Author's note;;
Couldn't think of a name for Sir General (aND I WILL NOT BE REFERRING TO HIM AS SUCH) so let's imagine he has a deep backstory that involves in taking an oath never to reval his name, or soething along those lines.
Stats wrote:Inventory
$10
Saddle/saddlebags
Postcards
(but no stamps)
Other info
Hurt in leg
Cannot run
Relationships wrote:Earth Beat
Companion, friend.
Amaryllis
Roommate, acquaintance.
Wolf
???
[/quote]
The thought is appealing, but you think it over for a while. It certainly seems like a serious organisation - one that you cannot just warp in and out of at will. It is, therefore, an equally serious decision. Indeed you dislike the thought of putting yourself in so much danger for something that seldom really harms anyone, but then, the word 'seldom' there applies only to the perimeters of your own knowledge. It is not impossible that the rivalry does indeed harm people, but that you did not jear of it.
"I agree," you declare plainly, not bothering to make yourself sound dramatic. "If you don't mind me asking, would that mean you'd become a second companion, or something?"
The wolf shakes its head. "No. I do have my own druid. Now hurry, we should get to the headquarters soon."
***
"Your headquarters is a house," you say flatly. "How dramatic." Still, you follow the wolf towards the door, not saying another word. Earth, as always, follows you silently, not a flicker of regret in her mind - a fact for which you are glad. You may have only been together for a few hours, but you have gained a rather strong bond.
The wolf shrugs in reply, only its shoulders moving, before it barks wordlessly.
With a click, the door opens. You find, to your surprise, that there was nobody behind it - magic? Air manipulation? Who knows? And who cares? You follow the wolf (who you feel really needs a name) into the building, finding that it is much less plain than you expected.
Potted plants are scattered around the place, each one almost as tall as you. You recognise a few - water hemlock, nightshade berries - but the rest are beyond your limited knowledge. It's only day 1 of school, after all. Apart from these, you find books on the ground and on tables which stand without any apparent arrangement.
From a door emerges a young man - around your age, in fact. His skin, like yours (in addition to everyone else you have met), is tan, though his hair is light brown. "And you two are... Khairina and Earth Beat, right?"
"Yes." Earth speaks before you can. "And whom are you?"
"My name is..." His eyes dilute, then he continues. "... Shadow. Yeah, Shadow. I'm the leader and founder of this organisation.'
"Wow. A fourteen-year-old. I'm impressed," you deadpan, your tone dripping with sarcasm. You could question his name, but you could not care less about it at the moment. "Surely, this quest will succeed."
He only shrugs in reply, turning around and gesturing for you to follow. He walks to what seems to be a living room as you trail along, the wolf behind you and Earth beside you. "Basically," he says as he moves, "I'm hoping to one day become an old man and give teenagers inspirational speeches about how age doesn't matter, yadda yadda yadda, through my stories of being a young teenager. Also, I'm seventeen."
He sits down on a sofa, gesturing for you to do the same. You do; both Earth and the wolf stand. The couch is soft, comfortable. "This is a little nameless organisation, really. Names are just labels, and labels are useless. What matters more is our purpose, and what we do to achieve our goals.
"We have caught wind of you, Khairina, and we believe that you can help us. You are unpredictable, but serious, as is proven by your reaction to my wolf showing up." He looks you in the eye, then continues: "We request that all our agents - if you would call them that - work in pairs, and you may choose whom you are partnered up with, to some extent. Druid or wizard?"
this choice is self-explanatory and this bold text is just decorum.