Pendants.
if you've read these rules, put a

Palace rules:
express yourself freely.
nobody is to play king or queen.
do not touch the security cameras.
under NO circumstance attempt to leave, there are alarms on every window and door, and armed guards who will come and stop you.
r a n k s
House leader (1 per House)
House deputy (1 per House, chosen by leader)
House members (7 ideally)
Guild leader (1)
Guild deputy (1, first come, first serve)
Guild members (unlimited, they do work like mechanics, doctors, note-takers etc)
f o r m: *means it’s optional
Name:
Age:
Gender:
Personality:
*History:
*Crush:
*Requested House:
*Requested Pendant:
Appearance:
Rank:
*Desired Rank:
Other: