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lines by hasu / owned by naumachy
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INFO
hekus are curious little beasts with a high intelligence and an internal society of their own. they all canonically inhabit an huge underground system of caves and tunnels in which each makes their home, deep under dark sand and miles of golden expanse. though previously surface dwellers, they were forced underground when the sun became too bright for their hypersensitive eyes. being the innovating creatures they are, they have created an economy and system of management for each sector of tunnels, and many involve themselves in a diverse career selection and have become adept at supporting themselves and exploring craftmanship. though not many hekus are religious, they believe deeply in balance and harmony and work towards this.
hekus standing quad are about the size of a capybara, and can easily revert to standing and walking on two legs [though they move faster on all fours]. many decorate themselves in clothes and accessories and adorn themselves in glittering stones. many of the tunnels are partially underwater, and hekus are skillful in underwater travel as they have webbed feet and a small set of gills. their diet consists of plants and bugs, although they chew on rocks occasionally [why?? who knows]. their paws also have good grip on slick surface, allowing them traction on slippery surfaces and to partially climb up walls. almost every heku has some amount of scales on their backs, as long ago on the surface, they inhabited streams and were often attacked by birds or predators from above. most hekus also have some form of glow, originating from either their skin, particular fur markings, or from their eyes/paws. this is to provide some form of dim light in the dark tunnels and also for identification, as every glow is different.
every heku has a third eye; this is the source of their magic. if the eye is white, it means they have no abilities. these creatures can learn how to mildly levitate things that they are 'authorized' to move [no stealing], the ability to heat up or cool something with their paws as well as consciously changing their body temperature, echolocation underwater and the ability to send out their vision short distances, mild telepathy with bonded mates [able to feel emotions and wants], able to heal when in contact with what they consider their home, and have an affinity for plant and crop growth. their third eye cannot see, but the population often depicts it as very important and many parts of their culture revolve around the third eye.
they form very tight-knit family units, and families often all live in the same area. hekus mate for life, and can have a litter of two once [subject to change]. the mates must be announced before a form is sent in, and you must own a heku for at least a week before announcing mates. mates cannot be changed unless absolutely necessary; this is case-by-case. hekus can be any gender and romantic/sexual orientation. incestuous relationships or romantic relationships between an adult and pup are prohibited. pups can be grown after two weeks. going by the below chart, pups roll 1-the number for the trait, but if both parents have it the change is doubled.
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RULES
- this is a closed species, you may not make your own.
- you may not sell or trade your hekus, but you may gift or readopt them.
- you may not edit your heku's lines.
- you may not transfer your hekus.
- any roleplays or alternate universes are perfectly fine.
- there is no limit to how many hekus you can own!! please love them and give them a good home <33
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RARITY SYSTEM
hekus don't necessarily have rarities; there are four levels, two of them reserved for special number adopts. no ear [besides scars and fur] edits exist, nor do pupil edits. hekus do not have a canon tongue shape, you can make up whatever you'd like! c:
level one; hair [does not pass the chin], scales [full or in patches], tail edits [only shorter versions of the auto one]. these have a 100% chance of passing in breeding if not overruled by another edit [ex. no scales]
level two; tufts of extra fur [on the face, ears, shoulders, and legs], no scales, fangs [can be little ones or huge tusks], horns [any shape or size]. these have a 50% chance of passing in breeding.
level three; this level is reserved for 50s adopts, also known as surface dwellers, these hekus are those that have sacrificed their eyes and magic in order to venture to the surface, and often take on other mutations. -- hair to the shoulder at most, doubled limbs [ears, legs, tails, mouth], horns on the body [spines], excreting tar, slime, or smoke, no glow. all have a 20% chance of passing in a breeding aside from the missing glow and eyes, which cannot be passed on, although a child of their can be born with no magic ability.
level four; this level is reserved for 100s, the 'gods' of the underground. in addition to anything from the previous levels, they can have hair to the floor, wings, extra eyes, any number of extra limbs, ability to completely levitate or impose influence over animals, shadows, light, or other objects, more to be added. these have a 5% chance of passing in breeding.
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STAFF
staff get one 1-2 level custom heku every two months amd one upon hire.
- naumachy
- cicamicu
- toadkind
Open for artists an and archivist, pm me!!
all of this is kinda subject to change and messy and tentative but they're bACK
you may post and make suggestions ty loves