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by Simonpet » Sun Jan 28, 2018 7:51 am
@Peachy: Welcome to CAV! My village is Black Rock Weyr, located on the fictional planet of Pern. I might have a couple of open borders, as there's a sea within BRW's borders. On this map, the weyr is located along the Rubicon River (renamed to Black Rock River) and both the northeastern and northwestern borders are open, if you're interested. The territory is primarily woodland although theoretically, it could transition into tundra within the universe of CAV if you're interested.
Status wrote:The fly intestines have panned out simply
amazingly! I have co-authored a paper on
them, which is very exciting. In other
news, I'm a lil' nervous about the future
again but I'm hopeful things will work out.
Dragon Cave wrote:none yet
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Simonpet
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by Simonpet » Sun Jan 28, 2018 8:13 am
@Peachy: Aw shucks. Would my northwest, your southeast work?
Status wrote:The fly intestines have panned out simply
amazingly! I have co-authored a paper on
them, which is very exciting. In other
news, I'm a lil' nervous about the future
again but I'm hopeful things will work out.
Dragon Cave wrote:none yet
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Simonpet
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by Chamrosh » Sun Feb 04, 2018 3:04 am
@Bunny
My village is nomadic, so they'll end up going through other villages' territories as they travel, meaning they don't exactly have borders - but if you'd like to have the Nuudot occasionally going through and being open to interactions, I'm up for that!
I have a list of overlaps instead of borders, and I don't know how that'd really work for non-nomadic villages to mark the overlaps, so I won't be offended if you just don't mark it down. But I'm not going to put it down unless I know you're fine with nomads going through (that doesn't mean your villagers have to be fine with it though!).
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by d o e » Sun Feb 04, 2018 3:36 am
@Chamrosh
Ooh, that's really interesting! I love the idea of having an entire village that is nomadic - it reminds me a bit of the Wildlings from Game of Thrones for some reason c':
I'd love to have them travel through my village! My elven kiddos wouldn't be very fond of them, but as long as your villagers aren't incredibly disrespectful, they'll put up with them :'D
My archive has some info such as what their borders are terrain-wise, as well as the different races that live within the grove, if that's something you'd like to know!
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d o e
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by Chamrosh » Tue Feb 06, 2018 12:21 pm
@Bunny
I assume it's okay for me to just add you to my overlaps? Tell me if it's not anyway~
(I can edit it out if you want)
Also! I think I might want to get the Nuudot to meet another village next post, so if anyone wants to do that, please tell me so I know~
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by d o e » Tue Feb 06, 2018 12:39 pm
@Chamrosh
That's totally fine! c:
And you can come visit Hollow Grove, if you'd like! It's only my Matriarch at the moment - with a few additional villagers on the way, I'm sure - so she'd be a little more welcoming to visitors than if the grove was filled with elves :'D
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d o e
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by peachycupcake525 » Tue Feb 06, 2018 1:57 pm
@Chamrosh
Your village can visit Expanse at some point if they can travel through tundra (it might be a bit more manageable in summer), although they only trust humans, so they might not be too friendly to any other species. I'm not sure how they'd react to a village coming through their lands, but I think it would be interesting.
For some reason, I'm finding it easier to write for my village than for my clan. Do any of you who play CaC or another create-a game feel that way?
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